I wanted to create a mare for myself, first. She is mainly an example, she is what a (nearly) basic unicorn is
Name:
Ember
Gender:
Female
Age:
5
Rarity:
Uncommon
Power:
Ember can take the dying sparks from a fire and manipulate them. She loves to amuse foals with the sparks, and it makes her happy to know she brings joy to others. Ember also has a fireproof mane, but she still likes to hold it back with vines when she uses her magic.
Genetics:
Ee FF
Modern Day Unicorns:
The modern day unicorns of Equii are often creatures of weak magic. They have the coats of horses, and the brightly colored horns and eyes of unicorns. Their magic is often defined around the boundaries of their herd. An example of this would be that Ari horses often have magic relating to air, such as the weak ability to levitate or the strong ability to control weather. This also ties in to rarities. Common horses have simple abilities and low magic levels. Uncommon horses have stronger magic levels, and more complicated abilities. The strongest horses, usually healers or leaders, have very strong magic levels and extremely strong powers. The unicorns are able to breed with other herds, but often the foal is cast out to be a loner when the herd discovers their magic involves both elements of the parents.
Mars's Herd
The unicorns of this herd are very tough. They maintain many of the unicorns features, including the lion type tail that is often depicted in images. They live on the hot mesa and volcanic hills of the west, so they often have short manes to keep them cool. The males also grow scales when they turn two, as it was mutated when only the males were scouts. Now, any unicorn may be a scout.
Name:
Ember
Gender:
Female
Age:
5
Rarity:
Uncommon
Power:
Ember can take the dying sparks from a fire and manipulate them. She loves to amuse foals with the sparks, and it makes her happy to know she brings joy to others. Ember also has a fireproof mane, but she still likes to hold it back with vines when she uses her magic.
Genetics:
Ee FF