Also, a lot of criticizers of GTI act as if the earlier games were ~perfect~, when in reality they had a LOT of problems.
- IQ skills. Having to manually teach the AI not to spam status moves (Status Checker) isn't rewarding, it's bad game design.
- In Rescue Team, if an AI Pokémon knows a healing move, it will use it over and over again even when its HP is full.
- The AI in general.
- Some of the sprites looked really weird from the front.
- Rescue Team's plot had terrible pacing. When Team ACT go to Magma Cavern, you have an in-game week of nothing of substance happening.
- RT's aftergame. "You've saved the world, now do some tedious legendary encounters with incredibly lengthly gaps between them!"
- Escorts getting lost too easily.
- In RT, your inventory size of 20 never increases.
- Some of the abilities were incredibly broken, such as Unburden (Drifloon used Ominous Wind! Drifloon is at double speed! Unburden boosts its speed! Drifloon used Ominous Wind! Drifloon is at triple speed!) and Rough Skin (free Counter/Mirror Coat).