Five nights at Freddy's Game Discussion

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Re: Five nights at Freddy's Game Discussion

Postby livsoccer02 » Sun Aug 02, 2015 7:46 am

Am I the only one who still has a blank white screen when I go to scottgames. Just me?
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Re: Five nights at Freddy's Game Discussion

Postby #Potato Cat# » Sun Aug 02, 2015 7:47 am

livsoccer02 wrote:Am I the only one who still has a blank white screen when I go to scottgames. Just me?

I get that, too. They say the site is down.
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Re: Five nights at Freddy's Game Discussion

Postby Skrooker » Sun Aug 02, 2015 8:07 am

Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.

And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.

The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.

I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.

The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.

Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?

It's not a nice feeling, is it?

That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.

This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.

And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?

And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.

Which one is scarier?

I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.

And real animatronics are the only way to get that.
”And if they ever hear my name, will they know I walked alone

Around these dusty streets, my tired old home?

And will they ever stop to think what was here before? no

They won't remember that I'm gone"

~"Die Anywhere Else"/Alec Holowka
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Re: Five nights at Freddy's Game Discussion

Postby toyotathon » Sun Aug 02, 2015 8:14 am

crypticGrimalkin wrote:Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.

And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.

The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.

I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.

The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.

Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?

It's not a nice feeling, is it?

That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.

This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.

And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?

And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.

Which one is scarier?

I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.

And real animatronics are the only way to get that.


Why would people want it to be CGI? Making real animatronics shows how much effort they are putting into the movie. Not only did they have Scott get involved, but they are actually putting great effort into making this as great as possible. You're also right on the jumpscares, they'll be more scary if they use actual animatronics, because then it'll look scarier and more realistic. I cant say much else, you did a beautiful job explaining it all, that I cant say much because you had already covered it. I agree with your standpoint though, a lot of people would.
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Re: Five nights at Freddy's Game Discussion

Postby Skrooker » Sun Aug 02, 2015 10:13 am

moments. wrote:
crypticGrimalkin wrote:-snip-


Why would people want it to be CGI? Making real animatronics shows how much effort they are putting into the movie. Not only did they have Scott get involved, but they are actually putting great effort into making this as great as possible. You're also right on the jumpscares, they'll be more scary if they use actual animatronics, because then it'll look scarier and more realistic. I cant say much else, you did a beautiful job explaining it all, that I cant say much because you had already covered it. I agree with your standpoint though, a lot of people would.

Yeah, I posted something similar to this (and then later posted pretty much this, though it hasn't shown up yet) on my Tumblr and it's gotten nearly 200 likes and reblogs in the past twenty-four hours.
”And if they ever hear my name, will they know I walked alone

Around these dusty streets, my tired old home?

And will they ever stop to think what was here before? no

They won't remember that I'm gone"

~"Die Anywhere Else"/Alec Holowka
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Re: Five nights at Freddy's Game Discussion

Postby #Potato Cat# » Sun Aug 02, 2015 11:01 am

I really want to see the movie when it comes out but I'm probably too young!!
Last edited by #Potato Cat# on Mon Aug 03, 2015 1:42 am, edited 1 time in total.
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Re: Five nights at Freddy's Game Discussion

Postby Skrooker » Sun Aug 02, 2015 11:06 am

#Potato Cat# wrote:I really want to see the movie when it comes out but I'm only 14!!

Well, there's no telling what the movie will be rated this early in development, but it is pretty likely that it'll be rated R.

If that's the case, you could always ask your parents to take you.

I'll be almost twenty by the time the movie comes out, so I'll be able to go on my own without any parental supervision, but I can imagine there will be many more people that will be below the 18+ age limit on rated R movies.

I can guarantee that the theaters will be packed full of kids and younger teens and their parents just because they need to have an adult with them.
”And if they ever hear my name, will they know I walked alone

Around these dusty streets, my tired old home?

And will they ever stop to think what was here before? no

They won't remember that I'm gone"

~"Die Anywhere Else"/Alec Holowka
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Re: Five nights at Freddy's Game Discussion

Postby BlueRocketMouse » Sun Aug 02, 2015 11:46 am

psst, might want to edit out your age, posting personal info like that is against the rules.

There's still plenty of time before the movie comes anywhere near being finished, so I wouldn't worry about it. I'd be a little surprised if it was anything higher than PG-13 since a sizable chunk of the fans are under that age, but you never know. Like cryptic said if it does turn out to be R you can still get in with your parents (you'll be older by then so they might be more willing to say yes then they would be now).
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Re: Five nights at Freddy's Game Discussion

Postby oraoblivionis » Sun Aug 02, 2015 12:18 pm

crypticGrimalkin wrote:Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.

And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.

The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.

I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.

The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.

Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?

It's not a nice feeling, is it?

That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.

This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.

And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?

And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.

Which one is scarier?

I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.

And real animatronics are the only way to get that.

I think Scott is using the money from the FNAF games to buy the animatronics :3 Atleast its not gonna go to waste.
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Re: Five nights at Freddy's Game Discussion

Postby arwyn. » Sun Aug 02, 2015 12:18 pm

crypticGrimalkin wrote:Have you guys heard the news? Not only will Scott Cawthon be directly involved in the FNaF movie's production, they're crafting actual animatronics at Henson Creature Shop for this movie.

And the sad thing is I've already heard people complaining about that, wanting cheap CGI instead of real robots that will take thousands of dollars and months to make.

The thing is, I don't like CGI much. Most of what I grew up with wasn't CGI: it was Jim Henson and Tim Burton and the old Disney movies, the ones you can still see the rough sketch lines in in the finished product. My life was puppets and claymation and stop-motion and generally non-CG animation. In that regard, I may be a bit biased, but a lot of people grew up on the same. I don't like how puppetry and stop-motion are being replaced by CGI all because CGI is cheaper. Many of the old stop-motion and claymation shows I grew up with have been taken over by CGI. There are entire segments of Sesame Street that are CGI now. Sesame Street, people.

I can understand when in some cases, you can't use puppets or robots to make a movie, the cases where CGI is the only option, and I'm perfectly fine with that. I have a problem with it when it intrudes upon what I grew up with during my childhood. I grew up with Sesame Street and Fraggle Rock and The Muppets. I grew up with The Nightmare Before Christmas and The Corpse Bride. Things like that you can't simply replace with CGI, because then it truly looks cheap. There's a certain ense of heart and accomplishment that goes into creating a puppet or a clay figure or a robot or animating an entire movie with a pencil and a huge stack of paper, the feeling that you've crafted this character or movie with your bare hands and you will use it for something great, something that will transcend the passing of time and won't change. Think of all the old Disney movies you've seen, all the cheesy '80s movies, all the puppet shows you've watched. They're classics for a reason.

The problem with everyone wanting CGI is that it is intruding upon my childhood, taking old shows that I loved (and admittedly, still watch from time to time) and "renewing" them with CGI. It's wrong to mess with something like that.

Think of it like this: how would you feel if someone remade The Nightmare Before Christmas or The Corpse Bride or every Muppet anything ever into CGI?

It's not a nice feeling, is it?

That whole huge rant right there was to make a point: there was no way they could make this movie a great one with CGI alone; it simply won't work. The director, Gil Kenan, himself stated that there would be very little CGI used in this movie (if at all) because CGI wasn't frightening enough. He and Cawthon are taking the time and dedication and money to making real robots for this movie, and that says a lot.

This especially says a lot because let's face it, Hollywood can turn a perfectly excellent game series into a box-office bomb. The fact that they're using real robots means a lot in that they're making an honest effort to make this movie as great as they can make it. They are sparing absolutely no expense.

And I don't see Tim Burton getting crap for using puppets and clay in a computer-generated age. Why are Kenan and Cawthon getting it for robots?

And why would you want CGI animatronics when many aren't even scared by the CG ones in the games? Imagine a real robot compared to a CG one. Imagine that same robot jumping out at you from a giant movie screen, in 3D no less, compared to a CG one.

Which one is scarier?

I think I've pretty much spoken my piece here, but I've been flipping out about this movie since I heard the news yesterday. I've already made plans with a bunch of friends to see it its opening night in 2017, and it absolutely must be in 3D. I want to be peeing my pants, I want real terror from this movie.

And real animatronics are the only way to get that.


1, THERE'S A MOVIE? :0
2, I totally agree about the using real robots instead of CG. That would be amazing. And I think almost all older animated/claymation movies are better that the CG ones today. You get real detail out of that. CG can't compare at all. It'll be more scary, more real, more awesome cx
I'll be very happy if they can get it done without anything CG or very little. The old horror movies were the best because there was nothing CG. Hopefully they can get the same kind of terror that they did with the old movies.
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