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Dottarus | ARPG | Founder Slots Open! by thelabradorr

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Dottarus | ARPG | Founder Slots Open!

Postby thelabradorr » Sun Jun 16, 2024 5:28 am

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      Welcome to Coralora Isle, home of the Dottarus! Dive into our semi-closed adoptable species community, blending ARPG-style excitement with character development through art, writing, and active participation. Earn XP for your Dottaru and unlock new abilities while exploring our vibrant world, brimming with endless possibilities as you journey to unleash your Dottaru's full potential. Ready to embark on this exhilarating adventure?

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      An uncharted paradise nestled within the vast expanse of the Indian Ocean, where Coralora Isle serves as the thriving hub for a remarkable hybrid species known as Dottarus (pronounced Dot-uh-roos). Picture this: a delightful blend of dachshunds, otters, kangaroos, and even a dash of marine magic woven into their genetic tapestry!

      These enchanting beings aren't just your average island dwellers โ€“ oh no! They possess a plethora of magical talents that have propelled them toward self-sufficiency and prosperity. From their humble beginnings on Coralora Isle, Dottarus have ingeniously adapted to their surroundings, mastering the art of overcoming obstacles that might impede their collective progress.

      What's truly fascinating about Dottarus is their evolutionary journey, which has led to the emergence of three distinct variants: River, Sea, and Giant. Each variant boasts its own unique characteristics, tailor-made for survival in their chosen environments. Whether gliding gracefully through river currents, diving deep into the azure depths of the sea, or bounding across the island's verdant landscapes with boundless energy, Dottarus are a marvel of scientific wonder.

      But it doesn't stop there! These charismatic creatures have forged vibrant communities teeming with creativity and innovation. From their intricate magical systems to their elaborate social structures, Dottarus have built a society that thrives on collaboration and ingenuity.

      So, if you ever find yourself longing for adventure in a world where the impossible becomes possible, look no further than the realm of Dottarus. Who knows what enchanting discoveries await on Coralora Isle? Come join the fun and experience the magic for yourself!

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Recent Announcements wrote:Founder and Starter MYO system has been established and updated!

artist search is now open for entries!


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world & species concept by thelabradorr | lines by InuImori | owned by thelabradorr | font used | banner by Aeryn
Last edited by thelabradorr on Fri Jun 28, 2024 9:15 am, edited 14 times in total.
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Dottarus | Rules

Postby thelabradorr » Sun Jun 16, 2024 5:29 am

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      Engaging with the Dottarus community means you agree to follow our rules and guidelines. Participation in this species requires adherence, and violations can lead to a ban and loss of your Dottarus.

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          Species Rules
          - Only staff can create adoptable Dottarus for competitions.
          - You can own as many Dottarus as you wish.
          - Feel free to roleplay and draw your Dottarus. They can have any romantic/sexual orientation or religion.
          - Dottarus cannot be your fursona unless you have special permission from the species owner and the original artist.
          - Only staff can use Dottarus lines to sell designs. You can create designs for others but cannot pre-make them for profit.
          - Guilt tripping is prohibited and may result in a strike or ban. Avoid mini-modding; contact staff for concerns. Harassment will not be tolerated.
          - Staff can modify rules anytime. Major changes will be announced, but re-read the rules periodically.

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          Image Guidelines
          - Do not remove artist signatures.
          - You can add accessories or change expressions on your Dottaruโ€™s reference but maintain an itemless reference also for archive purposes.
          - Editing lines (hair, colors, markings, etc.) without an edit item is prohibited.
          - Revamping or changing your Dottaruโ€™s design is currently prohibited

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          Trading and Gifting
          - You can trade, gift, or readopt your Dottarus. Co-ownership is not allowed.
          - Readoptions must be public. Once entries are made, a winner must be chosen, and the Dottaru gifted.
          - Free adoptables can be sold for the equivalent MYO value (ex. a common Dottaru can be sold for the equivalent of a common MYO).
          - Paid adoptables can be sold for no more than their original price unless they have significant additional art.

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          Breeding Rules
          - Dottarus are limited to four breeding slots within their lifespan.
          - Incestuous relationships or those involving adults and joeys are prohibited.
          - Joeys may grow after 2 weeks. Nursery batches can have one to four joeys, determined by random chance. You must wait two weeks after breeding and one week after obtaining a new Dottaru to breed it.
          - All nursery slots must be posted publicly. Do not directly message an artist to request a breeding.
          - Dottarus understands that nursery slots can be hard to obtain and recognizes the frustration it can lead to, with this being the case we offer a NMYO (Nursery Make Your Own) ticket option. This item can be found in the shop, more information regarding the process can be discovered on the Nursery page!

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          Enjoy your adventures in the Dottarus community and always strive to be kind and respectful!
Last edited by thelabradorr on Tue Jun 18, 2024 9:34 am, edited 1 time in total.
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Dottarus | Species Information

Postby thelabradorr » Sun Jun 16, 2024 5:30 am

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      Dottaru Variants

        There are 3 main Dottaru variants that can be found on Coralora Isle: River, Sea, and Giant. Each come with there own set of required traits to be considered that variant. The variants differ from each other in ways other then physical too, be sure to read about their other information also!

      River Variant

        The River Dottaru is the smallest of the three Dottaru variants, typically reaching lengths of 1-2 feet. It thrives in freshwater environments such as rivers, streams, and tributaries. These habitats often have dynamic conditions, including fluctuating water levels and varying flow rates, which the River Dottaru is well-adapted to handle. Its diet mainly consists of aquatic insects, small fish, and plant material found in these freshwater settings. This variant has evolved to possess streamlined bodies for efficient swimming against currents and specialized gills to maximize oxygen extraction in often turbulent waters. Additionally, the River Dottaru is the friendliest of the three variants. The River Dottaru will always carry a River Stone in its pouch that is responsible for harnessing and controlling their magic abilities.

      Sea Variant

        The Sea Dottaru, medium-sized compared to the River and Giant variants, typically measures between 2-4 feet in length. It inhabits saltwater environments, including coastal areas, open seas, and coral reefs. Adaptations to marine life include specialized glands for osmoregulation, allowing it to maintain internal salt balance despite the high salinity of its surroundings. Its diet is diverse, consisting of crustaceans, mollusks, and smaller fish. The Sea Dottaru also has a more robust and flexible body structure to withstand the pressures and currents of the ocean. This variant is known for its migratory behavior, traveling long distances for breeding and feeding, demonstrating a high level of adaptability to different marine conditions. The Sea Dottaru will always carry a Shell in its pouch that is responsible for harnessing and controlling their magic abilities.

      Giant Variant

        The Giant Dottaru is the largest of the three variants, often exceeding 6 feet in length and sometimes reaching up to 10 feet. It is found in large freshwater bodies such as lakes and occasionally in brackish waters of estuaries where freshwater meets the sea. This variant is known for its significant size and strength, which allow it to prey on a wide range of organisms, including large fish, amphibians, and occasionally small mammals that come near the waterโ€™s edge. The Giant Dottaru has developed robust musculature and a powerful jaw structure to handle larger prey. It also possesses physiological adaptations to tolerate variations in salinity and temperature, which are common in estuarine environments. The Giant Dottaruโ€™s ability to thrive in both freshwater and brackish environments showcases its evolutionary versatility, making it a formidable presence in its habitat. Its life cycle includes long periods of growth and development, with individuals often living several decades, contributing to their size and dominance in their ecosystems. The Giant Dottaru will always carry a Wishbone in its pouch that is responsible for harnessing and controlling their magic abilities.

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      Dottaru Trait Classification

        Traits are subject to change or be added at anytime as staff sees fit. For more information on traits that require guidelines (hair, fur, etc) please refer to the image linked to the traits. If you have further questions or wish to suggest possible traits, please contact thelabradorr via discord or cs pms!

      Non-rarity:
        scars, weight edits, accessories, missing limbs, expression edits, custom lines, whisker edits,

      Common:
        small hair edit, small fur edit, eye shape change, pupil shape (stars, hearts, etc), horns (non-giant variants), custom eyelashes, unnatural colors

      Uncommon:
        small ear edit, medium fur edit, medium hair edit, muzzle edit, snaggle tooth, heterochromia, fangs (non-giant variants),

      Rare:
        short/stubby tail, large hair edit, overgrowth, hairlessness (partial), chitin/plated

      Legendary:
        oversized ears, double ears, double tail, height increase,

      Non-occuring:
        no tail, multi-legged, no ears, no pouch, wings,


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Last edited by thelabradorr on Tue Jun 18, 2024 1:31 pm, edited 4 times in total.
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Dottarus | How To Play

Postby thelabradorr » Sun Jun 16, 2024 5:35 am

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      How To Play!

        step 1:
          the first step to getting started in Dottarus is to obtain your first Dottaru! every FTP is granted one free common MYO ticket OR one free founder ticket so the player can begin their adventure with a Dottaru made just for them! Of course, a player may hold on to their FTP and start playing with a Dottaru you won in a competition/auction/purchased instead! Once you have your first Dottaru, please add a Dottatracker to their main page that will allow both the player and staff to keep up with XP, etc etc. the Dottatracker coding can be found on the archive updates page!

        step 2:
          after you have obtained your first Dottaru, it is time to start participating in the many available options to begin leveling them up, honing their magical abilities, and developing them as a character! as you earn XP and work hard to develop your Dottaru, please be sure to keep track of their progress using the Dottatracker located on your Dottaru's adoptable/MYO page!

        step 3:
          continue to develop your current Dottarus while bringing in new ones to widen the possibilities you can achieve. Dottarus are socials creatures so having a few friends will for sure brighter their world! engage with the community, try new things, and overall have fun!

      Founder Form
      When an artist opens their founder form slots, they will make a post detailing their openings on this [main] thread. To request a founder please fill out the form below, you may request up to 2 common traits for your Dottaru!

        Code: Select all
        [b]I Would Like A Founder![/b]
        [b]username + id:[/b]
        [b]variant type:[/b] [river, sea, or giant]
        [b]magic class:[/b] [water, fire, earth, air, or spirit]
        [b]appearance notes:[/b] [here you will list the 2 common traits or any NR traits you would like to see on your Dottaru. if you have anything else to add about appearance you can add it here]
        [b]anything else:[/b] [if you would like us to know anything else feel free to put it here!]


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      Art and Writing Requirements + XP values

        Art
          Sketch
            Headshot 5 XP
            Halfbody 10 XP
            Fullbody 15 XP
          Headshot 10 XP (colored)
          Halfbody
            Colored (MIN FOR BREWERโ€™S BOUNTY BOARD) 15 XP
            Colored + Shaded 20 XP
            Colored + Background 25 XP
            Colored + Shaded + Background 30 XP
          Fullbody
            Colored (MIN FOR SIDE QUESTS) 20 XP
            Colored + Shaded 25 XP
            Colored + Background (MIN FOR MONTHLY MAIN QUESTS) 30 XP
            Colored + Shaded + Background 35 XP

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        Writing

          250-499 (MIN FOR SIDE QUESTS) - 10 XP
          500 (MIN FOR MONTHLY MAIN QUESTS) - 15 XP
          750 - 20 XP
          1000 - 25 XP
          1250 30 XP
Last edited by thelabradorr on Fri Jun 28, 2024 8:40 am, edited 3 times in total.
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Dottarus | Magic System

Postby thelabradorr » Sun Jun 16, 2024 5:37 am

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      Dottarus' Magic System

        In the Dottarus Magic System elemental magic brings both wonder and practicality to everyday life! In this system, each elementโ€”Fire, Water, Earth, Air, and Spiritโ€”boasts a diverse array of spells that seamlessly blend into various aspects of life, from mundane tasks to grand community projects and fierce combat.

      Fire
        Dottarus who choose to master Fire magic have a fiery spirit! The color of their pouch item glows a bright red indicating that the mana being channeled from the item is related to Fire Magic! Below are the available spells that Fire mages can learn!

        Everyday Tasks:
          Spark Flame: Generates a small, controlled flame for lighting candles or cooking.
          Heatwave: Warms up a room or water, useful during cold weather.

        Community Focused:
          Forge's Touch: Enhances the quality of metalworking, making tools and construction materials stronger.
          Fire Ward: Creates a protective barrier around homes to prevent accidental fires.

        Combat:
          Fireball: Launches a sphere of flame at enemies, causing burning damage.
          Inferno Burst: Releases a wave of intense heat and fire, damaging multiple foes in close proximity.

      Water
        Dottarus who choose to master Water magic have a love for the ocean surrounding their home! The color of their pouch item glows a bright blue indicating that the mana being channeled from the item is related to Water Magic! Below are the available spells that Water mages can learn!

        Everyday Tasks:
          Aqua Flow: Directs water to desired locations, perfect for irrigation or cleaning.
          Purify: Cleanses water, making it safe for drinking and cooking.

        Community Focused:
          Raincall: Summons rain to water crops during dry spells.
          Ice Sculpt: Shapes ice into useful forms, such as storage containers or temporary shelters.

        Combat:
          Water Whip: Forms a whip of water to strike enemies, causing physical and stun damage.
          Ice Shards: Creates and hurls sharp ice fragments at opponents, inflicting piercing damage.

      Earth
        Dottarus who choose to master Earth magic feel deeply connected to the Earth! The color of their pouch item glows a bright green indicating that the mana being channeled from the item is related to Earth Magic! Below are the available spells that Earth mages can learn!

        Everyday Tasks:
          Stone Shift: Moves and reshapes rocks and soil, aiding in gardening and construction.
          Soil Enrich: Enhances soil fertility, promoting healthy plant growth.

        Community Focused:
          Earth Wall: Raises a sturdy barrier for defense or structural support.
          Quake Sense: Detects vibrations in the ground, useful for identifying structural weaknesses or locating resources.

        Combat:
          Stone Fist: Summons a fist of rock to smash foes, causing heavy blunt damage.
          Earthquake: Causes the ground to tremble, knocking down and disorienting enemies in a wide area.

      Air
        Dottarus who choose to master Air magic dream of taking flight! The color of their pouch item glows a bright white indicating that the mana being channeled from the item is related to Air Magic! Below are the available spells that Air mages can learn!

        Everyday Tasks:
          Breeze Call: Summons a gentle breeze for cooling down areas or dispersing smoke.
          Wind Whisper: Carries messages over short distances, useful for quick communication.

        Community Focused:
          Sky Lift: Uses air currents to assist in lifting heavy objects during construction.
          Gale Guard: Creates a barrier of wind to protect against airborne debris and pests.

        Combat:
          Wind Slash: Sends a cutting gust of wind to strike at foes, causing slashing damage.
          Tornado Twist: Creates a small tornado to sweep up and hurl enemies, dealing significant disruption and damage.

      Spirit
        Dottarus who choose to master Spirit magic feel deeply connected to the generations before them! The color of their pouch item glows a bright gray indicating that the mana being channeled from the item is related to Spirit Magic! Below are the available spells that Spirit mages can learn!

        Everyday Tasks:
          Ghost Light: Produces a floating, ethereal light to illuminate dark areas.
          Calm Embrace: Soothes minds, reducing stress and promoting peace in the community.

        Community Focused:
          Spirit Ward: Establishes a protective aura around the community, deterring malevolent spirits and harmful intentions.
          Essence Bond: Strengthens the connection between community members, enhancing cooperation and empathy.

        Combat:
          Spectral Blade: Conjures a blade of spirit energy to cut through both physical and magical defenses.
          Soul Bind: Temporarily binds the spirit of an enemy, immobilizing them and reducing their ability to fight back.

      Dottarus can specialize in one or more elements, allowing for diverse abilities within a community. Mastery of an element not only enhances the effectiveness of spells but also grants deeper understanding and more creative applications of the elementโ€™s properties. However, a Dottaru must fully master an element before starting a second one. They can not switch magic elements after picking their magic class.


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      Spell Slots

        Rank 1-2 = 1 Spell Slot
        Rank 3-4 = 2 Spell Slots
        Rank 5-6 = 3 Spell Slots
        Rank 7 = 4 Spell Slots


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      Ranking & XP System

        You can only be mastering ONE magic class at a time, once completed you may move onto another, if you wish to change magic classes that are given you may purchase a magic class changer at the Magic Shop

        Elementary 0 - 50 xp
        Intermediate 50 - 150 xp REWARDED 10 TIDAL TOKENS
        Advanced 150 - 300 xp REWARDED 1 RARE EDIT
        Saint 300 - 500 xp REWARDED 20 TIDAL TOKENS
        Royal 500 - 750 xp REWARDED 1 UNLIMITED RARE MYO
        Imperial 750 - 1050 xp REWARDED 30 TIDAL TOKENS
        Divine 1050+ xp REWARDED 1 LEGENDARY EDIT
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Dottarus | FAQ

Postby thelabradorr » Sun Jun 16, 2024 5:37 am

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reserve
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Re: Dottarus | Do Not Post

Postby thelabradorr » Sun Jun 16, 2024 5:38 am

      support us with our stamp!

      Image

      Code: Select all
      [url=https://www.chickensmoothie.com/Forum/viewtopic.php?f=123&t=4968363][img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/27ed7de2-715a-44ec-8b5e-01fcaefd0d09/dhm6x7s-5566c394-e18b-4ea9-ba8d-a13bec729974.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzI3ZWQ3ZGUyLTcxNWEtNDRlYy04YjVlLTAxZmNhZWZkMGQwOVwvZGhtNng3cy01NTY2YzM5NC1lMThiLTRlYTktYmE4ZC1hMTNiZWM3Mjk5NzQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.EHGFW6dT1mAE5Vl6CP_RJUFAGd9-KcYXkMxW8-o5VBQ[/img][/url]
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Re: Dottarus | MARKING OPEN!

Postby thelabradorr » Sun Jun 16, 2024 5:39 am

      Hello everyone! Marking this thread is now allowed, I can't wait to grow this species and the community !
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Re: Dottarus | MARKING OPEN!

Postby crowthefrostyfloof » Sun Jun 16, 2024 5:42 am

Mark!
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Re: Dottarus | MARKING OPEN!

Postby Thani » Sun Jun 16, 2024 5:45 am

Marking !!! very excited for this
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