by ԏєѧѻӆғוѓԑ » Tue Dec 28, 2021 1:44 am
if your lumirin has no edits to change these traits,
◌ they have the same color(s) in both of their manes. they can be any color, natural or not.
◌ they can have any pattern on their bodies, but they should be consistently themed throughout (no dramatically different half-and-half splits). their body coats should be nature-based colors.
◌ the liquid in their glass capsules should be colored - no black, white, or clear/semiclear. near-greys are allowed as long as there is a clear colored tint. all the glass capsules on the body should be the same color.
◌ their irises can be any one color. their pupils should be black but may be tinted with a darker version of the iris color. their sclera should be white or off-white.
standardweight edits - noticeable added/reduced weight that does not dramatically change the lineart.
expression edit - minor changes to the eye (changing the pupil direction or size), placement adjustment of the eyebrow, minor mouth shape change. can allow tongue to be visibly sticking out of the mouth a bit.
blindness/deafness - eye(s) may be faded/have a pale filter over them. does not allow completely white eye(s). does not have a visible effect on the ears.
scars - scars visible on the lumirin's body. does not allow missing eyes/ears/toes/capsules or cracks in the horns or capsules.
minor mane edits - allows small changes to the shape of either mane. does not dramatically alter the lineart or allow completely custom lines.
commonheterochromia - allows both eyes to be different colors (complete) or a different color to exist on one or both eyes (sectoral).
colored sclera - allows the sclera to have a color other than white (requires heterochromia to be different/multiple colors).
colored pupils - allows the pupil(s) to have a color other than black (requires heterochromia to be different/multiple colors).
minor fur edits - changes the length of the fur on the body only, adding more fluff or shortening it. does not differ dramatically from the original lineart.
common whiskers - adds thin, cat-like whiskers to a lumirin's snout. can be up to as long as the lumirin's neck.
ear tufts - adds small tufts of fur to either the top OR the inside of the lumirin's ears.
claws - adds small claws to a lumirin's feet.
teeth - adds visible teeth poking out from the lumirin's mouth.
tongue shape edit - allows a tongue to be forked, slightly lengthened, or otherwise minorly edited.
unnatural mouth color - allows tongue/inner mouth to be a color other than a shade of natural pink/red.
uncommoncapsule/horn color difference - allows the horns and the capsules to be different colors from each other.
blank eyes - allows eye(s) to be completely white/one other color (requires sclera color edit).
horn edit - changes the shape/size of horns, allows horns to be broken/cracked. does not allow asymmetrical horns other than if one is cracked/broken off.
major mane edits - allows both back and neck manes to be edited to a much longer length, or allows complete removal of both manes.
ear shape change - changes the shape of a lumirin's ears.
tail shape change - changes the shape/length of all three tails. should be roughly the same on each tail. cannot be a fantasy tail type (see rare fantasy tails).
spikes on body - allows spikes to be added to the body. includes tails and legs.
extra small horns - allows one extra pair of horns to be added to the lumirin. they must be small and nub-shaped, not full horns.
glowing markings - markings on the lumirin's body, tails, or manes that emit light.
glowing capsules - causes the liquid within the glass capsules on the lumirin's body to emit light.
multicolor capsules - allows the liquid in the glass capsules to have more than one color. this color cannot be white, black, or clear.
missing mane - removes one of the manes entirely. requires two edits to remove both the neck and back mane.
mismatched mane - allows the coloration of the neck and back manes to be dramatically different.
unnatural body fur color - allows the body to take on an unnatural coloration.
rarecapsule placement change - glass capsule locations are adjusted. this does not change their size, shape, or amount.
capsule shape change - glass capsule shapes are adjusted. this does not change their size, placement, or amount.
capsule size change - glass capsule sizes are adjusted (to a reasonable degree). this does not change their shape, placement, or amount.
missing ear - removes one or both of a lumirin's ears. this can be due to injury or from birth.
missing eye - removes one of a lumirin's eyes. this can be due to injury or from birth. requires two edits for both eyes.
missing tails - allows one, two, or all three of the lumirin's tails to be removed.
major fur edits - dramatically alters lineart to add fluff or completely remove the fur of a lumirin.
dragon whiskers - adds thick whiskers like a dragon or fish to the lumirin's snout. can be any length.
fantasy tails - allows the tails to be extremely different from the standard tails. this includes tails such as fish tails, demon tails, scorpion tails, horse tails, etc.
extra full horns - adds up to two extra sets of full horns. must be symmetrical with each other but do not have to match original horns.
leak - liquid from within the glass capsules is leaking out from somewhere on the lumirin's body. this can be from the mouth, the nose, or the tearducts, or from a wound if the lumirin has the scars/missing limbs trait.
black or white capsules - allows the liquid in the glass capsules to be black/near-black or white/near-white. requires two edits and the multicolor edit to have both black and white. does not allow clear liquid.
mythicalmore/less glass capsules - a change in the number of glass capsules on the lumirin's body. you may not reduce to less than two (one per side, as they are symmetrical).
extra limbs - allows more legs or tails to be added to the lumirin
chimerism - allows asymmetrical traits, such as different placements/shapes of capsules on each side, non-matching horns, dramatically different fur lengths in different parts of the body, etc.
material switch - changes the material of the glass capsules to something else. examples include plastic, crystal, ice, rubber, etc.
clear capsules - allows capsules to have clear/nearly clear liquid in them.
legacybelly tank - this trait adds a large glass capsule that covers the belly of the lumirin.
extra ears - adds an extra set of ears in place of the horns.
hind leg tufts - adds tufts of fur to the back of the hind legs. this is unique because it is allowed to match the mane hair, not just the body fur.
Last edited by
ԏєѧѻӆғוѓԑ on Mon Jul 11, 2022 3:39 pm, edited 20 times in total.