Bebop wrote:OK guys so I new here.
Well I'm actually a complete stranger.
But don't worry about that.
I am trying out for #21, and it is my first time trying out for a Makoatl. I was wondering if anyone has tips or smarts to offer me. Mainly, should I focus on my writing parts over my art parts?
/not a judge or anything, but ouo'/
When I do large, effort forms {That's what I call them anyways} I try to get the writing out of the way first.
Mainly personality and backstory- Because everyone is who they are because of where they've been and what they've been through.
{A dark personality set would come from a very chaotic past, or maybe they changed their ways because they had a traumatic incident. A brighter personality set would have a much happier and enjoyable past, or perhaps they were given a reason to hide who they really are... } A character is born from the story you give them, not always from the art.
I'd work out the history before even settling on a firm personality. As you're writing it, imagine what the 'skeleton' of the personality you have in mind would react. Figure out how they got to be how they are through words and pixels on the screen. It sounds difficult, but once you get started, it gets easier I've found, mainly due to the fact that the words just spill themselves out, as if they were sitting in front of you.
Do art for important, major points in their past, and pieces that accentuate their personality. Darker personality? Give it a demonic setting, or maybe a reddish hue. Brighter look on things? Give the character a smile, or have them looking up, or something that just screams 'happy and easy going'.
Most of time, when inventing a character, you'll literally feel what they would, and that helps with art and with writing.
Although, there's coding to worry about also, but if you've got that down, that's better planning than I have.
<3