-=[How Does it Work?]=-
I wanted to try something fun, an adoptable that is also a sort of game. Here we have 6 "base" dinosaurs (I'll probably make more), with carnivores facing right, and herbivores facing left.
The special thing about these dinos is lineart edits. Each adoptable will have one or two mutations. These mutation edits can be ANYTHING. When I invite artists to make adoptables, they'll get to make their own mutations. If they make something new, I'll add it to the list for that particular dino, and I will randomly generate a percentage chance that that edit can be put on another adoptable of that same species. For instance: I take Herbivore #1, and I give it ridge spikes. That is a new thing for Herbivore #1, so I give it a randomly generated number (68%). Now if me or anyone else wants to add ridge spikes to Herbivore #1, they must first roll and see if that mutation actually happens.
The same happens with breeding, but only the mutations on the particular dinos being bred apply. So, as time goes on, and dinos get bred and mutations are generated these guys will really transform!
Sounds like fun? I think so too!
To learn more about this Adoptable, Visit the Main Thread.
This is Carnivore #2, with 3 mutations:
~Three Eyes
~Extra Arms
~Shiny Skin [Would that be a mutation? xD]
BrightHeaven wrote:Username: BrightHeaven
Have you filled out the General Adoption Request form on the main thread?:Yes
Name: Coco
Gender: Male