Re: Parrapup #127 [Open]

Postby seijuu » Wed Sep 10, 2014 2:56 pm

Marking~
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this is halloween, this is halloween!

Postby P0RTLAND » Wed Sep 10, 2014 3:40 pm

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Re: Parrapup #127 [Open]

Postby Rexodus » Wed Sep 10, 2014 10:36 pm

resssss ;w;
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Re: Parrapup #127 [Open]

Postby Vaan » Thu Sep 11, 2014 4:53 am

res O_O
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Re: Parrapup #127 [Open]

Postby goneleft » Thu Sep 11, 2014 5:24 am

Username:
Blaze_TheCat
Parra name:
Creatlach - Skeleton in Gaelic
Gender:
Male
Song:
Bad Blood - Creature feature
OR
Creep - Radiohead
HAVEN'T DECIDED
Personality: (500 words max)
/screams// WIP RESERVE
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Re: Parrapup #127 [Open]

Postby Eyvindr » Thu Sep 11, 2014 7:11 pm

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It may not seem it but Anxite has learnt just how to deal with others in such a way that no one can resist his charm, dark and mysterious but also welcoming. Anxite uses his charm to lure them in, hook line and sinker so that he may use them for his own gain or to get out of problems.


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As if may suggest Anxite is constantly scheming, it what he does and he loves it. If he can use you he will, he has no qualms over it nor any guilt, he loves to spend ways thinking of ways just to use you. Every word or gesture has a double meaning so best be sharp or this one will catch you.



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A believer off all things hoodoo and voodoo, Anxite is a firm believer of things that live on the other side, the soul, spirits that walk the earth and though it may all seem scary, anxite finds it rather welcoming, it means he is never alone and not all people can see his friends.
Plus, these ones seem to like him just fine~


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Though he may seem straight forward Anxite can become very unpredictable for a few reasons. He either enjoys the thoughts of going the wrong way to in a more serious tone, he has conflicted feelings because of the option. Anxite still believes in white magic though his thoughts often go toward the darker even of the arts he like to learn, this causes a split within his mind causing him to do a few things that are very unexpected.


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Once he has his mind on something he will obsess over it, he is focused to the point that it may become self-destructive in the way that he does not forget nor forgive and once he focuses on a goal there is no way of stopping him.



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Anxite gets his name from anxiety, he creates an aura of foreboding, one that not just others can feel but one he can too. He causes anxiety in some, gives them the horrible feeling that things are just not right, things are going to get worse and usually they do. He has no powers other than his own spiritual strength within himself. It is his anchor of sorts.

A quick note on how he got to be this.
He has always had strange markings and instead of taking all the weird stares and the urges to shove him off to a circus Anxite became cruel, he became the type of person that believes in the saying 'kill or be killed', he will hurt you first before you ever get the chance and he doesn't exactly know when to stop either.
He learned all this from watch practicing witch doctors.


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Last edited by Eyvindr on Sun Sep 21, 2014 5:19 am, edited 3 times in total.
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Scheletro Ossa

Postby coradrawa » Sun Sep 14, 2014 3:53 am

Personality
Ossa is very odd. Why? Because Ossa acts friendly most of the time but if you
agree to play one of her 'Spirit Games' then she changes completely. She'll start
running around and have a completely different personalty. She has even named
these personalities and claimed they are 'ghosts who talk through her'. When in
reality she just has a split personality and is also a bit mad.
Below are the names of the personalties and their personality.



Jay
A stubborn 'ghost' who believes she is always right in a situation. She rarely says
'thank you' or 'please' and always says she is a born leader and everyone should
listen to her.This personality is scared of stickers for some reason.



Fantasma
Fantasma is a extremely friendly ghost who plays small jokes and pranks. Fantasma
can't deal with angry or upset people so she usually runs away from that kind of
situation. Whenever Fantasma is 'in control' Ossa demands to have brightly coloured
ribbons.



Coral
Coral is the one who usually appears near halloween and never comes out near
Christmas. Coral is aware of others but always tells the truth, even if it hurts. Coral
also accepts the sad things in life, like relationship break ups, death or other things.
If asked to cry for something then Coral will cry, even if she doesn't no what she will
just do it for a few minutes. Behind this though Coral loves sparkly things and is
always drawn towards them.


Username
Coradrawa
Parra name
Scheletro Ossa
( Means 'Skeleton Bones'
In Italian
Usually called by it's last
name, Ossa )
Gender
Female
Song
Trick and Treat:
Vocaloid (Ren and Len)

Trick and Treat:
English vertion (Jubyphonix)
Last edited by coradrawa on Sun Sep 14, 2014 7:43 pm, edited 1 time in total.
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Re: Parrapup #127 [Open]

Postby bee » Sun Sep 14, 2014 11:48 am

Username:
Parra name: Keervo
Gender: male
Song: mighty fall // fall out boy
Personality: work in progress
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Re: Parrapup #127 [Open]

Postby Bathtub Barracuda » Tue Sep 16, 2014 9:34 am

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My cold desire
To hear the boom, boom, boom of your heart


Username: Sun Bear
Parra name: Knox
Gender: Male
Song: Gin Wigmore - Kill of the Night
Personality:

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Knox is a very simple young man: He is not very deep, psychologically wise, and it is pretty easy to see what makes him tick: Knox is completely consumed by an insatiable obsession with practical jokes.

Ever since he was a young fledgling, Knox has always loved joking and tricking others - he indulges in jump-scares, loves to spend time playing dead and gets a good laugh out of giving others a good fright in the dead of night.

Knox's personality however can be difficult to understand at times. He is rather bi-polar, as he seems to flick from blissfully unaware to dangerously focused in a split second.

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At times, Knox is oblivious and distracted. He fails to understand the emotions of others and will never take even the most obvious of hints. He seems to dawdle through life at his own pace, not really caring about or noticing anyone or anything. So holding conservation with Knox requires patience as he will tend to jump between unrelated ideas and be distracted by his surroundings!

But don't be fooled - he may seem to be in his own little world, yet Knox is incredibly cunning and devious when it comes to planning his tricks. What he lacks in 'social intelligence' he makes up for with his opportunistic and resourceful nature.

You see, Knox's head is in the clouds only whenever his mind is not consumed in plotting an elaborate trick.

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When he is planning, Knox is extremely alert and intelligent, capable of utilizing every resource and every aspect of his surroundings to his advantage, not excluding manipulating or deceiving others. He can pull an idea out of thin air and is incredibly resourceful and inventive when he chooses to apply himself.

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Docile and dawdling Knox's other half is far less benevolent however: When carrying out a joke, he disregards all laws and sense of morality. He feels a strange sense of joy from seeing others frightened due to his actions.

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Though not the pure definition of 'sadistic', Knox finds it entertaining to humiliate and scare others, rather than inflict any sort of physical pain.To Knox, there is no such thing as 'taking it too far', and when he realises he has breached a boundary, he will always choose to flight rather than fight.

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When caught out, or upon realization of his plan failing, Knox will flee the scene and deny all knowledge of ever being involved. He is happy to take on the task, but refuses to accept responsibility for his actions.

In fact, Knox is hardly physical in any way, and will strive to avoid direct confrontation at all times.

Word Count: 445

Brief Backstory:
Knox's strange personalty was born from his childhood. He was a very small and weak fledgling, and so was often unintentionally ignored or left out of activities because of his size.

But what Knox lacked in muscle mass and agility he made up for with his intelligence.

Due to this, he ruled out anything that required physical strength or speed to gain him attention. He focused on small things he could do intellectually.

So he began tricking and messing with other parra's. To him, it leveled him out with other fledglings his age: When he pulled off a scare successfully, seeing the frightened reaction of his target's boosted his confidence. It made him feel less invisible.

Relationships:
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Escobar: Timid Esko is Knox's biggest target: His shy and paranoid state makes him an easy target for Knox, and so he will never deny an opportunity to freak this little fledgling out. Esko finds himself running for the hills whenever the two find themselves together.

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Whisper: Whisper wants absolutely nothing to do with Knox! "He's immature and I cannot stand to be in his presence for more than a few minutes! He is far too childlike and his jokes are ridiculous and a waste of my precious time. Not to mention the child can hardly focus on more than one thing at once. Try holding a conversation with him! In fact, I find my brain capacity decreasing with every second longer that he... *ugh* graces, my presence."

*Art above are giftlines by Beatnik. All other art is by me.
Last edited by Bathtub Barracuda on Sun Sep 21, 2014 11:55 am, edited 4 times in total.
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I used to be Sun Bear!

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By kittublu (DA)
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Re: Parrapup #127 [Open]

Postby Wafflez2 » Wed Sep 17, 2014 8:50 am

Username:Wafflez2
Parra name:Dawn
Gender:Female
Song:This is hollloween!
Personality: dawn is a scarydy cat, and even scared of her own reflection! also she is VARY shy, only comeing out at night, and brave, she will protect anybody even if it costs her damaged soul
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