Viscet Suggestions Thread {Posting Open!}

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Re: Viscet Suggestions Thread {Posting Open!}

Postby Strudel » Tue Apr 04, 2017 9:11 am

Honestly Razors, this was about the most fair way we could think to do it.
The other options were to do FCFS slots, only allow for the breeding x amount of times (for those that had already bred theirs this would be completely unfair bc they never could again to be fair to those that hadn't before) not allow people to buy mutations at all regarding event rares, or retire the trait from the nursery. Those were some of the different options and none of them were particularly great. It's just gotten out of hand, and something had to be done. And quickly, since we had 4 tailmouth potions bought in less than 24 hours at the opening of the nursery. I'm sorry if you feel it is unfair for the members as a whole, but it is a lot more fair than many other options.

These are the exact numbers, if you are interested, to give you an idea of why it's such a problem.

Out of 318 event viscets (excluding roaming traits since they are often paired with other event rares);
From fewest to most-

6 Trap Tail
7 Saber Fangs
7 Angel Set
10 Elemental Ears
...Water- 2 | Fire- 1 | Nature- 2| Air- 5
8 Antennae
9 Monster Horns
10 Color-Change Eyes
10 Cloud Tufts
12 Underfluff
13 Finned Mane
13 Firefly Tail
13 Vinetail
13 Butterfly Tufts
14 Ice Mane
15 Doll
15 Goop
15 Mist Mane
16 Scorpion Tail
19 Hooves
21 Mermaid Tails
21 Bone Shell
22 W/ More than 2 Eyes
23 Petal/flowered Tufts
25 Finned Tufts
25 Double Coat
26 Fire Mane
41 Fluffy Paws
56 Tail mouths
Floating event traits are in italics
as of 6/2/18 (11:18 a.m. cst)

Out of 79 Legendaries (from fewest to most);

1 Pterodactyl Wings
3 Wooden Antlers
4 Magnificent Crystals
5 Candle Antlers
5 Aquatic
5 Bat
7 Pixie Wings
8 Mystic Ancestor
8 Tri-Tail
9 Color-Change
24 Feathered Wings
as of 6/2/18 (11:18 a.m. cst)
Last edited by Strudel on Sun Jun 03, 2018 4:21 am, edited 38 times in total.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby Creative » Tue Apr 04, 2017 10:42 am

I'm sorry but I don't think that this is fair and don't at all think that this is a serviceable solution. Some traits are popular, that's just how it goes, I'm sorry to say. Yes, I understand your points here that there are a disproportionate amount of tail mouths to other event rares, however 35 tail mouths out of just about 2221 viscets, including main numbers and batches, is about 0.015 of the population on average. Considering they're supposed to be rare, I'd say that's still plenty rare numbers wise.

I don't think that charging massive amounts of points is the key here, because then the nursery and breeding of event rares becomes an affair that some members will never achieve, for example younger members who have no source of income. I'm not complaining about this on my own behalf, because I am fortunate enough to be able to afford the c$ should I really try to. But there are younger members on this site who have no way of earning this amount of currency. That's not fair to them.

By doing this, in the long run I worry that this will create a community where only the rich are rewarded and the more common player or community member is unable to afford to breed their viscet and pass along a trait that they may have wanted for their story. The way you are pricing this as well will only cause problems into the future, as the prices only increase and punish people who want to breed their viscets. This has the potential to cause a very hateful community towards anyone who wants to breed another event rare trait into the world.

In the short run, this may work as intended, but in the long run, I worry that this way of policing the nursery will cause a lot of unintended issues.

I don't like when people over breed their viscets for traits either, but this sort of solution makes it seem as though there is a punishment for using the nursery at all when it comes to certain traits, and for an open community that should not be the case. I joined viscets because they were fair and accepting, but this seems like an unfair disadvantage to those who own event rares and want to breed them for story or personal purposes.

This is not a fair solution.

A more fair solution would be something similar to what Razors proposed, doubling the price for each time bred. Or imposing limited slots for event rares (such as five or so), which other species do for regular adopts without much issue. Or even a combination of both, so long as the prices at least start on par with the rest of the prices for other potions.
Even these two solutions would feel like there is less of a imposed tax on breeding than what you have installed right now.

On that note as well though, threatening to have the trait retired is again another punishment for it being popular and for people breeding their viscets. Punishing the community for making a trait popular isn't fair.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby grifforik » Tue Apr 04, 2017 11:28 am

Tbh they're not bad. I don't really see a huge issue with them, 200 points really isn't much, neither is the 33c$ that comes with it (this is the highest price to pay for the tail mouth) The other species I can name take about 2-3 times as much C$, points, or even cash to do specific traits. The prices of them should have been higher from the start. Its not a punishment, its a way to keep event rares from over population, as they are, originally, meant to be only event releases.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby Stårry » Tue Apr 04, 2017 11:58 am

Just a quick opinion- I do agree with Creative on this whole heartedly.I am merely here to toss in- Young people on this site; majority cant even get a simple dollar from their parents to spend on a website, let alone any more. I know mine used to and still refused to allow me to buy cs. Although; also speaking from that, theres other ways to get it, such as trading away pets for it, but the only reason I've been able to do that method (I still don't buy CS) Is because I've been paid for art with pets many times aside from how long I've been adopting CS pets. Majority of the community however has accounts under three years of age, and pets that anyone wants for cs are harder to come by.
The reliable methods to gain cs or deviantart points;
-CS pets of good worth, usually in abundance
-Offsite currencies such as flight rising or other
-'Quality' art
-'Quality' writing
And most users on chickensmoothie in general, inclusive to viscets, are young and these 'qualities' or 'fortunes' are difficult to come by at such an age, ontop of that, people still barely pay a dollar for my art when I offer it and sometimes I find it offensive- because I think I personally am worth a lot more, but when I hold myself to that value, I dont get commissions.
(This seems rambly only cause it is, I dont have much desire to babble about it but, just tossing in my two cents I suppose.)













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Re: Viscet Suggestions Thread {Posting Open!}

Postby Mint Chip » Tue Apr 04, 2017 12:05 pm

The thing you guys seem to be under the impression of and seem to be trying to make a point of is
that tailmouths / event rares should be easily excessible to everyone.

however this is not and has never been the way we wanted that to be.
Event rares - Tailmouths - they are special. They are special for a reason, hence why they are only released during events. They are not meant to be easily obtained by anyone and everyone. Most of the people who are breeding for these tailmouth babies are not the people who are worried about including. Those people for the most part can afford to pay the extra if they are really after that tailmouth.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby Strudel » Tue Apr 04, 2017 12:09 pm

The issue debated wasn't how many tailmouths or other event rares are in existence compared to every viscet. The issue is the extreme difference in sheer numbers between literally all of the other event traits, and the tailmouths. The second highest isn't even 1/3rd of the number of the tailmouth. That is a huge divide.
I'm not trying to call anyone out, but for a lot of people the tailmouth feels like a trend to follow. A lot of the "popular" community members have them, so others want them too.
For example, a user PM'd a viscet staff member asking to breed with "any of their monster tails". Not for a story, not for the parent's compatibility, but just to get the trait they've seen that they didn't even know the name of.
Some people will want to breed for story reason, yes, or because they genuinely love the trait and have ideas. But the fact is, this isn't what's called into question even. The reason for breeding them doesn't matter. The fact that there is such a complete imbalance is what we have an issue with, and we were trying to find a remedy to that without taking away the allowance of buying potions (because, you know, you don't have to buy a potion to breed. Breeding is free, and there's still a 25% chance of inheritance)
Prices were adjusted (and rather quickly-- well before you posted) so even DA points, they are now the price the legendary potion used to be (and Mint decreased all the point prices when they calculated the different exchange) so actually breeding via DA points got a lot cheaper in general from this change. Which is good for the people who didn't have as many points to spend in the community. The only things more expensive via DA points are the event potions-- specifically the tailmouth. Which was the point of this, to make people more choosy on when/if to breed and buy that specific mutation potions. Which isn't a bad thing. They can decide this way whether they want it for character reasons, or not instead of doing it and seeing what happens.
There's nothing wrong with wanting a trait, but allowing for the traits to be that ridiculously imbalanced is a problem when it can be avoided. And again we thought it was a better option than no longer allowing for event rare (specifically tailmouth) potions to be bought.
Talking about price increase per breeding , Mint chip addressed that.
Simply making the price "8 c$" and doubling each time is bred solves the issue of continuous breeders (but those who have money, like you and many others) won't be swayed to cut back on these breedings. And "new" users who receive the babies can pay the minimum amount and receive a new babe. Breeding that tailmouth beginning at the "cheapest" price, and their baby and so on and so on.


As for slots limits. This is simply not feasible to keep track of. With well over 100 event viscets, and this number grows every month, it would be something else that would be extremely difficult for the staff to keep up with, nearly impossible. And then those that win them in readopts or have already hit that limit before we imposed that kind of idea, how is that any more fair to them?

There is no way to make tapering off the trait okay either. Because imagine readopts, it's a 2nd gen readopt but it can't pass down that trait whatsoever? How's that anymore fair that jacking up the price to deter people from breeding? There are so many things we've considered and this is the best option as it stands. As it stands we have been hoping this tailmouth fad would sort of subside on it's own, but it's only persisted in becoming more and more apparent over time. There were 4 tailmouth nursery batches purchased within less than a full 24 hours shortly after the nursery had opened. The sad thing is, is if this influx doesn't calm or subside then likely I'll have to nix the tailmouth as a purchaseable mutation all together. And it may come to that.


The only other option we have that's fair to all parties at this point is to either no longer allow for directly purchasing event traits to pass down, or just the tailmouth potion in general (since we want the other traits bought more to balance out)
We want to be able to release tailmouths again at some point, but we can't justify doing it with it just so off right now. We want to fix this so that we can release them during events again at some point.

*EDIT* To add, this is no different than CS deciding what pets to re-release during the winter event and how many of each of those pets gets released. They want the numbers to be a certain way, so they release a certain percent to enforce that the numbers stay there. This is the same principle in a way, but more lenient and community-minded.
Every adopts website with rarities does this.
Some, or really most, popular CS species don't even allow for you to buy inheritance potions, or only buy them with some event currency.
Last edited by Strudel on Tue Apr 04, 2017 12:25 pm, edited 1 time in total.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby ~Phantom » Tue Apr 04, 2017 12:18 pm

This is really interesting, i haven't had time to read everything due to mobile bound and that's a pain. But, instead of retiring and increasing prices drastically, is it possible to prevent mutation potions for event rares? That means there would only still be the 7% chance of it passing down and all? Or maybe have the mutation potion for the event rates be like 25C$ for first times and then any other breeding s people aren't allowed to use the mutation potion for the event rare?
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Re: Viscet Suggestions Thread {Posting Open!}

Postby Creative » Tue Apr 04, 2017 12:21 pm

I agree that there are a lot in comparison of other event rares, and I would even agree that something is to be done about the accessibility of it, however I do not agree that price raising is the solution. I think controlling when the breeding is done, such as limiting it to the month of the original event; implementing limited amounts of breeding slots to the individual event rare viscet, such as maybe 3-5; a sliding scale of payment per amount of times bred so more than even once is discouraged; or something other than making it unaffordable to majority players.

Yes it's supposed to be rare, yes money can definitely be a good way to deter breeding with potions, however it's an unfair advantage to those with money to spend and thus unfair to majority of the community. If they shouldn't be widely available, and I'm not disagreeing on principle that they shouldn't, it should be done through other means than prices or through banning it from the nursery.

In essence I agree that there are a lot of tail mouths, and I agree that they need to be discouraged or controlled, but I just don't agree with the method right now and am trying to offer other suggestions. I do hope I'm not coming across as argumentative or anything.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby Strudel » Tue Apr 04, 2017 12:28 pm

Again the only fair solution we could think of is to ban buying direct inheritance, which we assumed would upset people further. Meaning everyone has the same one in four chance of getting it from a breeding. It was honestly what I first suggested to Mint I think and she originally decided against it.
Only allowing so many potions bought/so many breedings along with all the other things we keep track of just isn't do-able right now. It's too much to keep up with.

Also, tacking this on. I edited it in my post but people have posted since then while I was typing it;

*EDIT* To add, this is no different than CS deciding what pets to re-release during the winter event and how many of each of those pets gets released. They want the numbers to be a certain way, so they release a certain percent to enforce that the numbers stay there. This is the same principle in a way, but more lenient and community-minded.
Every adopts website with rarities does this.
Some, or really most, popular CS species don't even allow for you to buy inheritance potions, or only buy them with some event currency.
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Re: Viscet Suggestions Thread {Posting Open!}

Postby ~Phantom » Tue Apr 04, 2017 12:50 pm

Is it ever going to be possible to buy myo tickets with c$?
Cause since I'm not really an artist the only way I can get da points is through buying them or somehow trading to get them, and since we've had two or so da adopts that we're C$ instead of da points, is C$ going to be possible to buy the tickets?
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