the land of faerres { World of Vinara } Main RP

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the land of faerres { World of Vinara } Main RP

Postby Taiyo » Fri Mar 16, 2012 5:52 am

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{ This is the where you RP in the world of Vinara, as Faerres, no humans }

Welcome to the Main RP thread of the land of the faerres. This is the actual plot of Vinara and the Faerres, chosen and written by the creator of Faerres, yours truly. Now before we introduce the plot, we have to clear some things up. There are more than one RP threads for the land of faerres as Faerres are quite the intriguing creatures. DO NOT confuse side rps with main rps!

Main RPs: Are the actual plot of the adoptable thread. It is what's happening currently in Vinara and the Faerres and are the real storyline/history of what's happening right now. They are monitored by the creator (ME) and the plots are subject to change from time to time, they are the real deal!

Side RPs: Are created by visitors/fans of the thread and they run on their own plot and system. They however WILL NOT affect the real plot in anyway and in a way, is not true. Whatever happens in those RPs will never affect the Main RPs! So if you somehow saved Vinara on a side RP and crowned hero, when you RP on the main RPs, your Faerre reverts to it's original status.
*NOTE* If you want to create a side RP, PM me and discuss the story plot you're planning and get approval before creating one!


{ Current Plot }
chapter ii: Star Gazing
There's a month, where planets are particularly close together. Stars in the sky would shine brighter and not one was without a partner. During this month Faerres would gather every night on a big plain and watch the stars. It was a month to quietly enjoy the brighter stars and enjoy the company of one another, it was said that this month was the month of love.


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{ Main RPs }
| {Where We Meet (with humans)} | {link} | {link} |


{ Side RPs }
| {Destiny by Seven} | {link} | {link} |
Last edited by Taiyo on Sat Feb 16, 2013 7:09 pm, edited 8 times in total.
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Rules

Postby Taiyo » Fri Mar 16, 2012 5:54 am

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Because we all need rules to keep things tidy.
{ General Rules }
1; No spamming, this is a RP thread, all questions/spam and such should go on the spam thread or PMed

2; There's no need to bump this thread

3; Respect people and receive the same treatment

4; You must own a Faerre from the adoptable thread to RP here.

5; No mini-moding

{ RP Rules }
1; No mary-sues or gary-sues (w/e) which means no power-playing, the only person that's able to power play would be me >8I if I catch anyone breaking the rules, I'll power play and kick. you. out.

2; This is a semi-lit RP, which means I require 1 decent paragraph per post

3; You don't have to post a form for this RP, as long as you own a Faerre you can join in. IN A NATURAL WAY.

4; Keep the current plot in mind at all times, if the plot says Vinara is currently going through a natural disaster, your posts NEEDS to reflect it!

5; Before joining the RP, read the latest two posts to get a grip on what's going on so far

6; Respect the positions of each Faerre, The Queen, warriors, mages and commoners all have different values within the Vinara [ I suggest reading the Book of Knowledge below ]

7; No killing Faerres. [ that's just cruel ;∆; ]

8; Keep things clean and minimal gore

9; No magic unless you're The Queen or a Mage Faerre

10; If you want to know about the personality and history of a certain Faerre I suggest checking the Archives or PM-ing the user directly

11; It's not required but try to organize your posts neatly, so that it's illegible and not a cluttered mess.

12; This Main RP takes place within Vinara, only Faerres can wander here, human companions CANNOT enter into the deeper parts of Vinara. You can make up a reason why your Faerre is back in Vinara (perhaps for a visit) but NO humans!

13; Always state at the end of your posts where your Faerre is, so that others know and can reply accordingly

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Last edited by Taiyo on Fri Mar 23, 2012 11:51 am, edited 9 times in total.
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Book of Knowledge

Postby Taiyo » Fri Mar 16, 2012 5:54 am

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Faerres (Fairs) are fox like creatures that reaches a maximum height of 1 ft (from tip of ears to bottom of front paws), they have a distinctive curl in their tails and was rumored to have once possess infinitive magic potential. Though through the years of isolation, the chances of magic potential being passed down had diminished without the care of humans, therefore only a selective few of the current generation possess magic.

Faerres once old enough will be assessed by The Queen and be assigned a job.


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The Queen
The Queen of Faerre only discloses her name to only the ones that knows her best. She is considered as a young adult but is known as one of the best rulers of the Faerres so far. The coincidence of being born with two tails shows that she's one of the strongest in magical potential around Vinara currently. She is wise but often seen alone by herself. She is currently without a king.
There is only one Queen in Vinara

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Faerre Commoners
They are most commonly seen at the Altar as more and more Faerres search for newer adventures. Commoners work as farmers, tailors and the more commonly jobs. They are without magical potential and they usually have a plainer coat. Their tails are distinctively thinner due to the fact that they usually handle dirty jobs therefore tend to trim off more fur to prevent their tails getting dirty.

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Faerre Warriors
They can be distinguished through the heavy swords they carry on their backs and the lack of curls in their tails. Strong Faerres are chosen to be the city's warriors, patrolling the area constantly and fighting off predators keeping the civilians safe. Upon joining the military they have sworn an oath to The Queen and is extremely loyal to her. Even if they leave Vinara with a human partner their first loyalty will be forever with The Queen and the human must accept that. The curls at the end of their tails are cut off as a symbol of their duty to the city and to mark them out from the rest.

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Faerre Mages
Only a few selected few Faerres possess magic potential now a days, once a Faerre is discovered with magic potential they will be brought to a mage school to help develop their powers. Once graduating, a mage can do almost anything, they can be very helpful or very evil at the same time, therefore to prevent Mages using their powers recklessly, like warriors upon graduation they also have to swear an oath to The Queen and uphold it for the rest of their lives. They are rarely seen without their book of magic and is constantly practicing their element for the better of Vinara. Due to their busy schedule and their thinly spread population Mages are rarely seen on the Altar.
To learn more about Faerre Magic visit the Book of Magic.
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Book of Magic

Postby Taiyo » Fri Mar 16, 2012 5:54 am

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A book of magic lays in the middle of the kingdom's library protected by strong spells, so none can harm it for precious information recorded by Faerre mages about Faerre magic written here. From time to time as more information are recovered and discovered, Mages will come over and add more to this never ending Book of Magic.

Faerre Magic is categorized into four main elements, but within each elements there are many, many, many sub-elements hidden within, that are still being discovered. Main element mages can't perform sub-element's abilities they are only limited to their original element's properties. (Ex. Fire mages can burn things with fire but they can't increase/decrease the temperature at will) Though sub-elements are limited to certain properties, sub-elements are classified as the rarer and stronger type of magic. Faerre Mages are most commonly seen blessed with the power of a main element, very rarely would a Faerre possessing the power of a sub-element be found.

Though Faerre Magic is now weaker than before (limited to handling limited manipulations of the elements), The Queen seem to be an exception to this rule, there had been theories but the truth hadn't been found yet...


FIRE main element
Mages affiliated with this element can give birth to fire and manipulate it around them freely. But they can't seem to create large amount of fires larger than their own body size and weight, placing an annoying limit to fire mages. Fire mages seem to always lose their temper a lot.

{ HEAT sub-element }
Faerres controlling this sub-element can freely manipulate temperature around them, increasing and decreasing it accordingly. They are limited to reaching certain high temperatures before they too, start melting.

{ LIGHT sub-element }
Light Mages can freely adjust the brightness of a source of light (Ex. light from a fire, light bulb, flash light) to either blind or sink a place into complete darkness. They can also create an orb of light to light the way when it's dark. Light magic however, is not an offensive skill and is regarded as the more weaker sub-element magic.

{ SMOKE sub-element }
Smoke mages can create and control thick smoke. This can be used for cloaking and hiding certain items or persons that the mage wishes to. These mages are one of the few that age decides on how large the cloak can be. Young mages can only cloak small areas about half their own body size wile older more experienced ones can cloak an area of about the size of a single human or a group of five Faerre warriors. However, they must be near a source of smoke to be able to manipulate it, therefore Smoke Mages are usually seen carrying matches and fire starting tools.

{ SHADOW sub-element }
These Faerres can manipulate a shadow's properties and use them for various of purposes. They can cloak shadows around themselves and hide, or mute their footsteps. Shadow magic is not an offensive skill, and Shadow Mages can only manipulate them when they are in a dark, shadowed environment.


WATER main element
Allows Faerres to manipulate water, but they must be near a source of water and must be touching the liquid directly. They also can't control any more liquid than their original mass. Water Mages are known with cool head and calm attitudes, they are classified as the more calm-er mages around.

{ VISCOSITY sub-element }
Faerres affiliated with this sub-element can control the viscosity of liquids, though they can't turn liquids into solids they can change the viscosity of a liquid that it can turn as thick as glue or as free-flowing and slippery as water. Mages who controls the viscosity of liquids are usually known as Visco Mages.

{ ICE sub-element }
Gives mages to freeze liquids and manipulate frozen liquids at will. They can't manipulate the water however, until it's completely frozen. If the ice is slightly wet, the mage will have a hard time controlling the ice, therefore all liquids must be frozen like dry ice before they can be used. Therefore Ice mages tend to attack fast to prevent their ice from melting too quickly.

{ STEAM sub-element }
Steam Mages can generate steam or fog and manipulate them. Steam and Fog magic is usually used for defensive purposes or for projecting illusions. They can only create steam when they're in contact with PURE water.


EARTH main element
Earth Mages can manipulate the flora around them, unlike the other main elements they are not limited to their own body mass but are limited to manipulating the flora's movements only. They can't make plants grow larger, but they can make them move as they wish. Earth Mages are known for their wild temperament and their sense of adventure.

{ MUD sub-element }
Mud Faerres are limited to controlling mud only. Therefore they are always seen with a bottle of water with them, in case of emergencies where they have to mix mud immediately.

{ NON-NEUTONIAN sub-element }
Non-neutonian mages are different from mud mages as they control fluids such as quicksands. They can turn dirt into quicksands through contact but they must be on the ground to do so. They can't control how the quicksands can move and manipulate the element, however they are able to create puddles of quicksands like pitfalls to trap enemies in. They constantly have to move around when attacking as they can't create a puddle too large or they'll get sucked in too.

{ HEALING sub-element }
Faerres blessed with the healing attribute are familiar with all different herbal plants, with the information planted inside them ever since they were born. They are great healers and can heal any type of disease without fail, they are however, limited to healing diseases and not severed limbs. They cannot regenerate either.

{ GRAVITY sub-element }
Gravity Mages are able to increase and decrease the force of gravity around an area for limited amount of time. By increasing the gravity force around the area, Gravity Mages restricts the movements of the Faerres causing them to slow down or keel over from the pressure. Gravity Mages are however, not spared from their own powers and gets trapped within their own gravity fields. Therefore Gravity Mages are usually seen working in pairs, as one restricts, the other attacks.


AIR main element
Mages who have power over air can use telepathy and walk on air. They are able to form air bubbles around themselves when needed, for example when diving or when in high altitudes when oxygen is needed, but is limited to manipulating air around them. Therefore if there's no oxygen around them, they are not able to replenish the oxygen supply within their bubbles.

{ POISON sub-element }
Poison mages can turn the air around them poisonous and send it towards their enemies. They are only able to poison the air surrounding them and not able to mass produce poison. They are usually seen with gas-masks near them as being affiliated with the element does not make them immune against their own poisons.They are only able to create poisonous gas but not liquids.

{ WIND sub-element }
These Faerres are able to send strong gusts of wind towards their opponents and send one tumbling. They are however, not too much of an offensive skill as they are not able to cut flesh with their element. Wind Mages therefore are skillful planners and manipulators, able to trick one to stand near the cliff side with clever words and push their enemies off with a gust of wind.

{ PRESSURE sub-element }
These Mages are able to control the density and pressure around Faerres. By increasing the density of the air around an enemy, one can successfully suffocate a Faerre or crush one with enough strength. They are however, limited to controlling the air pressure around one Faerre at a time only.

{ SOUND sub-element }
Sound Mages attacks with sound (obviously) and can manipulate the frequency of the sound they produce. Their attacks must come out from their mouths and they can only manipulate sounds of their own. The higher the frequency the sound waves are the more damaging it is. Sound attacks reaches a certain high frequency before Sound Mages gets affected by their own attacks too.


More to be added when discovered.



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Last edited by Taiyo on Wed Oct 31, 2012 4:18 am, edited 13 times in total.
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The World of Vinara

Postby Taiyo » Fri Mar 16, 2012 5:55 am

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{ The Lands of Vinara}
• Avalon
• Srail
• Yadot

{ Avalon }
-capital of Vinara-
For centuries, Avalon has been the leading city in terms of population and magic.
The famous spots in Avalon: The Altar, The Castle, The Gardens, Great Library, Mage Facility, Warriors Academy
The Altar; The tallest structure in Avalon that is carved entirely of oak. Where Faerres travel to to meet new companions and leave the boundaries of Vinara
The Castle; The current residence of The Queen, it sits on a hill that overlooks the whole city.
The Gardens; A vast garden that looks more like a forest than a garden that is funded by the Queen. Apprentice Warriors patrol these areas to keep wild predators away and keep civilians safe while walking through the park/garden/forest
Great Library; An enormous structure that takes up a lot of space, filled with millions of books and is also where the Book of Magic currently resides in
Mage Facility; Also known as Mage School, a facility specifically set up for Faerres with magical potential to undergo training
Warriors Academy; The place where Faerres undergo harsh trials and training under a mentor to train as a Warrior.


Srail
Also known as Tourist Town

Yadot
-the wilderness-
Tall trees grapple towards the skies, covering the grounds below with huge patches of shadows. Forest filled with dangers and surprises, outcasts of Vinara are left here to fend for themselves. Only the strongest of the strong or the stupidest of the stupid dare venture out into this place.
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Re: the land of faerres { World of Vinara } Main RP

Postby Taiyo » Mon Mar 19, 2012 6:00 pm

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It has been a while, since she'd last visited these trees. The sway of flora, dancing with the gentlest touch of a breeze, sending pleasant scents swirling around the white Faerre as she walks gracefully through the gardens of Avalon. The patches of shadows, cracked with spots of gold as sunlight seeped through the pores tree leaves can't exactly cover. The fresh smell of blooming plants, the birds singing... the peaceful harmony of it all... sends a shiver of foreboding down The Queen's spine. Pausing in her stroll the royal shook her head, as if laughing at a simple joke. What's there to worry about? Isn't Peace what everyone seeks? And once I've found it, I feel unease?

The Queen let out a sigh, acutely aware that there are warriors hidden within the lush green growth surrounding her despite her request of not wanting company this time. They're just doing their jobs. The Queen smiled to herself as she continued her slow yet graceful stroll. But they should make their presences less obvious. She chuckled to herself, watching a bush from the side shift slightly before a shadow rolled from it and disappeared into a nearby bush. Perhaps she's just being paranoid, or bored out of her wits that even a peace-lover Faerre like herself is suddenly aching for action? Nah. Just paranoid. The Queen nodded to herself, continuing on her relaxing walk musing silently to herself.


OOC: Just The Queen on her daily stroll~
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Area: The Garden, Avalon
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Re: the land of faerres { World of Vinara } Main RP

Postby Ashenjay » Wed Mar 21, 2012 1:21 am

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Citrin
'a passionate mechanic'

Soon would be her assessment, the decision for her life. Cit grins in anticipation at the prospect of meeting the honored queen; she had never even seen her before, she haven't dared to. Soon enough, though, she was have the chance to show her her skills of being. . .a mechanic.
For that, she needed to prepare.
Pulling out a secret piece of paper with various, detailed, and incredibly skilled and talented sketches, Citrin smiles at her work. A design for the assessment; what it would be was a huge secret which even her parents didn't know about. Neither did her friends. . .truth to be told, she didn't have any friends, though. Perhaps because she loved machines and was easily distracted, Cit wasn't sure, but it wasn't that of a big problem.
Citrin ventures off to find materials for her machine. <i>Oh great; the Queen will be quite impressed!</i>

OOC;;
What it is will be a secret 'til the assessment, and I'll add an Oekaki sketch ^^
When do you want to assess her, Taiyo~?
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~*~
My name is Jack Frost.

I love being on my own.

No rules.
No responsibility.
It's as good as it sounds.
~*~


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Re: the land of faerres { World of Vinara } Main RP

Postby Ashenjay » Fri Mar 23, 2012 1:40 am

Citrin
'a passionate mechanic'

The faerre couldn't concentrate, though. She stuffed the paper back into its original spot, and turned around with a huge, 'Weee~' which was unnecessary, really. She sighed and trotted out of her home, wondering what she should do for her assessment. The Queen won't directly see her, she was just a plain normal commoner, wasn't she? Not a mage with potential magical abilities, nor a brave, strong young faerre who longed to be a Warrior. She was curious about Mage School and training to be a warrior, but she simply did not have magic, and was, truthfully, scared of the rumored harsh trainings between the apprentices and their mentors. She preferred being a mechanic who helped the Queen rule Vinara and live a peaceful happy life. . but, whenever she thought that way, she longed for something more; an adventure? A big role in saving Vinara from enemies and become a heroine? She grinned, noticing she had drifted off again. She'd never be one of those characters in her daydreams; she did not have special magic nor exquisite fighting skills and bravery, did she? Yet, she still wanted to be. . .oh, she drifted off again. She rolled her eyes at her own incompetence[did I use the vocab right o w o~] and decided to stroll around and do nothing, she couldn't concentrate. Her paws fidgeting madly, she scampered around the village.
OOC;;
Meh, none~
WAIT, how do you think she'd look as a warrior? She'd be somewhat fatter. . .right? xDDDDDDD
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~*~
My name is Jack Frost.

I love being on my own.

No rules.
No responsibility.
It's as good as it sounds.
~*~


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Re: the land of faerres { World of Vinara } Main RP

Postby Hekomi » Fri Mar 23, 2012 2:30 am

Posting a picture with each of your posts is not allowed and is considered spam. Please do not continue this.
*Do not PM me for CS help. Send a ticket instead.*

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I have gifted 53 people.
I have received 53 gifts.
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Re: the land of faerres { World of Vinara } Main RP

Postby Taiyo » Fri Mar 23, 2012 6:05 pm

The Queen
The graceful slide of the doves, of dreams, of hopes, of peace... Things I bring... that I'll never receive...

What a dilemma, The Queen thought. Back at the castle, her desk would be filled with scrolls that needs reading over, documents to sign, laws to set and letters to read. Her duty to Vinara is beckoning her, despite being a Faerre who loves her country, she longed for a day without work. The white Faerre shook her head, smiling sadly at her impossible dream. Born into royalty, trained as a leader and act as a role model. Every little things she does affects the future, any and every mistake would be her fault and she'll have to bear the burden. She's nothing but 'The Queen ' in the Faerres' eyes, and will forever be. A large gust of wind slammed into her, nearly bowling the Faerre over in surprise. Almost immediately, a chain reaction to her near stumble started, the hidden warriors in the bushes leaped out, forming a circle around The Queen instinctively, their weapons slithered out of their sheaths as they pressed near their Queen.

...

Nothing happened.

That was to be expected, after all it was only a strong gust of wind. The warriors had needlessly exposed themselves to nothing and worse of all, disobeyed one of The Queen's command.
"Oh? What's this?" An amused grin had appeared on her majesty's face as her blue eyes looked at the guilty expressions of the warriors before her.

"I did remembering giving a command to be left alone on this stroll." The head warrior collapsed onto his knee in front of The Queen in an apologetic gesture. "I'm sorry your majesty, but we can't let anything hurt you. Please forgive us." The Queen smiled, nodding to the warriors, 'I know, you're just doing your jobs. I should've known that I won't get privacy as Queen." She smiled, the lead warrior kneeling in front started but was cut off when The Queen shook her head slightly, understanding written in her eyes. "I know, I know." She smiled, turning around slowly and started to walk towards the exit of The Gardens of Avalon. "It's my duty, and I accept it." The Queen flicked her tail, walking slowly towards the light that leads out of the forest, her warriors following behind her in a straight line, stoic as ever.

"About time to head back too." she murmured, as she eyed the position of the sun, thinking about the piles of scrolls and letters on her desk.

OOC: xD Citrin probably isn't suited for a warrior position xD
feel free to bump into The Queen on her way back or something :B
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Area: The Garden, Avalon [exiting]
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