Re: Character Creation Booth | DAY TWELVE

Postby sibylline, » Tue Nov 08, 2022 5:59 pm

Weapons and Attacks
Username + User ID: sibylline, + 459834
Link to MYO Claim: here
Prompt Response: “What’s that?”
For the first time of Bat’s consciousness, they noticed an object slung over Seko’s other shoulder.
“My bow and arrow.”
“Why do you need that?”
“Don’t you remember? The maze?” Seko eyed Bat nervously. Surely Bat couldn’t have forgotten the maze?

“A maze?” The confusion in Bat’s voice was prominent. It was clear Bat has no memory of the maze or it’s events.
‘Well, you and I travelled through this long maze together, and I used the bow and arrow to protect us.”
“From what?”
Seko chuckled, “From lots of things. Monsters mainly.”

Seko could feel the parasite shudder with the thought. “You really don’t remember?”
“Not at all. How did I help you protect us?”
“You bit them”
“I WHAT?”
“You heard me. You bit them. If one got to close I’d raise my arm and you’d bite.” Seko seemed to think quite fondly of the time. Suppose worst case scenario was them not making it out at all, so better to look on the bright side.

“Did that not hurt me?”
“It never seemed to. You never talked at that point, you were so new. I was just glad you weren’t biting me.”
“Oh..” Bat felt bad, “Could you show me what else you have?”
“What do you mean? I have you and the bow and arrow?”
“That’s it?“
“Well no..”

Seko had everything from his pouch laid out in front of them.
“This really isn’t much” Bat judged the items in front of the two of them.
“It’s enough,” Seko began to go through items and explain each to Bat, “this is my - our - money pouch. It’s where we store our coins to exchange for other items, such as food and clothes.”
“Those tiny things can get us food?”
“Yes. Everyone agrees these have value so everyone accepts them for trades.”

“This is my search and find list. It’s all the requests i currently have to locate items for others.”
“Do those get us coins?”
“Sometimes. I try to do it for free when I can.”
“Do you go searching often?”
“Pretty much every day.”

“Is that really it?”
“Well, yes. I like to pack light.”
“What about food?”
“We get it when we need it.”

Bat was extremely confused. How could he live like this? Seko is literally living meal to meal. And that old bow of his, it looks like it’s going to just fall apart any day.Surely that’s no way to live? Where is the joy in his life?
As if Seko could read Bats mind, he added, “I enjoy helping others. I find joy in the smiles on peoples faces when I return their family heirloom, or their child’s favourite toy. The purest happiness is in those moments.”
Word Count: 459
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Re: Character Creation Booth | DAY TWELVE

Postby Birbmaster » Tue Nov 08, 2022 6:22 pm

Weapons and Attacks
Username + User ID: Birbmaster 1017797
Link to MYO Claim: THIS
Prompt Response: They aren't much of a fighter and somehow almost always finds a way to escape a dangerous situation, but if presented with no other options then they will use whatever they can get their paws on. Chairs, a bucket, or maybe even a rather pointy stick, nothing is off limits. They prefer using blunt and/or flat objects the most however, using them as both a way to try and deflect attacks whilst also using it to bonk their opponent on what is hopefully their head. Their parasite more so serves as defense and moral support during fights, acting as a very bitey, pointy shell on their back.

Word Count: 107
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Re: Character Creation Booth | DAY TWELVE

Postby rainbowpanda101 » Tue Nov 08, 2022 6:40 pm

Weapons and Attacks
Username + User ID: rainbowpanda101 + 116794
Link to MYO Claim: click
Prompt Response: As a Ranger, Dutch's main weapon is his bow and quiver full of arrows. He started off his Ranger life with a bow made of ash that was given to him, but the bow he has today was one he made himself. It is decent at short and long range attacks but is best at mid-range attacks. Dutch loves his hand-made bow and takes great care of it by regularly oiling the wood and changing out the string, even if the string is still in good condition. His bow is made of hickory and has a cow leather grip. His basic arrows aren't all that special, as he usually just purchases them from shops when he needs more. That isn't to say Dutch doesn't know how to make his own arrows because he does. He just finds it easier to go purchase more than spend time looking for the proper supplies needed to make his own. He typically carries a few specialty arrows in his quiver along with his basic ones. He has one that explodes on impact, one that shoots out a net, and one that lights on fire while in the air.

As for other weapons, Dutch carries a knife and a hatchet which he mainly uses to cut up food or chop wood, but they come in handy if he's forced into close combat. Of course, Dutch much prefers fighting from a distance with his bow. Tarspree, the parasite, doesn't carry any weapons and prefers to just wriggle around sporadically and smack people with his body. Think Hooty from The Owl House...totally chaotic and insane. The only problem is that Tar sometimes attempts to attack before thinking, so Dutch has to pull him back to prevent a brawl when there doesn't need to be one.

Other than weapons, Dutch has the typical supplies for an adventure such as food, water, a sleeping bag, a compass, a fire starter, and a few essential things for first aid. The food and water, as always, has helped out the best in the maze. The compass for some reason doesn't seem to work properly, and Dutch has stopped trying to use it to find the way out. The fire starter has only come in handy when Dutch is able to find some kindling. Many parts of the maze have nothing but smooth stone walls and floor, making it difficult to start and keep a fire going unless Dutch brings wood along with them, which he doesn't.

Word Count: 415
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Re: Character Creation Booth | DAY TWELVE

Postby annaebell » Tue Nov 08, 2022 7:03 pm

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Username + User ID: Annaebell 787699
Link to MYO Claim: Forum/viewtopic.php?f=124&t=4794994&p=139853614#p139853614
Prompt Response:
Adynn posseses a whole range of weaponry. He finds himself in many different situations that would require different tools. And so he is never short of being prepared.

He is able to pick up virtually any weapon and use it, having a basic understanding of most weapon types, if the situation calls for it. But it never really does. Adynn makes sure he always has at least one of his weapons on hand and at all times.

It's all thanks to many days spent training after obtaining Aysel. Adynn is rather proud of his fighting capabilities. It's useful too since he can often become over passionate about something and deem a fight more than necessary.

His main weapon is a long sword that goes anywhere he does. If there's a full on fight, this is his weapon of choice. He's able to weild this weapon with surprising ease based on his rouge/bard class and it surprises most how proficient he is.

Do not cross Adynn while there is a sword in his hands.

If he's in a situation where range is more ideal, he also has a hand crossbow. It is double barreled so he is able to take two shots before needing to reload over the usual one. This item is worth a lot due to that but he would never part with it purely because of how useful it has been to adynn.

He also has some smaller blades, things like daggers and small knives. For if he is sneaking around and needs something more easily consealable.

His companion, snitch, may also be a good addition to battles one day. Adynn is working on training and is determined to at least teach snitch how to bite.

Aysel doesn't fight but if it did it would use its many mouths and sharp teeth to fight. Grappling enimies with its long slimy tounges to pull them in before delivering a sharp bite. Does this put Adynn in more danger? Maybe so. But he is a capable chicoon.
Word Count: 339
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Re: Character Creation Booth | DAY TWELVE

Postby PrincessAlexis » Tue Nov 08, 2022 7:33 pm

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Username + User ID: PrincessAlexis #19227
Link to MYO Claim: <3
Prompt Response:
Like most Chicoons, Borgata wasn't born to be a fighter. He has a pretty friendly outlook and isn't really aggressive for the most part. He's just as unaware of insults as he is of danger, so there's not much reason for him to go to war, or at least there wasn't until the Fall Festival, when he found out about the gummy citizens being attacked, and got enlisted into the skeleton army inside of The Maze. But we're getting ahead of ourselves.

When I said most Chicoons aren't fighters, that doesn't really apply to the leader of the encampment, Aztec. He is responsible for looking after the others and defending them from threats of all kinds, and he does this by a combination of sharp intellect and brute force. When Borgata started coming around as a youngling, even with his feathers just grown in, Aztec began training him and insisting that he learn the ways of the warrior while he was still young and impressionable. This impacted him greatly because not only did he get into excellent physical shape (if a bit skinnier than the average Chicoon) he also became more stealthy and cunning, traits which would aide him if there were ever a reason to do battle for real.

While he has never had to fight another Chicoon for any reason, Borgata has chased off large birds when they tried to swoop down toward his axolotl buddy he carries around in a bucket. He bared his teeth, hissed ferociously, and pounced at the bird! It flapped away and his little friend was safe but he has started being more careful and keeping the bucket usually held in his mouth or else he keeps it between his forelegs, right under his chest so he can defend the little one easily if need-be and the predators around see that it is well-guarded.

When in the skeleton army, Borgata initially tried to attack by using a wooden sword and shield, but he quickly found out that this was cumbersome and could even result in him falling down because his balance on his hind paws is not the best. This is a bit unfortunate because he liked keeping a weapon in between him and his opponent, even if it weren't the most formidable blade. What actually worked out much more for him was when he stood on all fours like natural and used the same attacks he had practiced with Aztec as a youngling.

The first attack is called bite, and this is very simple: he opens his mouth and chomps down on his opponent. A small bite focuses on his fangs, which are sharp enough to pierce the skin (although his skeleton buddies don't have skin so this move doesn't hurt them). A bigger bite would put pressure on the teeth further back in his mouth, and he is able to shift his jaw while doing so, creating a bit of a grinding motion that would really tear up anything held between his teeth.

His other attack is called headbutt, and he pulls back his head and then charges forward and thrusts it toward his enemy at full force! This is especially painful because of his antlers, which are a bit sharp. If his antlers don't poke someone in the eye or jab them in the soft bits, then surely the force of his charging will crash them backward and they'll most certainly be out of breath.

Finally there is the 'burn' attack. He is able to channel his energy into his tail flame and cause it to become brighter and hotter, burning any who it makes contact with, but this attack is currently unavailable to him because his parasite, Wiggly, actually covers his tail. That being the case, if Borgata tried to burn anyone he would end up burning Wiggly and that's no good so he focuses on using his teeth and his antlers for the most part, although he will throw in a kick, scrape, or shoulder-check, depending on the opportunity.

Wiggly isn't much of a fighter. His mouth is tiny and it doesn't appear to have any discernible teeth, although Borgata isn't too sure about that. Either way, Wiggly doesn't assist him in battle aside from the bonuses to his constitution such as strength, speed, and other stats, which have all been enhanced by the parasite's presence.

Borgata doesn't want to be a fighter or a warrior, in fact he just wants to have a nice and peaceful life and these missions keep being thrust upon him, seemingly by a higher power that is messing with him for some reason... messing with him, to enhance his development? Make him a better Chicooon? Whatever the reason is, he isn't too pleased about it.

The things he keeps on him show him as more of a sentimentalist than anything. He's been carrying around his carved pumpkin, which bears an image of him and Wiggly on it. He kept that with him all throughout the Candy Kingdom. Borgata actually has a really nice leopard-print backpack, and he keeps his other stuff in there. It's full of what appear to be Halloween Candies, Bones, and Potions of various descriptions. Basically anything he finds that seems like it might be remotely useful to him gets stuffed into the backpack, which is near to the point of overflowing by now.

Even when he needs to make room for more items in there, he won't throw anything away. He will use whatever seems appealing to him, and sooner rather than later because he can be a bit impatient about trying out his new goodies. Decoratory objects or those without an immediate use will be added to his home, joining the hordes of other items and collectibles stocked there. He has an entire ball made up of bird feathers that he found and then clustered up and wove together so it looks like a fluffy blob of a birdie... He has a special box of stones he found which are pretty colors, or nice shapes, or which he discovered while having an especially good day with someone he cares about... Basically, he saves everything and whatever he decides he doesn't want anymore won't be simply tossed out but rather he will find someone and give it to them as a gift, knowing his possessions will go on to have a nice existence as part of someone else's collection.

While wandering through the maze, Borgata has actually found a number of bones and he has been thinking about taking them and doing something with them, instead of leaving those parts to sit endlessly within the corridors. He kind of thinks that it would be neat if he had a helmet made from a skull, and a big club that might be a femur bone or something, however he doesn't know how others would react to this and whether it is a good idea or not, but the thought comes to him every time that he passes down a hallway and finds some bones strewn on the floor or heaped up in a pile. Part of him says, "don't let those go to waste", and another part says, "isn't anything sacred to you?! Leave them be!" so it remains to be seen which side is actually stronger in the long run, and whether he will get those morbid accessories or not.

Word Count: 1,232 words
Last edited by PrincessAlexis on Wed Nov 09, 2022 6:27 am, edited 1 time in total.
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Re: Character Creation Booth | DAY TWELVE

Postby lore » Tue Nov 08, 2022 7:53 pm

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Username + User ID: werewolves. 958714
Link to MYO Claim: MYO claim
Prompt Response: Their primary weapon would be their magic. They use an old stick found by the riverbank to it. It’s not that they necessarily needs the stick, but their magic feels stronger when they do. They’re not the strongest or most powerful wizard yet, so their magic doesn’t exactly do much damage, but it does enough to help them run away from whatever’s threatening them. Aside from their magic stick, they usually carry around some potions with different effects. Whether they’re tired, stressed, hurt, or just want something to drink, they always have something with them to help it.
Word Count: 98
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Re: Character Creation Booth | DAY TWELVE

Postby Froggg1 » Tue Nov 08, 2022 9:11 pm

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Re: Character Creation Booth | DAY TWELVE

Postby Cosmic_Dragon » Wed Nov 09, 2022 1:37 am

Weapons and Attacks
Username + User ID: Cosmic_Dragon / 1031466
Link to MYO Claim: Here!
Prompt Response:
    Like any good ne'er-do-well, Asel outfits themself with any manner of versatile weaponry! Their thieves' tools are sharp enough to work as shivs in a pinch, but should a situation calling for actual combat arise (something they cannot or WILL not run from) the scrappy chicoon arms themselves with a small, ornate dagger- one of the very few things they still carry from their old life- and a good-size handful of miniature 'test' explosives! As we've previously covered, Asel would consider themselves an artificer of sorts, and a part of that is the construction of dubious devices that go boom; whether that's something as simple as a hollowed shell stuffed with black powder and leftover metal shavings, or as out-there as their signature 'Trojan Chicoon', a small badly-sewn chicoon-ish doll stuffed with enough incendiary gel to bring down a castle wall. Asel will always have at least a couple of these kinds of things on their person.

    For use outside of combat, the wily chicoon will often also be carrying smoke bombs, stun spores, luminescent rocks, candy and strong-smelling jerky... A surprising number of creatures can be bribed with food. Children, in particular, can be paid off with a large enough candy count!

    Ego, on the other hand, prefers combat to be quick, clean, and simple. If they can't knock the opponent out with sheer strength of blows, the parasite will instead emit a shrill, debilitating shriek beyond anything an ordinary chicoon can make. This is usually enough of a distraction to allow the pair to escape, though Asel will complain (repeatedly) that the sound leaves their ears ringing for days so Ego tries to save that as a last resort.
Word Count: 281
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Re: DAY TWELVE

Postby Mavi » Wed Nov 09, 2022 1:43 am

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Username + User ID: Mavi 561197
Link to MYO Claim: boop
Prompt Response:
Jekyll is not much of a fighter, he would much rather have books and his sample tubes on him, because you never know when you might come across some new substance to experiment on. (Not ALL of them can fuse to you right?) Hyde is not much of one for having weapons since he does not have control of the hands most of the time, but he very much is a biter, you would be surprised how many times he has taken a bite out of Jekyll just because he was feeling sassy at the time.
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Re: Character Creation Booth | DAY TWELVE

Postby bakuraas. » Wed Nov 09, 2022 2:15 am

Weapons and Attacks
Username + User ID: bakuraas. + 876991
Link to MYO Claim: [ click ]
Prompt Response:
Weapons
    Longbow and Arrows, standard ranger gear that originally was given to Belenus by a hunting associate in his youth. Originally had a set of twenty arrows. Over the course of the years including the usage of those arrows and the accidental or intentional collection of others' arrows, he has around fifty to sixty arrows on him when fully prepared and stocked up, shorter trips and light packing lead to the standard twenty arrow count. Some of these arrows are custom made, but those are primarily decorative, and Belenus doesn't use them for any hunting or combat he might go through.

    Shortsword, his beginning weapon as a rouge, and Belenus' old reliable. The weapon is aged and is put together in a way that obviously shows it had been destroyed and fixed multiple times, the handle is much more modern than the blade itself, and the words carved into the blade have become incomplete due to the consistent efforts to keep the blade at its best. When asked Belenus states that the sword used to have his name on it, along with a small quote from aa great scientist. He can't remember what the quote was exactly, but he finds he doesn't mind that too much either way. There was also an additional sword that was a companion to this sword, but that has been lost to time unfortunately enough.

    Hand Crossbows, a set of two crossbows created with both rogue and ranger proficiencies in mind, commissioned from an artisan after Belenus started his journey away from home. They have been modified over the months in order to fit the theming he originally had for them in mind. Both Crossbows have carved images of parasites on them, with eyes and mouths carved along the metal of the weapon. The bolts for the crossbow also have parasitic inspiration, but not to the extent of the weapon itself, and these special bolts are only used when Belenus knows he'll be able to get them back at a later time.

    Pair of Handaxes, this typically ends up being a last resort set of weapons, which is obvious by the lack of decoration on the two axes, though there is some slight color decoration on the handles to at least identify them as Belenus', as well as to identify which hand holds which axe, assisted by Bile's blue coloration. He practices with the axes occasionally, because you never want to get rusty with a weapon, but it's obvious that he's more attached to his sword than anything else.

Spell-Based Abilities and Attacks
    Animal Friendship, a spell that allows for Belenus to convince a creature withing reasonable distance that he means no harm to it. Belenus' abilities have caused this spell to work on creatures with significant intelligence, as long as it is not another chicoon. Additionally, Belenus can use this spell on multiple creatures at the same time, the limit of this has not been tested, as the worst situation he ever had to use it in only had a total of four creatures involved.

    Additional animal related spells have been used by Belenus, and he's seemingly mixed all of their abilities into a singular spell with extreme power, able to use any assortment of abilities from being able to temporarily speak with animals and use creatures for communication, to locating animals directly over large distances. He can also summon creatures directly, but he finds this ability more annoying than anything unless it's to bring his companion back to him if he's worried about her. It's silly to worry about a creature with a parasite attached to them, but he can't help but fret a little over the small thing.

    Burning Hands, Bile's least favorite spell despite not being able to feel burning from the fire. Allows Belenus to release blasts of fire that cause damage to a group of targets. Despite it being his least favorite spell, Bile is the one who produces the fire that comes from Belenus' hands, even if there is certainly an overabundance of fire on the chicoon already- however the fire on Belenus does not exactly translate into fire that can do any damage.

    Fear and Phantasmal Killer, Dion would argue that he doesn't need any help with that first spell, already making other uncomfortable and afraid without the need of some spell to cause that in others, but Phantasmal Killer definitely is a spell to match with fear to make a horrific combination. Being as wise and intelligent as he is, Belenus can easily identify a target's worst fear due to body language and subtle clues, which makes the use of the spell that manifests a target's deepest fears extremely easy to use.
Tools and Equipment
    The Explorer's Pack, received at the start of his travels, and very simple overall with materials such as torches and a tinderbox as well as 50 feet of rope. The Rations and sleeping bag that came in the pack weren't much use to him then, and it doesn't get much use now. If anything, he keeps the sleeping bag only because it has a nice decorative piece of art across it, and he'd feel a bit bad giving it away or trashing it when it's got such a lovely bit of work put into it. He later found out that this was custom made by the old retired adventurer that had given him the pack, so safe to say he was glad he didn't ditch it, for his own conscious.

    The Burglar's Pack, which despite that being the official name acknowledged by the adventurer's guild, Belenus finds a bit rude considering it's actually mostly materials he packed before leaving home in order to adventure. Thankfully from that however, he was given additional materials that he hadn't even thought of in order to 'complete his pack' as the adventure guild head had said to him. His particular favorite of the kit however is his hammer and crowbar, both made very decorative and carved in due to how sentimental the two objects are for him. Of course, you would think these things being carved into would make them less useful, but that is in fact not the case for some strange reason.

    Scholar's Pack, while unfitting of his class, this also was a verdict by the adventuring guild, and things that Belenus had packed on his own. The pack contains some of his books from home, primarily consisting of history and science books, though he also has a small journal along with ink and a pen to use said journal. The journal is already partially filled, having been used for scientific observations in his youth. The pack also has some outliers that fit more with a diplomat's pack, such as map cases and some sealing wax for letters, but it was not enough for the guild to consider it worth the trouble of renaming or adjusting.

    Scale Mail, something Belenus only wears when fully geared up, as he finds the material and the sound of the metal when he walks to be both uncomfortable and obnoxious. Not to mention that both Dion and Bile have stated they're not fans of the armor either. He will sometimes wear the gauntlets from the set when not fully geared however, though that's a rarity.

Word Count: 1,210
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