by kristenn11 » Mon Aug 24, 2015 5:33 am
Would anyone like to make a medieval town with me? It would be created with creative, then the game mode would be switched to survival once it was finished. After this town would be made, players can branch off into their own towns if they wish. Those towns, however, would be made in survival. Each player would be given a title that represented their role/job of the town. We would have armorers (make, buy, and sell armor), apothecary (make, buy, sell potions), cook (make, buy, sell food), blacksmith (make, buy, sell weapons, repair weapons and armor), carpenter (builds any additions to town such as houses), knight (fights neighboring towns, guards entrances), marshal (in charge of trading between towns), and messenger (delivers mail to people's houses and to other towns). We can also add any more you can think of.
The town we are making would consist of a building for most jobs and houses for everyone. It would also have several farms. The town would be separated into three sections: high class (homes and shops for the rich), middle class (homes and shops for the stable), and lower class (homes and shops for the poor).
I'm not extremely knowledgeable on medieval culture, so if anyone is, you are welcome to add whatever you want to make the set-up/town better.
All builders on the town would start survival with a abundant supplies if they would like.
If you are interested please send me a pm!