WHY PEOPLE ARE QUITTING CS- A Discussion

Suggest new features or changes to Chicken Smoothie.

Do you agree with the things said in the main post?

I agree with everything
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28%
I agree with more than half
181
41%
I agree with about half
67
15%
I agree with less than half
47
11%
I disagree with all
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5%
 
Total votes : 440

Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby sunka » Mon Aug 07, 2023 5:24 am

i’m not sure if this has been suggested or mentioned, but i almost wish there was a percentile or a number value with rarity. like, for example, say you have a drink me. it’s an omgsorare, it was only released the once in 2009 and won’t be released again. with each passing year and all the new let’s and users on the site, it continues to get more and more rare. but then you have the 2023 ur pastel. it’s also an omgsorare, but as it was released this year, and will be released next year and for all the other dec 18’s to come, it will continue to come back again and again.

that’s why is so hard because realistically, with the current system and someone that doesn’t know values well, they might get an offer for a ur pastel for their drink me, a 3 non difference, but with the same rarity tag. if that user doesn’t know there is a user defined guide that ‘dictates’ that their pet is worth double the value of the one offered and goes solely off of the rarity tag alone, they’d probably think that’s fair.

instead, it would be easier to trade or at least understand the value of your omgsorare vs someone else’s omgsorare if there was a percentile or a number value. i’m not sure how that would work, but something like based on the number of users vs this pet, the drink me is for example in the 90th percentile for the omgsorare tier band. where as the ur pastel, which is still valuable, may be a little lower closer to let’s say the 30th percentile. again, i’m not sure the logistics. but allowing the user base to decide what values are given to pets trading wise has not only created a problem in terms of greed but also in terms of basic understanding.

right now, if i wanted to trade one of my ‘higher value list pets’ i’d have to search to see what people are saying my pet is currently worth, so i don’t accidentally try to trade it for a higher value pet and be accused of trying to scam someone or have users that stick to these lists as law make nasty comments. then, once i determine what my pet is ‘worth’ i have to go through and try and trade that pet for other pets that equal the worth. it just makes it so difficult to trade and it’s always tip toeing on if someone is going to freak out because you don’t know that they value their pet X number of nons/mas higher than it’s ‘worth’ and i can see how it would scare someone that doesn’t understand the ‘list’ values away from even trying to trade a higher value per.
Last edited by sunka on Mon Aug 07, 2023 5:26 am, edited 1 time in total.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby Loelya » Mon Aug 07, 2023 5:25 am

gamer wrote:The issue with adding a new few rarity tags is that there was already an update in regards to rarity in the 2019 rarity overhaul. Given that the last update was so recent, I'm inclined to believe they won't be pushing out another rarity update so soon, but I may be wrong.

I pretty much agree with everything you said in your post, but I gotta say, it’s a little bit of a bummer to know that as a playerbase, we are so accustomed to extremely rare site management that an overhaul 4 years ago (in the total 15 years of CS life) is so recent that it would be unrealistic to hope for another one.

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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby solstice » Mon Aug 07, 2023 5:51 am

moon gem wrote:i’m not sure if this has been suggested or mentioned, but i almost wish there was a percentile or a number value with rarity. like, for example, say you have a drink me. it’s an omgsorare, it was only released the once in 2009 and won’t be released again. with each passing year and all the new let’s and users on the site, it continues to get more and more rare. but then you have the 2023 ur pastel. it’s also an omgsorare, but as it was released this year, and will be released next year and for all the other dec 18’s to come, it will continue to come back again and again…

…instead, it would be easier to trade or at least understand the value of your omgsorare vs someone else’s omgsorare if there was a percentile or a number value. i’m not sure how that would work, but something like based on the number of users vs this pet, the drink me is for example in the 90th percentile for the omgsorare tier band. where as the ur pastel, which is still valuable, may be a little lower closer to let’s say the 30th percentile. again, i’m not sure the logistics. but allowing the user base to decide what values are given to pets trading wise has not only created a problem in terms of greed but also in terms of basic understanding.


*edited the quote just for length*

this is an amazing idea, and everything you said was super well stated!! i think that this would really give everyone a better understanding of the rarity system in general and make it much easier for everyone, especially new players, to have fair trades.

the only thing that might become an issue is that exact percentages might cause people to get lost in the specifics (like not trading a pet in the 31st percentile for one in the 30th). however, something like separating the percentiles into 10 groups (like 10th, 20th, 30th, etc.) instead of doing the exact percent would easily fix this problem. it would even work with something smaller like 5 levels within a rarity category with 1 being the most common of the category and 5 being the rarest.

i don’t think that this would fix everything, especially because people could still get lost in the specifics (not trading a 10th percentile common for a 20th percentile common or something like that), but i really do think this could clarify a lot of trading issues that the CS community has in general
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby gamer » Mon Aug 07, 2023 6:03 am

While it's a good idea in theory, I feel like having a percentile system would also unnecessarily overcomplicate the trading system. New or younger (age-wise) users might see a lot of numbers and nuances and be turned off to engaging in trading, which is something we're trying to fight against. As of now they can just see a rarity tag and it's fairly straightforward (in principle at least, not so much in practice given how wild trading is). Given that the focus of the site is towards younger users and remains kid friendly, it's not a good idea to add a ton of new ways to determine rarity, even if it helps for a more clear way of understanding rarities. Those that get it will understand it, but those that don't get it likely won't even try to understand it, or be able to.

If we further simplify it, maybe have a three stars system? You can have a one star uncommon, which is closer to being common, or a three star uncommon, which is closer to being rare. I worry about differentiating between different parts of each rarity bracket though, it feels like it will make people even pickier than they already are with their pets. "Only trading my three star rare for two two-star rares" or similar statements. Even or especially with the percentile system such statements can still happen.

Sorry to be such a voice of skepticism lol. But I think a healthy amount of skepticism is necessary to refine our suggestions.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby ilya » Mon Aug 07, 2023 6:08 am

I've been looking on this thread for a while, reading stuff and I kept deciding whether I should post or not, but I think I should give it a try. I'm pretty impressed to see so many posts in such little time, I thought this thread was older.

When I started playing this game back in 2011, there weren't many games like this, so when I found it I was very invested in learning things and was especially impressed with the pets. i still remember I wanted to get my hands on a black advent so badly, I only got to acquire one many years later in 2018.
Time passed and obviously, there are better games and more diverse to choose from nowadays. Cs for me has become dull and it just isn't the same, it could also be that I grew up, but besides adopting and trading there aren't many things to do here, especially because I'm introverted and I don't post much on the forums, I like doing things on my own.

i agree it's pretty hard to trade for rarer pets nowadays, but not impossible. you have to invest time into learning and trading if you are after a pet that you want/dreamie. it did take me years and some of my dream pets I recently got only this year, but only because I didn't pay much attention to trading. the easiest way for me was to hunt for auctions and give quantity for rarer pets/ advents, from there I could go higher and get the desired pet in the end. i believe newer users decide to quit after a short time because the game itself is kinda hard to figure out at first. i remember when I joined I didn;t even knew what forums were, let alone learn the rarities of pets. i do think rarities should be changed also, there are just too many pets.

the reason I'm posting is that I'm an older user and I myself considered quitting multiple times. i did have people be mean to me by being sarcastic and stuff (on art forums a few years ago), I'm not talking about the staff here, but I did get a warning for having a swear word on one of the pictures I had on the trade description or something, which is understandable and it happened a while ago, it was my fault. i keep coming back to this site because it was and still is my comfort zone, my comfort game to come to and read forums and check art forums. i do want to move on with my life, but it's hard for me to quit forever since I have many memories here.

i'd love to see new things implemented, like if we could have the possibility to create custom items/pets. (through contests or if we could pay c$ to do so). i also like the idea of winning pets through contests if that could be implemented as someone said previously on the thread.
solstice wrote:
moon gem wrote:i’m not sure if this has been suggested or mentioned, but i almost wish there was a percentile or a number value with rarity. like, for example, say you have a drink me. it’s an omgsorare, it was only released the once in 2009 and won’t be released again. with each passing year and all the new let’s and users on the site, it continues to get more and more rare. but then you have the 2023 ur pastel. it’s also an omgsorare, but as it was released this year, and will be released next year and for all the other dec 18’s to come, it will continue to come back again and again…

…instead, it would be easier to trade or at least understand the value of your omgsorare vs someone else’s omgsorare if there was a percentile or a number value. i’m not sure how that would work, but something like based on the number of users vs this pet, the drink me is for example in the 90th percentile for the omgsorare tier band. where as the ur pastel, which is still valuable, may be a little lower closer to let’s say the 30th percentile. again, i’m not sure the logistics. but allowing the user base to decide what values are given to pets trading wise has not only created a problem in terms of greed but also in terms of basic understanding.


*edited the quote just for length*

this is an amazing idea, and everything you said was super well stated!! i think that this would really give everyone a better understanding of the rarity system in general and make it much easier for everyone, especially new players, to have fair trades.

the only thing that might become an issue is that exact percentages might cause people to get lost in the specifics (like not trading a pet in the 31st percentile for one in the 30th). however, something like separating the percentiles into 10 groups (like 10th, 20th, 30th, etc.) instead of doing the exact percent would easily fix this problem. it would even work with something smaller like 5 levels within a rarity category with 1 being the most common of the category and 5 being the rarest.

i don’t think that this would fix everything, especially because people could still get lost in the specifics (not trading a 10th percentile common for a 20th percentile common or something like that), but i really do think this could clarify a lot of trading issues that the CS community has in general


someone had a thread made for counting rarer pets or pets, in general, some time ago, but that thread has been inactive for a while. i think it takes some time to count all the existent of a specific pet. this one I believe

the thing is, the change isn't going to be easy, even if there will be new things, it will probably take some time, and people have their own lifes outside the site that they need to take care of first. allowing more coders to take care of the site and help besides nick would make a huge difference tho I think.

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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby Oddity-Lad » Mon Aug 07, 2023 6:57 am

The last rarity update was more focussed on grouping pets together in the middle to better define categories that way however I think in terms of VR and OMGSR those categories are probably now a little too vague value wise. Instead of percentiles and stars maybe just a overhaul of that half? Instead of VR and OMGSR spanning a massive value range maybe rarities like;

(Edit; Swapped Ultra Rare for Extremely Rare to avoid the UR confusion)

Rare, Very Rare, Super Rare, Extremely Rare, OMGSR

Just to make smaller groups and split up the LARGE value difference between pets within both the the VR and the OMGSR pet rarities.
Last edited by Oddity-Lad on Mon Aug 07, 2023 7:18 am, edited 1 time in total.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby sirpiusofgrizz » Mon Aug 07, 2023 7:00 am

Oddity-Lad wrote:The last rarity update was more focussed on grouping pets together in the middle to better define categories that way however I think in terms of VR and OMGSR those categories are probably now a little too vague value wise. Instead of percentiles and stars maybe just a overhaul of that half? Instead of VR and OMGSR spanning a massive value range maybe rarities like;

Rare, Very Rare, Super Rare, Ultra Rare, OMGSR

Just to make smaller groups and split up the LARGE value difference between pets within both the the VR and the OMGSR pet rarities.

i agree with this moreso than the percentile stuff tbh! personally ive participated in stuff with similar percentile rankings for things (not pet collection, granted) and while i love math it does oftentimes feel like it gets more complicated for me-- but thats just me! i think either is a good idea, albeit would definitely take some work, but i think thats the point-- this website deserves the effort it would take.
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby tiredddd » Mon Aug 07, 2023 7:01 am

Oddity-Lad wrote:The last rarity update was more focussed on grouping pets together in the middle to better define categories that way however I think in terms of VR and OMGSR those categories are probably now a little too vague value wise. Instead of percentiles and stars maybe just a overhaul of that half? Instead of VR and OMGSR spanning a massive value range maybe rarities like;

Rare, Very Rare, Super Rare, Ultra Rare, OMGSR

Just to make smaller groups and split up the LARGE value difference between pets within both the the VR and the OMGSR pet rarities.


i think this was suggested before but i really agree with this! theres too large of a gap between very rare to omgsr! and though it may seem like its making things more complicated, with the trading system we have now it could help you to better understand the value of your pets
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby kuro.subete » Mon Aug 07, 2023 7:02 am

Oddity-Lad wrote:The last rarity update was more focussed on grouping pets together in the middle to better define categories that way however I think in terms of VR and OMGSR those categories are probably now a little too vague value wise. Instead of percentiles and stars maybe just a overhaul of that half? Instead of VR and OMGSR spanning a massive value range maybe rarities like;

Rare, Very Rare, Super Rare, Ultra Rare, OMGSR

Just to make smaller groups and split up the LARGE value difference between pets within both the the VR and the OMGSR pet rarities.

i think adding new value groups would be such a great idea! it would make up for the huge value differences and honestly probably make trading a lot easier too
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Re: WHY PEOPLE ARE QUITTING CS- A Discussion

Postby Loelya » Mon Aug 07, 2023 7:03 am

Oddity-Lad wrote:The last rarity update was more focussed on grouping pets together in the middle to better define categories that way however I think in terms of VR and OMGSR those categories are probably now a little too vague value wise. Instead of percentiles and stars maybe just a overhaul of that half? Instead of VR and OMGSR spanning a massive value range maybe rarities like;

Rare, Very Rare, Super Rare, Ultra Rare, OMGSR

Just to make smaller groups and split up the LARGE value difference between pets within both the the VR and the OMGSR pet rarities.

I really love this structure! I’ve had very similar thoughts in the past and think this type of thing could work well.

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