[🐝] Guide to Trading Every Pet on CS --- **being updated**

A place to get help determining the value of a pet or item, and find resources such as trading and valuation guides

Change the NON/MA system to just MA? (ex: 2-2.5 Non will just be written as 20-25MA)

Yes, it'll make things less confusing
618
54%
No, leave things as they are now
244
21%
I'm fine with it either way
181
16%
I don't know / I just want to vote
112
10%
 
Total votes : 1155

Re: [🐝] Guides to Trading Every Pet on CS

Postby onion » Fri Sep 22, 2023 6:02 pm

i totally agree with lacuna. ive been reading this thread for a couple pages and at first i was all on board but then it just got... confusing... especially with the poll. im honestly maybe just not good at rarity math, but i also think the small amount of people that have commented here is def not enough to make any solid decisions either. more feedback is needed for sure as 9 pages of discussion doesnt count or speak for all of cs who trades high value pets, even if its not realistic to get every single persons opinion!
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Re: [🐝] Guides to Trading Every Pet on CS

Postby marmoris » Fri Sep 22, 2023 6:37 pm

Lacuna wrote:
    I was participating in discussion on another thread because it started with talking about lower value pets, and this one has always felt inaccessible to me for various reasons (I discussed in my post on the other thread: Forum/viewtopic.php?f=20&t=4897984&start=220#p142989951 ) but I wanted to at least attempt to check this one out with the new discussion and I will say honestly I was immediately feeling further left out/behind by the latest posts. With less than 100 votes I don’t think that a majority can be called on anything and I hope that there is some way to have more voices involved, especially those that have been left behind but are people who own/could be trading a lot of these pets around if it wasn’t inaccessible. I voted the last option in the poll because I truly don’t understand what most of the others mean.

    P.S. disclaimer I’m not posting as staff in any capacity


i need say that to agree w a good number of the things you have said! maybe im just getting old and too used to the old trading methods, given i have not actually been a seriously active player since that time, but calculating rarity math has always been beyond me. i know some things off the top of my head, but it gets extremely confusing to actually sit and do the rarity math that is most well known. or for any for that fact, but im an extremely lazy CS player these days LOL. so i think it would be nice to actually explain more concrete, what gets you where. because sure, you can say "0.25 nons, 0.50, 0.75 nons, 1 non" but its like... how do you actually calculate that with confidence, especially when dealing with bulk of newer stuff. :lol: i've always felt this list was good in theory and i'll follow it, but that doesn't mean i wont be throwing myself at the FTT to ask people who get it better than myself & keep up with demand to make sure things aren't too askew.. (i just have hit the point where half the time i dont even care if its entirely fair, LOL)
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Re: [🐝] Guides to Trading Every Pet on CS

Postby ~SNCastiel<3~ » Fri Sep 22, 2023 10:48 pm

marmoris wrote:
Lacuna wrote:
    I was participating in discussion on another thread because it started with talking about lower value pets, and this one has always felt inaccessible to me for various reasons (I discussed in my post on the other thread: Forum/viewtopic.php?f=20&t=4897984&start=220#p142989951 ) but I wanted to at least attempt to check this one out with the new discussion and I will say honestly I was immediately feeling further left out/behind by the latest posts. With less than 100 votes I don’t think that a majority can be called on anything and I hope that there is some way to have more voices involved, especially those that have been left behind but are people who own/could be trading a lot of these pets around if it wasn’t inaccessible. I voted the last option in the poll because I truly don’t understand what most of the others mean.

    P.S. disclaimer I’m not posting as staff in any capacity


i need say that to agree w a good number of the things you have said! maybe im just getting old and too used to the old trading methods, given i have not actually been a seriously active player since that time, but calculating rarity math has always been beyond me. i know some things off the top of my head, but it gets extremely confusing to actually sit and do the rarity math that is most well known. or for any for that fact, but im an extremely lazy CS player these days LOL. so i think it would be nice to actually explain more concrete, what gets you where. because sure, you can say "0.25 nons, 0.50, 0.75 nons, 1 non" but its like... how do you actually calculate that with confidence, especially when dealing with bulk of newer stuff. :lol: i've always felt this list was good in theory and i'll follow it, but that doesn't mean i wont be throwing myself at the FTT to ask people who get it better than myself & keep up with demand to make sure things aren't too askew.. (i just have hit the point where half the time i dont even care if its entirely fair, LOL)


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Re: [🐝] Guides to Trading Every Pet on CS

Postby Screemnigcheesepuff » Fri Sep 22, 2023 11:22 pm

Quick question because i cant quite tell from how this is currently set out;

Are there going to be any pets of higher rarity listed at their rarity? I.e will there be any VR/ER/OMG SR as ‘just vr/er/Omgsr’ like how on the previous version of horrors list there were pets listed as ‘just vr’ without a MA/Non value on top of their rarity, due to little demand

If so how are these pets decided? Because if there were any previous ’just vr’ (an indicator of having little demand) that have gone up to ER ect do they get this extra ma value despite having a history of lower demand. Or the other way around pets that have always had higher demand but now havent gone up in value as people thought they were, how will this be taken into account?

I can see the higher & lower categories for each rarirty listed on the front page but am still confused how this will actually work

Very sorry if any of this has already been explained elsewhere, this conversation is happing across 3/4 threads and it is very difficult to keep up, especially as i had no idea there was even a conversation happening on the previous horrors guide thread so i think i missed a lot.
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Re: [🐝] Guides to Trading Every Pet on CS

Postby Lacuna » Sat Sep 23, 2023 3:34 am

marmoris wrote:
Lacuna wrote:
    I was participating in discussion on another thread because it started with talking about lower value pets, and this one has always felt inaccessible to me for various reasons (I discussed in my post on the other thread: Forum/viewtopic.php?f=20&t=4897984&start=220#p142989951 ) but I wanted to at least attempt to check this one out with the new discussion and I will say honestly I was immediately feeling further left out/behind by the latest posts. With less than 100 votes I don’t think that a majority can be called on anything and I hope that there is some way to have more voices involved, especially those that have been left behind but are people who own/could be trading a lot of these pets around if it wasn’t inaccessible. I voted the last option in the poll because I truly don’t understand what most of the others mean.

    P.S. disclaimer I’m not posting as staff in any capacity


i need say that to agree w a good number of the things you have said! maybe im just getting old and too used to the old trading methods, given i have not actually been a seriously active player since that time, but calculating rarity math has always been beyond me. i know some things off the top of my head, but it gets extremely confusing to actually sit and do the rarity math that is most well known. or for any for that fact, but im an extremely lazy CS player these days LOL. so i think it would be nice to actually explain more concrete, what gets you where. because sure, you can say "0.25 nons, 0.50, 0.75 nons, 1 non" but its like... how do you actually calculate that with confidence, especially when dealing with bulk of newer stuff. :lol: i've always felt this list was good in theory and i'll follow it, but that doesn't mean i wont be throwing myself at the FTT to ask people who get it better than myself & keep up with demand to make sure things aren't too askew.. (i just have hit the point where half the time i dont even care if its entirely fair, LOL)

    To be clear, when I say I want people to understand I honestly am focusing on people who own these pets and can/want to trade them but either they’ve always held back due to confusion or they are new to having pets of these rarities because of the update. If these people can be welcomed in to a system that is easy to understand the number of pets in circulation/up for trade will increase and that benefits everyone. I’m looking for basically a tier list like (these numbers are just an example but they feel pretty good to me):

    Legacy OMGSRs/special store pets like skelebun (special values)
    High OMGSRs that were always OMGSR or went OMGSR a long time ago (2:1 with standard OMGSRs or standard OMGSR + new OMGSR)
    Standard OMGSRs that became OMGSR before this update (2:1 with new OMGSRs or new OMGSR + ER)
    New OMGSRs that turned this update (2 or 3:1 with extremely rares)
    Extremely Rares (2 or 3:1 with old very rares)
    Old* Very Rares (base unit)
    Old* Rares (trade 2:1 for very rares)
    *my view of old is about 2009-2012/2013

    And that tells people how to get between each of these groups without much hassle or math. I don’t remember who said this and I’m on mobile so it’s hard to check, but someone pointed out that we’ve changed three variables in the system (number of rarities, thresholds for each rarity, and active user window) which makes our old data a lot more useless. It’s time to reevaluate and do something new and let the users who have these pets now into the system. Someone else said on the announcement thread that admins likely evaluate the ceiling for how rare they want a pet to possibly get and rerelease accordingly, which I think makes total sense especially if you observe how rerelease litters with OMGSRs seem to have equal or even more of the rarest pets given out. So that’s why I gave old stores their own category because they can’t be controlled in this way.
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Re: [🐝] Guides to Trading Every Pet on CS

Postby kee; » Sat Sep 23, 2023 4:03 am

    I think what Lacuna said is exactly how I’ve been feeling on this site for the last few years. I have a lot of high value pets (complete collection except for the pesky ur pps dragon that’s becoming the bane of my existence) and I’ve virtually given up on high value trading. In the past few years, it’s gotten so out of control that I don’t even want to touch it. I wouldn’t see myself dipping into my collection pets, but I still have a decent amount of high value extra pets that I haven’t really considered trading in awhile because of how the high value trading economy has become. I want to get back into high value trading, but it’s not worth it.

    I’ve seen a lot of people saying that they don’t want anything to change because it’ll feel like they “lost value.” But just because something has been done for a long time doesn’t mean it should keep being done that way. Yes, if we evaluate things differently certain pets might seem to lose value in the short term (pets that I, personally, don’t think should have had the “value” associated with them that they do). But the “value” of pets that we’ve created and the huge gaps that we’ve made between pets I don’t think really exist at all. Of course some of the high value pets are worth more than others, but I think we’ve arbitrarily (through greed overtime it seems to me) created huge gaps that don’t really exist. Ignoring store pets, there’s no reason one omgsr pet should be traded for 6+ other omgsr pets, that doesn’t make sense. Of course not every omgsr pet will swap evenly, I’m not suggesting that, but that much more seems excessive.

    Since we have the opportunity to change things, and we should since the rarities are much more accurate now, we should instead of just saying “we should keep it the same because I don’t want to lose the value of my pets.” We have to think about more than just ourselves and really figure out something that makes sense to more users. No one should have to treat high value trading like a full-time job to understand.

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Re: [🐝] Guides to Trading Every Pet on CS

Postby Sashtato » Sat Sep 23, 2023 4:09 am

Lacuna wrote:

    To be clear, when I say I want people to understand I honestly am focusing on people who own these pets and can/want to trade them but either they’ve always held back due to confusion or they are new to having pets of these rarities because of the update. If these people can be welcomed in to a system that is easy to understand the number of pets in circulation/up for trade will increase and that benefits everyone. I’m looking for basically a tier list like (these numbers are just an example but they feel pretty good to me):

    Legacy OMGSRs/special store pets like skelebun (special values)
    High OMGSRs that were always OMGSR or went OMGSR a long time ago (2:1 with standard OMGSRs or standard OMGSR + new OMGSR)
    Standard OMGSRs that became OMGSR before this update (2:1 with new OMGSRs or new OMGSR + ER)
    New OMGSRs that turned this update (2 or 3:1 with extremely rares)
    Extremely Rares (2 or 3:1 with old very rares)
    Old* Very Rares (base unit)
    Old* Rares (trade 2:1 for very rares)
    *my view of old is about 2009-2012/2013

    And that tells people how to get between each of these groups without much hassle or math. I don’t remember who said this and I’m on mobile so it’s hard to check, but someone pointed out that we’ve changed three variables in the system (number of rarities, thresholds for each rarity, and active user window) which makes our old data a lot more useless. It’s time to reevaluate and do something new and let the users who have these pets now into the system. Someone else said on the announcement thread that admins likely evaluate the ceiling for how rare they want a pet to possibly get and rerelease accordingly, which I think makes total sense especially if you observe how rerelease litters with OMGSRs seem to have equal or even more of the rarest pets given out. So that’s why I gave old stores their own category because they can’t be controlled in this way.


I am very much in support of this system! I’m still not totally seeing how WHEN an OMGSR got it’s rarity totally defines it’s value seeing that they ALSO changed the guidelines for what makes inactive accounts but this is certainly the simplest trading method I’ve seen so far!!

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Re: [🐝] Guides to Trading Every Pet on CS

Postby Loelya » Sat Sep 23, 2023 4:11 am

kee; wrote:
    I think what Lacuna said is exactly how I’ve been feeling on this site for the last few years. I have a lot of high value pets (complete collection except for the pesky ur pps dragon that’s becoming the bane of my existence) and I’ve virtually given up on high value trading. In the past few years, it’s gotten so out of control that I don’t even want to touch it. I wouldn’t see myself dipping into my collection pets, but I still have a decent amount of high value extra pets that I haven’t really considered trading in awhile because of how the high value trading economy has become. I want to get back into high value trading, but it’s not worth it.

    I’ve seen a lot of people saying that they don’t want anything to change because it’ll feel like they “lost value.” But just because something has been done for a long time doesn’t mean it should keep being done that way. Yes, if we evaluate things differently certain pets might seem to lose value in the short term (pets that I, personally, don’t think should have had the “value” associated with them that they do). But the “value” of pets that we’ve created and the huge gaps that we’ve made between pets I don’t think really exist at all. Of course some of the high value pets are worth more than others, but I think we’ve arbitrarily (through greed overtime it seems to me) created huge gaps that don’t really exist. Ignoring store pets, there’s no reason one omgsr pet should be traded for 6+ other omgsr pets, that doesn’t make sense. Of course not every omgsr pet will swap evenly, I’m not suggesting that, but that much more seems excessive.

    Since we have the opportunity to change things, and we should since the rarities are much more accurate now, we should instead of just saying “we should keep it the same because I don’t want to lose the value of my pets.” We have to think about more than just ourselves and really figure out something that makes sense to more users. No one should have to treat high value trading like a full-time job to understand.

    -kee

fully agree with everything said here! this lays things out exactly how I've been thinking through them on a personal basis. things have been very confusing and very inaccessible for a long time now, and this update is an opportunity to rework things for the better. change will always be scary in some way or another, but if we never adjust, we'll just keep creating deeper problems in our trading systems.

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Re: [🐝] Guides to Trading Every Pet on CS

Postby BlueEyedKite » Sat Sep 23, 2023 4:27 am

I don't have too strong an opinion on list values. I hope trading does become easier. My only question Q.Q how will "lowering their value" effect c$ value? I sell my valuable pets for c$ and use those c$ to pay for art. I would love to offer pets for art but very few shops accept pet payment. Will I need to sell more list pets to get the same amount of c$ before the update?? Aka, if their value goes down the amount of c$ I sell them for goes down?
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Re: [🐝] Guides to Trading Every Pet on CS

Postby Lacuna » Sat Sep 23, 2023 4:34 am

BlueEyedKite wrote:I don't have too strong an opinion on list values. I hope trading does become easier. My only question Q.Q how will "lowering their value" effect c$ value? I sell my valuable pets for c$ and use those c$ to pay for art. I would love to offer pets for art but very few shops accept pet payment. Will I need to sell more list pets to get the same amount of c$ before the update?? Aka, if their value goes down the amount of c$ I sell them for goes down?

    I was not under the impression that the C$ and Horror’s list values matched? I think it depends on what system you used. It could stay the same if it wasn’t overinflated and is now properly spread down over the new tiers and adjusted rarities.
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