1. Semi-literate horse roleplay
At one point in your racing career, you had it all. Groomhands that brushed with care. The best training that any horse could had. You had your whole career still ahead. When you'd retire, you would be lapping up lush meadows and carrots, sugar cubes, and apples would be given everyday. You would have been taking care of, but now that's changed.
Your forced into the black pit of a trailer, you had no idea that there was another competion to go to. You make no struggle and lazily go into the van, hoping to sleep while on the ride. When you wake though, things move so fast around you. There's humans you don't recanize shouting into the dead of night. One hand points to you and then to the rising sun. The door shuts again.
Your strong legs can now feel the ground chaning beneath the trailer, the road becomes bumpy and harsh. Once agains the door opens and wide open fields surround you. You and the human leading you walk off quite aways untill your halter is unclicked and the human walks away. You follow, but only get a shout and threatening jab of the lead rope like a whip. You, the racing horse in it's prim time, was left alone in the wide open hills and having no idea what lays ahead.
Main idea
Basicly, you a Thoroughbred or a Quater horse, had been stolen from your stall during the middle of the night. Once delivered to the client, they argue that it was the wrong horse. Figuring that people would know by now, you get dumped off in the middle of nowhere, either going to die from predators or live a lonely life.
You've smelled others though. A herd, large too. Pretty soon, you see what other animals inhabited your area. Your recanize the smell of mares and figure you'd just waltz in claim what you thought was yours. but one thing lies in your way, the stallions of the group. There aren't many, but enough to beat you. Your only hope is to try to get accepted or die fighting to earn protection with the herd.
Your forced into the black pit of a trailer, you had no idea that there was another competion to go to. You make no struggle and lazily go into the van, hoping to sleep while on the ride. When you wake though, things move so fast around you. There's humans you don't recanize shouting into the dead of night. One hand points to you and then to the rising sun. The door shuts again.
Your strong legs can now feel the ground chaning beneath the trailer, the road becomes bumpy and harsh. Once agains the door opens and wide open fields surround you. You and the human leading you walk off quite aways untill your halter is unclicked and the human walks away. You follow, but only get a shout and threatening jab of the lead rope like a whip. You, the racing horse in it's prim time, was left alone in the wide open hills and having no idea what lays ahead.
Main idea
Basicly, you a Thoroughbred or a Quater horse, had been stolen from your stall during the middle of the night. Once delivered to the client, they argue that it was the wrong horse. Figuring that people would know by now, you get dumped off in the middle of nowhere, either going to die from predators or live a lonely life.
You've smelled others though. A herd, large too. Pretty soon, you see what other animals inhabited your area. Your recanize the smell of mares and figure you'd just waltz in claim what you thought was yours. but one thing lies in your way, the stallions of the group. There aren't many, but enough to beat you. Your only hope is to try to get accepted or die fighting to earn protection with the herd.
2.Human w/ powers roleplay
Death is apart of everyday life. But it's harder for you to die. You try and try, not being able to deal with this, this thing that's different about you. But you don't die. You feel the pain like your dieing, but your still here. Once your marked as insane by your family, friends, and socioty, you leave town to one called Willamite Falls. You go to a house for crazy people where you learn the truth about you.... and about the other experiments; the good and bad.
Noir House for Insane is a cover story. Thought that it's a home for the insane, one that takes in younge adults and do them right. But no. This is a home for the younge men and woman who were born for this experiment. Their birth was a experiment. Your whole life is one. And you come to age, when your powers are full and out of control, the time when Dr.Night and her crew pull you away, telling you the truth. Your a supernatural. Your not the first. There were others before, but they didn't survive or got to out of hand. You see, Dr.Night wants to be able to give a regular human an ingection to make them have "different qualities", ones that would make her alot of money if the world found out that they could cast spells, turn into a wolf, speak to the dead or heal in a instint, well people would pay. Your the guinea pig, shall you play good and hope for life, or run and be hunted?
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The second roleplay I based off of the books by Kelley Armstrong. Her books the Summoning and the Awakening are the backbone behind the second roleplay's plot
Noir House for Insane is a cover story. Thought that it's a home for the insane, one that takes in younge adults and do them right. But no. This is a home for the younge men and woman who were born for this experiment. Their birth was a experiment. Your whole life is one. And you come to age, when your powers are full and out of control, the time when Dr.Night and her crew pull you away, telling you the truth. Your a supernatural. Your not the first. There were others before, but they didn't survive or got to out of hand. You see, Dr.Night wants to be able to give a regular human an ingection to make them have "different qualities", ones that would make her alot of money if the world found out that they could cast spells, turn into a wolf, speak to the dead or heal in a instint, well people would pay. Your the guinea pig, shall you play good and hope for life, or run and be hunted?
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The second roleplay I based off of the books by Kelley Armstrong. Her books the Summoning and the Awakening are the backbone behind the second roleplay's plot