REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴄʟᴏsᴇᴅ ❅

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Re: REINCARNATION

Postby jessamina. » Mon Jun 04, 2012 2:16 pm

Aelphaba wrote:
      ABOUT FORMS Do not post your form here. You must PM me first with a sample of your writing (a well-constructed form from another role play and at least two writing/role playing examples) before posting here.


I checked your posts but I don't think you're literate enough for this role play...
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴏᴘᴇɴ ❅

Postby eden . » Mon Jun 04, 2012 4:45 pm


Image

Image


NAME
Lord Nathan Piovasco Fauchelefleur
GENDER
Male
AGE
20
RACE
Human
ORIGIN
Ombrosa
STATUS
Noble
FRAGMENT
Air

Image

HISTORY
Ambitious, arrogant, and foolhardy, it's no exaggeration to say that Welkin was one of the first Gods to throw the first punch. Preferring to use his own fists and weapons than to use words and conversation, Welkin fearlessly and rashly waged war with other Gods, his power making him conceited and none too cautious. However, predictably, this momentum didn't last, and as other Gods challenged him and others, Welkin found that he had to worry about attacks from all different sides. He backed off for a while, this time trying to strategize but still remaining silent. Even with the peoples' cries for mercy and for discussion rather than war, Welkin flatly refused. In fact, the only person that he ever uttered more than three words to was the fair Lux, who had captured Welkin's eye since the day that they had been created. Perhaps his entire campaign against the other Gods was just something to try and impress Lux. Alas, it was too no avail, and Welkin, his pride deeply wounded, vented his frustration on all the Gods--perhaps being the harshest towards Lux--his winds cutting even boulders clean in two in his rage. And then he fell silent for a time, and the other Gods had not the idea where he went. To the day he died Welkin did not tell what corner of the world he had hidden himself away in, but wherever he had stayed had made him more brooding, more pitiful...but somehow more--what's the word?--enlightened. But he still didn't speak. He would never speak. And everyone for the love of the Goddess would never know why. He would just sit and sulk, even during the repentance as Saphireth rose. If Welkin did wail his prayers of forgiveness, then it certainly wasn't in any place the ear could hear. Some believe that Welkin did not pray at all, and that is why the God of Chaos got as far as he did. No one would ever know. Welkin kept stubbornly silent to his dying breath.
PERSONALITY
No one really did figure out why Welkin never spoke to anyone--except perhaps Lux, if she bothered to ask. Some insist it's because of modesty and others are sure it's arrogance. Whatever it was, Welkin always had this strange aloofness about him that people have been frustrated by at least once in their lives. Rarely did Welkin stay in one place for long, and rarely did he ever make a promise he ever kept. Indeed, Welkin was most likely the most independent and least dependable of the Fragments. But don't mistake him for an empty headed fool. While he was somewhat rash, impatient, and (yes) at times very conceited, Welkin was far from stupid, especially after whatever quiet time he had to himself during the period of War. It's a shame that he didn't really use them in the beset interests of the people. Welkin tended to be quite selfish, using his intelligence to curry favor with others that would help him gain power but somehow used his silver tongue to convince his people that he was doing what was in their best interests. Bitter followers will tell you that they find it no surprise that the God of Chaos rained down upon them with a Fragment like Welkin.
He may have not spoken, but his entire aura seemed to exude "don't mess with me". It wasn't to say that Welkin growled at everything that approached. The reason that he inspired such a thought was his general cool air. It was hard to mistake what Welkin was feeling--or at least, what he wanted you to think he was feeling--with his own body language, and people would constantly wonder how he could leak such air that constantly reminded them who was the most powerful in a room without opening his mouth once. It cannot be doubted that Welkin had a strange charisma about him. Whether it was by awe or by fear, wherever Welkin went he had followers--for a time.
Welkin was a very proud Fragment, and he took rejection very hard (case in point: Lux). He can't stand to be second best at anything. Perhaps that was why he was so powerful--he trained in secret to be as such. He hates to lose, he hates to give up, and he hates admitting that he's wrong (another reason, perhaps, that he never spoke). In this aspect he's quite childish.
Clearly, Welkin is very stubborn to the point of lunacy. No matter if it was clear that he was wrong, Welkin would stand by his choice. Of course, he also dislikes being wrong, so Welkin strove to always be right. Perhaps it's a good thing, for it encouraged him to learn about as many things as he could in his spare time. At least he's knowledgeable.
Welkin isn't exactly cold, but he never found any convenience in having any material relations (except for, of course, Lux. After she rejected him, though, he wasn't too keen on relationships). He'd more prefer his own solitude more than anything else. While he sees the importance in socializing at least once a week or so, Welkin usually goes into his room and does whatever an introverted Wind God does in his free time. Usually this constitutes picking up a mortal book and flipping through it to kill time. Sometimes he goes out campaigning, sometimes he hunts. Again, he prefers to do this alone. Typically he finds that his patience is tested around other people, especially when they dither on and on about something inconsequential and assume that it pleases him. It doesn't, it downright annoys him. Of course, if he just said so they probably would shut up, but of course Welkin won't say anything because that's not "Welkin".
Because he refuses to speak, Welkin typically demonstrates his frustration and anger physically, whether its by a sharp strike to the head or breaking an entire window of expensive stained glass. Otherwise, he tends not to be quite as expressive, so it's a mystery of what he's really thinking half of the time.
APPEARANCE
Welkin was relatively good looking--there's no other way to say it, he was. That was probably one of the contributors to his all around arrogance. However, he wasn't exactly the most masculine man alive. While it couldn't be denied the he did look distinctly like a man, next to the other Fragments he perhaps did not look as strong (another reason, then, for him to practice his abilities). His hair was a distinct white-blond, making him stick out from any crowd, and he deigned to keep it shorter. If he was the God of Wind, the last thing he wanted was getting his hair tangled every other minute. His jaw wasn't exactly strong, although his gray eyes had a strange depth to them that would be hard to fathom, especially because of their particular shade. Welkin's skin as quite pale--although not ghastly or pallid--and had nearly no blemishes upon them. Welkin was not built thickly, and when one saw him it was clear that he was meant more for agility and speed rather than fights through brute strength. However, he was fit and quick on his feet, and he was not to be looked over in the battlefield. Coupled with his unnervingly good accuracy with his swords, Welkin was hard to see coming. To make up for his lack of muscle he used his powers quite often, using winds to buffet his opponents, send them flying, sometimes making the wind into cyclone cuts to make his targets bleed (although this was difficult to pull off in the middle of a fight).
In terms of straight weight and height, Welkin was a somewhat unhealthily stretched out to a six foot two and weighing at a somewhat worrying one hundred and sixty pounds.
Welkin was always careful to hold himself confidently and proudly around his subjects, constantly giving off a challenging aura about him. He never walked in a rush. He took his time, knowing that no one had the guts to hurry him along. Welkin always kept a knowing look in his eye that made most anyone second guess themselves. Such was how he ruled his followers.
ABILITIES
With his control over Air, Welkin was able to blow strong gusts with just a small whistle into the air to conjure destructive cyclones with two flicks of the wrist. Should he have ever gotten around to making friends, he might've been able to create a hurricane or two with Agua--and that's assuming should would ever indulge in an act like that. He could also get more for what it was worth, so to speak, in higher altitudes, finding the air just as easy to breath in closer to the atmosphere as below. Of course, if he should leave to space he may find the conditions different. And, because he always attributed this to his element, it's worth noting that Welkin could hold his breath for ridiculously long periods of time. The longest recorded was nearly half an hour--but that was when he was at the peak of his power. Welkin used two twin swords that were intimidating on their own, deadly when used together, and inspiring God-given fear when sharped with harsh winds at along their blades.
DEATH
Welkin died of lack of faith. Indeed, his followers' bitterness and firm belief that he did not, in fact, repent during the invasion of Saphireth caused them to turn away from him, leaving the poor God without caretakers or supporters. You might say that he just...faded away from memory. For a God, this may be the most dreaded and humiliating end of all.

Image

OCCUPATION
Noble (which constitutes controlling a specific area of land and its people)
Will later become part of secret organization in exchange for regaining his voice (Nathan. Why.)
PERSONALITY
When he could still speak Nathan was downright unbearable. Even as a peasant he would brag about the best thing he had done that day, how he was better than his siblings, that the next time a problem came up his parents should ask him to do it because he's the best...Nathan was born without shame. It wasn't to say he didn't know his manners (indeed, often he would use this knowledge to gain favor with those that would benefit him), it was just that, depending on the person, he couldn't care less what they thought of him.
Selfish and never satisfied, Nathan is always seeking his next goal. Nothing as of yet has curbed his need for strength, to be the best. It's doubtful that he has any conscious at all when it's to get to the next level (case in point: Nathan leaves his peasant family to fend for itself as he becomes a noble). While he's aware that'll probably only end up with him being forever alone in this world, at this point he doesn't care--yet. Assuming he does because the King of the Universe (doubtful), Nathan will have to realize sooner or later there's a limit to how far one can go on their own.
Nathan is ruthless. He's not above breaking promises, going back on his word, bribing, and other forms of trickery to get one step closer to his next goal. No one is worth risking his own skin for in his eyes except, perhaps, a son, who would continue his legacy after he dies (because Nathan has at least realized at this point that he is going to die). However, on the outside Nathan is the epitome of a nobleman. He's polite, accommodating, and rarely raises his voice. His charisma and geniality is almost terrifying to see when you know of his not-so-chivalrous side.
Upon losing his voice Nathan was (understandably) easily frustrated, impatient, and incredibly violent and volatile. Unpredictable. One moment he may be having a nice old time playing with one of his children, and another second he's kicking away the family dog for no apparent reason. His pride as a man and go-to heir was always a facet that he had never even considered losing, but with his voice gone it's doubtful that he'll ever become an effective successor to his father-in-law's estate. Ever looking for someone to blame, Nathan holds a deep rooted grudge for Beasts and their people, and he has even led a few campaigns against a few of their packs in the past. Of course, these didn't go so well, as his plans could not be effectively portrayed as he couldn't speak.
As he's always been used to winning and getting what he wanted, Nathan is unused to this sudden need to depend on others to make sure that they were listening to him. He found the entire transition from being an eloquent lord into a mute and supposedly brutish one. Nathan isn't sure how he's supposed to convey is own feelings anymore besides using violent motions, as some people of the time cannot read (so writing would be unrealistic, and anyway it takes up too much time), and Nathan couldn't be caught dead with an attendant with him dawn until dusk to make people pay attention to him. In an effort to retain any dignity he has left, Nathan insists in traveling alone, which probably isn't the best choice, since he can't shout out if he's in trouble.
After losing his voice, Nathan is forced to become extremely introverted, locking himself away in his room, denying entrance to everyone--including his wife and children--for hours and sometimes days on end. To occupy himself he's taken to reading and such, so as a result he's gained a bit of knowledge in random subjects. Not that he can show that to anyone.
Now forever seeking solitude so he doesn't have to deal with people speaking (because nowadays, since Nathan can neither rebuke them into silence, other lords have taken to chatting about pointless things knowing full well that it drives him mad), Nathan spends a lot of his time training by himself, whether it be in the archery or riding a horse. Sometimes this instills a sort of calm about him, and during these times it's hard to remember that he can't speak anymore. Other times he's completely violent, grits his teeth, snarls, and it's clear that he's not over losing his voice. It's doubtful that he ever will. The fact that he once could speak only twists the wound versus never having the ability to speak at all. To lose that ability, that thing taken for granted, was something Nathan ever saw coming.
These days, Nathan tends not to fly into a rage quite as often, but he does narrow his eyes a lot when he thinks you're saying something stupid, and his curling lips of disgust and such are unmistakeable. Have no doubt, he's just as prickly as before he lost his voice. It's just that now he no longer has the capacity to hide it away.
Nathan is very self-conscious about his neck, where a rather ugly scar remains. It's about the only thing he's self-conscious about.
HISTORY
Born in the more impoverished part of Ravenbaum's Ombrosa (which is much smaller than the larger Dragonshire) , Nathan caught the attention of the region's Baron, who found out about Nathan after he decided to step in a save his only son. It's a curious tale in which there was a runaway caravan and Nathan just happened to be hungry that day. Thinking that he would be able to snatch some food or at least some money to buy the food, Nathan went ahead and stopped the caravan without much problem. As a peasant, he had plenty of experience dealing with runaway horses. The Baron, however, thought that Nathan was nothing less than the savior reborn, and he welcomed Nathan into his estate for a visit in thanks. This small taste of aristocracy was the only thing Nathan needed to strengthen a resolve that he had not dwelt on much until that point: he was going to become a noble. For the next ten years until he was sixteen, Nathan was sure to keep close contact with the Baron's son and did his best to stand out from the other peasants in their land. Because of the close connections Nathan was invited to the estate often--or at least often enough for him to learn how to read and write (although only just). Things really got moving when Nathan happened to drop by while Ravenbaum nobility was dropping by to collect their tribute, and their daughter was with them. Thankfully the daughter took quite a shining to Nathan, who was only too eager to take advantage of it.
Nathan went ahead and married the daughter of the nobles, Sofia. They would go on to bear two children--both daughters--and at this point in time Sofia is bearing a third child that is hopefully a son, and their marriage is strained because of Nathan's muteness.
How he became mute is a rather harrowing story. When Nathan was eighteen, he was out on a hunting expedition (because that's just what nobles do to kill time, evidently), and he ended up biting off more than he could chew. Somehow Nathan thought it would've been a good idea to annoy a very hungry Beast--whether or not it was exiled or it was just on its own is still undetermined--and they ended up getting into a fight where Nathan's throat was slashed. Thankfully, he survived, but he is no longer able to use his voice--or if he is, he clearly no longer likes the sound of it, as Nathan no longer deigns to speak. After this Nathan becomes easily frustrated, quite short tempered, and tends to shut himself away in his own quarters for hours on end. After this particular occurrence, Nathan is not much fond of Beasts, either.
APPEARANCE
Like his past life, Nathan is rather good-looking, but in a completely different manner than the original Welkin. Standing at an even six feet and weighing a comfortable enough one hundred and sixty pounds, Nathan is solidly built and has a very masculine stature. It's not to say that his muscles are bulging out of his clothes, but it's clear that he's healthy. Quiet hours of practicing his archery has strengthened his arms, and training--one of the few activities that don't require him to speak--has honed his body. When he became a noble, he was mostly trained with exceptional equestrian skill, riding a horse and aiming from its back with a bow and arrow (it's a shame he hadn't practiced some more before that fateful hunting expedition). While he's not exactly a tortoise, Nathan is much slower than his past life, preferring direct combat with a single longsword instead--although that's only if his bow is not a realistic choice of weapon. His hair is a very dark black. His wife would sometimes tell a small joke to her children that once, when she accidentally spilled ink on his head, you couldn't even tell, as his hair could not be any darker. His eyes are a notable shade of blue, although they're not a deep, piercing shade like that of his brother and sister (of which he is envious). They're more of an icy blue, perhaps somewhat periwinkle. In any case, they're not the ones that someone might typically imagine when they imagine a "blue" eye, but they're blue, nevertheless.
Nathan exudes a particular "no-nonsense" aura that is clearly shown in his body language, as he often holds himself with an impatient air and a somewhat rude approach. His arms are crossed, he considers you with one eyebrow raised and his eyes half drooping...and you're lucky if he doesn't throw in an eye roll more than twice. Well, he can't speak. He's had to compensate for something. Once upon a time he'd have been more prudent with his outward appearance, but now that it's obvious that he's not getting any inheritance that will yield any real control over the estate, Nathan has thrown caution to the winds.
A very ugly white scar that essentially wraps itself across the front of his neck, angling itself from the bottom of his left ear to the edge of his right half of this collarbone, mars his otherwise unblemished, healthily tanned skin. He typically wears clothes with rather high collars or scarves, as Nathan is quite self-conscious of his scar, and he's not eager to show it off to the public. The entire hunting fiasco, you see, was not exactly advertised, and as far as those outside the estate know, Nathan's just being a really antisocial, really inconsiderate lord.
ABILITIES
Nathan has limited control over winds being that he can--at most--create a short gust of air that would probably slow something down enough. He accidentally discovered this power when an arrow went awry during an archery practice. After throwing up his arms in an attempt to protect himself, the arrow paused in its tracks before twisting and flying in a completely different direction.
KIN
Erin Correndia Correda di Fauchelefleur, his mother, and his father Italo Piovasco Fauchelefleur. He abandoned them in favor of noble status. He doesn't bother to keep contact with them anymore. He has two younger siblings, a brother Francisco Arminio Fauchelefleur and a sister named Bianca Julietta Fauchelefleur
His two daughters are named Diana Avelita Fauchelefleur and Julietta Sofia Fauchelefleur (who is indeed named after his sister and wife). They are five and three, respectively. His wife is named Sofia Isabella Silvia Rondo di Fauchelefleur

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POSSIBLE LOVE INTEREST
● [Probably will mention feelings for Lux] ●
THEME SONG
Give Me a Sign by Breaking Benjamin ●
USERNAME
● Second_Choey ●
OTHER
● Hm, I don't think so. Well, Lux is kind of important to Nathan's development, so I'll keep some things in the works and edit them when the Lux character comes in. I hope this character is unique enough. ><'' Some details in the physical description don't quite match up with the picture...but I thought I would take what I could get. XD I couldn't really think of a good theme song, so I just chose a really dramatic one. ._.;; ●
Last edited by eden . on Tue Jun 05, 2012 3:35 pm, edited 1 time in total.
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YOU CAN FOLLOW US TO PARADISE
JUST STAY AWAKE. STAY AWAKE.


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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴏᴘᴇɴ ❅

Postby jessamina. » Mon Jun 04, 2012 8:54 pm

Your form is just awesoooommeee. : o
Accepted, but feel free to edit it when the Lux character comes. ^^
I'm just gonna go finish my character...

Bump.
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴏᴘᴇɴ ❅

Postby jessamina. » Mon Jun 04, 2012 10:14 pm

Bump, added something to the Beast section, nearly finished my charrie, then added something really minor to the form.
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴏᴘᴇɴ ❅

Postby jessamina. » Tue Jun 05, 2012 2:20 pm

Bump, all female spots are taken.
Please finish your forms ASAP. This rp wll not start unless every Fragment spot is taken and finished.
School is nearing everyday D: ... I hate June xD
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴏᴘᴇɴ ❅

Postby jessamina. » Tue Jun 05, 2012 3:09 pm

Bump.
Added something to the "about forms." I'm now allowing realistic drawings because Elf/Beast photos are hard to find ^^ No anime please, but realistic drawings, like for example, this: x
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴏᴘᴇɴ ❅

Postby eden . » Tue Jun 05, 2012 3:36 pm

[ bump, edited that plot twist we were talking about Aelphaba. It's in the occupation. :3 ]
[ also added in a theme song because I realized I forgot to. In a way it fits, and in others it's kinda sorta not fitting at all. ^^;; ]
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YOU CAN FOLLOW US TO PARADISE
JUST STAY AWAKE. STAY AWAKE.


semi-lit clubspcritique cornerspstoragespmy tumblrspmy writing blogspparadise
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴄʟᴏsᴇᴅ ❅

Postby jessamina. » Tue Jun 05, 2012 9:19 pm

Closing this thread since all spots are taken. That was quick.
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴄʟᴏsᴇᴅ ❅

Postby Aniki » Wed Jun 06, 2012 8:08 am

Image

Image
NAME
Rhys Azanfrus
GENDER
Male
AGE
19
RACE
Beast
ORIGIN
Evendim, Riwasa
STATUS
Commoner
FRAGMENT
Darkness

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HISTORY
Arrogant and dominant, yet idealistic and diplomatic Cimmerian was a paradox for his element. The God made his presence known wherever he went no matter what the costs would be. His element, Darkness, soon became a joke thanks to the way Cimmerian acted. It wasn’t that Cimmerian was doing this on purpose; Cimmerian wasn’t like that at all. He was more childish than anything else really. His movements, words, and jokes were all made in vain – hoping to catch the eye of Gaea. The God was a lovesick puppy when it came to the Goddess of Earth. As for the War between the Gods and Goddesses, Cimmerian oddly acted out of character. He didn’t jump into the War right away or try to pick apart the others. Instead he watched from the sidelines and waited. Cimmerian made his move towards the end of the War. Covering the world in Darkness, the God quickly had the whole world begging for light. The Goddess herself of Light had to stand up to her counterpart. The God of Darkness and the Goddess of Light were known for their close relationship – more like that of a brother and a sister rather than romantic.
PERSONALITY
Cimmerian is a mysterious and filled with contradictions. He wants security and comfort yet seeks new adventure. He can be very helpful to others yet sometimes can be cranky and indifferent. Cimmerian has a driving, forceful personality that can be easily hidden beneath a calm and cool exterior. With Cimmerian, there is always something more than meets the eye, for he is always partially hidden behind the shell. Having a deep psyche and intuitive mind that is hidden from the world. Cimmerian is very possessive, not just with material possessions but with people as well. Cimmerian will always want to stay in touch with old friends and anyone who has ever been close to, because it is easier to maintain a friendship then attempt to learn to trust a new person. It is easier this way for him emotionally. Cimmerian is very intuitive. Most of the psychics of the world are followers of Cimmerian. He has an excellent memory and is very observant and can read people very well. He can usually tell of other people's intentions are good or not. Never try duping him, for he can see your motives. With strong intuition, sensitivity, powers of observation and intelligence, he tends to have great success in anything he undertakes.
APPEARANCE
While in his Beast form, Cimmerian could only be described as hideous. Unlike Gaea, whose Beast form was elegant and beautiful, Cimmerian’s was just a mess. His serpentine body tended to be in a dark grayish color. His muscular dragon arms and talons gave him the image of a three-year-olds drawing of the monster under his bed. The pair of ram horns was the only realistic thing about him. When Cimmerian was in his ‘human’ form he was extremely handsome. With rich dark eyes and matching hair that flowed down to his mid-back, Cimmerian held the perfect image for the element of Darkness. Standing about 6 foot even, the God would dress in layers of grays, silvers, blacks, and every now and then dark blue, purple, and red. He would leave his rich hair down letting it fall down like waves over his back. He had a tattoo on his back that could only be described as tribal. It covered his entire back with swirls, lines, and some sort of dead language that only he knew the meaning of.
ABILITIES
Being the wielder of the Darkness Orb of Riwasa, Cimmerian had the power to cover the world in utter Darkness; which meant he could create, control, manipulate, materialize and summon darkness in various ways, often by accessing a dimension of dark energy and the beings that exist there. While this did take most of his energy Cimmerian rarely used this move. Instead he passed his time by creating creatures on of pure Shadows that would do whatever he told them to do. Creating weapons out of darkness that took shape as swords, knives, shields, and walls that could become a part of his body as well as around his self; binding/imprisoning/stopping people either by engulfing or binding them, and the rare cases of draining victims’ health and vitality which more than usual lead to death.

DEATH
The Goddess of Light and Cimmerian died about the same time. Their elements depended on the others and as time wore on they started to fade. Their followers soon learned how to balance their lives and the usage of the God and Goddess started to decrease. While Cimmerian technically never died, his spirit faded into the Universe. The Universe seemed to wash, dry, and revive his spirit and placed it into the next wielder of Darkness.
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OCCUPATION
Apothecary {an apothecary dispensed remedies made from herbs, plants and roots. Medieval physicians were expensive and a priest often held this occupation, often the only recourse for sick, poor people}, Bower {the bowyer manufactured bows, arrows and crossbows}, & Astrologer {an astrologer studied the stars and planets but regarded as a mystical person}
PERSONALITY
Rhys is very much a visionary, unconventionality and intellectual independence. He will deviate from the crowd and go his own way. Rhys is always after intellectual stimulation, constantly discovering something new, forming new opinions and stubbornly traveling his way regardless of what other people think. Being filled with paradoxes, Rhys is interested in the opposite ends of the spectrum, he likes to be alone yet can be a social butterfly, he likes to experience both sides and see both opinions as they formulate new ideas with his forward thinking, active mind. Rhys has a 'live and let live' policy where everyone is free to be themselves, and never judges others because as human beings, we are all equal and entitled to our own opinions. Rhys is verbally skilled and very witty; he spends his free time observing people and learns how to interact with others through observation. Rhys can be the King of manipulation justifying anything he says or does. As a result, he can deal with any type of personality and adapt to any situation. Rhys welcomes change because boredom is his enemy. Anything new is an opportunity to him. He can act as an expert on any topic, he is very good at inflating his own importance, and he feels it is deserved because his eccentricity makes him unique. Deep inside, Rhys would never intentionally hurt anyone, having respect for every human or Kins, even thought this might not seem apparent to the more emotional types.
HISTORY
Born to a mother who wasn't thrilled about having a child and one of the top Warriors of the Tribe Evendim, Rhys had an interesting childhood... If you can call it that. Once he was old enough to fend for himself (more like eat solid foods) his mother left him with the tribe's Shaman and his wife. His mother, known by the tribe as Sheela which means 'betrayer', moved into the Elfin Republic and wasn't heard of since. Rhys's father, Azekeal Azanfrus, did his very best to raise his son; however, Rhys was mainly raised by Shaman Rafi and his wife Buchi. Shaman Rafi taught Rhys about the stars while Buchi taught him about herbs. His father did teach Rhys how to make bows and arrows. Rhys caught on to the art very fast and now is known for his handcrafted bows/arrows. When his father died in battle, Rhys was torn between staying or leaving the tribe to go off on his own. Rafi and Buchi were saying goodbye to their 'son' when Rhys started to show signs of Darkness. Quickly jumping into action, Rafi pushed Rhys into his tent.
Buchi knew the legend by heart and proceeded to explain to Rhys what an honor and the gift the Spirit of Cimmerian has blessed upon him.
APPEARANCE
Rhys stands roughly at 5 foot 8 or so, his long black hair is usually kept in a ponytail. His pale skin and dark eyes contrast to a perfect look. With sharp features like his chin and nose, Rhys is hard to miss. While he doesn’t seem to be a Beast, it is all because he tries to hide what he is. Wearing long robes and tunics over his scaly skin, trying his hardest to hide the snake-like eyes, and his forked tongue seems to be an all-day trouble. Rhys is a Snake-kin. His behavior and attitude match that of a snake as well as having about 80% of his body covered in scales. With being a Snake-kin, Rhys is able to move fluidly and quickly with ease. His keen senses keep him out of harm’s way. While Cimmerian had a snake body, Rhys was oddly blessed with human features as far as body structure.
ABILITIES
Just like Cimmerian, Rhys is capable of creating small puffs/clouds of shadows. He tries to manipulate the shadow balls but they often break free from his control. The main thing he has mastered is the ability to materialize shadows out of thin air. He prefers to be active at night since it is when Darkness is the strongest.
KIN
While he is a part of a tribe, Rhys doesn't have any true family that he can remember. His father was a War chief when Rhys was growing up. His mother was a healer and lived within the Elfin Republic. Rhys has no siblings and was often alone.

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POSSIBLE LOVE INTEREST
● A possible crush on however shall take the spot of Gaea.
THEME SONG
● "Cultural Phenomenon" by Tyler Ward & Crew ●
USERNAME
● Aniki
OTHER
●I N/A
Last edited by Aniki on Thu Jun 07, 2012 4:23 pm, edited 1 time in total.
looking to join some rps to get back into writing again
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Re: REINCARNATION ❅ ʜɪɢʜ ʟɪᴛᴇʀᴀᴛᴇ ❅ ᴄʟᴏsᴇᴅ ❅

Postby jessamina. » Wed Jun 06, 2012 9:32 pm

@Aniki: Images go on either top or bottom of the sentence "I am the reincarnation of the Fragments."
I'm sorry, but in the "Appearance," it needs to be a brief description of the character.
And the image doesn't look like a Beast to me. Beasts have animal parts. You may use that picture, but you also have to say that, for example, "except that he has a lion tail and ram horns..." etc. The character has to, either slightly look like or act like the former Fragment.

Everything else seems okay though, but I cannot accept until your form is properly done. ^^
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