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by hellevi » Wed Jan 15, 2025 12:51 pm
fable name: The Guardian
their home: GilverΓ»n -- a realm spliced through an enchanted forest, nestled in the depths of earth that are near impossible to find. the greenery ebbs and flows, changing itself in order to protect the kingdom within. only when a specific path is followed can someone from the outside reach GilverΓ»n -- one wrong step, and the traveler will become lost amongst the mutating woods and find themselves at the very entrance of the forest once more.
aren (spring), ebbin (summer), valin (fall), and kovarlin (winter) are the seasonal kingdoms that unite to create the fable nation of GilverΓ»n. each nation has one inhabitant that acts as the leader: a figurehead to make decisions for the greater good of the colony, meeting with other members of the council once a month for discussion. and then there is The Guardian: in its state of dormancy, it occupies a large tree that stands tall at the center of the council's monthly rendezvous, absorbing information. only upon disruption within the forest or GilverΓ»n is The Guardian summoned in a physical form at said meetings. without a solid, earthly form, The Guardian often chooses to appear in the form of a fable when it is necessary to communicate with the council.
in this enchanted forest, The Guardian has curated the land to be prosperous to the fable colony that inhabits it. it has no set name, no solid appearance, and yet it is simultaneously the overseer of the land as much as it is the land itself.
(250 words)
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hellevi
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by mawsoleum » Wed Jan 15, 2025 5:03 pm
fable name:
Vephar
their home:
Vephar's first memories were those of devastation. Sludge hung heavy on the water, seeping pitifully out of a wound in the side of a gargantuan boat. Dark waves carried the oil through a small bay, pushing over the bodies of wildlife and coating them in a noxious sheen before colliding with the shore. It was in this chaos that Vephar was born, seemingly out of nothing but the oil itself.
Vephar lives in an empty oil tank of the enormous, abandoned tanker from which the disaster began. Feathers dropped by victims of the spill cross the ceiling and, with magic provided by Vephar, glow oddly in a way that coats the interior in a hazy but darkly iridescent light. Moss and dirt collected from land coat nearly all of the boat's floor, with only a few metal patches still needing to be covered. Vines curl up and down the steel walls of the hull, cascading over the few small, shade loving trees that Vephar managed to cultivate inside. Vephar allows animals to take shelter in his home and will sometimes swim to land to collect bits to decorate with, but is primarily solitary. He is unable to stay on land for prolonged periods of time and, as a creature of oil, cannot enter clean water, effectively trapping him in the bay.
Vephar's home reflects the fragile balance of man and nature -- life is allowed to exist alongside machine, but the threat of potential devastation looms just outside.
Last edited by
mawsoleum on Mon Jan 20, 2025 4:47 pm, edited 6 times in total.
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hi! you can call me grim
or maw. i am your local
horror n metal obsessed
biologist/chemist :3
adult member, she/they
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estou a aprender a
falar portuguΓͺs (pt) e
pode falar comigo nele.
ainda nΓ£o sou perfeito!
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mawsoleum
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by astral. » Wed Jan 15, 2025 6:09 pm
fable name: Lance
their home:
Deep in the dark forest, near a lake said to have been filled by the tears of those that came before, a castle stands. It slowly crumbles day by day, as its only resident fails to maintain it in its entirety.
Lance stumbled upon this beautiful piece of history while on his travels. As an alchemist and highly regarded physician, knowledge and learning are his most powerful tools and a library boasting ancient knowledge long forgotten was nothing but exciting for him! He holes himself up in what remains of the library and has made it his home, only patching up parts of the castle to keep his books safe and dry.
A small garden filled with flora that Lance had come across in his travels boasts plenty of materials to experiment with.
One day heβll find a cure for the plague that claimed his herd. One of these books has to have the knowledge to do so - he just needs to translate them all.
Last edited by
astral. on Sun Jan 19, 2025 5:23 pm, edited 1 time in total.
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"As long as you continue living,
Good things will come your way.
Lots of good things"
- Eiichiro Oda β¬
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discord; astralcorgii
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by Nanorat » Wed Jan 15, 2025 10:30 pm
fable name: Sanguine
their home:
Sanguine made his home inside a gigantic, split from the bottom tree in the deepest parts of the forest, protected by spiky forest overgrowth from any predators that might try sneaking in, and also far away from noises and commotion of the frolic-loving brethren. He needs his peace and quiet to focus on his responsibility - managing healing herbs for the herd, and he fully realises just how important his job is, so his dedication is absolute. The inside of the giant tree is a perfect storage for hanged bundles, heaps, and sheaves of a wide assortment of herbs, giving the herd's medical supplies a dry and dark place to safely be stored in. Because he either is out gathering and preparing herbs or inside the tree carefully checking his stock for any sign of spoil or signs of running out of something, he always smells strongly of herbs, and its at times impossible to tell which twigs and leaves in his mane and tail are his own and which are just stuck from his latest working session - but, for a fable, that is a pleasant scent similar to perfume, and among his herd he's a respected and popular member. He could not care less what others think about him, however - all that matters to him is those he cares about are always supplied with everything they need should any sort of health issue come up, and as he's confident he gives his best to ensure they do, he's happy.
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by kaju » Thu Jan 16, 2025 1:07 am
fable name: Antalya
their home:
Antalya has built her home within tall rocks nestled within a cove. Though she is more recluse than her fellow fables, she has no problem traveling up and down the docks connecting her dwelling to the mainland. Her previous home was a beautiful treehouse, though unfortunately it became decrepit and slowly rotted away. She appreciates the calm life she lives, ruling over the domain of seas and water around her is something she is very fond and passionate about. A collector of various trinkets that wash upon her land, shells and pretty polished stones, her home is very tidy and neat. The open plan flooring of her home is beautiful, and surrounded by crystalline waters, she has easy access to the beaches and palm forests. With bookcases and shelves built from thatch and driftwood, Antalya has collected many different articles of reading. A fable of craft, she has a workshop within her home to build and decorate to her heartβs desires. Huge stained glass windows allow natural light into her hut, designed by her own hooves and etched with various sea creatures and plants. As a friend and lover of nature, she has a greenhouse connected to her hut dedicated to plant collection and cultivation too, often growing her own produce. [211 words]
Last edited by
kaju on Fri Jan 17, 2025 2:27 pm, edited 1 time in total.
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by coffees » Thu Jan 16, 2025 8:37 am
fable name: Lune
their home: Lune lives under the sea. she was born there, underneath roaring waves during a storm. she is a phenomenal swimmer, incredibly fast and lethal if she wants to be. her home is beautiful, a coral reef full of love and colorful fish. big fish, little fish, octopus scurry around too. It is well hidden, right off the coast of the hidden city Atlantis. She sleeps within a giant white clam shell, pearls decorate her bed. With her strong legs she swims to the ocean's shores and emerges from the surf, Lune trots on the sand and land and shakes off the sea water to go and visit from friends.
Last edited by
coffees on Mon Jan 20, 2025 4:59 am, edited 1 time in total.
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