twilispark wrote:this a genuine question that i am afraid to ask in fear of it sounding disrespectful and ranty. it is not meant to be disrespectful nor a rant.
do none of our suggestions matter because the only people capable of saying yes & implementing change no longer have interest in this site? and i really truly mean it. are we wasting our time right now?
from the few responses i've seen it sounds like the staff float suggestions to the admins and get shot down, or they have trouble getting responses(??) (last sentence in lacuna's post)
Aqueous! wrote:I'm wondering about this too, while I know speculation gets us nowhere, it feels like a lot of the staff replies are within the breath of "I can't say this" or "I can't do that," so it definitely feels as though there are some things they don't at all have the power to implement, but I really am left wondering if they have any power at all beyond merely upholding the exact same system, without the ability to implement even the most mundane/simple requests. It's why my initial reply focused mostly on just "how staff responds when issuing warnings" because, hey, that feels like one small thing they might actually be able to do within their jurisdiction and I know nobody is trying to be deliberately mean or averse to helping fix problems that we're all seeing. Does staff (barring nick and tess) have any jurisdiction at all? It almost feels as though some are even apprehensive to write their own stances and ultimately avoid critiquing the way the site is run, which is probably why it feels we're being ignored. Would it put themselves at risk/at stake to speak out? This is ALL speculative and to be taken with a grain of salt, but it's not only disheartening in the grand scheme of things, but also worrisome if it is the case that they can't even so much as publicly criticize actions they disagree with within the administration.
foxcloud19 wrote:I definitely feel like the staff really have no power to change anything. This is why I was saying I don't blame any of them, it's really up to Tess and Nick I believe. I think a lot of people's frustration with other staff (including mine) came when they kept shooting down ideas and not contributing anything else so I'm super happy to see some of them, like Lacuna, giving suggestions and input now other than just "no, that's not possible." For me, this is kind of a last ditch effort to get Tess and Nick (or whoever can change the site) to hear us. But unfortunately, I feel they will continue to leave things as they are as Tireddd said earlier.
Woebegone wrote:i will say that, of the many times i've considered quitting cs, the mod team has never been a factor in that decision.
any time i find myself wanting to leave the site altogether, it comes down to one simple thing; stagnation.
there never seem to be any major changes to the site. sure, there's new pets and items all the time (and the artists do a lovely job with them!), but nothing massively different ever happens. there's no new methods of obtaining pets, no new additions to the pet lineup that really shake things up, nothing to change the status quo. the last things i can remember feeling very strongly about were the additions of snakes and a specific store pet that i almost became active again just to hoard.
in addition, the trading economy is just entirely out of control. it's something i've spoken to plenty of people about over the years, but it's only become more and more of an issue as time goes on. when i first joined this site in 2012, i wanted three pets; the mini huskies and a sunback. i had to give up entirely on those dreamies as time went on, because it slowly dawned on me that there is next to no upwards mobility in the cs economy. you either get lucky on december 18th and get what you want, or you stick to trading commons around until december 18th comes by again and you get another shot. the only reason i actually acquired the mini huskies is because they were gifts- i gave up on the sunback a long time ago, and with how things currently stand i find myself unable to suggest new players join because they, too, will likely never be able to obtain those old pets (unless they're especially good with art and running a shop).
the suggestions from this thread that strike me as the most doable and viable are the ones that address this stagnation; new ways to rerelease pets, new handling of the pound and of rarity, and new rarity tags to help the economy sort itself.
i really think cs needs some kind of raffle system. maybe have it take c$ to help get it out of the economy? i'm not sure how it could work, but just... something that helps bring old pets back into the system. something that's just as luck-based as december 18th, but much more frequent. you could have certain pets that will never be rereleased through the raffle, or even have it be built around player donations.
this has all been a big ramble, but i just wanted to put in my own thoughts as i'm seeing a lot of focus on the moderators and staff themselves, rather than changes that players want made to the site as a whole, or changes that we as a community can make within ourselves. i'm not the best at creating solutions and i'll never claim to be, but i do think there's some ways that these things can be addressed that will help with cs' longevity and keep the playerbase from leaving to find greener pastures.
essentially- to me, the reason i've considered quitting is all about a lack of change, major updates, new mechanics, or anything worth coming back to. i think there needs to be a lot of change regarding how players view and treat the economy, rarity, and their pets- but that there also needs to be some updates and changes made to the way players can obtain the things they truly want on the site.
Woebegone wrote:i will say that, of the many times i've considered quitting cs, the mod team has never been a factor in that decision.
any time i find myself wanting to leave the site altogether, it comes down to one simple thing; stagnation.
AislingNyht wrote: Really, just any updates or new features would go a very long way. Just knowing that the staff are working on a new feature even if it'll take months or years to be implemented would be nice. If we know about it in advance, we can build hype and make suggestions! Communication beyond just monthly pet and event announcements shows a certain amount of care and trust in your userbase, and it seems like that's what a lot of people feel is missing.
AislingNyht wrote:Woebegone wrote:i will say that, of the many times i've considered quitting cs, the mod team has never been a factor in that decision.
any time i find myself wanting to leave the site altogether, it comes down to one simple thing; stagnation.
Besides the suggestion to add more rare+ rarity groups this is one of the few things I've seen on this thread that I fully agree with. Now that there's sites like Flight Rising, Lorwolf, and Lioden to compare to, it seems frankly shocking that CS has managed to go this long with so few updates and still keep a relatively steady userbase. It can be nice to have a more simplistic site that doesn't take as much time out of your day, but the fact that I can only think of a few noteworthy changes that have been made to the site since I originally joined a decade ago is a problem.
If you're someone like me who's not very active in the forums or oekaki it can be very easy for this place to become something you only visit once or twice a month. To me the main problem isn't hoarders or that the staff are 'monotone' or that a specific pet from '09 is hard to get; it's that all we get every year is the same events with largely the same mechanics and besides those, trading, and dressing up your pets there simply isn't anything to do. The economy wouldn't seem so bad if there were other ways to get C$, even if those ways were slow like it is on Lorwolf. It would also help if there was anything on the site that gave people new goals to work towards other than old pets. It could be simple mini games that are available year around and actually have a reward, or new ways to get forum decorations to go on your posts, or little contests and quizzes (I would kill for a mini game where you try to guess what month and year a random pet is from or what artist made it. Something to reward the knowledge of the oldies and the people who love browsing around the archives!). Really, just any updates or new features would go a very long way. Just knowing that the staff are working on a new feature even if it'll take months or years to be implemented would be nice. If we know about it in advance, we can build hype and make suggestions! Communication beyond just monthly pet and event announcements shows a certain amount of care and trust in your userbase, and it seems like that's what a lot of people feel is missing.
Kay11 wrote:I feel like the easiest way of getting mini games /quizzes anytime soon (realistically) would be in Forum games run by users, but it's sadly getting harder and harder to keep interest in these kind of forums going sadly. There used to be loads of "guess the pet year" games back when I started but there aren't any really going now.
♥Princess of Lions♥ wrote:Believe it or not, but hoarding doesn't change the value of pets very much. I hoard omg so rare UR lions and very rare Corgi store pets, and their values haven't changed much regardless of how many I've collected.
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