by Pistol Annie #1 NPC » Mon Dec 28, 2015 10:02 am
Maple stopped in time, withdrawing her weapon before attempting to strike again. She listened patiently to what Adria had to say. Though wounding Clair was not a violation of the treaty, for the fight in its entirety was honorable, Maple was still aggrieved at the pitiful state of her teammate. The horror in Adria's eyes was sincere and Maple had reason to believe she feared some kind of pact-termination -- yet this was not the case. Observing the District Seven girl carefully, the Career slowly lowered her spear to her side.
"It's fine," she grunted, unhappy but not vengeful. Maple made no further move to attack; the fight was over, and she had done her purpose in disarming Adria -- though technically Adria had disarmed herself due to her own will. This served to solidify Maple's belief that the Caraways would adhere to their treaty. The Career girl knelt beside her ally and, very carefully, gathered the small girl in her arms.
Maple shook her head when Adria offered her assistance. It was a generous suggestion, but one that was likely to result in an extreme amount of conflict. Maple predicted a severe backlash; Adria was probably better off staying away for a while, until the team calmed down. "Thank you," she said, and the "but, no thank you" was unspoken but implied.
"Go," she spoke in a commanding voice. Not unfriendly nor rude, but not happy; the consequences were bleak if Adria neglected this advice. "Far away."
She dipped her head briskly, showing that her intentions were pure. Some of Maple's allies would be out for Adria's blood after this. Maple would have no choice but to send them after the District Seven girl. To keep the treaty, she could instruct them to fight honorably -- but she could not stop them from fighting altogether. They would be angry; it was best if Adria ran fast and far, keeping a good distance from the Careers. Only time would calm them down -- and they would be more likely to be respectful, not vicious.
"Farewell," was her brief parting clause before Maple ran off -- leaving the backpack of food behind. It was not her priority at the moment, and it would sustain Adria, so her fight against her alliance would be more fair. She hoped the Caraway girl would understand.
When they were a good distance from Adria, alone in the jungle, Maple put Clair down in the grass. It was quiet here. The small girl resumed her previous position, curled up in a fetal position on her side. Maple knelt beside her ally, placing one hand on her shoulder, and the other on her head.
Clair opened her one hazel eye and regarded her leader fearfully. When she spoke, her voice was soft and quiet, which worried Maple -- Clair was often loud and assertive in speech. And worst of all, the talkative little girl only spoke a single audible word. "No."
Maple squinted, as if silently demanding clarification. Clair made a move to say something, but no coherent words followed -- though Maple read her lips and recognized a familiar name, namely "Theodore". She was sure she understood now.
Maple took her ally back into her arms, and this time she took no shortcuts; she simply tore a straight path through the jungle, heading directly to the beach. As soon as her feet hit the sand, she kicked off her sandals and broke into a sprint. Clair was clinging to her desperately, letting out intermittent whimpers that spurred her to run faster. All that was on her mind was hurry, hurry, hurry.
Upon arriving at camp, Maple set Clair down in the sand just outside the outcrop. The District Two girl did not make further noise as she promptly walked across camp, leaning close to the opening of Theodore's tent. She prayed he would understand and she wouldn't have to give him 'the talk'. There wasn't time for that. Taking a deep breath, Maple spoke simply yet solemnly:
"Clair needs you."