I was going to report a bug, but I noticed it already mentioned on the front page
β οΈ Known Issues β οΈ
store pet c$ values are still wrong. i didnt have time to figure out a way to fix this, but it will (hopefully) be done for the next update!
as for "figure out a way to fix this" - maybe just add the store pets manually, like list pets are recognised?
The script already adds the names to some store pets - so they are recognised - just messes up the value. So using the same functionality as list pets should work?
I haven't checked the code (I hate js and adjacent languages), but i guess you probably have year+rarity counts for normal rarities and pet check only for er/omgsr - so non-er store pet check would need to happen after the year+rarity, to overwrite the normal yearly value with the correct store pet value.
If I remember later, I'll check the code and see if my imagination is correct and if I can mock up a fix. :3