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Ailynquines of the Perinite Planet by KathrynKat

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Artist KathrynKat [gallery]
Time spent 14 hours, 41 minutes
Drawing sessions 23
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Ailynquines of the Perinite Planet

Postby KathrynKat » Fri Aug 10, 2018 9:25 pm

KathrynKat wrote:
I might consider selling this project species!
If anybody is interested please send me an offer that you think the species is worth!


But do please keep noted I won't take under Mains List Value for this with the amount of work done!
No rats or low demands either. I will also accept 800.C$ or a mix of C$ and rares/very rares and store pets.
You may also offer old and valued items!




----------

--------
Your First Visit to the "Ailynquines of the Perinite Planet Center"

New Story Intro will be made when things fall more into place.
I'm unsure when this Adoption Center will open, but it's going to be rather...
cramped of large features. Expect this to take another couple of weeks.
I'm going to be making major changes before this is officially opened!

All of the current details on this thread might be changed dramatically.
Things such as breeding details & Skills/Traits will be changes.

Items in the Owner Profile Bank, might be changed up when things are more in place!


Pronouncement; Aye-Lyn Quine (Equine -E)

Locations;
[Main Thread] | [Membership Archive] | [Membership Sign-up] | [Fan Club] | [Archive]
Last edited by KathrynKat on Wed May 22, 2019 8:58 am, edited 26 times in total.
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Rules

Postby KathrynKat » Fri Aug 10, 2018 9:26 pm

Being rewritten when opened!
Last edited by KathrynKat on Wed Sep 05, 2018 8:42 pm, edited 9 times in total.
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Rarity Chart

Postby KathrynKat » Fri Aug 10, 2018 9:26 pm

There are multiples of different kinda of Ailynquine.

Type | Rarity | Created per 100

Grass Ailynquine | Common | 40% or 35-45/100

Snow Ailynquine | Uncommon | 25% or 20-30/100

Water Aiylnquine | Rare | 15% or 10-20/100

Desert Ailynquine | Rare | 15% or 10-20/100

Volcanic Ailynquine | Very Rare | 5% or 3-7/100
Last edited by KathrynKat on Fri Aug 31, 2018 7:11 am, edited 21 times in total.
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Details

Postby KathrynKat » Fri Aug 10, 2018 9:26 pm

Last edited by KathrynKat on Mon Sep 03, 2018 7:08 am, edited 14 times in total.
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In the Works - Breeding Details

Postby KathrynKat » Fri Aug 10, 2018 9:26 pm

    Rules to breeding


- Ailynquines must be Rank 2 or higher to breed!
- Mixing types will be costly (more work involved)
- Ailynquines can have have up to 1-2 Foals (or more with potions, max of 5)
- No Mare x Mare or Stallion x Stallion
- Since there are 5 Different types, there will be no Nursery
- Ailynquines are split by types, with their own ID's.
When breeding is done, the foal(s) will be split up between mix,
and may or may not have the same mutations as both parents.
The foal is posted in whichever is the more common parent type.
It is possible from time to time that foal will take the higher,
rarity type. Sometimes breeding will be harsh work between
both the mixing and adding new mutations to match the other parent.


    Breeding Info


Regular Breeding
1 Foal = 90% Chance
2 Foals = 10% Chance

Breeding Potion [Tier 1]
1 Foal = 30% Chance
2 Foals = 60% Chance
3 Foals = 10% Chance

Breeding Potion [Tier 2]
2 Foals = 40% Chance
3 Foals = 50% Chance
4 Foals = 10% Chance

Breeding Potion [Tier 3]
3 Foals = 40% Chance
4 Foals = 50% Chance
5 Foals = 10% Chance

Breeding Potion [Tier 4]
3 Foals = 20% Chance
4 Foals = 40% Chance
5 Foals = 40% Chance

Breeding Potion [Tier 5]
4 Foals = 50% Chance
5 Foals = 50% Chance


Breeding Types
- Same x Same = Free
- Grass x Snow = Free
- Grass x Any = 10.C$ or 15 Chickens/Deer (any) or 5 Gummy Shark Dogs (2015 Summer Event)
- Water x Snow or Desert x Volcanic = 30.C$ or 45 Chickens/Deer or 15 Gummy Shark Dogs
- Water or Snow x Desert or Volcanic = 100.C$ or 150 Chickens/Deer or 25 Gummy Shark Dogs


Regular Gender Ratio
Stallion/Male = 30% Chance
Mare/Female = 70% Chance

Breeding Gender Ratio [Tier 1]
Stallion/Male = 50% Chance
Mare/Female = 50% Chance

Breeding Gender Ratio [Tier 2] (or 2 Tier 1)
Stallion/Male = 70% Chance
Mare/Female = 30% Chance

Breeding Gender Ratio [Tier 3] (or 2 Tier 2)
Stallion/Male = 90% Chance
Mare/Female = 10% Chance


Packages

Breeding Package Tier 1
Breeding Potion [Tier 3]
3 Foals = 40% Chance
4 Foals = 50% Chance
5 Foals = 10% Chance
&
Grass x Grass or Grass x Any
&
Breeding Gender Ratio [Tier 1]
Stallion/Male = 50% Chance
Mare/Female = 50% Chance



Breeding Package Tier 2
Breeding Potion [Tier 4]
3 Foals = 20% Chance
4 Foals = 40% Chance
5 Foals = 40% Chance
&
Any type, excluding/Except (NADA) Desert or Volcanic x Snow or Water
&
Breeding Gender Ratio [Tier 1] (or 2 Tier 1)
Stallion/Male = 70% Chance
Mare/Female = 30% Chance



Breeding Package Tier 3
Breeding Potion [Tier 5]
4 Foals = 50% Chance
5 Foals = 50% Chance
&
Any Type of Breeding, even Desert or Volcanic x Snow or Water
&
Breeding Gender Ratio [Tier 3] (or 2 Tier 2)
Stallion/Male = 90% Chance
Mare/Female = 10% Chance



How Traits & Skills Effect the Foal(s)
- First off, an Ailyn must be Rank 2 to be able to breed.
- All Bonus Points earned, will be added into base points.
- Every Rank merges the previous Rank's Points.
- Current Rank's Bonus Points do not count
- If both parents have different skills, the foal(s) get part of both.
- More commonly the foal(s) will take the lower quantity of points if
one parent is far higher than the other.
- If a parent has 3 skills while the other 4, the foal(s) may stick within 3 or 4.
- If both parents had 4 skills, and different skills, it is "possible" the foal(s) will have 5.

Last edited by KathrynKat on Thu Aug 30, 2018 9:22 am, edited 16 times in total.
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Skills & Traits

Postby KathrynKat » Fri Aug 10, 2018 9:27 pm

Tips wrote:
    Ailynquines as we all know are split up by "Types."
    Each Ailynquine has a set of Traits, with Skill(s) for each Trait.

| - 1P means 1 Point
| - Any extra earned will be a bonus point Example. (+10 Min Run Steady Pace | +6 Inches in Height)
| - Points are divided depending on skill & type. Skills meant for that type gain more per Point.
| - Skills & Traits rated by _%, and are 1% per Point. (Negative or Positive)
| - Decrease Negative Traits is suggested to increase others.
| - Your Ailynquine starts at level 1, you can level them in different ways.
| - Points that can be used daily, are split up between the different traits.
| - Ailynquines have Agility, Stamina, Intelligence, Magic Power, and Negative Traits.
| - There are skills it'll start will in each Trait, with split points.

| - Every 5 Points Removed from Negative Traits is +1 Level
| - Every 10 Points Added to Skills is +1 Level [Lvl 1-5] [Rank 1]
| - Every 20 Points Added to Skills is +1 Level [Lvl 6-10] [Rank 2]
| - Every 30 Points added to Skills is +1 Level [Lvl 11-15] [Rank 3]
| - Every 50 Points added to Skills is +1 Level [Lvl 16-20] [Rank 4]
| - Every 70 Points added to Skills is +1 Level [Lvl 21-25] [Rank 5]
| - Every 100 Points added to skills is +1 Level [Lvl 25-30] [Rank 6]

| - Every 5 levels Bonus Points become a part of the Base Points.
| - Every 5 Levels the Bonus Points are reset for the next Rank.
| - Every New Rank gains +1 new skill, very rare chance +2 New skills.
| - New Skills aren't optional by owner, only the artist.
| - You can use a Coupon to unlock a wanted skill.

| - The higher the Rank while breeding the better the results in breeding.
| - If all Negative Traits are removed from both parents, the foal(s) will have no negative traits.
| - An Ailynquine must be a Rank 2 or higher to be able to breed


    Skill & Trait Notes;

- Agility - [Base 15 Split Points - Daily Bonus, 3 Points]
- Jump Height [Land - 1P = 1 Inches | Water - 3P = 1 Inch]
- Ground Speed [Land - 1P = 2 MPH | Water - 3P = 1 MPH]
- Water Speed [Water - 1P = 2 MPH | Land - 3P = 1 MPH]



- Stamina - [Base 15 Split Points - Daily Bonus, 2 Points]
- Run Steady Pace [Land - 1P 5 Min | Water - 1P = 30 Sec]
- Swim Steady Pace [Water - 1P 5 Min | Water - 1P = 30 Sec]
- Breath Underwater [Water - 1P = 10 Min | Land - 1P = 10 Sec]
- Travel by Land [Land - 1P = 1 Hour | Water - 1P = 5 Min]
- Travel by Water [Water - 1P = 1 Hour | Land - 1P = 5 Min]
- Steady Balance [Land - 1P = 3% | Water - 1P = 1%]



- Intelligence - [Base 15 Split Points - Daily Bonus, 5 Points]
- Danger Alert Int [1P = 1%]
- Navigation Int [1P = 1%]
- Obstacle Int [1P = 1%]
- Steady Pace Int [1P = 1%]
- Balance Int [1P = 1%]
- Shelter Int [2P = 1%]
- Nurture Int [2P = 1%]
- Dominance Int [3P = 1%]
- Leader Int [3P = 1%]



- Magic Power - [Base 5 Points + Extra 10 Points - Daily Bonus, 5 Points]
- Plant Magic [Grass Type - Base 5 Points]
- Water Magic [Water Type - Base 5 Points]
- Sand Power + Rock Magic [Sand Type - Base 5 Points]
- Snow Power + Ice Magic [Snow Type - Base 5 Points]
- Lava Power + Rock Magic [Lava Type - Base 5 Points]

- Cure Plants [1P = 2%]
- Cure Aquatic Creatures [1P = 2%]
- Cure Dehydration [1P = 1%]
- Cure Sickness [2P = 1%]
- Cure Harmed [2P = 1%]
- Cure Lava DMG [3P = 1%]
- Cure Poisoned [3P = 1%]



- Negative Traits - [Base 15 Points - Daily Bonus, 3 Subtraction Points]
- Bucker/Kicker [1P = 10%]
- Shy [1P = 10%]
- Bites [1P = 10%]
- Aggressive [1P = 10%]
- Stubborn [1P = 10%]
- Afraid of Water (Any but Water Types) [1P = 10%]
- Afraid of Land (Water Type) [1P = 10%]



All of this is still a very major WIP, but allowing it public so people can get an idea of where this species is going!
Last edited by KathrynKat on Wed Aug 29, 2018 2:54 pm, edited 44 times in total.
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MARK

Postby KathrynKat » Fri Aug 10, 2018 9:27 pm

MARK
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Understanding the Split Types!

Postby KathrynKat » Fri Aug 10, 2018 9:27 pm

This here is literally to save allot of explaining from crowding other important info. So it'll just be linked here for any of those larger details needed to be explained!

WIP
Last edited by KathrynKat on Mon Aug 27, 2018 12:58 pm, edited 1 time in total.
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.

Postby KathrynKat » Fri Aug 10, 2018 9:27 pm

.
Last edited by KathrynKat on Wed Aug 29, 2018 11:22 am, edited 3 times in total.
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MARK

Postby KathrynKat » Fri Aug 10, 2018 9:28 pm

MARK
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