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by TimelordSnowy » Mon Jul 04, 2016 4:29 pm
Surprisingly only my explorer has got sick

though that will more then likely change at some point. I also got my 3rd villager and she's a white tiger named Nala(I discovered I was calling her a snow leopard in my head when I found out she really looks like a white tiger when I was makin her...oops 0-0)
Edit:
(I just really want to get my 5th villager now....hes gonna be a bunny and he's gonna be a doctor/alchemist and his gonna get the spooky costume as soon as I can get it ;-;(yes I have my 5th villager planned....I'm wierd...(I say 5th because my 4th is gonna be a construction worker and is gonna be a panda))) now if I just had something besides a mouse to draw with/knew how to make a paintie/had FD the majorirty of my villagers would have a paintie.. ;-;
Last edited by
TimelordSnowy on Mon Jul 04, 2016 4:34 pm, edited 2 times in total.
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TimelordSnowy
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by Kenjaku » Mon Jul 04, 2016 4:32 pm
I think the sellback price on them is 20, so people won't generally be selling them any cheaper than that. That's the rule of thumb, anyway; otherwise you're just taking a loss.
@Fat Kitty
Certain items are needed for certain careers! Seeds are for herbalists, wood is probably for carpenters, steel for blacksmiths I imagine? I only know about the seeds for sure, lol. And I'm sure things marked as reagents have to do with alchemy.
Since you only have an explorer now, you can either hold on to your items so you can give them to your future villagers who have different careers, so you can just sell them for furcash! You'll always have chances to explore in the future and re-gain items, so I'd suggest selling them for now.
You can either sell things in your stall (your usershop) or you can just directly sell them from your inventory using the 'sellback' button. Items in stalls are pretty much going for sellback price anyway, so there's no harm in simply doing that-- unless you make something unique with a different career or you find something super rare.
@Snowy
Congrats on the third villager! :-D One of my explorers and my herbalist are sick lol. I'm just waiting for the other two to come down with something; it's inevitable. My explorer got sick one hour after I healed him the first time-- guess he just likes being sick!
Edit:

Well.. I sure called that.
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shimon/shi. they/him. adult. severely mentally ill.
open to dms if you need to chat for whatever reason!
jjk brainrot real. hopelessly in love with kento nanami.🌼🩵🦮🐉✦✦✦

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by Seasonal » Mon Jul 04, 2016 4:34 pm
It's unlikely that items will be sold at their "automatic sellback" price for long; I think people are still just getting the hang of how the Furvilla economy works right now. Marble Slabs, for instance, have had a major increase in price over the last day. I had several in my shop for 20 FC and they were all purchased to be resold at a higher value because I didn't catch it in time. It looks like a lot of people need it, so it's going to have a higher price. I assume that other items will be affected by this as we get a sense of the value of various items and such.
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by KittyKat~ » Mon Jul 04, 2016 4:37 pm
Jack wrote:
@Fat Kitty
Certain items are needed for certain careers! Seeds are for herbalists, wood is probably for carpenters, steel for blacksmiths I imagine? I only know about the seeds for sure, lol. And I'm sure things marked as reagents have to do with alchemy.
Since you only have an explorer now, you can either hold on to your items so you can give them to your future villagers who have different careers, so you can just sell them for furcash! You'll always have chances to explore in the future and re-gain items, so I'd suggest selling them for now.
You can either sell things in your stall (your usershop) or you can just directly sell them from your inventory using the 'sellback' button. Items in stalls are pretty much going for sellback price anyway, so there's no harm in simply doing that-- unless you make something unique with a different career or you find something super rare.
Ahh thank you for the help^^
I was wondering if the sellback price was lower than if I sold them in the stall.
I found the item "Stars" which is super rare. Should I keep it?
‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡I've been going through a lot of rl stuff so I will be mostly inactive. Thank you for understanding<3
Trying to get back into CS after a long time of being inactive with trading! Please be patient with me ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡ ‡‡‡‡‡‡‡‡
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by Kenjaku » Mon Jul 04, 2016 4:39 pm
Yeah, I'm hoping prices will go up soon. It'd be cool for exploration to be more profitable than it currently is. (Though it's definitely the most profitable thing right now, imo.)
@Fat Kitty
It's up to you if you wanna hold on to it or not! I've been holding on to my super rare finds because they've been pretty neat. (-:
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shimon/shi. they/him. adult. severely mentally ill.
open to dms if you need to chat for whatever reason!
jjk brainrot real. hopelessly in love with kento nanami.🌼🩵🦮🐉✦✦✦

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by TimelordSnowy » Mon Jul 04, 2016 4:49 pm

it's so pretty!!
I'm soooooo tempted to make a paintie for my future rabbit but if I want to give them a costume I don't know how that would work...(at least I discovered one of the lop colors is a gray lop so it kinda works

(the markings are semi right but the markings are meant to be black and not fray)
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