Dʀᴀᴡ/ᴡʀɪᴛᴇ ᴀʙᴏᴜᴛ ʏᴏᴜʀ ᴋᴀʟᴏɴ(s) ᴘʀᴇᴘᴀʀɪɴɢ
ᴛᴏ ᴇᴍʙᴀʀᴋ ᴏɴ ᴛʜᴇɪʀ ǫᴜᴇsᴛ.Prompt 1Roster kalons used; Aaron, Seneca (Alice is mentioned in this)(Note: I kinda used a RPG stats format + POV for the writing)
Enter; Aaron & SenecaSelect; Aaron POVClass: Mage
Element; Neutral, leaning towards light & electric
HP: 3567
ATK: 20
DEF: 38
SPD: 15
LCK: 54
Level: 1
You look over your heaps of clothes, none of which is armor. While this was supposed to be a vacation, there's weird things happening on the island. But... while you don't have good armor, you can always buy some at the actual island. After all, you have the money after all. Besides you think that this may be the adventure of a lifetime. It's good to break from the usual life once in a while. You get a backpack and fill it with;
>Health kit (contains bandages and medicine if necessary, along with misc. other stuff like antidote)
> Food & Water (Of course, who wouldn't pack that)
> Some clothes
That's... not much to be honest. You go visit a place and get some gear, because now that you think about it the island doesn't have any gear shops.
So... what now? There's an awful lot of gear here. You're not at all familiar with this place, so you grab whatever you think might be good fit, so you grab;
>Berserker Wand (+10 ATK, +2 DEF, -7 SPD. Technically you should've gotten one of the beginners wands, but how bad could it be?)
>Angel's charm (+8 DEF)
>Valkyrie boots (+2 SPD, +1 DEF)
>Club ring (+4 LCK? Or at least you think so, it looked really nice so you got it)
>A book with 479 spells?
You honestly had no idea what the shopkeepers meant, so you just choose randomly (but the more expensive ones). You hope that you decisions will pay off on this adventure since you want to try and help out. You're quite exited, and you made sure your kit had a babysitter to take care of her, because she's not old enough to go on a adventure yet.
At least you thought so, because you didn't see that Alice followed you into the boat to the island with Seneca as well.
Select; Seneca POVClass: Ranger
Element; Wind/Shadow
HP: 2344
ATK; 19
DEF; 14
SPD; 45
LCK; 21
Aaron let you go with him, so you're packing up as well. You're not at all hesitant to go, rather you're looking forward. But since this isn't a vacation, you need some armor and some weapons. Fortunately, you have some armor, not enough to go but still decent enough. You pack;
> Two bows and a lot of arrows (+7 ATK, +8 SPD)
> Rather Sturdy boots (+1 DEF)
> Map and a compass
You still need something, like a shield. You head down to a local shop to get a piece of worn armor (+9 DEF). As you about to go out, a stranger provides to infuse magic into your gear for free. A bit hesitant, but you accept. Soon enough, you're going with Aaron on a boat to there. He has everything else ready, so you don't have to worry. You're intrigued on what's going on at the island, but you do have a bit of a second though to yourself....
(524/150)