--level 0
experience: 85/100
--inventory
Mouse | 1 FP | x1
Scrap | 1 FP | x1
prey | 2 FP | x0
prey | 3 FP | x0
prey | 3 FP | x0
prey | 4 FP | x0
Thyme | usage | x1
Daisy Leaf | usage | x1
Deadly Nightshade | usage | x1
--items in inventory used
Any items used this post (or eaten)
ex. food, herbs, explore items
--predators:
Barracuda #1 (Kind of rare; but they live near a large group of them)
Eagle #2
Mink #3
Humans #4 (Also rare bc they don't live anywhere within 300 miles of human civilization)
--level 0
experience: 45
--inventory
Small Bird | 2 FP | x1
Medium Mouse | 2 FP | x1
Raspberry Leaves | Ease Pain During Kitting/Painkiller | x1
--items in inventory used
N/A
--predators:
Fox
Coyote
Hawk
Mountain Lion
BunnoBlizzard wrote:Oceanclan
BoopoThyDrago wrote:

--cats on patrol
shadowflurry | HP 100% | HUP 0% | sick: n
laurelgaze | HP 100% | HUP 10% | sick: n
maplepaw | HP 100% | HUP 10% | sick: n
sequoiapaw | HP 100% | HUP 10% | sick: n
limepaw | HP 100% | HUP 10% | sick: n
--level
3, 190/400
--inventory
scraps | 1 FP | x0
mouse | 2 FP | x0
shrew | 2 FP | x1
small fish | 2 FP | x1
squirrel | 3 FP | x0
rabbit | 4 FP | x0
bird | 4 FP | x0
hawk | 5 FP | x0
Foxglove seeds | heart treatment, can cause heart failure though | x1
Lamb’s Ear | herb storage | x1
Coltsfoot | breathing/cough + paw pads | x1
Chervil | wounds & bellyaches, sometimes kitting | x1
Willow Leaves | stops vomiting | x2
Herb of Choice | x3
Rush | bind broken bones | x1
Parsley | stops milk production | x1
Dandelion | stings & saffron poisoning | x1
Poppy Seeds | pain reliever | x1
Feverfew | fever/chill reliever, helps with aches and pains | x1
Juniper Berries | bellyaches, breathing | x1
Yarrow | extracts poisons and toxins, also helps with sore/cracked pads | x1
Wintergreen | wounds & some poisons | x1
Raspberry Leaves | hides the scent of death | x1
Ragwort Leaves | aching joints & strength | x1
Wild Garlic | prevents infection & draws out poison from bites | x1
Sorrel | usage | x1
Lungwort | usuage | x4
Deathberries | x1
--items in inventory used
x3 mice and x1 rabbit
--predators:
- foxes, badgers
- rouges
- skunks, rats
- birds of prey such as hawks, owls
- sometimes even twolegs
--level 1
experience: 18/100
--inventory
Mouse | 1 FP | x1
Scrap | 1 FP | x3
prey | 2 FP | x0
prey | 3 FP | x0
prey | 3 FP | x0
prey | 4 FP | x0
Thyme | usage | x1
Daisy Leaf | usage | x1
Deadly Nightshade | usage | x1
1x Daisy Leaf l usage I 1x
1x Goatweed I usage 1x
1x Bindweed l usage l 1x
--items in inventory used
Any items used this post (or eaten)
ex. food, herbs, explore items
--predators:
Barracuda #1 (Kind of rare; but they live near a large group of them)
Eagle #2
Mink #3
Humans #4 (Also rare bc they don't live anywhere within 300 miles of human civilization)
--level 1
experience: 36/200
--inventory
Mouse | 1 FP | x2
Scrap | 1 FP | x3
prey | 2 FP | x0
prey | 3 FP | x0
prey | 3 FP | x0
prey | 4 FP | x0
Daisy Leaf | usage | x1
Deadly Nightshade | usage | x1
Daisy Leaf l usage I 1x
Goatweed I usage 1x
Bindweed l usage l 1x
Horsetail l usage l 1x
--items in inventory used
2x Scraps = Eaten
Thyme = Cure sickness
--predators:
Barracuda #1 (Kind of rare; but they live near a large group of them)
Eagle #2
Mink #3
Humans #4 (Also rare bc they don't live anywhere within 300 miles of human civilization)
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