Gadreel wrote:○ A set of Nick store pets - profits directly to Nick to support him in the amount of coding he does alone
aelius wrote:i'd like to make a post about my personal reasonings as to why i'm really on the "quitting cs" bus. i don't think i'm going to be quitting anymore, but i certainly am not as invested in this game as i used to be. i started playing quite late into the site's lifespan, but it reminds me a lot of games i'd play when i was younger, and i've really enjoyed it because of this. i love the forum aspect of it and i generally just love collecting. but i feel like this game does not bode well to collectors. more often than not, you'll encounter a rude trader that's going to ruin your day and make you not even want to continue trading, and that's not even an exaggeration. and that seems to be something that's happened more often than not to most people. people just starting out the game quickly get discouraged due to how rude the player base can be, and it doesn't seem like much is ever done in regards to these bad apples. there was one user who i traded "incorrectly" according to their rules, because they were out of the way and i could not understand them properly, who proceeded to berate me in my PMs after i explained i was autistic and was struggling to understand their rules due to this. this was one of the dominos that really made me want to quit. i reported the user after blocking them because despite me asking them to leave me alone, they continued pming me. the response i got for the report was basically, this looks like a misunderstanding! i recommend just blocking next time! as if they didn't do anything wrong and that i didn't have a panic attack over the messages they were sending me. i felt like my report was not properly looked into, which hurt me. i also wish the site did not harshly moderate off-site links. i got a warning because i had my etsy shop linked about 3 or 4 links away from my toyhouse link that used to be in my signature on here. the warning also included my location typed directly into the message, which made me personally very uncomfortable. i'd prefer if the system were more like flight rising, in which all off-site links bring you to a page that says these pages are not moderated by flight rising themselves. i understand that CS was a children's game at the start, but i feel they should realize a large majority of their player base are adults now, people who played as children who are now in their 20s. i feel like CS as a whole needs a rule revamp because a lot of it is very strict for no real reason anymore. i also feel as if the admin's communication to this site is very, very, erm. awful. the hacking situation also really made me want to quit. i felt as if we were being talked down to by the lower admins that DID speak out and try to give us an idea of what was going on, as did a lot of other people. i also was a bit upset over the fact these messages that these admins were saying were just posts buried in the forums, when they deserve to be front and center on the front page. many people had no idea what was even going on, or that their accounts could have gotten compromised, and would have otherwise never found out without other users telling them. speaking of the hacking, i also got a warning for commenting "L post" on hacked account's posts. i completely understand that this could have been bad, but i only commented it on hacked account's posts, accounts which later got banned due to being hacked. it was fairly easy to spot an account that was hacked, and it felt a bit insane to me that i was being warned for making a joke against the hackers. it almost felt like the hackers were more important than the normal player base at that moment. i don't know, i have a lot of words about this site. i really do love it and wish i could find joy in it again, but it's so hard to find that spark again. i apologize if any of this seems harsh to the people who run this site, i just want to give my two cents.
Infailia wrote:Oddity-Lad wrote:TheSongOfTheStars wrote:Okay I zoomed through about 50 pages of this thread and I just want to kinda build off a few ideas I saw put out and then I'll be off
I think a secondary currency system would be nice
You would be able to win it from the proposed minigames that some people have suggested and there could be a daily or weekly cap that resets, keeping it from getting inflated
Not 100% sure what the best use for this currency would be. Maybe you could use it to buy items from the store or maybe there could be some kind of extra collectibles added to the site that function similar to how stamps are
And maybe these collectibles aren't tradable and thus we avoid some of that drama
Idk it's just kinda a thought that might help with user retention
Omg just getting tickets from a theoretical arcade to buy untrable stamps to decorate your signature sounds phenomenal
I don't even use stamps and I'd still love to collect them from minigames
Tabbykit wrote:Just a side note-- some of you Fellow Olds may recall what happend to Gaia Online and it's economy. Actually-- this list is big! Neopets, aywas, gaia, it tends to go on and on; online economies tend to be kinda' wild and they get worse as the years pass. I think part of this might be the nature of the beast-- I'm not sure it's something that can just be "fixed" nor do I think introducing another form of points/cash will help remedy the problem.
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