The family bussiness ➽ spn rp

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The family bussiness ➽ spn rp

Postby Cayla » Sat Jul 05, 2014 10:54 pm











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SPEED
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ain't no
B O D Y
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Image↳ ⇉
WE'RE
➧on the
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➳ plot

Postby Cayla » Sat Jul 05, 2014 10:57 pm

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THE PLOT -
.....saving people , hunting things




      The Winchester's never had a good , apple pie life , nor did any hunter in fact . After there mother was killed by a demon - there father became a hunter - spending his whole life tracking down the demon that killed her. When there father died they carried on with the family business. Sam and Dean have made many mistakes in the past , and lost there closest friends and family , but no matter how bad they always had each other.

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      A hunter's job is simple ; Save the people and hunt down the monsters .Hunters don't get to settle down with a family , there always on the road , always on the run . Same goes for the monsters. Though Not all monsters are the same , some still have humanity , while others kill for the thrill of it. What ever the reason it doesn't matter , hunter's shot first and ask questions later. I'ts 2014 , years have passed and time's have changed. Yes , War's where fought , though the present is an ever lasting battle. The angels have fallen and the demon's have arisen. The fate of the world rests in a few chosen. Who's side are you on?
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➳ characters

Postby Cayla » Sat Jul 05, 2014 11:03 pm

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CHARACTER'S-


demons:
- Crowley |
- Abbadon | open
- Lamia | pg1
-| open
| open

angels:
- Castiel |
- Metatron | open
- Gadreel | open
-| open
-| open

monsters:
-| open
-| open
-| open
-| open

hunters:
- Sam | open
- Dean | open
- | open
- | open
- | open

people:
- Kevin| open
-| open
-| open
-| open
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➳ casses

Postby Cayla » Sat Jul 05, 2014 11:04 pm

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hhhhTHE HUNTER'S HELPER hhhh


          • Southwest Oklahoma City ;
              Three men (around the age of 30 and 35) cought abusing and killing there wives.
              They are wealthy and have no criminal or abusive history. There was unknown skin
              samples at every sceen as well as there safes unlocked and empty.

          • Wichita Falls ;
              In the Summerlin's house hold there where reports of moving furniture and
              scratching in the walls. A day later there couch/sofa spontaneously burst's into flames.[/i
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➳ monsters

Postby Cayla » Sat Jul 05, 2014 11:05 pm

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hhhhTHE HUNTER'S HELPER hhhh


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Wendigos
Wendigos are wood-dewling creatures that survive by eating the flesh of human beings. They are immortal and hibernate for years at a time, and survive these hibernations by storing live humans in a cave until they are needed. Wendigos were originally men, who became trapped in the woods during a storm, and were forced to eat their fellow townspeople. Eating the flesh of humans can give special powers, such as mmortality, increased speed and strength, and so if you eat enough of it you become something else, a wendigo. To kill a wendigo, you have to set it on fire.

Shapeshifters
The shapeshifter can not only take on the appearance of a human, but the longer it stays in that "skin" it gets the original memories of the person it is replicating. It must keep the original person alive to maintain the psycic connection to them. The only way to identify a shapeshifter from the original person is the eyes. A shapeshifter has silver eyes. When changing shapes the shapeshifter must go through a painful sheding of the current skin, and then transform into the new one. You kill a shapeshifter by shooting it with a silver bullet in the heart.

Vampires
Vampires are creatures that were once human but have been infected with vampire blood. Vampires are not repelled by crosses or garlic, sunlight and a stake through the heart will not kill them. The only way to kill a vampire is to behead them. Most vampires sleep during the day, and have an insatiable bloodlust. They look human until they come to feed, when a second set of fangs decend. Vampires are also poisoned by being infected with Dead Mans Blood.

Reapers
Every culture has its own legends about reapers, or the grim reaper. They are the only creatures that can control life and death. They cannot be killed or stopped, and can only be seen by the person they are coming to take. Reapers can be controlled by very old and very dark magic, a cross and alter are needed in order to control one. Once the alter and cross are destroyed, the Reaper is free to take whome it wants to, and will probably take the person who has been controling it. Reapers can also affect reality and human perception, making themselves look however they want to.

Tulpas
A Tulpa is a Tibetan thought form. Tulpa's are created by using a Tibetan spirit sigil symbol, and the power of belief. If enough people focus on an idea, and belive in it the Tulpa will come to life. Once the idea has been created, a Tulpa takes on the life of its own.

Shtrigas
A Shtriga is an Albanian witch that feeds on 'spiritous vitae' of life's breath. Shtrigas prefer to feed on children, as their life-force is stronger than that of an adult. Once it feeds on a child, the child's immune system begins to shut down, and the child falls into a coma, and eventually dies. The Shtriga is immortal and invunerable to all weapons exept when it feeds, and is in disguise during the day.

Rakshasas
Rakshasas are creatures of Hindu origin which can appear in human form. They feed on human flesh and can make themselves invisible. They cannot enter a home without first being invited, and their human forms do not age, and are invunerable to most weapons and they must be killed with a dagger made from pure brass. They sleep on a bed of dead insects and feed every 20 to 30 years.

Werewolves
Werewolves turn into a human-form, bloodthirsty monster with increased strength and agility, along with canine like teeth and claws, rather than a wolf itself. It is triggered by the moon, and in order to turn, the werewolf must first be sleeping. After the person has turned, once they turn back they do not remember any of the events which took place in their werewolf form. There is no cure for someone who has become a werewolf, and the way to kill a werewolf is a silver bullet to the heat.

Changelings
A Changeling is a creature that can take the form of a human child. A mother Changeling controls the actions of the child Changelings, and steals the real children from families, keeping them alive and feeding from them. The Changelings take their place, feeding from the human mothers (feeding on their synovial fluid). The human mothers eventually waste away, and anyone who comes between the changeling and their human mother is killed. The true appearance of a changelingincludes a dead looking face, with slimy skin, hollowed eyes and mouth with many sharp teeth. This can be seen in the Chanelings reflection. To kill a changeling, you must kill the Mother; to do this, you have to set them on fire.

Tricksters
The Trickster is a God, an immortal creature who has the ability to alter reality, and thrives on bringing people who think too highly of themselves down. The Trickster feeds on sweets and consumes a lot of calories due to its increased metabolism. To kill a Trickster, it must be stabed with a steak dipped in the blood of its victims.

Witches
Witches are humans who sell their souls to be taught the craft. Usually a demon will integrate itself into the human life, and form a coven. The demon will then tempt these women with the gift of magic, usually to allow them to get what they desire, in exchange for their souls. The humans who sell their souls to the demon then go to Hell, and later become demons themselves. Witches are humans and can be killed by human methods, but they have the power to kill people remotely using curse bags hidden some where near the victim.

Daevas
Daeavas are Zoroastrian shadow demons. They can be called and controlled using an alter and a Zoroastrian symbol. Daeavas are actually invisible demons, the shadow of which is the only part visible. They kill by ripping the heart out of their victim. When the blood splatters from the body, it falls into the symbol used to call them. Daeavas do not like to be controlled and will turn on their master once the control is broken. Daeavas are hard to kill, but one way to banish them for a short amount of time is to create a bright light, such as setting off a flair.

Dijinns
A Djinn is a form of Genie from Arabian mythology that grants a person's innermost wish by touching them. The person does not even have to say the wish aloud. Once the wish has been granted, the victim falls into a dream-like state where they belive this dream world to be reality, the Djinn keeps them in this state while it feeds off of their blood. To kill a Djinn, you must use a Silver weapon dipped in Lambs blood.

Poltergeists
Evil spirits that haunt family homes, poltergeists cause flickering lights, scratching noises and move objects when no one is around. A poltergeist will not rest until the family in the house it is haunting are dead. To banish a poltergeist, you need to place a mixture of herbs into the 4 corners of the house.

Zombies
Very much the living dead, Zombies are reanimated corpses through the use of ancient magic and incantations. The zombies go on having a mind and conscience of their own. In order to kill a zombie, you must nail it back into its coffin or shot it in the head or other means of decapitation.

Demons
Demons are your standard issue hell spawn. Several ranks exist, distinguishable by the color of their eyes. Known colors include black (lowest level known), red (usually crossroads demons that make deals), yellow, and white (higher power level of known levels). Holy water and salt are able to ward them off, and only few methods of actually killing the demon exist. These include demon-killing knives, angel knives, and supernatural powers. Exorcisms can dispel the demon from the host body and send it back to Hell if done correctly.

Ghosts
Many believe that ghosts are harmless, but they can be very much real. Ghosts are the apparition of a person bound to this world for whatever reason--grieving, revenge, protectors--and can be the most dangerous. Rock salt shots or iron are ways to make them vanish, but only temporarily. To defeat a ghost, you must find what is binding it to the world still, which is usually some sort of biological remains, but can also be an object or person--can salt and burn the remains.

Wraiths
Wraiths are dangerous creatures that hide in the guise of humans. They can make a person crazy using a venom of sorts that is passed directly through touch, in many cases saliva, that makes the victim crazy. Wraiths have a long nail that is hidden when they're in complete disguise, and it is used to feed off of the brain of a person. To kill a wraith, you must use silver and attack the heart. Silver also makes their skin burn.

Rugurus
A Rugaru is a flesh-eating monster that starts human and transforms into a demon that eventually seeks out human flesh. Once they get a bite of human flesh, they transform forever. To kill a Ruguru, you must torch them.

Ghouls
Ghouls are supernatural creatures that scavenge on the dead, feeding on the bodies of whoever they manage to kill. They are able to take the form of the last person they killed, which can make finding them a little tricky. Silver burns their skin, but the way to kill them is a headshot.

Pagan Gods
There are hundreds of Pagan gods, all with their own lore. The only way to know what you're dealing with and how to defeat it is to research that specific god.

Sirens
Sirens are creatures of Greek mythology that tempt men. In modern day terms, they trick men into killing their lovers, saying that they must rid themselves of such people in order to be with the Siren forever. After that, many of the victims end up dead themselves. They poison their victims with saliva, in the form of a kiss, or a shared drink, and cast a spell over their mark. They can be killed with a brass knife.

Familiar
A Familiar is a companion of a witch. Its appearance varies between an animal they shapeshift into and being human. Both the familiar and the witch share a special bond. The familiar is the one who chooses its master and once they have chosen, they cannot leave. Although familiars can voice their opinions and and feelings towards their master's actions, they cannot disobey a direct order from them. They Can shapeshift into their animal appearance, and can telepathically communicate with their masters unless blocked. Any conventional means of killing- knives, guns, etc.

Crossroads Demon
Crossroads demons are entities that make formal agreements or bargains with humans, granting any wish in exchange for claiming their life and soul at a fixed point in the future. Deals made with humans are sealed with a kiss, and contracts are written invisibly on the skin of the person. They tend to have red eyes. When the person dies either before his or her time, or is killed by a hellhound at the end of the appointed period, his or her soul is sent to hell. Terms of the demonic contracts vary, but the person selling his or her soul is usually given ten years to live after the deal is made. Can be killed the same as a demon.


Hellhound
Hellhounds are aggressive, violent dogs that can and do serve demons in Supernatural. They commonly appear to kill a person who has made a deal with a crossroads demon allowing the person's soul to be harvested by Hell. In the days proceeding the end of a person's time, they will appear to the victim in dreams. The person will also hallucinate, and be able to see the true face of demons when they are possessing humans. Tremendous strength and speed, can drag human souls to Hell, are invisible to humans until that person is near death or looking through an object scorched with holy fire such as a pair of glasses. It is said once they have the scent of a person they won't stop until they catch them. Can be killed using a number or all of these components: salt, iron nails, and explosives.

Alphas
There is lore about Alphas, or the original form of a creature--the first shape shifter, the first vampire. However they were made, these were the creatures that began the population of their race. They are by far way more powerful both physically and in whatever form their general power is. For example, rather than a shifter shedding its skin, the Alpha shifter can change in an instant without shedding. How to kill them is fuzzy, and finding one is even more of a rarity.
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➳ chanting

Postby Cayla » Sat Jul 05, 2014 11:06 pm

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hhhhTHE HUNTER'S HELPER hhhh

"Devils Trap" ritual


Regna terrae, cantate Deo,
psallite Domino
qui fertis super caelum
caeli ad Orientem
Ecce dabit voci Suae
vocem virtutis,
tribuite virtutem Deo.

Exorcizamus te, omnis immundus spiritus
omnis satanica potestas, omnis incursio
infernalis adversarii, omnis legio,
omnis congregatio et secta diabolica.

Ergo draco maledicte
et omnis legio diabolica adjuramus te.
cessa decipere humanas creaturas,
eisque aeternae Perditionis venenum propinare.

Vade, Satana, inventor et magister
omnis fallaciae, hostis humanae salutis.
Humiliare sub potenti manu dei,
contremisce et effuge, invocato a
nobis sancto et terribili nomine,
quem inferi tremunt.

Ab insidiis diaboli, libera nos, Domine.
Ut Ecclesiam tuam secura tibi facias
libertate servire, te rogamus, audi nos.
Ut inimicos sanctae Ecclesiae humiliare digneris,
te rogamus, audi nos.

Ut inimicos sanctae Ecclesiae
te rogamus, audi nos.

Terribilis Deus de sanctuario suo.
Deus Israhel ipse truderit virtutem
et fortitudinem plebi Suae.
Benedictus Deus. Gloria Patri.




Brainwashing Spell
The user of this spell just simply grasped the
target head and recited the spell. The spell is in
Latin: Mentem tuam ac voluntatem adsumo.

After the spell was recited, the target's eyes
drained of all attitude or emotion.
"Crossroad deamon" Ritual


Regna terrae, cantate Deo,
psallite Domino
qui fertis super caelum
caeli ad Orientem
Ecce dabit voci Suae
vocem virtutis,
tribuite virtutem Deo.

Deus caeli, Deus terrae,
humiliter majestati gloriae Tuae supplicamus
ut ab omni infernalium spirituum potestate,
laqueo, deceptione et nequitia,
omnis fallaciae, libera nos, Domine.

Vade, Satana, inventor et magister
omnis fallaciae, hostis humanae salutis.
Humiliare sub potenti manu Dei



Holy Water Blessing
This ritual blesses any form of
water and transforms it into holy water.


Incantation
The incantation is generally short.
Exorcizo te, creatura aquae. In nomine dei patris
omnipotentis et in virtute spiritus sancti.




Animal-Human Mind Meld

The Animal-Human Mind Meld is an Inuit spell
that allows the union of a human and an animal's
mental and sensory faculties .This ritual would
allow effective communication between the animal
and the person who drank the solution .Certain
characteristics of the animal whose body part was
used in the solution would be exhibited by the human.


Procedure

The ritual required several materials to be mixed
together to form a solution. The most important
ingredient is a piece of an animal's body part, such
as a strand of fur.

A spell then has to be recited. The spell is in Inuit language:
Deila hér me. Dag eru nou rar vitur orum.
Demon Summoning
This refers to a set of rituals that summons demons. There are several summoning rituals and they vary according to the type of demon being summoned

Crossroad Demons
This ritual specifically summons crossroad demons. This is usually done to strike a deal or, in the case of hunters, to retract or negotiate other deals or to capture a demon.

Ingredients
This ritual requires a crossroad and burying a box in the middle of it. The box must contain a picture of the mortal wishing to make a deal, graveyard dirt, and a bone from a black cat.

Incantation
Unlike most demon summoning rituals, summoning crossroad demons do not require incantations. However, in Captives when summoning the crossroad demon you can use an incantation.

Any Demon
This ritual summons any demon that answers the invocation.

Ingredients
It required several lit candles, a bowl of mixed ingredients atop a symbol containing a pentacle or pentagram with what appeared to be a head of a goat inscribed within it.

Incantation
The incantation is rather short and only has one line .Ad ligandum eos pariter eos coram me.

Exorcised Demon
This ritual summons a demon that has previously been exorcised. This ritual was described by a white witch to be the strongest summoning ritual she has ever seen.

Ingredients
It required a bowl of burning coal atop a sigil, the blood of the exorcist, the heart of a dog, and an incantation.

Incantation
The incantation is in Latin, like most incantations
to summon demons. Tae invoco apro fundus inferni




Demon Curing Ritual
The demon curing ritual is a ritual that can be used to cure a demon without any significant damage to the vessel. It has been performed successfully once.

Procedure & Incantation
The procedure was originally invented by Father Max Thompson back in the 1950s. It involved purifying one's blood by confessing his sins. The demon is trapped in a devil's trap drawn on any consecrated ground. The purified blood is drawn into a syringe and plunged into the demon's neck for eight times, once every hour. The ritual's effect is not instantaneous. Until the fourth hour, the demon is still the one in control. It was after the sixth dose that any change was visible. After the eighth dose, the person who perform the ritual has to recite an incantation, a variation of the exorcism incantation, "Exorcizamus te, omnis immundus spiritus. Hanc animam redintegra, lustra! Lustra!". His palm is slit and the palm is placed against the demon's mouth. White light engulfs the demon and a second later, the demon is cured. The vessel becomes human again though they did seem to remember bits of the possession.
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➳ rules

Postby Cayla » Sat Jul 05, 2014 11:07 pm

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obey the rules , and thy shall pass
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Now for the rules. The rules are simple and easy to follow , please read through these , If you don't
then please don't even bother to join ...

          ONE ; This is a relaxed semi-lit roleplay , from four to five lines is acceptable with the font of 80
          to 85 . Feel more then free to decorate your post how ever you wish . Please remember to turn off
          your signature every time you post to make this role play neat and tidy. Don't join if you can't post
          often , Please reply at least once a day or two. And when you reply , don't go over twenty lines ,that
          way it can be fare towards others , this is semi-literate.


          TWO ; You are only allowed the maxim of two characters , one male and one female to maintain a
          decent balance between .If you make to characters , make sure there are different species , I don't w
          ant five hunters and two monsters ...


          THREE ; No reservations , please pm me your forms first before posting and I will let you know
          weather your accepted or not. Make sure to give in a decent form , include everything from name to
          history in decent detail - no ; fun , friendly and kind . I expect a decent sentence. Also , please make
          sure that you put good coding into your forms , If you can't then pm me.


          FOUR ; Not that this roleplay is based off the tv series " Supernatural " and I not expect you to join
          if you have not watched it. We will be roleplay season nine , not exact but as close as possible. Rem-
          ember other around you and include everyone . Drama and romance is highly accepted.


          FIVE ; This roleplay will only start once we have four canon characters.

          SIX ; Have fun , I'm sorry if the rules are very strict but I want very one to know whats going on. If
          you have any problems to question please pm me. once again - enjoy!
Last edited by Cayla on Thu Jul 10, 2014 8:40 pm, edited 1 time in total.
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Postby Cayla » Sat Jul 05, 2014 11:08 pm

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LAMIA▼ [the demon with soul]

Postby Cayla » Thu Jul 10, 2014 8:36 pm

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demon in diguse
✦ ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✦

Lamia was a child-devouring Demon. She was a daughter of the god Poseidon, and
the mother of the sea-monsters. In one story, Lamia was a Libyan queen loved by
the god Zeus. When his jealous wife Hera learned of their affair she stole away her
children. Lamia went mad with grief. Zeus then transformed her into a monster a-
llowing her to exact her revenge by hunting and devouring the children of others.L-
amia often appears as a night-haunting demon which preyed on children.


k
k
K

PERSONALITY -
all you need to know

╔══════════════════════════════════════╗
Lamia , despite her reputation , has heart for people she cares about. Given
Lamia is a demon , she has a tendency to hide her feeling with sarcastic and
witty remarks. Her reputation precedes her for being a heartless monster w-
hile really her heart lies somewhere else.Unfortunately Lamia get's emotiona-
lly attached to things quickly , being a disadvantage. She's hard to please and
is as stubborn as it gets. She has a hard time understanding human emotions
and feelings though her humour is very fluent

╚═════════════════════════════════════╝
BIOGRAPHY -
all you need to know

╔═════════════════════════════════════╗
Lamia's vessel ( Jenny Day ) is six foot two , with strawberry red locks and s-
hocking pale green eyes. Jenny weighs 48 kg's which is ideal for her height a-
nd age. Though Jannie is twenty two she can easily be mistaken to look older.
Her vessels carrier was oddly waitressing , though jenny had an high i.q rate
and was intelligent enough to attend a high rated university or college. Lamia
wears Long Skinny jeans with Tassel High Heeled Boots and a Straped top
with her hair occasionally down.

╚═════════════════════════════════════╝
Last edited by Cayla on Sat Oct 25, 2014 4:48 pm, edited 2 times in total.
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Re: The family bussiness ➽ spn rp

Postby Jubunu » Sat Aug 02, 2014 3:15 pm

((So.. I PMed you a bit to no avail. I figured maybe I can get a hold of you here? I'll erase all the content in this message if you like, but I still am curious if this restart of the RP is gonna.. happen? :lol: Sorry if I'm bugging you, but I'd prefer if you told me if I was, so I know that you're even gettin' my messages o.o ))
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