Come adopt or share user-created adoptable species here.
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These adoptables are not official CS pets and cannot be added to your CS account.Art theft is not tolerated here. Do not copy/trace/edit/use anybody's pictures without their express permission.If you are unsure,
read the full art rules here.Once-off adoptables belong in Character Sales and Design Shops:
Forum/viewforum.php?f=69
by `sappho » Tue Mar 19, 2019 1:42 am
starting
to begin your town, you will need to have a founder. everyone will start off with one basic founder,
who will have their genetics completely randomized. your founder will begin with one empty plot o
f land, which you can fill with a farm, house, etc.
to begin your town, you will want to have a farm, which will attract more pixel people. once your
town has 6 pixel people, you can begin to give your people roles. the first roles you can unlock are
monarch, noble and peasant. the ratio of this three ranks will need to stay at 1:2:3.
your pixel people can also form relationships, get married, have children and form alliances with
people from your town and other people's towns.
you will have now entered the medieval stage!
- Code: Select all
[list][list][size=80][b]i want a founder![/b]
username:
gender of founder:
your plan for your town:
other:[/size][/list][/list]
expanding
once your town is split into the three basic ranks, you will need to start buying more plot of land.
your royals can collect taxes everyday, which can be used to expand the territory of your growing
kingdom. you will need to start to employing architects to build houses, castles, shops, etc, in yo
ur town.
one plot of land can only hold up to one family of pixel people in the medieval stage, so make su
re to keep buying new plot of land or your pixel people many run away and try to join other towns!
foraging
to help evolve your town, you will need to send your pixel people to forage (only one time per day).
while foraging you can find food, important items for crafting, more pixel people and maybe even,
while animals which you could use to your advantage...
- Code: Select all
[list][list][size=80][b]i want to forage![/b]
username:
which pixel people are you taking (up to 3):
other:[/size][/list][/list]
crafting
one hoe - one rock, one piece of wood
one farm - one building material, one hoe, one packet of seeds
one thatched roof - five straw and five string
one house - five building material, one thatched roof
- Code: Select all
[list][list][size=80][b]i want to craft![/b]
items you have:
item(s) you want to make:[/size][/list][/list]
Last edited by
`sappho on Fri Mar 22, 2019 8:26 am, edited 2 times in total.
-

`sappho
-
- Posts: 33547
- Joined: Sat Oct 25, 2014 7:54 am
- My pets
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by `sappho » Tue Mar 19, 2019 2:19 am
pet conversions:
1 c$ = 25 coins
1 omg so common = 1 coin
1 very common = 2 coins
1 common = 5 coins
1 uncommon = 10 coins
1 rare = 50 coins
1 very rare = 200 coins
1 omg so rare = unlimited coins
year bonuses:
for years 2013-2019, year bonus only count for rares and up
2019 = +0 coins
2018 = +1 coins
2016-2017 = +2 coins
2014-2015= +4 coins
2012-2013 = +10 coins
2010-2011 = +20 coins
2008-2009= +30 coins
wishlist bonus = 5-30 depending on rarity
bank:
-
-

`sappho
-
- Posts: 33547
- Joined: Sat Oct 25, 2014 7:54 am
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
by `sappho » Tue Mar 19, 2019 2:29 am
customs
open/closed
to get a custom, you will need at least one custom token and you will need to fill out the form below!
- Code: Select all
[list][list][size=80][b]i want a custom![/b]
username:
gender of people:
skin tone:
hair color:
eye color:
other:[/lsize][/list][/list]
breeding
open/closed
to breed two pixel people, you will need one pair of married pixel people and one breeding token!
- Code: Select all
[list][list][size=80][b]i want to breed my pixel people![/b]
username:
person 1:
person 2:
other:[/lsize][/list][/list]
-

`sappho
-
- Posts: 33547
- Joined: Sat Oct 25, 2014 7:54 am
- My pets
- My items
- My wishlist
- My gallery
- My scenes
- My dressups
- Trade with me
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