Hello! C:
As you can gather, I'm here to try and find a few more one on ones.
I'm generally a very easy going person who's flexible with her roleplays, so don't let the following frighten you. :3 I want to have fun in the role play, while joking around and chatting with my role play partner.
I have a long history with role playing, and am looking to get into it again.
.About Me.-I roleplay over
PM.-I don't really make my posts fancy unless requested, normally I just center and bold spoken words. You could probably tell with this plain post. xP
-I consider myself a
literate, mirror poster, with good spelling and grammar. My
minimum is: 2 good sized paragraphs, per character, as long as you give me the same. Back when I roleplayed consistently, I could spit out 10 + good paragraphs, and more. I haven't done a roleplay of that caliber in awhile, and have taken various roleplay breaks, but I suspect I could get to that level again if given that amount.
If you want a writing sample, just ask!-Along with what I said at the tail end of the above, my vocabulary seems to have shrunk a tad from my breaks, I'm working on building it up again. o3o;
-I will
not get antsy over waiting for a reply. I'll message you maybe after a week of no answer, unless you mentioned you'd be away.
-As a base, I
double as a male and female, and add characters onto that as needed.
-I admit to being a
fantasy lover, almost all my role plays include it in some way.
.Requests of You.-Decent grammar/spelling, no overusing text talk
-At least semi literate. (Meaning a good sized paragraph per character)
-Able to play both genders
-It'd be helpful if you could add to the plot line
.Roleplay Ideas.I'll list in brief some of my plot ideas (not all are fully fleshed out yet), if you contact me point out which ones interested you and I'll gladly elaborate!
As side ideas, forbidden romance, runaways, etc can be added to the following.
Bold = more thought out. *** = Want to do the most.
1. Medieval Fantasy-Dealing with an unstable government, royalty perhaps, and rebels. Lots of potential for action, violence, etc.
2. Genetic Lab / Experiments-But with a twist off the normal storyline, not just our characters sitting in cages.
3. Wolves
-Dealing with a prophecy of some sort, where our characters can become involved.
******
4. Navy/Pirates VS. Pirates-I'll explain this further in messages~
5. Best friends to lovers
-I have two separate ideas for this, both include fantasy. Fighting and conflict would be involved, not just full on romance.
******
6.Werewolves X slayers/other inhumans-Through some circumstances, werewolves have sided with the slayers.
Explained at the bottom of this post!7. A small idea involving native american animal spirits (with a human form) and indians or settlers.
8. Criminal X Police/Bounty hunter-My idea would involve us doubling, so we each have a character on each side of this.
Feel free to suggest your ideas as well. Just because I listed mine doesn't mean I won't love to hear your genre ideas. 8D
My Werewolf / Slayer / Inhuman RP Idea
The story begins with pack of werewolves, close knit, moderate in number, and currently facing an eminent threat: the slayers. This clan of slayers is trying fervently to catch the pack, and the pack is doing all it can to defend itself and elude losing its own members. Neither side seems to be gaining much ground in the battle, until a slip up on the werewolves side causes them to become cornered.
Trying to avoid the slaughter of his pack, the alpha begs the slayers for life, and throws out a last minute plea that has been immensely controversial. Life... in exchange for partnership with the slayers. They remain off the slayers target list, as long as they aid them in exterminating the other bounties.
This decision causes a rift in the pack: those who accept this partnership, and those who don't. After all, life is still possible without partnering with a slayer: depending, a 2 -3 target tribute per month can guarantee life. If unmet, then your life depends on how fast your feet can take you. These unpartnered werewolves call themselves 'loyalists:' loyal to the original idea of the pack being completely independent of the 'wretched' slayers..
Basically under the thumb of the slayers, the werewolves lives are precariously in the balance of it all, and is is quite often than they or the slayers snap, and a small bit of chaos erupts among a few members of the alliance, often resulting in deaths. On all accounts, the alliance isn't a warm one: with many rules regarding the behavior and treatment of slayers and werewolves alike.
Thanks for reading through this, I tried to avoid rambling on. I hope to get messages from some of you soon!