livsoccer02 wrote:Am I the only one who still has a blank white screen when I go to scottgames. Just me?
crypticGrimalkin wrote:Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.
And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.
The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.
I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.
The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.
Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?
It's not a nice feeling, is it?
That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.
This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.
And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?
And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.
Which one is scarier?
I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.
And real animatronics are the only way to get that.
moments. wrote:crypticGrimalkin wrote:-snip-
Why would people want it to be CGI? Making real animatronics shows how much effort they are putting into the movie. Not only did they have Scott get involved, but they are actually putting great effort into making this as great as possible. You're also right on the jumpscares, they'll be more scary if they use actual animatronics, because then it'll look scarier and more realistic. I cant say much else, you did a beautiful job explaining it all, that I cant say much because you had already covered it. I agree with your standpoint though, a lot of people would.
#Potato Cat# wrote:I really want to see the movie when it comes out but I'm only 14!!
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crypticGrimalkin wrote:Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.
And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.
The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.
I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.
The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.
Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?
It's not a nice feeling, is it?
That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.
This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.
And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?
And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.
Which one is scarier?
I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.
And real animatronics are the only way to get that.
crypticGrimalkin wrote:Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.
And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.
The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.
I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.
The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.
Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?
It's not a nice feeling, is it?
That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.
This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.
And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?
And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.
Which one is scarier?
I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.
And real animatronics are the only way to get that.
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