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Wση∂єяℓαη∂ѕ.

Postby Stray Dog » Fri Jun 07, 2013 1:24 am


"ωєℓ¢σмє тσ нєαятѕ ¢αѕтℓє!"


"The small world of Traumerei is never without conflict. At the center of this strange land resides Hearts Castle, ruled by The Red Queen, an anonymous woman who dons an emotionless white mask and addresses her subjects always from a distance. Nobody has seen her without the mask; nobody knows her real name. And yet the small town encircling the castle has not known a ruler other than their Queen, not for hundreds of years, at least. Many have chosen not to question it, instead simply accepting the reasonably peaceful rule of the Faceless Queen and obeying the orders of her loyal soldiers, the Cards. These people live easy lives thanks to the Castle... but trouble always finds them in the form of the Rebellion. Those who question the Queen's rule, those whose loved ones have fallen into sudden comas and been taken by Cards into Hearts Castle, never to return, choose to live in the forests on the outskirts of the town. They plot against the Queen and anyone who assists her, assaulting and often murdering her more loyal of subjects, the Cards and their families. And now my question for you, dear friend, is this: will you choose to be a loyal subject of The Red Queen or assist the Rebellion in overthrowing her rule...?"


Hearts Castle.

"With The Red Queen as its figurehead, this luxurious castle sits dead center of Traumerei, surrounded by a protective and entirely necessary moat. However, unknown to all but those who serve and live within the castle's walls, Hearts Castle was formed - and has been ruled by all along - not the Queen but rather an oddity of a man named Alasdair Nightshade. Also unknown to the citizens of the small town is Heart Castle's true reason for being, why it takes both those who fall into comas and certain teenagers into its midst, with little to no contact with loved ones outside.

Those between the ages of thirteen and eighteen (with extremely rare cases of adults, too) run the risk of falling into a sudden coma, often referred to as 'falling down the rabbit hole' by the members of Hearts Castle. These people, known as Dreamers, are taken into Hearts Castle and tended to by Alasdair and his subjects. By entering their coma, they have also entered their very own world known as a Wonderland, a place formed over their lifetime based on their hopes and dreams. As wonderful as it sounds, a Dreamer's Wonderland is also a dangerous place, containing a single being called a Nightmare, a creature whose only goal in life is to kill the Dreamer and, as a result, destroy their entire Wonderland. Hearts Castle exists to recruit special teenagers with the ability to dive into these Wonderlands and bring the Dreamer back into the reality of Traumerei, thus saving their life and the future of their Wonderland..."


The Hatter.

"Alasdair Nightshade, more commonly addressed as The Hatter in honor of his beloved top hat, is the founder and secret leader of Hearts Castle. Rather than run the risk of assassination by the Rebellion, the all-important Hatter rules from the shadows and guides their scapegoat of a Red Queen in her speech and actions. At the sprightly young age of 413, The Hatter owes his unreasonably long life to his existence as a special type of person known as a Corrupter. An eccentric man who loves tea and playing cards, The Hatter often complains that he's never allowed to do anything fun, as those around him insist on keeping him within the safety of the Castle's walls."

The Red Queen.

"Noted for her emotionless white mask and bright red hair, the Red Queen is not one woman but fifteen. The original Red Queen, Alasdair's wife, Leanne Hart, was assassinated long ago by the beginnings of the Rebellion. Serving as a scapegoat, a target for the Rebels to blame their problems on, the position of Red Queen is a voluntary one taken up by a single woman residing in the castle. She is treated with the utmost respect for the risk she takes and holds a certain degree of authority within the Castle, second only to The Hatter himself. She remains anonymous, taking on the alter ego of The Red Queen so the public is unaware of any weakness in their ruler, as having your Queen murdered is no way to display a sense of strength and invulnerability. As per tradition, the current Red Queen adopts the last name of 'Hart' in honor of Leanne and her original genius idea and selfless sacrifice for Hearts Castle and its purpose."

Dreamers // Alices.

"Dreamers, nicknamed Alices after Alasdair's dearly departed young daughter, are those whose lives have been spent subconsciously creating an entirely new world based off of their hopes, dreams, fantasies and general little bits and pieces of the life they know. An Alice can fall into their Wonderland at any time between the ages of thirteen and eighteen, with no warning whatsoever. Rare cases of those older than eighteen having fallen into comas have also been recorded, one such case being a previous Red Queen by the name of Melissa Shale. The typical Dreamer is usually pulled out of their Wonderland by a Hopper before their Nightmare, a single being obsessed with murdering the Wonderland's Alice and thus destroying the entire world, can get to them, in turn awakening the Dreamer from their coma. However, in some cases, a Dreamer is either unwilling to awaken or has no memory of their real life, either suffering from amnesia or having false memories implanted in their minds of a life they never lived within the Wonderland. These children often need the help of a Channeller to retrieve their memories or convince them to return to their life in Traumerei. Those who choose to remain are tasked with the challenge of conquering their Nightmare, whether through killing them or through a form of appeasement. Then, they are free to exist in their Wonderland until they die of natural causes... meanwhile, those who have climbed out of the rabbit hole spend their nights visiting their Wonderlands in an ethereal form where nothing can bring them harm and yet they can still enjoy the sights and sounds and converse with the residents born from their own mind."

Channellers // Cheshire Cats.

"Those known as Channellers have received the nickname Cheshire Cats after a red and purple tabby cat possessing the same ability as they do who Channelled out of Alice Nightshade's Wonderland and into their reality. The cat itself was harmless, if not a little mischievous, a trait noted in the majority of Cheshire Cats recruited into Hearts Castle over the years. Channellers have the amazing ability to project their mind into a Dreamer's Wonderland, their physical body remaining in the comfort of Hearts Castle. As only their mind travels to the Alice's Wonderland, a Cheshire Cat's form appears physical and yet cannot be touched by those within the Wonderland, much like a ghost. Channellers are generally sent into a Wonderland over brief time periods in order to scope out the place and locate the Dreamer for a Hopper to successfully rescue them. They are discovered by shining a light into their eyes and watching for the pupils to dilate into cat-like slits, also being noted to have passive-aggressive, if not downright rebellious, attitudes and strong curiosity drives."

Hoppers // White Rabbits.

"Nicknamed after a somewhat frazzled white rabbit who Hopped out of Alice's Wonderland and into Hearts Castle, White Rabbits are known as the retrieval squad. Unlike Channellers, Hoppers enter a Dreamer's Wonderland with their physical body, making them vulnerable to any attacks from the Nightmare and other residents. Therefore, Hoppers are generally only sent in last minute to grab the Alice and get the hell out of there, made easier by a White Rabbit's naturally fast reflexes. They are typically quiet and nervous, with an unnaturally fast heartbeat that gives them away as being Hoppers when tested by Hearts Castle. Unlike Cheshire Cats, they tend to avoid causing conflict and instead try for peace."

Corrupters // Mad Hatters.

"Very rare indeed, Hearts Castle has only come across six Corrupters in its three hundred or so years, one of which being The Hatter himself and the other his deceased twin brother, Tobias. It's not hard to tell where the Hatter part of their nickname comes from and, well, the Mad part is easy enough if you ever come across a Corrupter. Typically, Mad Hatters are unstable and occasionally violent, blessed with an unnaturally long lifespan and the ability to alter reality, of any form. Alasdair Nightshade found that he was able to enter any Wonderland with ease, at the cost of losing a little piece of his sanity each time, and change not only the appearance and workings of the place but the appearance of both he, the Dreamer, the Nightmare and any other living subjects within. As a result, a Corrupter would be able to pop into a Wonderland, defeat a Dreamer's Nightmare, and be out in a flash with the Dreamer safe in their arms... however, as Alasdair himself is much too important to the everyday functioning of Hearts Castle, he is forbidden from entering any Wonderland, as people fear both the loss of his life and his sanity. Not a single sane Hatter has been found, apart from The Hatter, and so they have all had to either been killed or thrown into The Abyss surrounding Traumerei, for the safety of those who live there."

Cards.

"Cards are the soldiers of Hearts Castle, ex Dreamers, Hoppers and Channellers who have aged over twenty, their powers fading with time. They serve to protect The Red Queen and the town from the Rebellion, find those who have fallen into comas and take them into Hearts Castle, run monthly tests on those teenagers enrolled in the Traumerei high school in an endless search to recruit new Cheshires and Rabbits, provide the public with both fresh food and water and reassurance that they're safe and all is well, train newly recruited Hoppers and Channellers both how to use their abilities and how to hold their own in a fight in case they encounter trouble and, most importantly, to keep the secret of Hearts Castle away from the public. For, you see, if someone were to learn of Hoppers and Channellers and Corrupters and then fall into their own Wonderland, such knowledge could result in the birth of creatures able to escape the Wonderland and instead enter the reality of Traumerei, as was the case with little Alice Nightshade, and nobody wants to run the risk of having a Nightmare that can escape its Wonderland and instead strive to destroy the world of Traumerei. Therefore, those Cards who wish to raise a family of their own must leave Hearts Castle, for the safety of them, their new family and everyone in Traumerei."

The Rebellion.

"As a lot about Hearts Castle is kept hidden from the public eye, it is only expected that there be those who grow suspicious and end up opposing the Castle and its system. The Rebellion was formed not long after Hearts Castle itself came into being, a group of people unhappy with the way things were hidden from them and who chose to build their own civilisation, separate from the Red Queen's rule. The Rebellion lurks in the forests outside of the town, living in caves and a series of underground tunnels and caverns, hidden from the Cards that hunt them down to avenge the deaths of many of their numbers. Most joined the Rebellion of their own free will, after suffering the loss of a loved one to the Castle either through a coma or recruitment, but there are those who were born into this life and know nothing else... some of these children are trained to join The Shadow Force, a small group of elite assassins trained to torture information out of close associates of Hearts Castle and, ultimately, murder the Queen herself. Many children inside the town itself have suffered because of this, becoming orphans because their parents have been killed by those in the Rebellion."

The Rebel Leader.

"Every strong group needs a strong leader, as is the same for The Rebellion. Their Leader is generally voted in, proving themselves worthy by showing that they are passionate about the cause and a natural born leader. They tend to be charismatic and level-headed, able to formulate intricate plans to overthrow Hearts Castle and find out what exactly they are hiding from the public. Rebel Leaders have been known to be as young as seventeen, overthrowing their predecessor merely by gaining the trust and support of a majority of the Rebel population. As it is, younger minds are generally encouraged to take charge, with the guidance of older and more experienced members of The Rebellion. They're noted to be sharp and creative thinkers, with both physical and mental strength. Due to this, there has never been a female Leader, and such a thought is often spat at; after all, nobody wants another Queen."

The Shadow Force.

"A small, elite group of teenage assassins, raised and trained to push the cause of The Rebellion. Mostly made up of fourteen to sixteen year old males, as females are deemed as weaker in the Rebellion's society and unfit to do anything of importance thanks to the Red Queen's influence, they're masters of the night and are able to sneak up behind their target without giving themselves away. The majority of these kids were raised this way, knowing nothing else, and most just do as they are told with little thought or feeling put into their assignments. However, there are also those who enjoy the rush killing their target brings them and these teenagers prove to be the strongest in The Shadow Force, ruthless killers who get across the point that The Rebellion is nothing to be taken lightly."

Extra Bits and Bobs.

The Abyss.

"Surrounding Traumerei is an endless darkness known as The Abyss. To fall off the edge of Traumerei and into The Abyss is to be lost forever, as you fall and fall for all eternity or merely float away to who-knows-where. The greatest punishment is to be thrown out into The Abyss and parents often threaten their children, jokingly of course, that if they misbehave, they will be taken to the edge of Traumerei and dumped. Those high-up in The Rebellion have suffered such a fate, same with Mad Hatters just too unstable to pin down and humanely euthanise, prisoners captured by The Rebellion and poor unfortunates who just haven't watched their step in the dark of night."

Hearts School, Hearts Orphanage and Hearts Hospital.

"The three most distinct institutions in Traumerei's small town are the combined Primary and High School, the Orphanage filled with more children than would be preferred and the small hospital that provides help for the sick and injured. School is mandatory from ages six to seventeen, a free service provided by the Castle to teach reading, writing, basic mathematics, about the few animals that roam Traumerei and the brief history of their world. Monthly check-ups conducted by Cards, explained as for health reasons but really to find Hoppers and Channellers and maybe even a rare Corrupter, have become the norm for high schoolers and they dismiss them as nothing important. The Orphanage isn't far from the school and houses approximately forty to sixty children and teenagers who have lost their parents, whether from comas, illness, abandonment, sudden death or murder by The Rebellion. The hospital is a small yet important service, with herbal medicine for illnesses and remedies for broken bones. Many bring their comatose children to this hospital so they can then be transported to a secret facility within Hearts Castle itself."

Tattoos, Piercings, Music, Weapons and Technology.

"As far as technology goes, Traumerei is far behind. There is no such thing as television or iPods or any gaming systems; transportation is limited to skateboards and horseback or, heck, old fashioned walking. However, electricity is provided by Hearts Castle for the more necessary things, such as lighting and refrigerating. Some take advantage of this to power their own devices, such as tattoo and piercing guns, generally used by someone who knows what they're doing and offers their services in return for little favours down the road. It isn't uncommon for people to also dye their hair and wear coloured contacts or to dress in outrageous ways; fashion is still a thing in the town of Traumerei. And so is music, although there are few genres and fewer bands, with a more punk rock style emerging recently for the teens. Unlike those living in the luxury of the town, however, The Rebellion must hunt for their own food and water, supplement lightbulbs with flaming torches, settle for comfortable and practical clothing and suffer in silence, as noise echoes greatly in their caves and tunnels. Although you will still find the odd rebellious spirit with a guitar and a voice, belting out a tune that none wish to silence as music is quite the sacred thing... as for weapons, knives and swords are your typical option, as well as the odd bow mainly used by hunters. Guns do not exist, as the only violence conducted is silently done by The Shadow Force, typically with a small dagger dipped in poison."

Life in Traumerei.

"Traumerei's main wilderness is composed of a woodland forest, filled with shrubs and medium sized trees. A variety of birds, such as your typical parrots and birds of prey, make their home in the trees, as well as a multitude of bugs and insects. Cats and dogs are typical pets, although few in numbers, and a few species of harmless and edible freshwater fish can be found in the moat surrounding Hearts Castle, as well as the few streams and rivers leading into it. As there is no ocean in Traumerei, there are no beaches, and many of its residents do not know how to swim, as it has never been a required ability. The largest and most dangerous animals would be a few wolf packs and some form of black bear that roam the woods. Smaller, more harmless creatures, typically hunted for food and furs, are deer, sheep, pigs and rabbits. Animal farming does not exist, apart from the odd pet goat, cow or chickens, and all kills are fresh. All hunting is conducted by Cards from Hearts Castle or skilled hunters trusted by the Castle as food is distributed to each household equally by them. Dragons are also an oddity, sometimes kept as pets by the more dedicated animal lovers, as they are stubborn creatures the size of large dogs who generally avoid human contact."

Nightmares.

"As mentioned, a Nightmare is a being thats sole purpose in life is to kill the Dreamer of their Wonderland and destroy everything it knows - including itself - in the process. Nightmares come in many shapes and forms, ranging from a giant and ferocious dragon to a sweet, mild-mannered little girl. They can change their shape at will to fool and intimidate their Dreamer but, generally, they aren't intelligent enough to do that... however, it is the intelligent ones that prove to be extra dangerous, playing with their Alice rather than just killing them instantly."

The Story of Alice Nightshade and Lewis Carroll.

"The unfortunate tale of Alice Nightshade, the Hatter's newly-turned thirteen year old daughter, and Lewis Carroll, a seventeen year old Channeller with the mind of a creative genius, begins with the tragedy of Alice falling down the rabbit hole. The poor girl was dropped into her Wonderland full of interesting creatures, like a White Rabbit who was also a Hopper, a Cheshire Cat who was a Channeller and a tea drinking Hatter, modeled after her own father, with the strange powers of a Corrupter. Now, you see, both The Hatter and his dear friend Lewis were distraught, as neither could retrieve the young girl from the dangers in her dreams; The Hatter was forbidden from entering any form of Wonderland, ever, and Lewis himself was only able to project his mind into Alice's Wonderland, to watch as the amnesia-stricken girl struggled to find out who she was, where she was and why she was. So he did just that, for days on end, keeping a watchful eye on his best friend's innocent daughter... every day until her Nightmare found her and devoured her, ending the poor girl's short life.

Lewis was devastated. The Hatter was, too... but he hadn't seen how easily his little girl had been tossed aside, like a mere doll, turning limp and whiter than the purest snow. It haunted Lewis for days, even as he tried to comfort The Hatter, who had just lost his last blood family... until Lewis fell into a coma. It took everyone by surprise. It was unheard of, even thought impossible, for a Channeller or a Hopper or a Hatter to fall into a Wonderland of their own. But it happened. And, this time, The Hatter went in there to see his friend, himself... Lewis had been reborn. A wee child born in his Wonderland which he called Earth, full of millions, if not billions, of people. Lewis Carroll managed to overcome his Nightmare all on his own and continued living in his Wonderland until old age withered his original body in Traumerei and all connections to Earth were lost. The Hatter was devastated for a while, but, soon learned to move on... and yet, in honor of Alice and his good friend Lewis, Hoppers are now referred to as White Rabbits, Channellers Cheshire Cats, Corrupters Mad Hatters and, most importantly, each and every Dreamer is an Alice..."



"If there are any questions, please, do not hesitate to shoot me a message with your inquiries! I hope I have provided enough information on this fantasy world of mine for you to successfully create your characters and enter Traumerei or its many Wonderlands for yourself...!"
Last edited by Stray Dog on Thu Jul 25, 2013 6:39 pm, edited 3 times in total.
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Wση∂єяℓαη∂ѕ Residents

Postby Stray Dog » Fri Jun 07, 2013 1:25 am

Image

"συя ¢υяяєηт яєѕι∂єηтѕ ιη¢ℓυ∂є..."


"Character Class // Character Name // Roleplayer // Number."


The Hatter // Alasdair Nightshade // Stray Dog // 1 / 1.
Hopper // Jasper Megido // Stray Dog // 1 / Infinite.
Channeller // Daniel Megido // Stray Dog // 1 / Infinite.
Rebel Leader // Allixandria Marie Covele // Amaimon // 1 / 1.
Channeller // Hakuren Zabluda // iva wolf // 2 / Infinite.
Hopper // Felicia Alys Lepus // rysania♌ // 2 / Infinite.
Channeller // Stella Cadens Llewellyn // KaminThrowsPebbles // 3 / Infinite.
Corrupter // Ingale Night // iva wolf // 1 / 3.
Last edited by Stray Dog on Thu Jul 18, 2013 1:04 am, edited 6 times in total.
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Wση∂єяℓαη∂ѕ Rules

Postby Stray Dog » Fri Jun 07, 2013 1:25 am

"ησω, ℓιѕтєη υρ!"


The Rules.


"Wonderlands" is an idea completely copyrighted to me; DO NOT make another roleplay like it OR write a story using my ideas. Thank you.
This roleplay is semi-lit; please take the time and effort to create a decent post.
I will not tolerate any god-modding, of any sort; just don't do it.
I have the right to turn down your character application if it's not up to standards; don't whine about it afterwards, please.
Please make an attempt to 'pretty up' your roleplay posts; I quite appreciate some eye candy.
DO NOT POST IN OOC HERE; take any questions and conversations to PM.
Fill in the character form below (paying attention to the character limits in the post above) and PM it to me; I'll inform you of whether your character is acceptable or not and, if accepted, please post here, on the topic, before engaging in the roleplay.
Please only make one character per class; don't over-do it on the number of characters you roleplay, either.
Please PM me if you're going to be absent for an extended period of time; I really don't want this roleplay to die before its time has come.



Character Form.


Code: Select all
[center][color=RED]♥[/color] ♣ [color=RED]♦[/color] ♠[IMG]INSERT CHARACTER IMAGE HERE[/IMG][color=RED]♥[/color] ♣ [color=RED]♦[/color] ♠[/center]

[size=150][color=RED]♥[/color][color=COLOR1]::[/color] [color=COLOR2][b]I[/b][/color]NSERT CHARACTER'S FULL NAME HERE ♠[color=COLOR1]...[/color][/size]
[right]...♣ [i]INSERT CHARACTER QUOTE // THEME SONG LYRICS[/i] ::[color=RED]♦[/color][/right]

[color=RED]♥[/color] [color=COLOR1][b]N[/b]ame[/color] [color=COLOR2]:.[/color]
   [color=COLOR2].:[/color] [size=85][color=COLOR1][b]I[/b][/color]nsert character's name; not necessarily their full one, more like what they're usually addressed as.[/size]
♣ [color=COLOR2][b]A[/b]ge[/color] [color=COLOR1]:.[/color]
   [color=COLOR1].:[/color] [size=85][color=COLOR2][b]C[/b][/color]haracter's age; please pay attention to age restrictions for different classes.[/size]
[color=RED]♦[/color] [color=COLOR1][b]G[/b][/color]ender [color=COLOR2]:.[/color]
   [color=COLOR2].:[/color] [size=85][color=COLOR1][b]F[/b][/color]emale OR male OR genderfluid OR gender neutral // androgynous; please PM if other.[/size]
♠ [color=COLOR2][b]C[/b][/color]haracter [color=COLOR2][b]C[/b][/color]lass [color=COLOR1]:.[/color]
   [color=COLOR1].:[/color] [size=85][color=COLOR2][b]C[/b][/color]hoose a class; pay attention to what is available and what we have too much of/need more of.[/size]
[color=RED]♥[/color] [color=COLOR1][b]R[/b][/color]elationship [color=COLOR1][b]S[/b][/color]tatus [color=COLOR2]:.[/color]
  [color=COLOR2].:[/color] [size=85][color=COLOR1][b]D[/b][/color]oes your character have a significant other? No? How about a crush? If so, please state with 'single; crush on: *insert name.*'[/size]
♣ [color=COLOR2][b]B[/b][/color]io [color=COLOR1]:.[/color]
   [color=COLOR1].:[/color] [size=85][color=COLOR2][b]T[/b][/color]ell us about your character; please detail their past, personality, family and current situation in as much depth as you deem appropriate.[/size]
[color=RED]♦[/color] [color=COLOR1][b]T[/b][/color]heme [color=COLOR1][b]S[/b][/color]ong [color=COLOR2]:.[/color]
   [color=COLOR2].:[/color] [size=85][color=COLOR1][b]T[/b][/color]otally optional but totally fun; please provide a link if you do choose a song that suits your character.[/size]
♠ [color=COLOR2][b]A[/b][/color]nything [color=COLOR2][b]E[/b][/color]lse...? [color=COLOR1]:.[/color]
   [color=COLOR1].:[/color] [size=85][color=COLOR2][b]I[/b][/color]f you have anything else to say concerning either your character or this roleplay, please, go ahead and do so![/size]
[right]...[color=RED]♥[/color] ♣ [i]Very well, then; let's carry on now, shall we, Miss/Mrs/Sir/Master (select your title) INSERT YOUR USERNAME...?[/i] ::[color=RED]♦[/color] ♠[/right]
Last edited by Stray Dog on Wed Jun 26, 2013 3:06 pm, edited 4 times in total.
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Wση∂єяℓαη∂ѕ Newsfeed

Postby Stray Dog » Fri Jun 07, 2013 1:25 am

Image


"Here is a little newsfeed, to update you on the going-ons and happenings within the world of Wonderlands...!"


17 / 7 / 13: ...I now declare the roleplay officially started! We very muchly need a Red Queen, however, so it'd be wonderful if we got one of those quick smart... until then, let's try keep action down, okay? Okay! Let's go, everybody!
25 / 6 / 13: Things really seem to be picking up around here as we welcome two new members - and their characters - into Wonderlands! ℭrysania♌'s Hopper, Felicia, and KaminThrowsPebbles' Channeller, Stella, have taken up residency in Alasdair's little family! A very warm welcome to the special pair! Shan't be much longer, now, before we can get this party started!
24 / 6 / 13: A very late welcome to our two new additions - Amaimon's Rebel Leader, Allixandria, and iva wolf's Channeller, Hakuren! Sorry that I have been preoccupied with other things, lately... however, I should be able to start this roleplay very soon, with the addition of a few more members! Until then... may Hearts Castle watch over you all.
6 / 6 / 13: Wonderlands is now accepting character applications!! However, I would like to wait until we have sufficient numbers to really get this show on the road... I'll be sure to keep you posted!!







Last edited by Stray Dog on Wed Jul 17, 2013 10:53 pm, edited 5 times in total.
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Re: Wση∂єяℓαη∂ѕ {(W.I.P)}

Postby Stray Dog » Fri Jun 07, 2013 1:26 am

♠ R E M O V E D


:: Alasdair Nightshade. ♠...
...♣ "Stapled shut inside an outside world and I'm sealed in tight, bizarre but right at home..." ::


Name :.
.: The Hatter.
Age :.
.: Four hundred and thirteen, although he doesn't look a day over thirty!
Gender :.
.: Male.
Character Class :.
.: The Hatter.
Relationship Status :.
.: Single.
Bio :.
.: Alasdair Nightshade, more commonly known as The Hatter among the residents of Hearts Castle, comes across as a lot happier than he should be. His twin brother, Tobias, went insane and slaughtered a bunch of innocent people; his wife was assassinated by the leader of a gang that opposes his good intentioned and important cause; his only daughter spiralled into her Wonderland with nobody to hold her hand, so she ended up being killed by her Nightmare; his best friend and companion, Lewis Carroll, fell into depression after watching Alasdair's daughter be ripped to shreds by a creature known as a jabberwockey and then fell into his own coma, never to awaken again... all in all, The Hatter has had a rather dreadful four hundred and thirteen years. However, when you're a Corrupter such as he, you learn that a pinch of insanity can help you get over the most depressing and life crushing things... that and a nice cup of tea. Oh, does The Hatter love his tea! Tea parties are held each and every day, especially in honor of new recruits into what he calls his 'most homiest of homes!' Alasdair may be a touch off his rocker and have a seriously dark and depressing past, but that cannot stop him from welcoming young minds into his family and watching them learn and grow up. Because, after all, The Hatter knows a lot more than he lets on, even containing a greater mind than his childish grin and playful behaviour suggests.
Theme Song :.
.: Before I Forget - Slipknot.
Anything Else...? :.
.: Not that I can think of, no.
...Very well, then; let's carry on now, shall we, Master Stray Dog...? ::




♠ R E M O V E D


:: Jasper Megido. ♠...
...♣ "Wish I was too dead to cry, my self-affliction fades; stones to throw at my creator, masochists to which I cater..." ::


Name :.
.: Jasper.
Age :.
.: Fifteen years old.
Gender :.
.: Male.
Character Class :.
.: Hopper.
Relationship Status :.
.: Single.
Bio :.
.: Young Jasper Megido happens to be the older twin brother of the notably more outgoing Daniel Megido. The two have been inseparable since the day their parents dumped them at Hearts Orphanage so they could run off and join the Rebellion. That was just five years ago, so the wounds are still pretty fresh for the boys, more-so for Jasper, as he's always been the more sensitive of the two. Even though he's older, Jasper often falls back and allows Daniel to be the more dominant twin, although it is difficult to tell if you aren't familiar with the boys and their behaviour. To an outsider, it would appear that the pair are of the same mindset, pulling pranks and playfully teasing people yet still managing to be charming young men and trusting no one but each other... but both Jasper and Daniel know that Jasper is weaker, mentally, as his impressionable mind had actually believed the crap spurting out of his parents' mouths about the Rebellion's fight being a just one and, worst of all, that they'd be back in ten minutes to take them out for ice-cream. Lying S.O.B's... Jasper swore to himself that, if given the chance, he will kill his parents for being so heartless. On the outside, he appears light-hearted and carefree, a sweeter boy than his brother, but in all honesty, poor Jasper is drowning in a sea of bitterness and hate from within.
Theme Song :.
.: Bother - Stone Sour.
Anything Else...? :.
.: No...
...Very well, then; let's carry on now, shall we, Master Stray Dog...? ::




♠ R E M O V E D


:: Daniel Megido. ♠...
...♣ "I watch the hope I had disintegrate before my eyes, I take a minute and reflect on all your f--king lies; behind the door, you have two choices, but you don't get to choose, you can survive or you can die - either way you lose..." ::


Name :.
.: Daniel / Danny.
Age :.
.: Fifteen years old.
Gender :.
.: Male.
Character Class :.
.: Channeller.
Relationship Status :.
.: Single.
Bio :.
.: Tough and unbreakable Daniel Megido isn't as strong as he likes to have people believe. Equally as screwed up as his brother after their parents abandoned them, Danny refuses to show any shred of weakness for fear of losing Jasper entirely; without the support he provides, Daniel's older brother of six minutes would breakdown completely. So he does all he can to make his brother smile and get his mind off of dark thoughts of abandonment and revenge... plotting master schemes of mischief, always with the help of Jasper, as his brother always has been the more cunning one, Daniel executes these plots on his helpless victims. A lot of the time, however, he can come across as a sarcastic ass... it all depends on what mood he's in. You're either going to suffer a beautiful prank or some icy words when you encounter Daniel Megido and his brother, who is always by his side. Always. Daniel is protective of the one person he trusts, other than The Hatter, it would seem, and always stands up for his slightly timid brother.
Theme Song :.
.: Choose - Stone Sour.
Anything Else...? :.
.: No...
...Very well, then; let's carry on now, shall we, Master Stray Dog...? ::
Last edited by Stray Dog on Wed Jul 17, 2013 10:46 pm, edited 3 times in total.
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Re: Wση∂єяℓαη∂ѕ {(Accepting!!)}

Postby Brittle » Sun Jun 09, 2013 5:23 pm

Reserve cheshire girl?
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Re: Wση∂єяℓαη∂ѕ {(Accepting!!)}

Postby Orihara . » Wed Jun 12, 2013 2:45 am

-removed-


:: Allixandria Marie Covele...
...♣ Yes, I'm the clown
I'm the joke you've always known me as, so
While I'm your puppet, would you kindly
Please play with me again
::


Name :.
.: Alixadnria Marie Covele.
"I am Alexander Covele.'

Age :.
.: Appears to be 22
Gender :.
.: Female
'I'm a male, obviously.'

Character Class :.
.: The Rebel Leader
Relationship Status :.
.: Single, no love interest.
Bio :.
.: He is continually trying to hide his impulsive behavior, but his actions are causing problems and doubt from others. This causes him difficulty in making progress and leaves him feeling tense and irritable. Delights in the finer things in life and things that appeal to the senses, but can be critical. Is careful and cautious and must believe he is not being manipulated or tricked. Keeps his emotions in check and is always analyzing his relationships in order to know exactly where he stands at all times. Demands complete honesty as a protection against his naturally trusting nature. Giving more than he is getting back and feels misunderstood and unappreciated. Feels he is being forced into compromising and even his close relationships leave him feeling emotional distant. Giving more than he is getting back and feels misunderstood and unappreciated. Feels he is being forced into compromising and even his close relationships leave him feeling emotional distant. Is optimist but will set impossible and unobtainable goals for himself. Has been extremely disappointed in the past and looks at life with disgust and hopelessness. Needs a break and a chance to recover from his depression, in a worry-free environment. His personality is such that he analyzes and examines everything with harsh judgment, which is viewed as an attitude of harsh criticism and disapproval. Fails to take into consideration all the facts when making his judgments. (He/She)
Theme Song :.
.: Karakuri Pierrot
Anything Else...? :.
.: She is hiding as a male, but is actually a female.
...Very well, then; let's carry on now, shall we, Miss L. Lawliet. ::
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Re: Wση∂єяℓαη∂ѕ {(Accepting!!)}

Postby iva wolf » Wed Jun 12, 2013 7:25 am

:: Hakuren Zabluda ♠...


...♣ ~"This world is made up of uneven monochrome. Disturbances are needed to keep its stability"~ ::




Name:.
.: Hakuren; Yukuo (meaning: misfortune) ; Mraz (meaning: extremely cold weather during winter)


Age:.
.: 16 years old


Gender :.
.: Male


Character Class :.
.: Channeller.


Relationship Status :.
.: Single


Bio :.
.: No one has ever been aware of where this young boy truly came from. There were no documents stating his birthplace or day of birth, his parents or his relatives. Truth be told, there have been no evidence of this person ever existing. He simply appeared one day, knocking on the big wooden door of the orphanage, a cold winter's day it was, wearing torn, yet enough clothes, smiling in a strange way. Once asking for shelter, he received it and thus began his life at the Hearts Orphanage.
Reluctant to say anything about his past or his identity, the lad only gave out his name and known age. Hakuren was his given one, meaning "white ripple", something which disturbed the calmness, and Zabluda, "one who misleads", was his surname. Seeing a child of eight years old, the attendants at the time could not do anything but register what they had. The season, although filled with the purity of white, was deadlier than in most other years and there could be no excuse for throwing a boy that small out on the streets simply because there was no registration. Most occupants of the orphanage came in very much the same way, with only a name, an age and the clothes on their back. Yet among those of his year, this youngster was to be quite the oddity to uphold.
During the long months of the harsh winter, Hakuren followed the rules of the house obediently, making a good name for himself with his polite manners and eagerness to help out when needed. However, come spring and he was out of sight. Many nights he spent under the open sky, even when it was raining heavily, and returned when he was hungry. The time outside he filled with many of his beloved hobbies, the greatest of all being 'observation'. Climbing upwards, he would sit atop the roof of a high building and watch the world below him. It was puzzling to find how ignorant people were, how often similar occurrences happened and how each and every person had a pattern of walking, behaving and gesturing. With each and every 'research', the boy discovered more and more facts about social life, the unspoken structure of society and the unwritten laws humans obeyed instinctively. It made his heart skip a beat every time he saw a fight or a carriage going loose on the street filled with pedestrians. Yet, with time, he grew tired of watching the same old thing every day. People never seemed to change. The few people who had cows would sell their milk on the exact same spot. Women would gather around their usual places and gossip about petty little rumors. Children would play on the same old streets, the same old games, with the same loud laughter. By the time fall came, Hakuren was bored to his core. Until then, he had tried other pastimes, such as exploring the town and abandoned buildings, venturing into the forest and being part of the 'listening group' when secrets were whispered. All of this he attempted alone and with others, kids that called him "friend", yet he simply considered "acquaintances". However, nothing trilled him more than his 'research' of society's oddities.
One windy autumn morning, the youngster once more sat atop a roof of a high building, the tiles wet from the night shower which had passed. With a dull expression, his gaze traveled across the view that was before him and found nothing of interest on which to rest. Things were proving to be monotone once more when a carriage stopped beneath the house. Looking at it blankly at first, an idea popped within the child's head. Digging in his pocket, he found a half of a pear, still juicy and just right. The many outcomes flashed for a moment through his mind, but there was no turning back. The fruit was thrown down onto the street. Both horses were startled, yet perked up their ears as their nostrils inhaled the fine smell of food. They moved hastily over, however, as they did so, the road below them proved to be too slippery, owing to the wet ground. One of them slipped and the other neighed loudly, trying to keep its own footing. The first stumbled and suddenly began galloping down the street out of fright, altogether pulling the carriage and the other horse, which was dazed at first, but began running together with its companion. Running away from an invisible predator, the sounds they made sounded like screams and were leading in the chorus of the townspeople who dodged out of the way. The young damsel, who had been within the carriage, cried for help from within. Her desperate pleas were heard from one of the more courageous young men nearby. He leaped and somehow managed to grab hold of one of the horses. Being dragged for a few seconds, the man got some sort of 'ladder' to push himself up on the back of the animal, after which he pulled its reins and calmed it down quickly. Finally, the poor creatures were peaceful and the young lady could get outside, unharmed. Her savior took her to the hospital where she was examined and given a clean bill of health. What was notable in this situation was that, firstly, no one ever even noticed how this happened, and secondly, the man and woman became a couple and married soon after this 'unfortunate' event. This was peculiar and marked the beginning of Hakuren's new hobby: creating 'unfortunate' occurrences and analyzing them.
The next winter he spent in the orphanage again. There they welcomed him just like before and he spent the entire season indoors, reading or studying something. Once the season passed, the following three he lived outside, coming back only to eat, wash, sometimes to sleep, read or simply talk to others. The lad's behavior was in no way rebellious, in fact, he was one of the few boys who disliked participating in fights. However, as he grew up, this odd boy who was so interested in society's 'strange happenings', developed a peculiar personality, of a person who saw nothing wrong in creating situations in which others suffered, to say the harsh truth straight on, knowing it would heart the listener, or to throw sarcastic comments to anyone he saw as inferior. He wasn't rune, actually, his speech was well-composed and polite, yet the true meaning behind the many loops he created could make a fool and oaf out of anyone, all the while using the most normal and kind words. With two pools of bluish green, which as if laugh and mock you, for a gaze and a light smile, which can not be deciphered, is it warm or is it deluding, a lad such as himself can not be defeated when in a fight of intelligence. Spending the long cold days and nights sharpening his mind with books of every kind, Hakuren is not to be underestimated simply because he did not attend school. Self-education, although very tricky, worked just fine for this boy's lifestyle of freedom.
Upon his thirteenth year, the youngster was noticed by the Cards and recruited as a possible Cheshire Cat. Curiouser and curiouser, he entered without a shred of hesitation or remorse. Finding it interesting to become a Channeller, he accepted what was in front of him and all which came with it just like he took breathing for a fact.



Theme Song :.
.: It would have to be something very awesome, but I can't pick just one ^^"


Anything Else...? :.
.: A simple comment saying how much I ADORE him <3 Hakuren is my beloved character. I have used him for quite a few role-plays and I hope you do not get personally offended by his love to trick you with his manners ^^ I will have to warn you that all rights to this character are MINE. I made him, I made him on this very site and even have the link to the very first form I made for him. Never steal his name or his personality or mark my works, the curse of 13 shall come upon you! :lol: But seriously, don't steal this character in any give way. I will be deeply saddened, because I like his personality so much and put so much effort into making him that it would it simply heart-breaking to know that someone would steal all this hard work. Think of how you would feel if you take a long time and lots of mind-power to create something and suddenly someone outright takes it away. Wouldn't you be mad? Infuriated? Angered? Wouldn't you want your author's rights? If no, then you either have no moral or no sense of rights and ownership. You have my pity. However, if you do, I ask you not to steal my characters and everything connected to them.

Oh, and I didn't mention before, but his hair colour is a very specific black that appears bluish in the sunlight.


...~Very well, then, let's carry on now, shall we, Miss Iva Wolf...?~ ::



[Moved my second character to a post on the second page, because I couldn't fit in the limit of 60 000 characters per post ]
Last edited by iva wolf on Sat Jul 20, 2013 9:09 am, edited 2 times in total.
Image
iva wolf wrote:Few clouds were up at that hour,their pure white fluff stained with a soft mixture oF grey and orange,flowing slowly,almost not moving,sending their farewell to the sun,which fought its last battle to shine above the earth.
'When they are alone,they dare not cry but once together,they mourn like it shall never rise.How similar two different things are.' the boy thought as he walked down the street by the old railway towards his home.
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Re: Wση∂єяℓαη∂ѕ {(Accepting!!)}

Postby Stray Dog » Tue Jun 25, 2013 1:16 am

{(Update from Hearts Castle - check the News Feed!)}
Alex --- Australian --- Male --- Pisces
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Re: Wση∂єяℓαη∂ѕ {(Accepting!!)}

Postby ℭrysania♌ » Tue Jun 25, 2013 11:49 am

♠ Removed;; Sorry about that.


:: Felicia Alys Lepus♠...
...♣ "Four, seven, two, three, nine, eight, five- I gotta breathe to stay alive, and one, four, two, nine, seven, eight- feels like I'm gonna suffocate." ::


Name :.
.: Felicia or Fel.
Age :.
.: Sixteen.
Gender :.
.: Female.
Character Class :.
.: Hopper.
Relationship Status :.
.: Single.
Bio :.
.: Felicia had been a skittish girl for a long time. Always quite easy to startle and nearly always on the defensive, though no one particularly blamed her. The vast majority of her neighbors, friends, and family members played Fel's general personality off as a result of the loss of her parents. Born and bred in a society constantly at risk of being jeopardized and terrorized by the rebel forces, Felicia always knew the underlying danger everyone was in. However, being born and raised used to something, one often times forgets that things can change and the threat can become a reality. In Felicia's case, that is exactly what happened.
During one feverish raid attempted by the rebels, the area the Lepuses were living in suffered a terrible fate. In a large skirmish with the Cards, something went askew and a building ended up ablaze. The Cards at hand, busy still trying to deal with rebel forces, were unable to keep the inferno from spreading. Some civilians inside the buildings attempted to flee, only to find themselves caught in the intense battle. Mass confusion and panic led to the death of Mr. and Mrs. Lepus, leaving little Felicia, only seven at the time, all alone.
That night, Felicia had actually been visiting what would become her permanent home. Felicia's mother had a sister and the two had always been very close, even in adulthood the women were constantly visiting. Mrs. Lepus's sister also had a daughter, nearly a year older than Felicia, named Stella. The girls were practically raised together, often having play dates at the other's home, and on the particular night of the Felicia's parents' death they were having one such play date. When the news arrived about the disaster near Felicia's home, her extended family had insisted she stay there until everything was settled down. At the time, no one would expect the tragic news that was to come.
It was nearly a full day later by the time all the damage had been assessed. A list comprised of all the deceased citizens was finally released and Felicia's uncle arrived back at his home that day with devastating news. Felicia's parents had not made it out, and she would never see the beaming faces of her mother or father again. After that, things began to pick up tempo, much like the rhythm of Fel's heart. Men and women payed visits to her aunt and uncle's almost endlessly, there was a lot of talk about what would be done with Fel. Her aunt and uncle insisted she would stay with them, and after a bit of legal arrangement, she was permanently a resident in the Llewellyn household.
As the years passed, Felicia stabled out but kept the frenzied, panicked alertness she had first been seen with right after her parents' death. She and her cousin Stella grew very close, although they were equally alarmed when they were both plucked away by the Cards. It was soon found that the cousins were a "matching set", so to speak. Stella was a Channeller and Felicia a Hopper, a cat and a rabbit. A wiry protector and her skittish adopted family.

Theme Song :.
.: Blind;; Placebo.
Anything Else...? :.
.: Since I somewhat left this out during her bio, I'd like for it to be known that Fel is also an introverted little Hopper. Always alert and relatively intelligent, which is a fairly good skill set for someone who does what she does. She suffers from the fear of losing people as a result of losing her parents, and she dedicates herself to bringing back her Alices so no family has to lose someone precious to them. Her greatest fear is that something might happen to Stella, and if something did, she would most likely lose herself in a similar fashion as Lewis Carroll.
...Very well, then; let's carry on now, shall we, Miss ℭrysania♌...? ::
Last edited by ℭrysania♌ on Wed Jun 26, 2013 7:32 am, edited 1 time in total.
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