Username: Afon
Name: Duviyn Varo
Age: Twenty-seven, although his already grey hair makes him appear much older.
Race: Imperial
Gender: Male
Personality: Duviyn is a somewhat distracted individual, the thought of improving his craft never leaving his mind. His memory isn't the greatest and he always keeps a notebook on hand to record the important things people say. He is intelligent, his brain always moving. This can make him come off as care-free or inattentive, but really, his mind is just elsewhere. He is also fairly good at polite business talk, but when it comes to casual speech Duviyn isn't the best. He is also somewhat tough, having developed a high tolerance to pain over years of accidentally burning his hands in the forge or sparks flying astray and landing on him.
History: Duviyn descends from a line of blacksmiths and his occupation had been passed down in the family. However, the later generations hadn't been very successful and the grand shop that would've been his inheritance had been sold and the money spent on materials and equipment. So instead, Duviyn made due with the small shop his father had run. But unlike his predecessors, Duviyn was a very skilled and successful blacksmith. Eventually his talents landed him a position for the Imperial and he is now an official blacksmith for them.
Description or picture:

Fighting Style: Being a jack of his trade, Duviyn excels in uses any weapons he crafts. He refuses to make a weapon he cannot use. As such, his attacks focus mainly on his array of weapons and he rarely uses spells in combat (whether due to the fact that most of his spells are merely weapon and armor enchantments or not is debatable.) It's also worth noting that Duviyn almost never fights when not testing out a new weapon or armor commission.
Weapons
Elven Warhammer
Dwarven Greatsword
Dwarven Mace
Elven War Axe
Enhanced Steel Crossbow
Steel Bolts
Shouts
None
Spells
Muffle
Courage
Fortify Smithing (For Smithing)
Resist Fire (For Smithing)
Fortify Health (For Smithing)
Fortify One-Handed (For Smithing)
Fortify Two-Handed (For Smithing)
Fortify Restoration & Magika Regen (For
Smithing)
Weakness: Other then enchantments, Duviyn is almost hopeless at spells used in combat. He also tends to underestimate the severity of wounds and doesn't take criticism well.
Occupation: Blacksmith for the Imperial
House: A small back room in the back of his blacksmith shop.
Children: None.
Crush or Significant Other: None at the moment.
Name: Synette Greensmith
Age: Unclear, the years hadn't been recorded although it's safe to say she appears in her mid twenties.
Race: Breton
Gender: Female
Personality: Never venturing into civilization often, Synette is somewhat suspicious of townsfolk and rather wary of ulterior motives. However, she herself remains rather open and truthful to others and finds herself incapable of lying. She does not see the point in corrupt behavior and refuses to partake in it. However she is aware of it and suspects everyone capable. Despite this, Synette can be rather naive, if she doesn't see you behaving suspiciously she won't hold on to her distrust for long. She has also been known to be quite the hermit and over the years away from civilization she is no longer the best at Skyrim customs.
History: As a child, Synette would constantly feel an almost overpowering pull to the forest, one that her Nord caretaker never could quell. So one day, when playing with the local children she felt that pull to go into the forest and succumbed to it easily. She never saw reason to leave afterwards. Her elven ancestry guided her on how to live in the wilderness and there she remains, venturing into towns only when absolutely necessary. She is one of few who relies solely on the lay of the land. She has a store of currency for such ventures as she had been rather wealthy as a child, however she does not carry it on her and uses it sparingly.
Description or picture:

Fighting Style: Synette isn't the best at combat and instead relies on summoned beasts whenever she happens to get involved in battle.
Weapons
Bound Sword
Shouts
Animal Allegiance
Spells
Bound Sword
Conjure Familiar
Conjuration Dual Casting
Summon Arvak
Healing
Healing Hands
Weakness: Once her mana runs out, she is highly vulnerable to attack. She is also terrible at fighting on her own and relies on summoned beasts to fight for her.
Occupation: None.
House: A den created from the roots of an abnormally large tree within the Pine Forest.
Children: None.
Crush or Significant Other: None at the moment.