name: Bellamy
traits wrote:base: custom
horn: med. goat & crown antler
wings: lg. feathered & med. bat
ears: pointed
tail: curly unicorn
Based on | Click to view |
Artist | bezel [gallery] |
Time spent | 59 minutes |
Drawing sessions | 2 |
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traits wrote:base: custom
horn: med. goat & crown antler
wings: lg. feathered & med. bat
ears: pointed
tail: curly unicorn
The combination of unique traits on Quill's body might make him appear dangerous, implying the use of chaos magic and a restless, agressive spirit to match his sharp looks and ferocious looking claws, but in reality, this first impression cannot be further from the truth - you will hardly find a more relaxed fable in all of the magic-touched lands put together.
Amiable and in perfect harmony with himself and the surrounding nature, Quill is an embodiment of serenity and benevolence. He's never in a hurry, he's never stressed or angry - why would he need to be, when everything in the world is so good and beautiful?
The greatest enjoyment of his life is simply travelling the woods and meadows at slow, leisurely pace, listening to the enchanting sounds of life around him, admiring its colors and shapes. He never once had to put his claws to use, except maybe to crack nuts - he is, in general, very calm, and would rather try to discuss things than resort to violence, even when cornered, he'd rather flee than fight, despite having a full arsenal of sharp weapons to back himself up. He has no grand goals nor ambitious plans to strive for - he simply lives to enjoy living.
At one time, he stayed in a single oak grove for a few years simply for the childish amusement of finding every kind of acorn there is - and doing so at his own, steady pace, he took his sweet time doing it, and you can underline time twice as he took extra to do everything there was also to do in that little forest while he was at it - to roll in the warm summer moss hidden beneath the trees, to eat the berries on the secluded little meadow between two gigantic oaks, to try the local creek water in ealy winter because squirrels told him it was so good at that time... these things accurately describe the very core of Tranquill.
Whether he is a child of dark magic, as some others might gossip, he does not know... and he does not care. Because he's himself, and it's just fine for him. And the sun will always rise. And there will always be raspberries. And if there will always be raspberries - why ever feel bad?
Ever beware the silver sand
Ever walk the darkened road
And when night wind calls
And cookfire shines
The friend of travelers comes
By light of moon and light of star
O shadow of the old desert
Antler to guide the worthy
Horn to deceive the wicked
A story for a simple meal
For the hospitable—safe travels
For the cruel—mad desert be thine home
Spirit of the old desert,
Omen for good or for ill,
The friend of travelers comes
A fable that travels a vast, old desert alone, believed by some to be a lucky sign on the winding and perilous road—provided one is kind enough to spare a bit of food. A mysterious but ultimately ordinary individual taking advantage of rumours to secure food and shelter in the wilderness, or a true harbinger of powerful fortune? No one knows for sure, and Bellamy will never say. It is the nature of stories to be ambiguous, and what is a fable if not a story?
—
It is a strange and lonely desert on the way to the sea. Its sweeping dunes shine like glass in the light, its spiraling rock formations speaking to ancient magic in its past. The sand speaks, or so they say, when the eastern wind blows at dusk, whispering across the crests of the dunes and through the fluted stone. The old road is the traveler's boon, keeping them safe in the ghostly barrens, but the road crumbles, and the sand blows, and odd things happen in the night...
A wandering trader settles down for the night in the leeward shelter of a towering sand dune. The sand glitters in the soft light of their campfire.
"Stranger," calls a shadow, standing atop the dune, "may I join you?"
"Who are you?" asks the trader.
The shadow descends the dune, sending rivulets of sand crumbling down the side with every step. "A traveler, same as you." They wear a long, dark cloak that flutters in the wind.
The trader hesitates. "Very well then," they say. It is good to stick together in a place like this.
"Thank you, dear friend," the shadow murmurs.
"You come from off the road."
"Ah yes, stay on the wandering road, light the way at dark, else one is liable to lose their way." It laughs, and its laugh is dry and rustling like the desert wind. "Why, half of me has already wandered off and gotten lost." From under the cloak, the glint of a reddish eye, and the flash of a claw where there ought to be a hoof. "Do not look so perturbed, new friend. I would not intrude upon thy hospitality. Tell you what," they continue, settling down beside the fire. "If you could spare a bit of food, I will tell you a story."
"A story..?"
"Yes, a story. I have traveled these lands for a long time, friend, and it is ever better to have a little tale or two to fill the night instead of spending it in silence..."
—
⸙ Bellamy's Favorite Traveler's Meals ⸙
Heavily spiced lamb and potato curry, served with flatbreadFrom a silk merchant, traveling alone with only a few wares. She had sold most of her stock long ago, and was now traveling to the coast to sell the last of it before returning home. The spices she had acquired along the way as barter; she hoped Bellamy would like them. He did.
Mint and sweet cheese soup, with two slices of appleFrom a small caravan traveling to the coast to visit family. They built two fires for the night, and spent long hours whispering to each other under the crackle of the flame. The children stared at Bellamy when they thought he wasn't looking; he didn't mind. He's used to it.
A cup of black tea, over-steeped and bitter, but sweetened with honey, and served with savory almond biscuitsFrom an archeologist, here to study the old road. It is from a time of old magic, he'd said, but the stones themselves were ordinary. If there were any enchantments in the desert, they were on the sands. The patterns and wear and tear of the road could reveal much about those who built it, so long ago. Bellamy had never thought of it like that before.
A slice of orange, dried and roasted in the coalsGiven by a lone traveler on the way to a wedding. It tasted horrific, but carried no malice. Fruit does not grow in the silver desert; it was a new experience. The peel was pleasantly pungent. The traveler seemed frazzled; he admitted that he does not usually cook.
A single chocolate, wrapped in glossy red waxpaper, melted beyond recognitionGiven by a traveler with an unknown destination. Its provider requested a game instead of a story; together they scratched signs and grids into the sand long into the evening.
Soft rolls freshly-made with cornmeal and spread with sweet rose cream and basil jelly, served with roasted fennel and almond flakesOffered by a large caravan, an entourage fit for a prince. The sight of Bellamy sent whispers up and down the line. “Good fortune,” some murmured. “The stars smile upon us.” They pitched tents of blue fabric, thickly embroidered in brass.
Desert scorpion, par-baked, de-shelled, and fried in butter and garlicFrom a fisherman, driven far from home by circumstances beyond their control. It tastes like crab, they explained, but stringier. Intriguing; the only thing rarer than fruit in the desert was seafood. The traveler offered Bellamy a dried fish to chew on, but Bellamy declined—they would need the food on the road ahead, and he hoped that they would make it, wherever they were going.
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