Oh, don't you worry, this showing system is quite intense c; Much more than just adding up the points! Can't stand systems like those xD I specially designed it so that every horse had a fair shot at placing well but the better horses would also tend to place higher, and they're all designed to offer varying degrees of penalties, but I do think it needs some revamping so that penalties are a little more frequent and more in tune with the type of discipline ^^ I think my biggest issue was that I designed the same system for every discipline, when in reality, I thought to have separate formulas for each discipline. As of yet, the penalty system works so that every horse is generated a number which corresponds with either some penalty (knocking a pole, refusing, late lead changes), acting up (rearing, throwing rider, etc.) or even an injury or lost shoe, but since I needed a system that I could just repeat for every discipline, it ended up spacing out discipline specific things wayyyy more than it should have, and I don't know that I even thought about including time faults ^^' I may have, but it's been so long that I can't remember, hahaha!
So I think what I'll do is brainstorm up a slightly different formula for each discipline and then run it that way, so that eventing will tally up the penalty points (which will actually be generated by the formula if I figure everything out right) while dressage will still operate on the score itself, and that way everything can be a bit more realistic. That is, if I come up with something that I actually have time to run xD But at the very least, I'll reconfigure each one separately so that each competition is a little more realistic to the discipline!