WHY PEOPLE ARE QUITTING CS- A Discussion

Suggest new features or changes to Chicken Smoothie.

Do you agree with the things said in the main post?

I agree with everything
124
28%
I agree with more than half
181
41%
I agree with about half
67
15%
I agree with less than half
47
11%
I disagree with all
21
5%
 
Total votes : 440

Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby jutdwae » Mon Aug 07, 2023 2:30 am

Malleus wrote:
foxcloud19 wrote:
gamer wrote:
This is mostly my own pessimism, but I feel like the economy was doomed the moment we had a user run rares list. I wasn't here before its creation, but the aftermath of such a thing even existing in the first place is too far reaching at this point to fix anything. It would always be subject to people modifying it for their own personal gain. And there will always be people who abide by it as if it's law, no matter what happens, even if it's not. And at this point, it basically is law. If you don't go by the list, well, good luck trading anything at all lol. You can hardly even fix the inflation of the c$ value unless you mass toss c$ into the void, which is obviously not feasible. I personally think there is no way the administrators can implement something that would fix the economy. I feel like it's up to the users at this point.



I could not agree more here! If I’m being honest, I personally don’t think users should have been given so much freedom to set their own values for their pets as it has caused major issues with the list and everything. Which, as gamer said, people pretty much have to follow as law if you except to trade with anyone. I know this is controversial, but I think they almost have to completely revamp the trading system, how it works, and set a more strict way of valuing things. But that of course, would make so many people mad that it may not work. Unfortunately for this, I don’t think there is a good solution, it’s just too late for the trading system. I do still think there are improvements that can be made for sure, I’m just not sure it can be completely fixed anymore.


I'd really just be into expanding the rarity tags.

'Rare' and 'Very rare' are almost meaningless at this point.

They revamped the rarity system in the past by changing a lot of pet rarities around to better reflect the status of the pet, but it didn't actually solve the issue in that the 'rare' tag is WAY too bloated with pets that aren't actually that rare in comparison to others within the same rarity tag.

I'd love to slap two more tiers in there. Rare > New Tier > Very Rare > New Tier > OMG so rare

Dunno what to call those tiers though, but my biggest issue with trading is how little 'rare' even means because the tag is so bloated.


the differencd between omsgr and vr is crazy too, maybe like a rare, pretty rare, very rare, super rare, and omgsr?

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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby twilispark » Mon Aug 07, 2023 2:34 am

have tess and nick ever chimed in on threads like this? /genq

i am fully aware nick does drop in on cs a lot to fix things. but i mean threads like this where we're asking for specific, larger changes
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby Loua. » Mon Aug 07, 2023 2:41 am

aky-mala wrote:I'm old user..... (since 08) i don't use forums, except for trading. But when we talk about pets, there is so much that can be done. As an old user, I still don't have pets I want, and I know that I will probably never have them. I support bringing back old pets. I have feeling that today everybody is looking values of pets (including me) I won't send trade for ex. Zebra, because I know I don't have anything that is wort zebra (ma, ur, sun,....) also only way to get hight value pets is Dec 18. And that is sad. To wait all year to get something you can trade for/off. If users got hight value pests for b-day, or join day there would be more things to bring you back. I personally don't have any problem with some vr becoming common. Most people want old pets only because of their value. Nobody like rats, but "list rats" are wanted by everyone. But if you want to trade "list rat" for "list dog" nobody will do that.


As a fellow older user, I completely agree. If we weren't able to get the original iconic pets, then newbies don't have a chance either in the present economy. I would really love to see legacy litter releases or legacy pet events in addition to Dec 18, varying proportionally in time range and rarity, so that all players have an opportunity to obtain the pets that made CS popular in the first place.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby foxcloud19 » Mon Aug 07, 2023 3:17 am

Malleus wrote:
foxcloud19 wrote:
gamer wrote:
This is mostly my own pessimism, but I feel like the economy was doomed the moment we had a user run rares list. I wasn't here before its creation, but the aftermath of such a thing even existing in the first place is too far reaching at this point to fix anything. It would always be subject to people modifying it for their own personal gain. And there will always be people who abide by it as if it's law, no matter what happens, even if it's not. And at this point, it basically is law. If you don't go by the list, well, good luck trading anything at all lol. You can hardly even fix the inflation of the c$ value unless you mass toss c$ into the void, which is obviously not feasible. I personally think there is no way the administrators can implement something that would fix the economy. I feel like it's up to the users at this point.



I could not agree more here! If I’m being honest, I personally don’t think users should have been given so much freedom to set their own values for their pets as it has caused major issues with the list and everything. Which, as gamer said, people pretty much have to follow as law if you except to trade with anyone. I know this is controversial, but I think they almost have to completely revamp the trading system, how it works, and set a more strict way of valuing things. But that of course, would make so many people mad that it may not work. Unfortunately for this, I don’t think there is a good solution, it’s just too late for the trading system. I do still think there are improvements that can be made for sure, I’m just not sure it can be completely fixed anymore.


I'd really just be into expanding the rarity tags.

'Rare' and 'Very rare' are almost meaningless at this point.

They revamped the rarity system in the past by changing a lot of pet rarities around to better reflect the status of the pet, but it didn't actually solve the issue in that the 'rare' tag is WAY too bloated with pets that aren't actually that rare in comparison to others within the same rarity tag.

I'd love to slap two more tiers in there. Rare > New Tier > Very Rare > New Tier > OMG so rare

Dunno what to call those tiers though, but my biggest issue with trading is how little 'rare' even means because the tag is so bloated.


That’s a really good idea! I think that could definitely help!
Edit: also wanted to add, by revamp, I mean completely do away with what we have going now and put new rules in place preventing people from way overvaluing pets just because they can. I know this is a super controversial take and it would make a ton of people mad, so I get why they don’t. But it doesn’t change my opinion that it is desperately needed. I just know that will never happen.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby Zexalii » Mon Aug 07, 2023 3:34 am

pthumerian wrote:i would prefer if staff didn't use tone tags. i tend to feel mocked by them* or i unintentionally/automatically misread them (for example, i CONSTANTLY read /nm as "nevermind" and not "not mad", which makes it sound quite passive aggressive)

*i mean tone tags with "them", not staff


This. As an autistic individual, tone tags actually make it harder for me to understand the intended tone
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby libra_rae » Mon Aug 07, 2023 3:50 am

mykola wrote:
Malleus wrote:
foxcloud19 wrote:
-snip-



I'd really just be into expanding the rarity tags.

'Rare' and 'Very rare' are almost meaningless at this point.

They revamped the rarity system in the past by changing a lot of pet rarities around to better reflect the status of the pet, but it didn't actually solve the issue in that the 'rare' tag is WAY too bloated with pets that aren't actually that rare in comparison to others within the same rarity tag.

I'd love to slap two more tiers in there. Rare > New Tier > Very Rare > New Tier > OMG so rare

Dunno what to call those tiers though, but my biggest issue with trading is how little 'rare' even means because the tag is so bloated.


the differencd between omsgr and vr is crazy too, maybe like a rare, pretty rare, very rare, super rare, and omgsr?


I remember when I came back from hiatus in 2020 and several of my uncommons had become rare. One example is the 2014 PPS snow leopard iirc. I couldnt figure why that would be other than inflation or the sheer age of the pet adding to the value?? Especially since there weren't as many players adopting in 2008. many pets get locked away in inactive accounts over time too (which i think should also be addressed but isnt really the main cause of the inflation).
Anyway, like some others have said above, we as users determine the demand for the pets, in part. I agree that changing the rarity system would work because it would perhaps reset what people perceive as the pets value. Maybe we can add a new tier for the banner pets on the site and title it "bonus" since they are practically priceless compared to VRs ect. or add a "very uncommon" tier.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby See_Air_Ruhh_ » Mon Aug 07, 2023 4:04 am

Oooo I def like the idea of adding additional rarities. I feel like that in itself could help with getting people to stop going by "the list" bc I'm sure not all of those pets would have the same tags if there were more diverse tags.


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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby FERALMACHINE » Mon Aug 07, 2023 4:15 am

gamer wrote:I just skimmed over the first few pages and the last one as of writing this, so I apologize for being a bit out of the loop here. Why are we suggesting incentives to donate to the pound? As far as I'm aware, the pound has no shortage or pets, as I believe it has ~800k at the moment. Is that a way to increase circulation of rares? Genuine question.

If that is so, I don't personally think we need to give reasons to donate to the pound. I feel like there are better ways we could go about distributing pets more. The pound already provides ample opportunity for any user to get a new pet, and it opens far more than it did when I first joined (iirc it would open a few times a week at max, but I could be wrong, it's been years). Adding in a compensation for donating to the pound would either further inflate c$ - if the compensation were to be in c$, which is highly unlikely given it's a paid currency - or would become basically a method to swap pets you don't want for ones that might be in higher demand, which is something I doubt would be good for the economy. Some users have hundreds if not thousands of pets, and they would quickly and easily be able to trade in hundreds of useless commons or very commons to get rarer pets. This would only work in favor of veteran users, rather than distribute rares to newer players as intended. I doubt items as compensation would really do much of anything. I guess it depends on how it works, but most people would likely do their donations until they get whatever item and then stop completely.

I feel like an alternate suggestion might be a "newbie box" of some sort. Maybe users who joined recently enough have an opportunity to open a box with a certain amount of random rares. There are even issues with that though, as too many of a certain rare put into circulation would make it uncommon and that would defeat the purpose. I don't think there's such an influx of new users that a box like this would destroy the economy or anything, but it doesn't really seem all that plausible. I don't know. I'm better at thinking about what's wrong with an idea rather than coming up with new ones.

This is mostly my own pessimism, but I feel like the economy was doomed the moment we had a user run rares list. I wasn't here before its creation, but the aftermath of such a thing even existing in the first place is too far reaching at this point to fix anything. It would always be subject to people modifying it for their own personal gain. And there will always be people who abide by it as if it's law, no matter what happens, even if it's not. And at this point, it basically is law. If you don't go by the list, well, good luck trading anything at all lol. You can hardly even fix the inflation of the c$ value unless you mass toss c$ into the void, which is obviously not feasible. I personally think there is no way the administrators can implement something that would fix the economy. I feel like it's up to the users at this point.

One thing I've noticed (and I may be wrong on this because I'm not really active there) is that on Flight Rising, their paid currency (gems) seems to have a relatively stable value. Dragons still seem to cost roughly the same amount of gems on the auction house as they did years ago when I first joined. I feel like to curb some of the inflation it would've been better to have had a secondary currency that's earnable through other means than just buying it. This would also have helped with distribution of rares to newbies (they can simply play games to earn this currency like the games on Flight Rising) and the inflation as mentioned (there would be less of a reason to buy tons of c$ if there was another currency to use). However, at this late of a stage, implementing a new currency would be nearly impossible. It would throw everything off balance.

I actually agree with an auction house idea, if we're looking at ways to fix the economy. I feel like that's genuinely our best bet. The continual lowering of prices as people try to get others to buy their own pets would help bring down pet c$ values to more normal numbers. While it's not really much in the Chickensmoothie spirit per se, it's really one of the only ways (in my opinion) the economy could be fixed.

In any case, I feel like no matter what happens, there will be angry users. Either people who are mad nothing is being done, or people who are mad something got changed in a major way. There's no way to make everyone happy.


This is true, sadly enough, people will always be mad at something It still doesn’t hurt to try to make a poll maybe? and ask people how they would feel if [update] was added
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby gamer » Mon Aug 07, 2023 4:27 am

foxcloud19 wrote:
Malleus wrote:I'd really just be into expanding the rarity tags.

'Rare' and 'Very rare' are almost meaningless at this point.

They revamped the rarity system in the past by changing a lot of pet rarities around to better reflect the status of the pet, but it didn't actually solve the issue in that the 'rare' tag is WAY too bloated with pets that aren't actually that rare in comparison to others within the same rarity tag.

I'd love to slap two more tiers in there. Rare > New Tier > Very Rare > New Tier > OMG so rare

Dunno what to call those tiers though, but my biggest issue with trading is how little 'rare' even means because the tag is so bloated.


That’s a really good idea! I think that could definitely help!
Edit: also wanted to add, by revamp, I mean completely do away with what we have going now and put new rules in place preventing people from way overvaluing pets just because they can. I know this is a super controversial take and it would make a ton of people mad, so I get why they don’t. But it doesn’t change my opinion that it is desperately needed. I just know that will never happen.

The issue with adding a new few rarity tags is that there was already an update in regards to rarity in the 2019 rarity overhaul. Given that the last update was so recent, I'm inclined to believe they won't be pushing out another rarity update so soon, but I may be wrong.

The other issue is the complete chaos it would likely throw everything into. It would be a mad scramble to figure out how to work these new rarities into previously known and established trading rules (such as the 2 uncommons to 1 rare ratio). I'm of the opinion it would make things unnecessarily more complicated and might make trading values even harder to understand. "My pet is only slightly less rare than yours, why isn't this fair?" I often hear that the rare tag is bloated, but if anything I feel like the OMGSR and OMGSC tags would be the bloated ones, being at the far end of the scale. If the OMGSR tag begins at 1 pet for every, say, 10k users, there's nothing to differentiate between an OMGSR that's 1 for every 10k, or an OMGSR that's 1 for every 100k. If rarities are counted in terms of how many there are per certain amount of players (I'm sure I've heard this before), there shouldn't be a huge difference between the values of a 2009 rare and a 2019 rare. The ones that are considered rarer are things in high demand such as the shima longtail and zodiacs, which aren't often in trading circulation because they're part of collections (like the set of zodiacs) or dreamie groups, or even hoards. They're still considered only rare despite being so out of circulation because the accounts that own them are still active. I don't think the tags are meaningless, just that most users treat them as meaningless. This is my own assumption anyway. I feel like most older rares are considered rarer just because they're from older dates. We have a constant influx of new old rares every december 18th.

I know CS staff has said before that they don't want to enforce anything official in regards to rarity and trading, which is fair. The trading system runs on user values and opinions, and I don't think that's really a bad way to have it. I know there would be a lot of complications with enforcing any sort of official rules in regards to rarity and trading. And with value, it's sort of like in real life. You can get a $200 tablet from one company that runs the same as an $800 tablet in another company. It's not any better, but people just value it more, just because they can.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby tiredddd » Mon Aug 07, 2023 5:09 am

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