H10.4|Fun Interactive Horse Sim|New Members Are Welcome!

Come adopt or share user-created adoptable species here.
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Name the H10.4 Mascot; Closing Competition! Ends when new thread opens!

Time Traveller
12
36%
Time Traveller
12
36%
Another name here
4
12%
Another name here
4
12%
Another name here
0
No votes
Another name here
0
No votes
Another name here
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Another name here
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Another name here
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Another name here
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Another name here
1
3%
 
Total votes : 33

Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Oddly Shaded » Sun May 01, 2011 9:28 am

Trainings have been added :) . I believe i have done the credits right :S .

I'm looking for a high pointed mare to breed Slaughter too! I'll look around, but if anyone is very interested, please post/pm me! (Get your horse to join the family XD) -
Horses that cannot breed to Slaughter: Stallions - Africa (foals from her) - Africa's Soldier of War - War Admiral (foals from him) - ect. :)
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby ~cheesie~ » Sun May 01, 2011 9:36 am

Training! :D

Koda:
20x agaility training
leaving me with 0 credits
and giving him 80 more points in agility
I used to be cheesiebreyer!art trades: maybe _ art commissions: closed
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~*Waffletastic!*~ wrote: GODDANGIT I DROPPED MY LOLLIPOP
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BTW wrote:My birthday was the 16th.^^
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Oddly Shaded » Sun May 01, 2011 10:56 am

Koda is updated :) .

I am going to update the comp pages.
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby horsy1050 » Sun May 01, 2011 9:18 pm

SAlight hitch about breeding, I forgot to change dark risings gender in the form, I changed it on the one outside the code box but not inside, so dark rising is a stallion XD
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Oddly Shaded » Sun May 01, 2011 11:05 pm

Yup, i fixed that horsy :)
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Zax » Tue May 03, 2011 9:33 am

Zax wrote:Well, just to let you all know, I have a little breeding to be done.

Breeding:
Angel's Fall x Leap of Faith

Oh and Oddly? Mind adding me to the page where I can keep track of my credits? Please?? :)
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby sivan » Tue May 03, 2011 2:44 pm

Guys! It's me Shadow, I just switched my name back. I thought this was better.Just needed to note that, hope you see this!
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┏─────────────────────────────────────────────────┐

>>Hi! I'm sivan.<<

>>just getting back into rping<<

>>if my posts are boring looking that means I'm on mobile :)<<

>>hmu if you wanna talk about literally anything I'm always down<<

>>PM me if you ever need to talk or vent!<<


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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Oddly Shaded » Thu May 05, 2011 6:27 pm

Sure Zax. I am still updating.

EDIT+ Last day for training before a new training rule comes in play! I will announce the rule tomorrow.
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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Toppyrocks » Thu May 05, 2011 7:43 pm

Ugh, I'm trying to update my charts but everytime I start I get interrupted or run out of time. I was hopin that I could at least get the results up even if they were a few days late, but it doesn't look like it now. I'll be back to me regular schedule soon, though.

I'm on my iPod, so can I do my trainings in 12 or so hours? Or is that too late?
"Unless someone like you cares a whole awful lot, nothing is going to get better, it's not."
-Dr. Suess


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Re: H10.4|Fun Interactive Horse Sim|Staff positions open!

Postby Oddly Shaded » Thu May 05, 2011 7:45 pm

There is about6 hours before training ends. But an exception for you can be made because you have asked. So yes 12 hours (so 6 in the morning for Australian Est Standardtime).
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