wimzels 𖦹ׂ ₊˚⊹⋆。𖦹°‧

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wimzels 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 7:51 am

🌿 There’s Something in the Underbrush… And It’s Watching You. 🌙

The leaves tremble, though no wind stirs the branches. A faint chitter echoes from the shadows, barely a whisper beneath the rustling canopy. Something small, unseen, and waiting lingers just beyond your reach.

A tiny footprint—no larger than a thumbprint—marks the damp earth, disappearing as quickly as it appeared. A flash of something glimmering—a polished stone, a watchful eye, a flick of a webbed tail—before the forest swallows it whole.

Whatever it is, it’s hiding. Watching. Waiting.

Check back soon. The whispers in the trees say they might reveal themselves… if they trust you. 🌙✨
Last edited by thelabradorr on Tue Feb 11, 2025 8:50 am, edited 2 times in total.
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wimzels lore/info dump 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:24 am

There are stories—old ones, passed between wanderers, shared in hushed voices over flickering lantern light. Stories of small, unseen hands weaving through the underbrush, of things just out of sight, just beyond reach.

The forest remembers them, even if few have seen them.

Deep beneath the twisted roots of the oldest trees, among burrowed cities and woven bridges no larger than a hand, they live. They know the land better than the wind itself.

But they do not trust easily.

To step too loudly, to search too eagerly—that is how you lose them.

They are watching.

And perhaps, one day, if you are careful, if you are quiet—they will let themselves be seen.

But not yet. Not today. Check back soon. The hidden folk are not ready to meet you… but they will be.
Last edited by thelabradorr on Tue Feb 11, 2025 8:47 am, edited 1 time in total.
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rules/faq for wimzels 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:39 am

The Sacred Rules of the Wimzels

Before you go scampering off into the world of the Wimzels, there are a few important rules to follow—because even the tiniest of folk have customs, traditions, and expectations to keep their world running smoothly.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

1. Respect the Wimzels & Their Creators
- Wimzels are a closed UMA, meaning you cannot make your own without permission.
- All designs must be approved by the species creator(s)/mods to ensure they fit the world’s lore.
- Do not claim, copy, or heavily reference another user's Wimzel design. Each one is unique—like a particularly round pebble that only belongs to one paw.
- No tracing over the base

𖦹ׂ ₊˚⊹⋆。𖦹°‧

2. The Plinkledink Economy is Real (and Fair Trade is Sacred!)
- Wimzels may barter, but scamming is strictly forbidden (unless you're a feral Wimzel in-lore—then it’s just your natural instinct - jk don't do this).
- Counterfeit Plinkledinks ("Flinkledonks") are illegal and will result in severe side-eyes from elders and possible banishment from the marketplace.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

3. Community & Roleplay Etiquette
- Respect all players and keep interactions lighthearted and inclusive.
- Story-driven trades and events are encouraged! Wimzels are social creatures, and their stories evolve through connections—don’t be afraid to get creative!
- No godmodding or overpowered abilities. Wimzels are tiny, not unstoppable deities (unless you’ve uncovered ancient forbidden lore, in which case… proceed carefully).

𖦹ׂ ₊˚⊹⋆。𖦹°‧

4. Ownership, Trading, and Auctions
- Once you own a Wimzel, they are yours! But, they must be traded or gifted through official channels if the system allows it.
- No unauthorized reselling. Wimzels love fair trading—but if someone is trying to profit unfairly, the elders may have words (and perhaps a strongly worded chitter).
- Limited Edition or Special Event Wimzels may have additional trade restrictions, so always check event rules.
- Accounts must be active on CS for a minimum of two months before they can participate in Wimzels, this helps protect from multi-accounting!
- No foddering!

𖦹ׂ ₊˚⊹⋆。𖦹°‧

5. The Lore is Ever-Growing! (But Stay True to the World)
- Users can create personal lore for their Wimzels, but it should still fit within the established Wimzel world (unless specified otherwise by the creators).
- Wimzels thrive in hidden villages, bustling burrows, and high tree-top societies—but can inhabit other areas!
- Official Wimzel events may introduce new regions, rare mutations, or expanded lore, so stay curious—new discoveries are always waiting.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

6. Wimzels Are Small, But Drama Should Be Smaller
- Respect others’ designs, characters, and trades.
- If issues arise, resolve them peacefully—Wimzels would rather chitter it out over tea than start unnecessary disputes. If needed, please message a member of staff.
- No unauthorized reproducing, tracing, or heavily referencing official Wimzel designs.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

7. Have Fun, Get Creative, and Keep the Wimzel Spirit Alive!
- Wimzels thrive in a world of playful storytelling, adorable chaos, and gentle mischief—make sure your experience reflects that!
- Events, seasonal celebrations, and lore-based discoveries will keep the species engaging and ever-evolving!
- The Wimzel community is meant to be a welcoming, creative space—treat it (and each other) with kindness.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

Rules are subject to change and be added on to as the community grows and evolves!
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wimzels adopt 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:46 am

There’s a burrow under the roots, half-hidden like someone tried to bury it. A tiny lantern flickers inside. Then—

BAM.

A small, grizzled Wimzel appears, glaring like you just insulted his entire bloodline. His fur’s a mess, his gem’s so dull it looks like a button, and he’s waving a gnarled cane for no reason other than dramatic effect.

"Oh, great. Another one. What, you think you can just take a Wimzel? Like they’re some kind of tiny, squeaky prizes? PFFT."

He sniffs the air. Squints harder.

"Bah. You smell like impatience."

A pause. He lets that sink in. Then he waves his cane again, shooing you like a particularly annoying leaf.

"Come back later. Maybe they’ll be ready. Maybe you’ll be worthy. Or maybe—just maybe—I’ll chase you off again. We’ll see."

With that, he shuffles back inside. The lantern flickers out. A few hidden giggles echo from the burrow.

Check back later. If you’re lucky, someone other than this old crank might actually say hello.
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wimzels staff 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:48 am

Actual Staff (The Real People Running This Place)

A note has been tacked onto the list with what appears to be tree sap:

"These folks handle everything around here. Questions? Problems? Stolen Plinkledinks? Bother them—not me."

There are a few names listed, each half-smudged, but it looks like they manage adopt approvals, events, Plinkledink economy tracking, lore upkeep, and.. oh? making sure the community doesn't spontaneously combust????

Image
thelabradorr | creator/owner


𖦹ׂ ₊˚⊹⋆。𖦹°‧

Wimzel Staff (The Tiny, Questionable Employees)
your wimzel npcs! (please don't tell them I said that)

This section is much messier—as if someone argued with themselves while writing it.

At the very top, someone (probably him) has angrily scratched out “Official Wimzel Staff” and replaced it with “The Furry Menaces Who Think They Run Things” in jagged letters.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

The Cranky Old Burrowkeeper (Actual Boss, Unfortunately)
"That’s me. If you got a complaint, keep it to yourself. If you got a problem, I might care—probably not. And if you think you can just waltz in here without permission, well—good luck."

[img]grumpkinimagehere[/img]
Grumpkin

- Runs the adoption center, yells at people, and occasionally throws things
- Controls access to the Wimzels, which means he is your problem now
- Will absolutely judge you (sorry!!)

𖦹ׂ ₊˚⊹⋆。𖦹°‧

The Inventory Keeper (Counted the Plinkledinks Once, Never Again)
"I manage the economy. Sort of. I tried to count every Plinkledink in circulation once and cried. Anyway, I’ll keep track of your currency and trades, assuming I don’t lose my ledger again."

[img]plinkimagehere[/img]
Plink

- Manages Plinkledinks, trades, and currency-related chaos
- Once tried to standardize pricing, but got yelled at by five different traders
- Probably hoarding fancy pebbles in their home

𖦹ׂ ₊˚⊹⋆。𖦹°‧

The Adventure Guide (The One Who Lets Wimzels Rummage Through Junk)
"You wanna go dig around in dangerous places, get lost, and bring home weird stuff? Great. I’ll point you in the right direction. If you don’t come back, well—that’s on you."

[img]scraggleimagehere[/img]
Scraggle

- Oversees all Rummaging (which is just a fancy way to say Wimzels poking around in places they probably shouldn’t)
- Keeps track of where items are found, what’s valuable, and what’s just a really nice rock
- Has absolutely no control over Wimzels stealing random things anyway

𖦹ׂ ₊˚⊹⋆。𖦹°‧

The Storyteller (Totally Not Making Up Lore as They Go)
"History? Legends? Old tales whispered through the burrows? Yeah, I got those. Do they all make sense? Absolutely not. But I tell ‘em anyway."

[img]yapthornimagehere[/img]
Yapthorn

- Manages lore development, events, and worldbuilding
- Keeps the official records (probably very disorganized)
- Might casually rewrite history if it sounds cooler
Last edited by thelabradorr on Thu Feb 13, 2025 5:07 am, edited 1 time in total.
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wimzels spceials/contests 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:49 am

A worn wooden board has been hastily nailed to a tree outside the burrow. The sign is crooked, covered in suspicious claw marks, and has a few leaves stuck to it, like someone used tree sap instead of proper nails.

It reads:

SPECIALS ‘N’ CONTESTS – COMIN’ SOON. MAYBE.

Below it, someone (probably Grumpkin) has aggressively scratched in another message with what looks like pure annoyance.

"Before you get all excited, NO, it ain’t here yet. Wimzels are busy. Probably hoarding berries or losin’ Plinkledinks in the grass. Either way, you’re early."

There’s a half-finished list below, but most of it has been furiously scribbled out. You can make out phrases like LIMITED TIME OFFER (IF I FEEL LIKE IT) and A PRIZE, PROBABLY (DON’T ASK WHAT), but everything else is a chaotic mess of scratched-out words and irritated doodles.

At the very bottom, someone (definitely Grumpkin) has added one final note, deeply carved into the wood.

"Check back later. If you’re lucky, maybe we’ll have somethin’ worth your time. Or maybe we’ll just keep it for ourselves. We’ll see."

Last edited by thelabradorr on Thu Feb 13, 2025 5:23 am, edited 1 time in total.
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wimzels items 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:49 am

ITEM ENCYCLOPEDIA – OR WHATEVER’S LEFT OF IT.

A collection of half-written notes, crossed-out words, and what might be snack crumbs litter the surface. Some entries are legible. Others… not so much.

USEFUL THINGS – MAYBE.
SHINY STUFF – MOSTLY TAKEN.
FOOD? – I MEAN, YOU COULD EAT IT.
MYSTERIOUS OBJECTS WE PROBABLY SHOULDN’T HAVE – ABSOLUTELY.
STUFF I WAS SAVIN’ BUT SOMEONE TOOK – I KNOW IT WAS YOU, SCRAGGLE.

A very badly drawn Plinkledink is sketched underneath, but it just looks like a sad bean. Next to it, a final message has been carved in deep, furious scratches, definitely by Grumpkin.

NOT READY. NOT ORGANIZED. DON’T TOUCH NOTHIN’. CHECK BACK LATER.


𖦹ׂ ₊˚⊹⋆。𖦹°‧


🍂 Foraging & Rummaging Tools
These items can be equipped when rummaging to give your Wimzel a boost!

Dirt-Picker Claws – A set of tiny, mismatched digging claws strapped onto a Wimzel’s paws. Perfect for digging up weird treasures, unearthing forgotten Plinkledinks, or accidentally waking up something that was sleeping.
Increases the chances of finding buried items, lost Plinkledinks, or hidden caches. May also accidentally dig up something unexpected.

Thimble Helmet – A very dented metal thimble that fits snugly on a Wimzel’s head. Provides minimal real protection, but makes them feel important.
Provides a small chance to avoid injury while rummaging. Also makes other Wimzels believe you know what you’re doing, even if you don’t.

Stick-With-Gum-On-It – Exactly what it sounds like. Surprisingly useful for fishing small things out of hard-to-reach places, swiping snacks, or just waving around dramatically.
ncreases the odds of retrieving small, hard-to-reach items that would otherwise be missed. May also pick up extra crumbs, random lint, or something suspiciously sticky.

Suspiciously Round Pebble – It’s just a rock, but something about it feels important. No one knows why. Could be valuable, magical, or just a very good skipping stone.
Slightly boosts the chance of finding rare or mysterious items. Holding it while rummaging just feels lucky, but it’s unclear why.

Bandage Wrap – A long strip of soft, slightly frayed fabric, probably torn from an old scarf. Good for patching up minor scrapes and bruises.
Allows a Wimzel to skip the cooldown from an injury after a rough rummaging trip, letting them get back to exploring immediately. Also makes the wearer look very dramatic and heroic, which is arguably just as important.

𖦹ׂ ₊˚⊹⋆。𖦹°‧

🌿 Collectibles & Oddities
These items are not very useful by themselves.. but collecting is cool.. right??

Plinkledink IOU Slip – A crumpled piece of paper that reads, "I OWE YOU 1 PLINKLEDINK - TOTALLY LEGIT" in shaky handwriting. Cannot actually be redeemed.

Mystery Nut – A perfectly round nut, tightly sealed. No one knows what’s inside. Could be a delicious snack, a tiny trinket, or a lifelong commitment to a tiny squirrel mafia.

Glowmoss Scrap – A small tuft of moss that faintly glows in the dark. Great for reading maps at night, spooking nervous Wimzels, or pretending to be magical.

Unreasonably Tiny Scarf – A tiny strip of woven fabric, way too small to actually wear. Wimzels insist it’s "fashionable."

𖦹ׂ ₊˚⊹⋆。𖦹°‧

🔥 Weird But (Kind of) Useful Things
These just kind of.. ended up here????

Crumb Magnet – A small, slightly sticky magnet that mysteriously attracts breadcrumbs, dust, and sometimes very small lost objects. Not good for Wimzels with snack-related self-control issues.

Jar of Questionable Goo – A small glass jar filled with an unknown, slightly wobbly substance. Uses include glue, lubricant, prank material, and regrettable dares.

Extremely Loud Acorn – An acorn that makes an unreasonably loud "bonk" noise when dropped. Useful for getting attention, distractions, or startling someone for absolutely no reason.

Pocket Lint Pouch – A small cloth pouch filled entirely with lint and fluff. No one knows where it came from, why it exists, or why it feels weirdly comforting to carry.
Last edited by thelabradorr on Thu Feb 13, 2025 6:56 am, edited 3 times in total.
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wimzels shop 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:49 am

A dust-covered Wimzel stumbles out from behind a teetering pile of crates, looking like he’s been dealing with nonsense all day. His fur is slightly singed, his pouch of Plinkledinks is half-spilled on the ground, and his ledger is missing entirely.

"Oh. You." He squints at you like you’re already about to cause a problem.

"Let me guess. You came to shop."

He gestures to the chaos around him—a pile of unsorted inventory, a broken crate, and at least one very sketchy-looking jar of goo.

"Yeah. Good luck with that."

Plink grumbles something about ‘unpaid overtime’ before grabbing a lopsided wooden sign and shoving it in your face.

WE TAKE PLINKLEDINKS. NO HAGGLIN’. NO TRADES. NO, I DON’T WANT YOUR WEIRD SHINY ROCKS.

He sighs, shaking his head.

"Shop’s not ready yet. Wimzels keep swipin’ the inventory before I even get it counted. I keep losin’ my ledger. And last time I tried to organize things, some little gremlin tried to pay me in acorn caps."

He rubs his face like this entire situation is aging him.

"Check back later. Maybe I’ll have stock. Maybe I’ll have quit. Maybe I’ll have barricaded the entrance and left a note that just says ‘NOPE.’"

He turns and starts shoving crates around, muttering something about ‘economy-breaking Crumb Magnet hoarders.’

The wind rattles the sign. Something inside the burrow clinks loudly—probably Plink’s Plinkledinks hitting the floor. Again.
Last edited by thelabradorr on Wed Feb 19, 2025 3:34 am, edited 3 times in total.
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wimzels timeline 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:49 am

wimzel timeline
this is basically a to-do list for myself + some things that will become available as the community grows

need to finish:
- lines
- lore
- my homework

need to create:
- co-op archive
- rummaging thread
- shop post
- npc designs
- discord????
- item pixels

unlockable things with community/species growth:
- crafting
- dungeons (hehe)
Last edited by thelabradorr on Wed Feb 19, 2025 3:21 am, edited 1 time in total.
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Re: wimzels 𖦹ׂ ₊˚⊹⋆。𖦹°‧

Postby thelabradorr » Tue Feb 11, 2025 8:51 am

alright,, big work in progress but feel free to post, mark, or leave a comment saying something nice (or telling me to hurry and finish this)
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