aelius wrote:♥Princess of Lions♥ wrote:Believe it or not, but hoarding doesn't change the value of pets very much. I hoard omg so rare UR lions and very rare Corgi store pets, and their values haven't changed much regardless of how many I've collected.
actually, i know for a fact that the UR lions value has upped drastically over time due to hoarders over-offering for them. the UR lion is technically still only 2.5n, but because of demand and the amount of people overpaying it, it commonly goes for 3+ non. the fact that some people hoarding them were offering 4 non, 5 non, and even higher, some overpaying to the point of 6-7 non, really caused a huge value spike for a few months where it was even regularly fetching 3.5-4 non. this is visible on the successful trades thread. even still due to the amount of people hoarding it and overpaying for it it does not commonly go for it's actual value of 2.5n. while i'm not against hoarding as a concept, it's simply not true that it doesn't change the value of pets much - the less supply there is a pet, the more sought after it becomes and harder to find, leading to more people having to overpay to get it. also, depending on how much those hoarding the pet pay for it, the more value people think they can get out of the pet, which ALSO leads to more people having to overpay, driving up the value of the pet.
Joe Kerr wrote:aelius wrote:♥Princess of Lions♥ wrote:Believe it or not, but hoarding doesn't change the value of pets very much. I hoard omg so rare UR lions and very rare Corgi store pets, and their values haven't changed much regardless of how many I've collected.
actually, i know for a fact that the UR lions value has upped drastically over time due to hoarders over-offering for them. the UR lion is technically still only 2.5n, but because of demand and the amount of people overpaying it, it commonly goes for 3+ non. the fact that some people hoarding them were offering 4 non, 5 non, and even higher, some overpaying to the point of 6-7 non, really caused a huge value spike for a few months where it was even regularly fetching 3.5-4 non. this is visible on the successful trades thread. even still due to the amount of people hoarding it and overpaying for it it does not commonly go for it's actual value of 2.5n. while i'm not against hoarding as a concept, it's simply not true that it doesn't change the value of pets much - the less supply there is a pet, the more sought after it becomes and harder to find, leading to more people having to overpay to get it. also, depending on how much those hoarding the pet pay for it, the more value people think they can get out of the pet, which ALSO leads to more people having to overpay, driving up the value of the pet.
i definitely do feel like overpaying for hoard pets has contributed
to the economy issue. i have small hoards of uncommon-common
pets, i support hoards of any kind tbh but i do think it's silly to ignore
the fact that the older players who are this willing to overpay for
rare hoards to this extent are contributing to this problem though.
aelius wrote:♥Princess of Lions♥ wrote:Believe it or not, but hoarding doesn't change the value of pets very much. I hoard omg so rare UR lions and very rare Corgi store pets, and their values haven't changed much regardless of how many I've collected.
actually, i know for a fact that the UR lions value has upped drastically over time due to hoarders over-offering for them. the UR lion is technically still only 2.5n, but because of demand and the amount of people overpaying it, it commonly goes for 3+ non. the fact that some people hoarding them were offering 4 non, 5 non, and even higher, some overpaying to the point of 6-7 non, really caused a huge value spike for a few months where it was even regularly fetching 3.5-4 non. this is visible on the successful trades thread. even still due to the amount of people hoarding it and overpaying for it it does not commonly go for it's actual value of 2.5n. while i'm not against hoarding as a concept, it's simply not true that it doesn't change the value of pets much - the less supply there is a pet, the more sought after it becomes and harder to find, leading to more people having to overpay to get it. also, depending on how much those hoarding the pet pay for it, the more value people think they can get out of the pet, which ALSO leads to more people having to overpay, driving up the value of the pet.
foxcloud19 wrote:aelius wrote:♥Princess of Lions♥ wrote:Believe it or not, but hoarding doesn't change the value of pets very much. I hoard omg so rare UR lions and very rare Corgi store pets, and their values haven't changed much regardless of how many I've collected.
actually, i know for a fact that the UR lions value has upped drastically over time due to hoarders over-offering for them. the UR lion is technically still only 2.5n, but because of demand and the amount of people overpaying it, it commonly goes for 3+ non. the fact that some people hoarding them were offering 4 non, 5 non, and even higher, some overpaying to the point of 6-7 non, really caused a huge value spike for a few months where it was even regularly fetching 3.5-4 non. this is visible on the successful trades thread. even still due to the amount of people hoarding it and overpaying for it it does not commonly go for it's actual value of 2.5n. while i'm not against hoarding as a concept, it's simply not true that it doesn't change the value of pets much - the less supply there is a pet, the more sought after it becomes and harder to find, leading to more people having to overpay to get it. also, depending on how much those hoarding the pet pay for it, the more value people think they can get out of the pet, which ALSO leads to more people having to overpay, driving up the value of the pet.
Exactly! I know a lot of huge hoarders will say that they often overpay for pets and work hard to get them. What they often don't seem to realize is that's partly contributing to the problem. For example, when the Valentine's day lion came out this year, hoarders were snatching up as many as they could by paying 2009 rares+ for them. This happened often enough that people who had extras of the lion were starting to expect that and were even asking for it in trading threads. So while hoarders who had valuble pets snatched them up, the rest of us just watched on, unable to get one unless we got lucky and came across a nice user, willing to trade fairly. It was frustrating. Now I am not against hoards, I want to make that clear! But there is a right way, and a wrong way to hoard. And overpaying and hoarding a lot of rare+ pets can cause problems in the economy. I also don't think hoarders are the biggest issue with the economy, there are just so many problems with it and hoarders are, in some ways, contributing. I really do think there needs to be some sort of limit on hoards. Nothing crazy, just like, if it's rare+ you can only hoard so many of a single pet. But there's also all kinds of problems that come with that so I don't know what the exact solution is there.
Pear wrote:On the other side, isn't that re-introducing rares back into the trading pool? A few pages ago, people were talking about having more rares+ released in monthly litters would create a stir in the pet economy because of those people who overpay for newer rares with older rares. I don't think pointing fingers at those who chose to hoard rarer pets is a productive argument.
Regardless of what results this thread amounts to, I personally believe that something big needs to be done to change things, and it's going to upset some users. It's just how it's going to have to be if we want CS to live. We can't just try to make small tweaks here and there and expect it to fix this mess.
Pear wrote:On the other side, isn't that re-introducing rares back into the trading pool? A few pages ago, people were talking about having more rares+ released in monthly litters would create a stir in the pet economy because of those people who overpay for newer rares with older rares. I don't think pointing fingers at those who chose to hoard rarer pets is a productive argument.
Regardless of what results this thread amounts to, I personally believe that something big needs to be done to change things, and it's going to upset some users. It's just how it's going to have to be if we want CS to live. We can't just try to make small tweaks here and there and expect it to fix this mess.
first and foremost it is nearly impossible to make any forward progress in your goals unless you get really lucky with pound or gifts, spend hours on the game daily, or have some sort of marketable skill or ability to buy c$. this economy is quite frankly imo irreparable and unless something serious is done about the price gouging we are only going to see worse and worse inflation. when i first started playing CS the idea of paying anything more than a MA for a cheshire cat or dragon cat was insane, yet today they go for like .5n and 1n respectively. the value of c$ has also been drastically inflated, as time goes on the amount of c$ in circulation only goes up. & this isnt even mentioning how often demand changes and that every single player has their own set values for pets and items. and jesus christ dont even get me started on items because the item economy is somehow even WORSE than pets. on this site people either extremely undervalue or extremely overvalue items and its getting really frustrating & confusing having to check every single pet and item’s value before trading it off to make sure i’m not getting scammed. and even if you spend the time researching and making sure to create the perfect trade that your partner surely cant decline half the time they’ll cancel it without a message in response or tell you that your supposedly fair trade is extreme underpay.
its also just hard to make friends on this site unless you have a 3rd party platform to talk on, cs dms and forum posts are kinds crap for one on one discussions. the player base is also just tends to be really drama-oriented for no damn reason, its really gross. i’ve had people i consider friends ran off the site by either community members or even members of staff.
when it comes to staff on this site it feels like every member either takes it way too seriously or not serious enough. there are certain members of staff that take action for issues other members dismiss or even say is fine.
a few years ago i asked to migrate my accounts and to have this account closed because my deadname is plastered all over my account in uneditable posts and in posts replying to me & this makes me very uncomfortable but i was told no. since then i’m aware of at least one situation in which a player has been allowed to migrate their account to another, and there are probably a handful of other people who have done similar things.
and also… theres like zero tess & nick interaction with players, i get they they’re busy but it feels like all of our pleas for improvement are falling upon deaf ears
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