This will be extended one day ^w^
I'll end this on monday! C:
Cojinxleafbelle wrote:
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Ʋƨɛяиαмɛ:
Cojinxleafbelle, owner of one who I love to pieces ;u;
Иαмɛƨ:
Guardess, Enfer, and Calliope
Ǥɛи∂ɛя:
Female, Calliope and Guardess have she/her pronouns while Enfer doesn't mind what you use
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Ɯнαт'ƨ тнɛ иαмɛ σғ тнɛ ρℓαиɛт?:
Cazotronix
Ɯнαт'ƨ тнɛ ғʋʓʓ αвσʋт тнɛ ρℓαиɛт?:
The strange planet, known as Cazotronix, is a very strange, and unique one. For example, the main method of transportation is through the millions of underground tunnels under it's surface. However, be warned. These tunnels are enchanted with a strange magic cast upon them by it's first leader; markings inscribed in the walls can be used in particular patterns to summon disaster. Also, there are many caves that the tunnels branch off to, and who knows what's lurking inside. Be wary of the times you enter the tunnels though, as on occasion, one of the three major ''evil groups" might just pass through on their way to attack the Three Good Orders. Despite these dangers, though, the Wargs of Cazotronix live mostly without fear, as they have there Cerberus Warg guardian to protect them. Oh, did the Evil Groups and Orders get your attention? I'll quickly explain, starting with the Evil Groups. These groups are nothing but trouble, and if you see them, report to one of the Three Good Orders ASAP. All they wish is to see the peaceful land of the Orders fall, and to send it's inhabitants into a painful death, making them major threats. Ultimately, they are the reason why Guardess, Enfer, and Calliope, have to sleep in shifts. The group's strongest affiliates consist of the Midnight Raiders, a team of raiders who invade villages in the midnight hours, the Eyeless Thieves, a team of eyeless, rat-like creatures whose only goal is to steal anything in any town that holds value, and the Rogues, a band of powerful, assassin-like beasts who attack with such a sporadic pattern, no one is able to predict when they'll attack. Along with this there are a few small pirate groups and rebel Warg groups, but they're not as much of a threat. A small fact is that they use the magic of the tunnels more than the Orders, as they don't care how many fighters they loose as long as it brings pain and terror to the inhabitants of the land owned by the Orders. Now, onto the Three Good Orders, or the "dominant group" of Cazotronix. The group consists of, as you probably assumed, three orders, named the Order of Guardess, the Order of Enfer, and the Order of Calliope. These Orders are represented by each head on Cazotronix's Cerberus Warg guardian, as you most likely guessed, and work in harmony with each other to assure the safety of their inhabitants. They have their territory surrounded by a massive stone wall, that reaches high into the sky, and low into the ground to prevent intruders from entering. However, they still manage to get in via "man-made" tunnels through it's lower areas. To let friendly visitors in, there are many gates in said wall, and the Cerberus Warg Guardian makes it her duty to watch them if she isn't busy fighting intruders. ALong with this, there is a large Wall Defense Team, but they usually just stand on top of it to watch for any evil groups. Overall, the planet has a bit of a medieval type setting, complete with guardian (who is subconsciously the queen of the land), medieval architecture, and a huge stone wall.
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Ƨнαяɛ∂ Ƥɛяƨσиαℓιтʏ Ƭяαιтƨ:
Guardess, Enfer, and Calliope, whom as one are known as "The Cerberus Warg Guardian", are respected highly by their land's inhabitants. This could only be assumed, though, as they made it their duty to protect the planet of Cazotronix and it's inhabitants from harm's way. Many could see them as odd, as they always refer to themselves in third person and plural pronouns, but many just ignore it, as making a big deal about it would seem disrespectful and dumb. Subconsciously, they are the Queen of Caztronix, and I only say subconsciously because they refuse to acknowledge the fact. As a result, the inhabitants of the land made their royal banner based off of their "queen's" feathers. This event made the "queen" crack up for the most part, and the only head that was irritated in the least was Enfer. All three heads are strong and skilled in battle; how can this be, you ask? Each head has it's own brain, so they're able to change which head controls the body whenever they please.
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Ǥʋαя∂ɛƨƨ'ƨ Ƥɛяƨσиαℓιтʏ:
Gaurdess is serious, noble, prideful, intelligent, brave, and confident, if you wanted main traits. Her traits make her "the perfect guardian" many say, and few disagree, as Guardess's skill and bravery have made her a Warg that many want to be just like; a hero, of sorts. Guardess proudly accepts the title of hero, and will often use it to her advantage when she wants something, making her a bit persuasive. Her pride can get in the way of befriending others, but she doesn't mind, as she and her other two heads are practically worshiped already. Intelligence has benefited her life quite a bit. It often helps her cleverly work her way out of bad situations, and even led to her creating a few things to help the wall defense team. Her serious attitude makes her the type of Warg that's "no fun and games" and one you wouldn't want to prank, as she might take it as a serious problem depending on the words exchanged. It should be noted that she has high self-esteem as well as a bit of overconfidence, but it doesn't really affect how she treats others. Most of the time, she is in control of her body movement, as giving one of the other two heads control could end in catastrophe. Also, out of the three heads, Guardess is the most mature, which could be guessed by the fact that her head looks older than the other two. She is the representative and founder of the Order of Guardess.
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Єиғɛя'ƨ Ƥɛяƨσиαℓιтʏ:
Enfer means "Hell" in French, and Enfer certainly lives up to her name. She tends to keep to herself in social situations, being the quiet introvert she is. However, when in battle, she's a terrifying sight. Her fighting and tactic skills are superb, making her war machine during battles. Her blood craves revenge for the pain the evil groups put her people through, which made the Wargs of the land deem her "The Spirit of Vengeance", as it seems to be the strongest emotion she feels. Off the battle field, she is prone to angry outbursts, so don't offend her or get on her bad side; you'll regret it. This is also the reason she is never allowed to control her legs out of battle. As you probably assumed, she's the most stubborn of the three heads, and possibly the most stubborn Warg in the land; if she doesn't want to do something, she doesn't want to do something, and you'd best let her do her own thing. It has been observed that she will only take orders from Guardess and Calliope, as she thinks that's technically not taking orders from anyone since they share a body. She is the most sensitive to emotion out of the three heads, as she appears to have a teenaged appearance. She is the representative and founder of the Order of Enfer, as well as a mini affiliate group known as the Guardians of Justice, which works much like a police force.
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Ɔαℓℓισρɛ'ƨ Ƥɛяƨσиαℓιтʏ:
Calliope is much different than her other heads; instead of being serious or irritable, she's fun, loving, and even a bit foolish, which makes sense, as her head looks the youngest of the three. She's extremely optimistic, and surprisingly brave in battle. However, she would rather talk things through with the enemy over fighting, but of course, it rarely ends up that way. Calliope greatly cares for the Wargs of the land, and has a caring, motherly attitude when around them. Joking and pranking is something she'll occasionally do in her free time, though it's usually on the other two heads, which usually ends badly for her. Relentless, she has fun, and that's all that matters to her. Controlling her legs is out of question; she's terribly clumsy, and in battle, this would most likely lead to their defeat. Calliope accepts this fact, so she never asks for leg control, and it's a silent agreement between all three heads that she should never have it. Due to this, she was at one time seen as a head of little worth. To prove she was not, she became skilled in the arts of writing and song. She is the representative and founder of the Order of Calliope.
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Ƭнɛιя Ѳяв
Their orb, though separated into three, is still technically one orb. Also, it controls one specific thing; strength. Seeing as Guardess, Enfer, and Calliope are the ancestor of the power within Poculum Wargs, it only makes sense for their orb to do such a thing. However, since orb power is limited, the amount of strength they can draw from it is limited, and the extra strength can only be draw from the orb every 15-20 minutes in the least. The powder inside is made of a rather simple concoction, which takes things from each heads - though mostly Enfer's - interests. These things would be lava, ash, the dust of a crushed igneous rock, crushed gems (mostly amber), and a strange, flame-like essence that they call "The Essence of Fire"
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Ƭнɛιя Ħιƨтσяʏ
They were born long ago, but only as one; Guardess. Guardess was born in one of the deepest tunnels in Cazotronix, nearby a strange-shaped landmark known as "The Gate to Hell". After the birth, it is unknown what happened to her parents; they were either killed, captured, or just left. She was found by a group of Hellhounds, large, dog-like creatures known to live in the territory past "The Gate of Hell" which was full of lava-filled lakes and lavafalls. Obviously, this is why the rock structure in front of their territory was called what it was. Anyway, when the dogs found her, they were shocked; she had two heads. In Hellhound legend, it was said that anything born near Hell's Gates would be given the burden of Cerberus, the Guardian of the Underworld's gates; they would grow three heads. Upon finding the two headed Guardess, they knew the legend was true. Knowing she was special, the entire tribe of Hellhounds became her caregiver. Due to where they found her, they named her second head Enfer. A day later, the final head appeared, and she was named by a female Hellhound who they had chosen as their "main mother". Upon watching how the head acted and spoke, she named her Calliope, meaning "beautiful voiced". The Hellhound was name Eris, and she seemed to enjoy being the Cerberus Warg's mother figure. For many years, Guardess, Enfer, and Calliope learned and trained with the Hellhounds, knowing they were different, but simply ignoring the fact for the sake of themselves. Each head had a different thing they liked to do in their free time; Guardess liked to read the old scrolls on Hellhound and (secretly) Poculum Warg history in the Grand Library, Enfer liked to bug the War Generals to teach her fighting tactics and moves, and Calliope loved to sing and play with the Hellhound pups. Everything was peaceful for everyone, until one fateful day. On this fateful day, the Hellhound tribe was attacked by all three major evil groups, making them horribly out numbered. For the entirety of the battle, a teenaged Guardess, Enfer, and Calliope, were in the lowest level of the Grand Library, oblivious to what was going on outside. Well, until a band of rogues broke in and found them, that is...
***
"I told you they kept the treasures down here!" One rogue hissed to another after smashing down the door. Before their partner could reply, Guardess spoke up. "Hey! Who are you, and why did you break down the door?" She demanded to know, a stern look on her face. The rogue laughed. "Oh, look how clues it is!" It cackled until it fell over. Enfer noticed the blood staining the beasts armor and growled. "Guardess..." She bared her teeth, gesturing to the rogues. Guardess then became aware of what her other head was gesturing to. Baring her fangs, she began to move towards the rogues, intending to protect herself. The two rogues snarled, one lunging for Enfer, and the other launching towards a distressed and confused Calliope. However, in one swift movement, Guardess turned her head and snapped her jaws shut on the rogue's muzzle, before shaking them back and forth, eventually releasing them. They hit a wall, and fell silent. Upon looking over, Gaurdess saw Enfer's blood stained fangs, and a rogue beneath her, writhing in pain as it tried to guard it's obviously broken foreleg from harm. "He certainly won't be coming after us; let's go!" Enfer snarled, getting a nod from Guardess before the Cerberus Warg raced up stairs to the main floor of the now severely damaged Grand Library. "Oh no!" Calliope gasped upon seeing the wreckage. "We... We have to help the others!" She spoke with worried eyes. Dashing out of the library, the three heads saw terrible sights. Everyone they knew, either slain or missing. "E-Eris!" Enfer yelled upon seeing their caregiver laying on her side, unmoving in front of the nursery. Guardess and Calliope gasped in horror before dashing over. They nudged the Hellhound, getting no response. "N-No... Not her... She... She can't be!" Enfer shouted, tears welling up in her amber eyes. Calliope was already sobbing by this point, and Guardess was crying, though she didn't dare utter a sound. "N-No... I WILL NOT STAND FOR THIS!" Enfer screamed, the cavern shaking from her anger. "We must avenge her... WE WILL AVENGE YOU!" Enfer roared as tears rolled down her face, her words echoing through the tunnels branching off from their cavern. Guardess, Enfer and Calliope glanced at each other, and then nodded. It was time to go to the surface, to avenge Mother Eris.
***
As soon as possible, the three-headed Warg began her adventure to the surface, though it took them much longer than they wanted, as they had no clue how to navigate the tunnels. Upon reaching the surface, they saw a rather large town, full of frightened inhabitants. The inhabitants were scared of her, but after Calliope convinced them they were peaceful, the town celebrated, and deemed them as their saviours. Although the three heads were confused, they eventually decided that they were going to prove they truly were saviours. They learned of the evil groups that seemed to attack everything they came across, so they decided to build a wall and set up a defense system to keep them out. Year after year, their influence grew, until one day, they created the three orders that stand tall with a presence of might today. The Cerberus Warg has not yet achieved true revenge, so she simply waits until the fateful day she meets the murderer of Eris; and when she does, oh, what a battle it will be.
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