GHOST HUNETERS ⁻ᴴᴵᴳᴴ⁻ᴸᴵᵀᴱᴿᴬᵀᴱ⁻ [PMKN]

For roleplayers who want to write longer detailed posts using advanced language and grammar. Anyone can create a topic here, but joining these RPs is by application-only so that RP owners can control the literacy level they're comfortable with. All content must remain child-friendly at all times.

GHOST HUNETERS ⁻ᴴᴵᴳᴴ⁻ᴸᴵᵀᴱᴿᴬᵀᴱ⁻ [PMKN]

Postby Ayashi » Fri Jan 10, 2014 11:01 am

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Narrator wrote:
    Lavender Town

    A small town located in northeast Kanto, just south of the Rock Tunnel. While most towns are known for their community fairs, local wears, and even their friendly and generous reception and entertainment of guests, visitors, or strangers, Lavender town is known more commonly by one thing, and one thing only-

    Their gravesite

    The citizens of Lavender Town claim of ghost sightings in the Pokémon Tower that haunt the gravesites, which house the bodies of all of the fallen friends and family members know as Pokemon. The tower itself is a seven-story tall, with seven floors, all of which houses hundreds of graves of deceased Pokémon. Many people visit the building daily to pay their respects to the fallen. The tower was build in the late 40's, as a tribute to those fallen in battle or other circumstances. Who build the tower remains a mystery. However, since the concrution of the tower, many strange happenings have been sighted or heard. Even to this day, about 100 report are filed daily on sightings of the ghost that lay within the grey and cracking walls. On all floors other than the first two, though, the possibility of being attacked by wild Pokémon is present. Aside from graves, the tower is home to wild Cubone as well as many Ghost-type Pokémon. However, not all are just Ghost-types. Some are the sprites of those pokemon that are no longer alive. One infamous tale is that of Team Rocket trying to steal the Cubone to sell their valuable skulls. In the process, a mother Marowak that was protecting her Cubone child was killed. The ghost of the mother Marowak haunted the tower until a young trainer was able to knock it out, setting her spirit free. Besides the local spooks, and unusual happenings, another thing attraction people far and wide to this homely town.

    Paranormal Investigators

    That's right, you read correctly, paranormal investigators. With the large amount of ghost and spirits that reside here, do you really think they would remain in the confounds of the sacred tower? No indeed. They spread and stretch their ghostly arms to the far reaches of towns and even the near by cites. You yourself are either a season investigator or just jumping onto the sinking ship of the paranormal. Your range of weapons against the supernatural and psychic phenomena, which is often mistaken for 'haunting's', are knowledge, your fellow co-wokers, a camera and other equipment, and of course your pokemon. Many will scoff at your profession, and even your seriousness about a job that hunts creatures that 'do not exist.' Some will claim that your a scam artistes, a con man that makes money off the unfortunate and the feeble minded. However, ignore them, for they are blind by their own arrogance to see that this world is bigger than just those who are alive. Now, join us in our ever ending quest to calm the spirits of pokemon in this world. Welcome to the fold, young trainer...
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Rules & Guides lines

Postby Ayashi » Fri Jan 10, 2014 11:23 am

-RULES-
























I do place reserves on potions, though they will only be held for two days. If not complete I will send a PM, and if you do not answer within a day, then I will re-open the position. Also, I do not accept WIP's. Please have your char filled out or else I will not accept them.

Please use images of characters from game/anime. Your character will not BE this character, but will just use the appearance of that character. Also space is limit, so be sure to join if your interested!

This is a high semi-literate to literate roleplay. You should know what that means, but I will go into detail nevertheless. If you do, I would like to see four - five large paragraphs, if not more. Correct grammar, spelling, punctuation, and capitalization should be frequent. Even with writer's block, you should be able to post two - three paragraphs. And don't expect me to fall for that excuse all the time. I will realize if you are not literate enough.

This Role Play was created by Aya Shameimaru, me, so please don't steal/use information, plot, or ideas from this Rp without consulting me first. If found in anyway information was used with out my permission then I will alert a mod, and have it taken down.

Don't be afraid to add to the plot! Everyone has a say in it. Just please, ask me before going off and doing it. Other wise you will revise a warning, and or be kicked out.

Because of limited space, every user is allowed one character.To make sure everyone has read the rules, I will ask you to PM your Character. Once accepted then you may post. Note also that we will only start with three pokemon. Look at the Guide lines for more info.

-GUIDE LINES-

Pokemon don't need to stay in their pokeballs, this is like the original anime, so all your pokemon can be out at any time.

HM moves must be realistic. You can't fly on a Pidgey, sorry. Also, a water type cannot know flamethrower. Currently no legendarily or shinies, more on this later.

All Pokemon will win and lose battles, nonnegotiable. There will be no levels posted for Pokemon, but pokemon will have have five moves max.


Have relationships with your Pokemon and bring some character into each one, but at the same time have each Pokemon different from another. (try and think about how they will interact with their trainer, other trainers, and other Pokemon)

Characters must be age 16-on up. No one is going to hire 10-year-old kids take on the dangerous tasks by themselves. Be sure to look at the 'Case log' to see if there are any new case that we will be 'solving'.


There will be no restrictions on where your pokemon are from, I only ask that they come from the same region that your Character comes from. So, if your from Sinnoh, you will have three pokemon from that land. The rest you 'catch' will be from Kanto. Please do not have over power pokemon as your first three.
Last edited by Ayashi on Sat Jan 11, 2014 4:55 am, edited 1 time in total.
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Characters

Postby Ayashi » Fri Jan 10, 2014 11:29 am

Welcome to the KPIB
----- Kanto's Psychic & Investigation Bureau


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THE LEADER
Sylvie Fala23JohtoAya ShameimaruDark
Sylvie is the owner of KPIB. Although she is kind, and loyal, she is known to be moody, a narcissist and very confident in what she does. She founded this team shortly after her own in counter with spirits and her own awaking of psychic powers. Her formal profession before ghost hunting was a fashion consultant. Sylvie despises it when people do not take her serious because of her formal profession, and would do better on the run way then in the ghost hunting business. She has a bad habit of judging people just on how they dress.

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THE MEDIUM
Everett Rosenthel24Unovacelestia.Psychic
There are many mysterious things about Everett whose extraordinary attunement to psychic pokemon and his religious visits to the pokemon tower have made him an infamous newcomer to lavender town. There are many rumors about this blue hair man, who seems to had a dark aura around him. Although Sylvie does not care to understand much about his past, she respects his powers as a medium. His twin brother, Edward, died at a young age, without having the chance to see the world.


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THE GUARDIAN
Terrin Evans20KarlosHoneypetalFire
Terrin is a loud individual, bond by honor to protect the weak, even if they don't want it. He is known mostly by his interest in 'hero' types, bravery in the face of combat and lack of concern for his own well-being. Terrin is an adventurous spirit and constantly goes off on a tangent if not kept in line.He's mainly of an enthusiastic and confident disposition, with a carelessly content view on life in general. Despite now being a part of a team focused primarily on the paranormal, Terrin's interest in ghosts never goes beyond curiously interested. Terrin has a bad habit of being scatter-brained and leaving projects half finished.



THE MONK
NameAgeUserType of Pokemon



THE PRIESTESS
NameAgeUserType of Pokemon

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THE RESEARCHER
Annabeth Wright19JohtoJenjoNormal
Annabeth is known of being cheerful, bright, intelligence, and a bit of a push over. Although she is a quite cautious girl and as a result, she prefers to do things systematically. A quick cleaner, Annabeth actually finds tidying 'fun' - even if she dislikes you, she'll be secretly obsessed with keeping you in line. Annabeth has had strange dreams of sprites since she was child, which continue to follow her to this day. She has a constant thirst for knowledge, and prefers to learn things theoretically before doing anything practical. She has a bad habit of tripping over things.

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THE ROOKIE
Kazimir Maxim23JohtoAvanhellicaElectric
Kazimir is a person that lives life to the extreme, and feels to the extreme as well. He can be downright moody for no apparent reason. He's possessive and jealous but on the other hand, he is extremely loyal. He has an excellent memory and combine with the inability to let things go, he can hold a grudge against someone who did them harm forever. Kazimir has a bad habit of dominate and control over people that let him or people he deems are weak.
Last edited by Ayashi on Tue Jan 14, 2014 3:19 pm, edited 10 times in total.
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The News, the weather, and the Case files

Postby Ayashi » Fri Jan 10, 2014 11:56 am

--------ews & eather
▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬


>> 1/16/14 The KPIB has recently accepted a case, please see the case log for more info.
>> 1/10/14 Roleplay is Open.
>> 1/9/14 Roleplay was created by Aya Shameimaru.



Weather
Sun - Cloudy - Rain - Snow - Wind
Warm - Hot - Cold - Chilly - Humid - Dry
Spring - Summer - Autumn - Winter
On a case - Outside - Head Quarters


-CASE FILES-
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Case Log 1:: The KPIB team, having just recently formed, are requested at a house where poltergeist-like activity has been taking place. Soon after their arrival, the ghostly occurrences escalate, leading Monk to conclude the house is haunted by something more than a mere poltergeist. A young girl in the family, Ami, exhibits strange behavior, claiming her doll Minnie has been speaking to her. The KPIB team observe Minnie closely, with disturbing results.
File Date - February 13th


Case Log 2:: Currently unavailable
File Date - June 9th


Case Log 3:: Currently unavailable
File Date - September 2th


Case Log 4:: Currently unavailable
File Date - October 30


Case Log 5:: Currently unavailable
File Date - December 24
Last edited by Ayashi on Sat Jan 18, 2014 8:49 am, edited 3 times in total.
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Sylvie Fala - PMKN

Postby Ayashi » Sat Jan 11, 2014 8:53 am

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xxxxxxxxxxxxxxxxxxxxxxxxxxxx
-------Name Sylvie Fala
-------Age Twenty-three
-------Specialize in Dark
-------Theme OST Sliver Shadow Believer
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xxxxxxxxxxxxxxxxxxxxxxxxxxxx
----Team
----Height 5'8
----Birthday September 19
----Hair color Blonde
----Eye color Light blue
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ImageSylvie is a young adult of average height, with short blonde hair that stops to the middle of her ears with light electric blue eyes. Sylvie is outfitted with a red, white, and blue headphones with long cords on the sides, a black choker, a yellow jacket, an black top that exposes her stomach in two sections, opaque black tights, and yellow high heels.
Image Sylvie personality in general is aloof, narcissistic, analytical personality. On the other hand, she has feminine emotions, weaknesses, and many human aspects. Consequently, her personality wavers depending on her feelings. Although she is a compassionate person, she displays a bit more of a no-nonsense attitude. Being independent and tough by nature, she does not like people helping her. Sylvie takes pride in her fighting skills and never lets an opponent escape once she has them in her sights. She has little tolerance for weakness--her own or other people. However, she does show genuine respect for people's talents. Though she tends to have a bad habit of judging people on how they dress. She is shown as being very competitive, but has no interest in pointless rivalry. She fights aggressively and will confront any battler bravely. She shows no mercy in battle and has a very strong sense of obligation towards fulfilling her duties. Sylvie's fighting will is very strong, and once a fire is lit under her it is not easily doused.

On case and even in Pokemon battles Sylvie thinks each matter through calmly and grasped situations logically. Her words and actions were efficient and accurate and she always came up with quick solutions. However, once she came to a certain conclusion, she would not doubt or rethink it. One of her faults were dashing into things recklessly. Sylvie's intellect are high battle-wise. In addition to knowledge of her father have taught her, she has had experience battling numerous pokemon and their trainers. She knows how to dominate a battle by finding a Pokemon's weak points based on their type. She is usually calm, but when it came to her pokemon or personal matters she could be distracted and is quick to become emotional.
Sylvie is a very adept researcher with a wide range of knowledge about psychic phenomena. In a book she wrote (under the pen name 'Kellen Davis'), she discusses the fact that paranormal research is so difficult to study that it must be treated, first and foremost, as science in order to gain credibility.

With cameras, microphones, and other analytic technology, Sylvie clearly puts this theory into practice. Sylvie is not only a researcher, but has psychic powers herself. She is a particularly strong psychiatrist, and possesses astounding PK,(a force a will- literally thinking them into action). Her PK abilities are so strong that it is physically very dangerous for her to use them. She has only used her power only in emergencies, and this resulted in loss of consciousness and in extreme cases heart failure.


Ling was Sylvie's first pokemon.
Original an Eevee hatched from an egg her father bought from a old couple,
so Ling and Sylvie have a strong bond between them. Ling is one of her strongest Pokemon on her team.
She uses Ling when she finds a case to dangerous. Ling shares Sylive's trait of being a narcissisticm only in pokemon form.
Ling is fond of staring out of windows, and eating noodles with strew fry.

LingMaleLonely

-Payback
-Dark Pulse
-Shadow Ball
-Flash
-Bite


Mistral is the cool head, but sly lady of the group of 'men'.
Mistral severs as protection against sprites and other ghost pokemon,
having both attack and defend moves. Like her trainer, she is quite proud of her looks,
and often looks down or judge pokemon or humans on how well groomed they are. Mistral likes to tease and taunt others
though it is in a joking way, nothing harmful. She has a great dislike for ghost types, finding them 'cowardly'.
Mistral likes to eat strawberry shaved ice, and taking naps in the afternoon.

MistralFemaleBold

-Faint Attack
-Ice Shard
-Protect
-Icy Wind
-Metal Claw


Wolf is a quiet pokemon. He will often observer his surroundings, before making a move.
Though, like any fire pokemon he can be quite 'hot' temper. Wolf often acts back up for either Mistral or Ling.
He is more friendly then either pokemon; though this only extents to the female sex.
He's not overly found of men, having bad experiences. Wolf likes curry dishes and hot baths under the moonlight.

WolfMaleAdamant

-Flamethrower
-Pursuit
-Fire Blast
-Roar
-Strength
Last edited by Pandle on Tue Jan 14, 2014 8:45 am, edited 3 times in total.
Reason: You may only one image or link per character.
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annabeth wright -- the researcher

Postby Jenjo » Sat Jan 11, 2014 10:35 am

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Name: Annabeth Wright.
Nickname(s): Anna, Annie, Anne or Beth.
Gender: Female.
Age: Nineteen/19.
Hometown/Region: Ecruteak City, Johto.
Occupation: The Researcher.
Type Speciality: Normal.

Appearance: Beth's skin is smooth and pale, free from blemishes but covered in little scars - usually the results of tripping over things. Her knees and elbows are particularly dry and scarred, but she's pretty much free of markings on her body elsewhere. Considerably smaller than she cares to admit, Annabeth is a lightly-built girl, utterly lacking muscle and height. She is rather stubborn when it comes to her height, usually taking an automatic dislike towards anybody who happens to mention it in bad humour. Though considerably fit, Annie is still a very fine, thin girl, lacking in fat and muscle - she's practically skin and bone, really. Her fingers are very slim but bony, and her neck is narrow and long, seemingly putting her head out of proportion.

As if to emphasize her paleness, Anna wears ridiculously bright clothing that could be considered 'eye-hurting'. She wears a black tank top underneath a loose white overshirt. Unless it's particularly warm outside, she'll also wear her thick, puffy orange jacket with a white trim, which also happens to have a handy little hood in case of rain. She also wears a pair of plain green cropped trousers, which match her small over-body bag. Her orange shoes are the same colour as her coat, and she wears her 'lucky laces' with these mountain boots. If there's one thing that Anna will always wear, it's her green hat with a thin white bow. Lastly, since her vision is deplorable, she has to wear glasses - and not just any glasses. Beth's glasses are bright red with a thick rim, making her pale face even more obvious.

Usually bright and merry, Annie's face is cheerful despite being so pale. Her eyes are a soft, meadow green colour, flecked with a few hints of gold and hazel. These eyes are framed by short lashes, and topped with dark, thin eyebrows. Like her jawline, Beth has quite a narrow, sharp nose upon which her glasses are always propped. Her mouth is seemingly a little small for the rest of her face, and her lips are very thin. Thanks to braces, her teeth are now perfectly straight and considerably white. Usually quite smooth, Annabeth's hair is a natural blonde colour, cut into a short bob with layers. Strands near her face flick out quite stubbornly, but otherwise, her hair is fairly manageable.


Personality: Perhaps rather obvious from her dorky appearance, Annabeth is just as nerdy as you would suspect. She has a constant thirst for knowledge, and prefers to learn things theoretically before doing anything practical. In a sense, she is hesitant to do anything that she knows little about, though this isn't to say that she doesn't like trying new things. She loves to discover new things, and considers her mind like a library, full of all sorts of useful information: and just like a library, she is very organized in everything she does. Annie likes to keep everything extremely neat and tidy, and is easily stressed when she comes across any sort of mess. Still, she's a quick cleaner and she actually finds tidying 'fun' - even if she dislikes you, she'll be secretly obsessed with keeping you in line. In the long run, most of the information she knows is probably just useless facts that she'll never actually need to know, though she'd never admit to it. Typically, she's the type of person to always have her nose in a book. Beth loves to read anything and everything, whether it's an ancient tome or a scrappy magazine. As a result, her vocabulary is quite extensive, and she often slips complicated words into conversation without even realizing. Most find her clean, intelligent attitude very annoying, but most see the use in her knowledge, as she's practically a walking dictionary.

Beth isn't bossy, despite her intelligence. If anything, she's a bit of a pushover. She's easy to bully, since she'd usually too scared to stand up for herself. She's quite a coward, though she doesn't like to admit to it - although, when with her Pokémon, she isn't quite are scared, and can manage to pluck up some courage. It should be noted that she doesn't like to take risks, or do anything which may be dangerous. She's a very cautious girl, and as a result, she prefers to do things systematically.


History: Living in Ecruteak City from the day she was born, Beth has always been quite reserved and timid. As a baby, she seldom cried, and usually whimpered instead. Her mother was a dancer, and was always performing shows in the Kimono Dance Theater. Annie always watched her mother, but never developed a talent in dancing. Instead, she took an interest in reading, a trait that was greatly encouraged by her father, a historian. Over time, it became clear that while Anna lacked artistic talent, she was excellent with theoretical knowledge. She began to read anything she could get her hands on from a young age, and was always seen with her nose in a book.

She used to have the strangest of dreams when she was younger, ones in which she would see Pokémon - but they weren't natural. They glowed with a faint aura, and they flickered in and out of view almost like smoke. It wasn't until many years later that she realized the significance of these dreams.

School was considerably dull for Annie. Everything taught to her in school, she already knew - she became bored easily and quickly. However, she was pushed up a few classes, and attended lessons much too difficult for any other child of her age. Anna loved the challenge, but the others in her class outcasted her, leaving her to her books. This continued until she was sixteen, when she decided to take a more practical college at university level. This course resulted in her travelling to the Kanto region, where she helped a local professor with their studies of Pokémon natures. She became intrigued by the goings-on of Lavender Town, regarding its rich history. The supernatural had never been especially interesting to Anna as she always preferred to focus on fact over fiction, but upon actually seeing spirits herself in reality when paying her respects at the Tower, she has since had a change of heart.

It was when she went to Lavender Town that the dreams began to come back, each and every night. Relentlessly, she thought over them, and eventually figured out that her dreams were telepathic messages from spirits of Pokémon. She has been trying to interpret these dreams for a year now, and it seems that she has the puzzle partially figured out: something about her father, mother, and a child whose face she can never see past the mist in her dreams. At the age of nineteen, she joined up with fellow spiritualists as the researcher, which is now her current occupation.


Pokemon:
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Nickname: Grace.
Species: Espeon.
Gender: Female.
Ability: Synchronize.
Moveset: Psychic; Swift; Morning Sun; Shadow Ball; Toxic.
Personality: Like many of her species, Grace is a quiet Espeon with an icy glare. She watches others from afar, cleaning her lilac fur or glaring disapprovingly. Unlike her trainer, she is a sharp-tongued and sarcastic Pokemon, often taunting her opponents when in battle. She is prideful and snobby, always thinking very highly on herself. Grace considers herself to be practically royalty, and she expects to be treated so. Annabeth originally found her as an Eevee, who surprisingly evolved into an Espeon without much training, even though 12-year-old Annie wanted to keep her as an Eevee. In addition, Anna can communicate telepathically to Grace due to the Espeon's psychic powers, a trick which is extremely handy under many circumstances.


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Nickname: Rita.
Species: Furret.
Gender: Female.
Ability: Runaway.
Moveset: Sucker Punch; Slam; Rest; Hidden Power; Dig.
Personality: Quick and sure-footed, Rita is the gang's scout. She's got a straightforward, to-the-point sort of attitude, and is strictly business. She won't stand for any nonsense and can cut others off without any warning. In general, she will wait for Anna until she makes a move, but she's probably the most capable of them all to be able to make her own decisions.


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Nickname: Minho.
Species: Noctowl.
Gender: Male.
Ability: Insomnia.
Moveset: Fly; Hypnosis; Dream Eater; Confusion; Steel Wing.
Personality: Minho is a pessimist, through and through. He usually keeps quiet, but he'll drone on about how 'this is so stupid' or 'this is so pointless' - usually something to that effect, anyway. He's bitter and detached, but sly and always looking out for a short-cut to get whatever he wants.


disclaimer: pokémon belongs to the pokémon company/nintendo. images belong to rightful owners: they are solely for decorative purposes.
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Yes I'm alone - but I'm alone and free.
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