It's been a few weeks, but I have updates!
First of all:
There's two more eggs to adopt!

...well, depending on how you define "egg". These took longer than anticipated because one of them required doing a
lot of new lineart.
Second: The people have spoken and voted for prehistoric sea creatures! That one is also going to take a while to make, but that will be the next big release. I'll probably do one more dragon or something between now and then.
Third: I noticed that the randomization wasn't consistent enough; if multiple pets were adopted around the same time, if two or more of them grew into the same second stage it was very likely they would grow into the same third stage as well. I've changed the way pet IDs are generated to fix this. This does mean that pet IDs have to look a little different now, but I didn't want to apply this change to existing pets because it would change the outcomes of existing pets. So pets going forward will have an ID starting with a letter to indicate which version of the code they were generated by. (Which is a lot of words to say that: starting today, it's easier to get a wider variety of outcomes from simultaneous adopts!)