Alright guys, a few topics I'd like to see maybe discussed so I can get everybody's input on some possible changes for the future. Again, this is POSSIBLE, but that doesn't mean I will implement them. I just wat to get a few opinions from the community before I decide on anything drastic.
Sima shop
The sima store has been in limbo for quite a while now, because we couldnt really decide on how we wanted to proceed with it. Heres kind of what I had in mind if we decide to bring it back or not.
-- Removal of a lot of items, mainly editing items. Most of what would remain would be along the lines of small edits like horns, claws. No hair. And breeding items. Most editing items would become Event shop only.
--Removal of slots. Slots would be reverted to event shop only items. We've had this for a while - slots coming from the event, with a max of two per event. This would make it easier for new comers to join the community since old users would be unable to tryout for may new simas.
-- Items becoming untradeable - No longer able to give an item to another user. This is controversial, and i the end might be reverted to you having to ask for permission form myself before proceeding.
Other concepts
--Sima Forum -- A new sima forum. Updates would be posted here still, but there would be benefits to the forums. Maybe a few forum-only contests? Up to debate.
-- Retired simas - a concept that may be implemented in the case of slots being removed from the main shop for good. Retired simas no longer take up slots, but cannot breed , cannot have items used on them and will have their info listed in another place. You still own the character - but a retired sima may be used by others in case they need simas for a contest for any reason. They would still have to follow any rules you set in place with said retired sima (a.k.a, no romantic relationships, follow personality, etc.).
--Hair in breedings - Hair will now have a max of 50% chance to be inherited in the case of two parents with hair, and a 25% if only one parent has hair. Hair has recently become rather prominent and more than half the time it is custom. Therefore, this would cut down on the breeding time to add in all that extra hair and make sima with hair a bit more valuable over time.
-- Soulmate perk -- A perk that gives an additional breeding to two simas who go by the following rules ;;mates for at least two weeks before breeding (Will need to be posted on the thread announcing it), and will be permanent mates. When the last breeding is done, if they are still permanent mates and followed the two week mate rule they will be given the soulmate perk of an additional breeding. This can be applied to currently mated simas as well, but they will need to wait an additional 2 weeks on top of the normal breeding cooldown before they unlock the last breeding. This will encourage development among simas. Of course, this is not required and simas can still breed freely if they choose to. This is just a gift for those who take the time to develop their simas a bit more.
--Current rarities -- the current rarities are as follow;;
These are the new current rarities. If you believe you see a problem, or have a suggestion, please discuss!
Common ;; Hair (standard)/small amount of extra fur/small mane , all basic single colors , or no edits
Uncommon ;; Warrior jewel , Multi-colored jewels (up to three), horns (standard)
Rare;; Large edits (additional body parts, crazy hair, crazy fur) , custom tail guards
Ultra Rare ;; Custom Jewels