If I've made any mistakes please let me know. I had to do allot all at once, so I might have mixed something up. Awakened companions will be posted very soon, I just wanted to post this so you had something for the time being. I'll probably get them up early tomorrow
@Lunarose1: There is a question about where you want to go with your companions on page 18 that needs to be answered before I can keep going. Your bottles will be put into your inventory though
@Poppyfern: There is a question in your last story part that needs to be answered before I can keep going. It's on page 21 I believe
PiefanYou walk around the top of the mountain to find a good view, then call Matteas over. As he approaches, you hear a soft gasp as he gazes out towards the ocean. The sun glitters against every little ripple, sending colours cascading in all directions. The two of you sit and watch the whole show, only getting up once the sun is high above the water. "That was beautiful..." Matteas breathes.
TrixyrYou get an idea and start to search for flat rocks. Once you have a few piled up, you call Theodora over and explain your plan. She grins and hands you the first stone with anticipation. "Ready?" You ask. She nods in response. You get into place at the water' sedge and throw your flat rock sideways so it'll bounce on the water. Just as you do so, Theodora pushes out a gust of wind that you hoped would push the rock farther, but instead it knocks the stone out of the air. "Hmmm. Maybe I should use less force?" She says. You try again, but this time Theodora is much gentler. The rock bounces five times before sinking into the water. "Oh, that's it, it's the angle, not the force. Let's do it again, I think I've got it now." She says, getting into position. You throw another stone and Theodora boosts it with a giant gust of wind, sending the rock flying out across the ocean so far that you can't see where it stopped. "Whoa!" You exclaim."That's so cool!" The two of you giggle a little bit before continuing with your game. You play the game well into the afternoon when you start to feel tired. You head back to your shelter where you are surprised to find a sleeping companion. You don't know how she got there, but she lays soundly on the sandy floor.
Trixyr has adopted Astrid!
.:Sundae Senpai:.You decide that it would be better to dry off in the sun, so you find a nice spot on the sand and lay down. You start to feel drowsy, thanks to the warmth on your skin and soon find yourself fast asleep. When you wake, the sun is just about to go down and Madame Merry Go Round is shaking you gently. You push yourself up. "Look!" She says, pointing to a patch of grass up shore. You walk over to get a closer look. A dark shape lays peacefully on the ground. You suddenly realize it's a person! Laying in the grass beside him are several colourful bottles. How did he get here, you wonder. Madame Merry Go Round picks up one of the bottles. "Do you want to open it?" You ask. She smiles and starts wrestling with the cork. A moment later you hear a 'pop' and dozens of delicate butterflies swarm out and start fluttering around your companion. You can hear her giggle as they fall their wings. The butterflies disperse and your left staring at Madame Merry Go Round. Her clothes have transformed into a light dress and her shoes are now far more dainty. A string of the winged creatures hangs around her shoulder. They appear real, but you can't quite tell. She smiles with a soft expression. "I feel so free!" She exclaims.
.:Sundae Senpai:. has purchased a Companion's Companions Bottle and a Butterfly Bottle!
.:Sundae Senpai:. has adopted Ignatious!
.:Sundae Senpai:. has used the Butterfly Bottle on Madame Merry-Go Round!
happysshirtYou tell Pippi to pick a path and she stops for a moment, looking down them both, then bolts towards the right path. You have to jog to catch up. You start to hear the rush of water as you slow down next to her. A few minutes later you arrive at a small creek with an old wooden bridge running across it. The water looks cold and fresh. Maybe it's come from the mountains? "LOOOOOOOOOK!" Says Pippi, almost bouncing on the spot. "Fishieees!" She points into the stream where you can see a small school of fish in a little pool of calm water. She rushes down to the water's edge to get a botter look and comes back up with a bottle in her hand. Inside the clear glass walls are what appear to be three small creatures, banging about and trying to escape.
Before you even know what's happening, Pippi has wrestled the cork out of the top. She tips the bottle onto it's side and the creatures tumble out. You looks closer... They appear to be some sort of companion, but you can't be sure. The things start running about and trying to climb up Pippi's clothes, talking in such high pitched voices you can't quite tell what they're saying. You pick up the bottle and try to read the label on it. It's tricky, but you manage to make out a few words. Fredrick, Gregory and José.
happysshirt has used the Companion's Companions Bottle on Pippi!
TurkeyrAs you walk away from the old man' shut, a strange companion catches your eye a little ways off. His colours are changing but he appears to be a bright yellow colour. He has a soft smile and seems to be sleeping peacefully. "That one, then?" Says a voice, very loudly, and right beside your ear. You whirl around the see the old man. He jumps into a discussions about the price and after some heavy negotiation, you walk away with your new companion.
Turkeyr has adopted Pingu!
The~10th~DoctorJust as you and the Doctor are about the head to the mountains, you find another companion that catches your eye. She's a golden colour and appears to have... A tail? She's curled up in the grass with her head on her hands. Before you know what's happening the old man is upon you, bartering a price. He drives a hard bargain, and a few minutes later, you pop back out of his hit not only with a new companion, but with a bottle and a beautiful flower.
The~10th~Doctor has purchased a Buzzing Bottle and a Flower of Growth!
The~10th~Doctor has adopted LeafHeart!
~Levi Ackerman~You think about where to go, and decide the forest would be best. You head west into the dense trees, Niaya right behind you. She seems very at home in the woods, as if she's spent her whole life in them. She walks carefully and quickly through the underbrush and gets far less scratches then you do. Eventually you find a small path and follow it, glad to get away from the thorny bushes. At some point it splits off into two paths. One to the left and another to the right. You try to look down them to see where they lead, but they're too long to make anything out. Which one should you take?