Create threads to collect roleplay applications, discuss your roleplays, or post additional information for them.
by duncundog » Thu Jul 30, 2015 7:25 am
Yeah, I've heard a lot about Code Geass before. People are always shocked that I haven't seen it, so it's probably something I'm going to use to watch at some point. X3
I ended up just watching Karneval all night because.... It's Karneval. Can't go wrong with that. X3 (I obsess over it...)
Piix | he/they | adult
" do you believe in enchanted places? "
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duncundog
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by CorvusSchnee » Thu Jul 30, 2015 7:28 am
MachineDollPuppeteer wrote:So....thinking about making a celestial spirit. Should I make Ophiuchus or a male child of Virgo? 'Cause who wouldn't love to see Virgo as a mother? Sad part is that her son or daughter would probably be just as obssessed with being punished for making a mistake.
I need help with my thinking process. Please?
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by duncundog » Thu Jul 30, 2015 7:31 am
Hmmm... Well, both seem like pretty cool ideas. On one hand there's a Canon spirit who's pretty freaking cool or a semi-original one who sounds like a lot of fun. I dunno.
Sorry, I'm NOT helpful at all. ^^;
Piix | he/they | adult
" do you believe in enchanted places? "
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duncundog
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by ryland » Thu Jul 30, 2015 5:26 pm
"Open, Gate of the Winged Horse. Pegasus!"name // Pegasus.
titles // The winged horse.
gender // Female.
age // Immortal, but appears as a girl in her late teens.
appearance // Pegasus appears as a young maiden with a slim build and petite features. All around lightly colored, her skin is very pale while her hair is a creamy-white. Pegasus' eyes are a dull red. She wears a knee-length pink and white dress with a flowing white cape and white gloves trimmed with gold. Most of her appearance is human except for a pair of large white feathered wings sprouting from her back that she usually hides beneath her cape. Pegasus also has the legs of a snow-colored horse. Above the knee her legs are human, but starting at the knees and below they are equine-esque, including feathered hooves instead of feet.
behavior // Pegasus is a exceptionally loyal spirit who acts fierce towards anyone who opposes the mage she holds a contract with. Although she is feisty and seems to have no fear, Pegasus is easily spooked by loud noises and will flee back into the spirit world when frightened. Pegasus' favorite snack is sugar cubes, and she will fight twice as hard when offered some. Despite being obedient, Pegasus has a stubborn nature that often gets her key holder in a precarious situation.
species // Celestial Spirit, platinum key.
key holder // Lillian Dragneel.
guild // Fairy Tail.
magic types // Wing Magic and Air Magic. With Wing Magic, Pegasus is able to utilize her wings not only as a means of flight, but also for offensive purposes. Air Magic is Pegasus' main offense and defense; with it she can manipulate air and create magical wind attacks. She can also carry people when flying.
xxxx- Feather Blades With the swipe of her wings, Pegasus is able to propel feathers as sharp as blades at her target. Infused with her magical energy, they glow a light pink and let out a strong burst of wind on impact.
xxxx - Air Slicer Pegasus shoots several blades of wind at her target.
xxxx - Flight Charge With this spell, Pegasus in enveloped in an aura of light pinkish energy that negates air resistance. In this state, her speed is greatly increased. When using Flight Charge, Pegasus will paw at the ground with one of her hooves before surging forward at incredible speed. Leaping mid-charge towards her opponent, she will often finish the move off with a punch of great force due to her high momentum, but sometimes she will headbutt them.
xxxx - Air Strike Dance In contrast to her range attack Air Slicer, Air Strike Dance is a melee attack where each of Pegasus' hands are encompassed by a sphere of air. She fights with her fists with this attack, the damage greatly increased by the air spheres. The 'dance' part of the spell comes from Pegasus' increased agility when using this attack; she will often dance around her opponent and their attacks to land a blow.
xxxx - Grand Zephyr Pegasus' most powerful spell. By focusing on the air space between her hands, she is able to condense it and infuse her air magic into it, creating a large glowing sphere. By pushing her hands outwards towards her target, she shoots the magic in the form of a large beam that looks like air and light swirled together.
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"Open, Gate of the Hunting Dogs. Canes Venatici!"
name // Asterion and Chara.
titles // The hunting dogs, hounds of fate.
gender // Asterion is male, Chara is female.
age // They are both immortal, and they look like young adults.
appearance // Asterion is the bigger of the two, tall and muscular with broad shoulders and defined features. His shaggy hair, ears, and tail are all a silvery-gray, and his eyes are a fiery amber. Sharp canines protrude from the rest of his teeth while his finger nails are long and sharp like claws, giving him a more feral appearance than his sister. He dresses in dark jeans and a gray coat with fur trimmings, refusing to wear an actual shirt or shoes. Chara, only a few inches shorter than her brother, has an athletic build. She sports long honey-brown hair, ears of the same color excepts for their cream tips, and a curled tail. Unlike her brother, she has a much more tame appearance. Chara wears a knee-length khaki colored tunic with brown trimming, a brown shoulder warmer with a hood and maroon trimming, and bandages wrapped around her lower legs and forearms. Like Asterion, she prefers to be barefoot.
behavior // Asterion and Chara are similar in how they are both loyal, persistent, lively, and focused, but they have many differences. For one, Chara absolutely adores humans and her key holder, often using her own magic to pop into the human world. Asterion on the other hand isn't too fond of them and only obeys his key holder out respect for his duty. When fighting, Chara prefers the offensive role while Asterion prefers the defensive role.
species // Celestial Spirits, platinum key.
key holder // No one. Open to claim.
guild // Fairy Tail.
magic types // Transformation Magic, Sensing Magic.
xxxx- Transform By using the transform spell, Asterion and Chara turn into gigantic dogs. In this form they are about twice as tall as a human. Once in their dog form, they cannot use any other magic.
xxxx - Hunting Sense A spell that allows Asterion and Chara to sense auras even from a long distance. This basically gives the pair 360 degree x-ray vision.
xxxx - Beast Strength A spell unique to Chara. It drastically increases her strength and surrounds her arms with a white wispy aura that shapes into claws where her hands are. She uses her fists to inflict damage.
xxxx - Beast Speed A spell unique to Asterion. It drastically increases his speed and surrounds his legs with a white wispy aura that shapes into claws where his feet are. He uses kicks to inflict damage.
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"Open, Gate of the Water Serpent. Hydra!"name // Hydra.
titles // The water serpent, Hydra the terrible.
gender // Female.
age // Immortal. Appears as a young adult.
appearance // Hydra is slim and tall with narrow features that resemble a snake. Her hair is short but wispy and is green. Her eyes are a dull yellow with slits for pupils. Hydra sports scales on the outside-facing part of her forearms and lower legs. A trail of scales also leads from the nape of her neck to the base of her serpentine prehensile tail. Hydra wears a turtleneck sleeveless shirt that bears the same color as her eyes, black shorts, and black boots.
behavior // Hydra is rather ill-tempered spirit, often attacking her key holder when summoned at a bad time. When told to do something Hydra tends to do the opposite except for when she is asked to fight, because she never misses that opportunity. While she can be a grump most of the time, Hydra is very protective of her key holder. She is the most disrespectful spirit, and that is mostly to mages.
species // Celestial Spirit, platinum key.
key holder // No one. Open to claim.
guild // Fairy Tail.
magic types // The type of magic Hydra uses a magic that she refers to as Serpent Magic which allows her to take on the qualities of water serpents. Hydra is also able to use Clone Magic to make clones of herself.
xxxx- Magic Clones This spell allows Hydra to make multiple clones of herself that can inflict damage but also take damage. If one of her clones is taken down, two more take its place. The only way to get rid of the clones is if Hydra does it herself or her opponent takes her down.
xxxx - Serpent's Breath: Scalding Blast A water spell that allows Hydra to breath out scalding hot water at her targets.
xxxx - Poison Fangs When using this spell, Hydra's hands are covered with dark green poison energy in the shape of hooked fangs. If hit by this attack, the opponent will be slowly weakened and eventually become temporarily paralyzed.
xxxx - Serpent Soul Sync The most powerful of her spells, Serpent Soul Sync is something Hydra can only use if her key holder is strong enough because it uses their magic energy to combine her soul with her inner serpent. Doing so consumes a lot of magic power from the key holder. When her soul and inner serpent are in sync, Hydra transforms. Her hair grows longer and more raggedy, her serpentine tail grows spikes, scaly bat-esque wings sprout from her back, her arms and legs are covered with scales, and her fingers turn to claws. In this form her strength, speed, and agility are increased.
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Last edited by
ryland on Sun Aug 30, 2015 8:04 pm, edited 2 times in total.
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ryland
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by ryland » Thu Jul 30, 2015 5:28 pm
Been in a character making mood lately, I apologize. I decided to hop on the Celestial Spirit Bandwagon. x3
Oh and I hope you don't mind me using your form, Implosion. I'm too lazy to make one up, but I'll change it if it bothers you.
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ryland
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