Ash and dust, light and stars, child of both and neither. I summon thee to our plane, for strive and glory. Welcome home, child of Aethria.
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Aethria:
The world of endless creation and destruction. A world containing dreams and nightmares. The world that created the three lesser realms and the glorious Celestial empire. A world that is also torn apart because of an endless war against the Eldest Nightmare and its army of monsters and traitors. The only line of defence against this terrible threat is the rift of the void surrounding the empire and it’s guardians, the Children of Aethria.
Lumyen, the celestial empire:
At the centre of Aethria lies Lumyen, the capital of the empire, ruled by the benevolent Angerac dynasty. As The capital of the empire was also the only place in the world that was connected to the three lesser realms, making it wealthy and powerful beyond measure, until disaster struck. The once prosperous celestial empire has unfortunately fall en to utter ruin, after traitorous rebels summoned the Eldest Nightmare, causing the destruction of over 90% of the empire and creating the Rift of the void that surrounds the capital. The creation of the rift may have spared Lumyen from suffering the same fate as the rest of the empire, but it remains a threat due to its everchanging nature and dangerous monsters.
The rift of the void:
Lumyen is at all sides surrounded by this gigantic for as far as one standing at the highest tower of the city can see. Though calling it a canyon might not be entirely accurate, as it almost seems like an natural labyrinth. The rift itself is extremely dangerous, filled with twisted lifeforms, the ruins of cities and villages and the lingering, hostile magic that transforms any citizen of Lumyen that encounters it in a monster. The environment of the rift can also change very quickly as a result of this magic. The rift has four entrances, guarded by the Children of Aethria.
The Children of Aethria:
The children of Aethria are an elite force, consisting of inhabitants of the lesser realms that were blessed with elemental magic. Children that possess this ability usually get discovered when they’re somewhere between 10-12 year old, after which they have to go a academy to learn to control their powers. They have to join the Children of Aethria for ten years after their graduation at 18 years old. After that they can move on to other tasks at Lumyen or a lesser realm, though not many survive their draft. The children of Aethria work together in squads of five, each one led by a squad leader. Each entrance to the rift is guarded by about 25 squads.
Specters:
Former members of the children of Aethria who turned traitor. They serve the Eldest Nightmare and gained command over some of the monsters in the Rift in addition to their powers.
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