Shooting Stars wrote:I've been playing for 11 years, and I'd like to put some input if that's okay!
I really love the way CS is, and I would HATE it if all of a sudden there were things like daily reward systems, lotteries, quests, etc., basically making CS a carbon-copy of FR, Lioden, Furrypaws, whatever. I think it's a big part of the reason I've stayed for so long.
I don't feel forced to log in (daily rewards for example), there is no dailies (CHORES) like gathering on FR, it's calm to be here for me. If I miss a couple days because I'm sick, then no stress!
I'll sign up on a new browser-game, like Dappervolk, and a few weeks later, I dread logging on. But I feel as if I have to or otherwise I miss out. CS events are different for me I guess, they happen the same times every year, and I look forward to them. There isn't too many events like Animal Crossing Pocket Camp either.
Several years ago, I was pretty into a game, Wajas, a dog breeding game. There was a daily reward system, you'd get currency, and the amount you'd get would increase during your log-in-streak (if that makes sense lol). My streak was 260 something days, and was earning 6 million + currency a day. Well one day I missed a day, I don't know if I was sick, or just plain forgot, but I missed.
When I saw it go from 260 to 0, the stress I felt was unreal. I quit Wajas immediately on the spot, too much pressure for me.
Free C$ via daily rewards is a terrible way to combat the C$ inflation. And absolutely NO GACHAS, it's gambling and takes advantage of children & vulnerable individuals (Would make CS banned in some countries as well)
I don't want CS to go from a calm, relaxing website, to a site with lots of pressure. CS is also one of the only things I can play when I have a headache (which is like 90% of the time), which I appreciate deeply since it's really hard to do anything that basically moves otherwise when I'm in pain.
If CS is too boring for you, find a different game. CS is one-of-a-kind, and will always be in my heart.
No support at all to re-releasing stores. Yeah, I wish I could have some of the 09 & 10 stores, but part of the reason I bought mine was that they were special, a reward that I bought them, and it was promised that they wouldn't be re-released, adding to the specialness of them.
Re-releasing stores has been brought up millions of times, and the answer is always the same from staff. It will NOT change no matter how many people protest. How'd you feel if a promise that had been kept for over a decade was suddenly broken? I'd feel pretty upset. Stores are basically semi-customs, and not apart of a complete collection. They were meant as "thank yous" for giving money to the site.
Also no support for giving new players a few free rares & VRs. Great way to sink rarities, increase multiple accounts and cheating, and as well as ninja trades & scamming (:
I do support though, a few free commons or something though from a couple months before they started though (Gothicats does something similar.)
I also like "cake days" for CS join dates, maybe a lil stamp to go along with it or something! Or just more stamps in general <33
Sorry for the kinda long post lol
I totally see your points, cs is one game ive managed to stick to (other than a break shortly after joining) for the reason that if you cant log on your not really punished or put in a bind (other than the events, but even then its not horrible)
I dont think cs needs a daily reward system, or tasks to get rewards. it needs to keep its relaxed gameplay.
I also agree on the free rares and vrs for new players, it brings up a new temptation for cheaters to cheat and scammers to scam new players.
I dont believe people here are saying the site is boring as it is, at least that was not the reason this thread was made. I do think that in attempts to come up with ideas to help with the value of pets caused by demand and personal values, people are pulling from other games that to not appear to have major issues with game economy. BUT a lot of those games are based around a currency economy system where cs is based on a system that relies on user interaction. the economy side of cs was introduced to help keep the site funded and running. at this point im not to sure on how much income cs is still getting from users purchasing C$. but there is certainly plenty in circulation on the site.
CS absolutely needs to maintain a user interaction system, but something does need to change or be added to help change the mindset of many players that are aiding in the influx of pet values. I do believe adding more opportunities to get rarer pets will help. making them more available will make people less desperate to over pay for desired pets, eventually causing users holding these pets at high values to lower their expectations on what they can get for those pets. I do not believe it will mess up the rarities to much, and even if it does I dont think it will hurt their values like some think it would. As there are many high demand pets that are in high demand not solely because of their rarity status or age but also because of their designs. like the zodiac dogs. they were a monthly adopt but because of their design they are valued three times their monthly counter parts. and on the other end, the random chance omgsr zebras. they are a pet you can only get if blessed by the rng gods when we have our dec 18th boxes or a zebra litter. even though thats the only way to obtain them and they are an omgsr rarity, demand is poor because, well they are basic. they are your run of the mill zebras. heck there are plenty of event pets that were rare originally that were super popular because of their designs that have since dropped to uncommons and are still being valued at a rare or two.
jumping over to the store pet side of things, im not to sure if a store pet's rarity placement is going to affect its value to much, we did have some store pets step down from vr to rare, but the asking prices and offering prices haven't changed from what ive seen.
On the note of re-releasing store pets. it really depends. We really don't know how many users are still buying C$, and at that how many are buying them just to get store pets? I know I have not spent a single real world dollar on this game, but for the past few years have been able to make enough c$ to stay up to date on the new store releases AND buy some past stores from other players. I know a few years ago and back when i first joined and started looking at the art forums, seeing users discuss buying art or adopts with c$ but requesting for some time as they waited to get allowance or a paycheck so they could top off their account.
maybe before deciding on if stores should be re-released cs should have a site poll to see what the main intention is for buying C$. if a small percentage is still buying C$ to buy store pets, that I dont see to much harm in re-releasing store pets. Now I do not believe they should be free, I would want them to be a limited store purchase. like limit users on how many they may purchase, and maybe only have it available for a month or two. and only have re-releases occur once or twice a year(imo preferably once)