by exempt » Wed Oct 16, 2019 12:03 pm
![Image](https://i.imgur.com/hBrSbUg.png)
Bribe the gravekeeperOnce the large dog calms down from the initial shock of finding someone near her graveyard, she actually seems quite happy to have company. She introduces herself as Timber, and soon understands why you've come here. While she still won't allow you inside the gates, she tells you that she may have seen a few lost-looking dogs around, and hints that she'd be more willing to share this information if you brought her back a little something.
Explained
You may return with a bribe for Timber once per day by filling out the below form. What you bring will be randomized, and you can see the rewards for each gift below.Snack - 1-3 treatsTimber seems great full for the snack, given her reluctance to leave the graveyard with so many dogs running around. This will reward you with only a few treats though!Toy - 4-6 treatsTimber snatches the toy with childlike wonder, more focused on her play thing than you. She tosses some treats at you for you to go away and leave her in peace.Message - 7-10 treatsYou return with a message from one of the mansion residents, and while she's surprised that they'd entrusted a stranger, hands over some treats in return.Story - 1 itemIf you keep Timber entertained with a story, she'll give an item from the shop in return!Stolen Gravestone - hintYou find a gravestone within the forest, and return it to Timber. She's grateful, and even clues you in towards where she saw the lost dogs. If you attempt to find them based on only 1 hint, they may allude you (25% chance), 2 hints will give you better odds (50%), but 3 hints will be a guarantee (100%). (earns you a random doodle dog by me)Form for bribing Timber:
- Code: Select all
[u]I'm bribing Timber![/u]
[list]Username:
Doodle used:
Day: 8[/list]
Form for using your hints:- Code: Select all
[u]I'm using a hint![/u]
[list]Username:
Amount of hints:[/list]
Last edited by
exempt on Fri Nov 08, 2019 1:22 pm, edited 11 times in total.