Username:
I Promise
Name:
Ο χρυσός δηλητήριο || Gold Poison
Age :
75, a relatively young saber.
Personality:
Alone:
He can be secretive, planning and has a cold vein that makes him calculating and distant, at worst times. When angered, his fury lasts long and does not calm quickly, and can spit out things that at first might be meant to be said. He is not one for naïve warriors: it irks him to be around extremely playfull or innocent sabers, drifting towards the more aged and smart, wise ones. Since he is young, he still has his future ahead of him, he
Around others:
He acts quiet, tending not to join in much with the other warriors of his own age, since he believes they act too brusque and energy-filled, not worrying about more important things, sticking with more mature and sensitive warriors . He can be a bit gruff, acting indifferent, tending to hide his emotions well, unless it is something over the top, like a great friend that has been hurt or a possible romantic interest. If provoked, he lashes out with bitter and poisonous words that tend to go deeper than intended. He tries to socialise as much as possible, often being marked as slightly strange because of his clashing interests. However, if extremely excited, he can start talking fluidly, speeches full of emotion and pre-thought philosophy. Since his body is slightly toxic, as in his skin emiting slight poison, he tries not to make too much body contact with other Warriors, since it could irritate their own skin or cause a funghi-like reaction.
Attacks:
Poisoned claws:
Lashes out and, as claws strike flesh, his claw tips become filled with poison that can produce varying effects: drowziness, partial loss of concentration, slight, minor paralyzation...
Venom Fang:
His saliva causes lightheadedness and raise of temperature and slight drowsiness and minor paralysation. Acts in a similar way to Poisoned claws, although this time works when he bites his enemy. The longer he latches on, the further and deeper, more longlasting effects the posion has on the enemy.
Dangerous Healer:
Allows him to take certain venoms from other poisonous or venom-filled animals (Eg. Snakes or frogs) or plants (Eg. Toadstools) and adapt them into his own powers, sort of storing them to use in the future, mixing them together to get stronger and more defined powers. This means he can manipulate certain venoms to aid in healing certain infections, eating them away, or cleansing the body from bacteria, only causing minor side effects. Applies this by grooming or body contact with other sabers.
Increased immunity:
He is immune to other Poison Sabers attacks, immune to any venom. Also, his power can be intensified by heat or diminished by cold, meaning that he works better with Fire sabers, not Ice or Water ones. However, this also means any medical remedies involving poison to clean out bacteria and infection don't work with him..
Special Ability:
Highly Toxic:
Gold emits a highly toxic gas through his pores, acting as a paralyzer to whoever is not protected of the poison's effects. It leaves the other Warriors unable to think properly or act, and makes them extremely tired. Effective when battling on his own, or with other Poison Sabers, but not with Sabers that are not immune to the poison's effects, since it affects both enemies and allies. It leaves him extremely drained of energy, unable to do much, so it is rather to use as a last resort or at the end of a battle, unless there was some tactically better way to do it at teh start (eg. removing him from the battle as soon as he emited the gas).
Armor Type :
Gold
Story:
GAH, no more time left D:
Art of it:
Working on this.
I Promise
Name:
Ο χρυσός δηλητήριο || Gold Poison
Age :
75, a relatively young saber.
Personality:
Alone:
He can be secretive, planning and has a cold vein that makes him calculating and distant, at worst times. When angered, his fury lasts long and does not calm quickly, and can spit out things that at first might be meant to be said. He is not one for naïve warriors: it irks him to be around extremely playfull or innocent sabers, drifting towards the more aged and smart, wise ones. Since he is young, he still has his future ahead of him, he
Around others:
He acts quiet, tending not to join in much with the other warriors of his own age, since he believes they act too brusque and energy-filled, not worrying about more important things, sticking with more mature and sensitive warriors . He can be a bit gruff, acting indifferent, tending to hide his emotions well, unless it is something over the top, like a great friend that has been hurt or a possible romantic interest. If provoked, he lashes out with bitter and poisonous words that tend to go deeper than intended. He tries to socialise as much as possible, often being marked as slightly strange because of his clashing interests. However, if extremely excited, he can start talking fluidly, speeches full of emotion and pre-thought philosophy. Since his body is slightly toxic, as in his skin emiting slight poison, he tries not to make too much body contact with other Warriors, since it could irritate their own skin or cause a funghi-like reaction.
Attacks:
Poisoned claws:
Lashes out and, as claws strike flesh, his claw tips become filled with poison that can produce varying effects: drowziness, partial loss of concentration, slight, minor paralyzation...
Venom Fang:
His saliva causes lightheadedness and raise of temperature and slight drowsiness and minor paralysation. Acts in a similar way to Poisoned claws, although this time works when he bites his enemy. The longer he latches on, the further and deeper, more longlasting effects the posion has on the enemy.
Dangerous Healer:
Allows him to take certain venoms from other poisonous or venom-filled animals (Eg. Snakes or frogs) or plants (Eg. Toadstools) and adapt them into his own powers, sort of storing them to use in the future, mixing them together to get stronger and more defined powers. This means he can manipulate certain venoms to aid in healing certain infections, eating them away, or cleansing the body from bacteria, only causing minor side effects. Applies this by grooming or body contact with other sabers.
Increased immunity:
He is immune to other Poison Sabers attacks, immune to any venom. Also, his power can be intensified by heat or diminished by cold, meaning that he works better with Fire sabers, not Ice or Water ones. However, this also means any medical remedies involving poison to clean out bacteria and infection don't work with him..
Special Ability:
Highly Toxic:
Gold emits a highly toxic gas through his pores, acting as a paralyzer to whoever is not protected of the poison's effects. It leaves the other Warriors unable to think properly or act, and makes them extremely tired. Effective when battling on his own, or with other Poison Sabers, but not with Sabers that are not immune to the poison's effects, since it affects both enemies and allies. It leaves him extremely drained of energy, unable to do much, so it is rather to use as a last resort or at the end of a battle, unless there was some tactically better way to do it at teh start (eg. removing him from the battle as soon as he emited the gas).
Armor Type :
Gold
Story:
GAH, no more time left D:
Art of it:
Working on this.
WIP.