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by saraphena » Mon Jan 20, 2020 11:16 am
nursery ☆ growths & transfers ☆ artist search ☆ shop ☆ discord ☆ archives_____________________________________________________________________________________________
about lucifelis wrote:_________________
lucifelis, previously known as lucimeens, are a species that is most closely related to breeds of the feline and canine families. they are large creatures with canine-like legs and heads. they usually stand at around 5 to 6 feet tall, and can grow to as long as 12 feet, making them larger than ligers, and securing their spot as an apex predator. their diets vary, but this species cannot grow properly without a generous amount of meat. they tend to stay away from stronger smelling fruits, such as oranges and lemons, as they have a sensitive nose. the average build of a healthy lucifelis is lean yet muscular, with the males often being larger than the females. both males and females may have a mane, but a female's is usually shorter and silkier, while the males' have thick manes. they always come bearing horns. due to their size and strength, they were often captured and domesticated by humans to use as mounts. they are very resilient creatures, and can adapt perfectly to change in their environment. over time, they have adapted so well, that they have gained the ability to control various elements.
Last edited by
saraphena on Wed Jan 22, 2020 10:09 am, edited 12 times in total.
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saraphena
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by saraphena » Mon Jan 20, 2020 11:17 am
1. all cs rules apply.
2. this is a closed species, so please do not steal their design.
3. be kind to others. harassment and/or bullying will not be tolerated.
4. respect staff and their decisions. if they are unfair or unjust, please notify me.
5. the appearance of a lucifelis cannot be altered without the use of an item bought from the store.
6. if you receive 3 warnings (strikes) from a moderator, you will be temporarily banned. after another 3, you will get perm banned.
7. if banned, either from cs or from the lucifelis arpg, all of your lucifelis will be readopted. you do not get to keep them when banned.
8. lucifelis designs cannot be transferred out of the species.
9. no sob stories, begging, or bribing staff/artists.
10. lucifelis cannot be sold for profit in any way, but may be traded or gifted.
11. lucifelis adopts cannot be made to be sold or auctioned, and must be acquired through a form or free raffle.
12. do not repost your founder form.
13. you have one month to claim your founder, make a thread, and get to level one.
14. you may not breed your own lucifelis.
Last edited by
saraphena on Mon Jan 20, 2020 3:14 pm, edited 2 times in total.
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saraphena
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by saraphena » Mon Jan 20, 2020 11:17 am
owner;
saraphena
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co-owner;
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archivist;
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moderators;
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artists;
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guest artists;
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moderator application;
[ must be pmed to me ]
- Code: Select all
[b]i am applying to be a lucifelis moderator[/b]
username;
experience?; worked as a mod anywhere before?
how would you handle art/design theft?;
how about somebody who is breaking the rules?;
somebody is being rude/disrespectful, what do you do?;
Last edited by
saraphena on Mon Jan 20, 2020 3:16 pm, edited 2 times in total.
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saraphena
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by saraphena » Mon Jan 20, 2020 11:18 am
non-rarity
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expression edits , weight edits , scars(not inheritable)
common
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minor fur edits , backmanes , tail edits , pupil edits
uncommon
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major fur edits , blood color , tongue edits , pupil edits , nose edits , ear edits , horn edits
rare
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glow , halos , spikes/spines , extra limbs , missing limbs , goop , extra eyes , transparency , two tails
legendary
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multiple heads , plant growth , elements/powers , gem/crystal growth , wings , gene-splicing , multiple tails [more than two] , bone limbs/tail , eyes on body , munchkinism , reverse munchkinism , gigantism , scales , robotic/mechanical anything (not inheritable) , color/form/size changing , mermutt
banned
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no horns , no element
Last edited by
saraphena on Mon Jan 20, 2020 3:32 pm, edited 3 times in total.
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saraphena
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by saraphena » Mon Jan 20, 2020 11:18 am
common;
water , fire , earth , air/wind
uncommon;
ice , metal , poison , nature
rare
electric , storm (weather) , lava
legendary
dark , light , dream
deity
creation , life , death , chaos , time
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ask about any that aren't on here!
element descriptions wrote:water- the user can manipulate water. they cannot make it. very experienced water elementals may gain the ability to breathe underwater.
fire- the user can manipulate fire. very experienced fire elementals may gain the ability to create fire or breathe it.
earth- the user can manipulate the ground around them.
air/wind- the user can manipulate air/wind around them.
ice- sub-type of the water element. the user has gained the ability to control the temperature of water, and can freeze it. experienced ice elementals may be able to lower the temperature of the air around them due to water vapor, and can make it snow.
metal- sub-type of the earth element. the user has gained the ability to control and manipulate metals.
poison- there are two types of poison element. one where the user has a poisonous/venomous bite, and a rarer one where the user has the ability to release a toxic gas from their mouth.
nature- sub-type of the earth element. the user has gained the ability to make plants grow, and may speak to all species of animal.
electricity- the user can manipulate and channel currents of electricity. very experienced electricity elementals can channel lightning from thunderstorms.
storm- sub-type of air/wind. the user has gained the ability to change the weather. very experienced storm elementals can cause tornadoes or change the weather dramatically.
dark- the user can manipulate shadows, and have the ability to see in the dark.
light- the user can manipulate and generate light, and can make them in the form of floating orbs. they have more abilities, but little is known of them.
dream- the user can enter the dreams of others, and can choose what happens in said dream. they also have the ability to make anything fall asleep.
creation- the user can create objects from their own body. the bigger the object, the more exhausting it is.
life- the user can gift life to anything they touch, including plants and animals. they are the ultimate form of healer and are highly sought after.
death- the user can drain the life of anything they touch, causing it to shrivel and die. they must use extreme caution in daily life. death follows them everywhere they go.
chaos- the user can cause mass destruction to anything they touch, and must use extreme caution in daily life.
time- the user can manipulate time, but it has several drawbacks, if not used properly. this element has not been fully investigated yet.
Last edited by
saraphena on Sun Mar 15, 2020 10:39 am, edited 4 times in total.
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saraphena
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