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by Spiritstar3 » Thu Jan 18, 2024 3:21 pm
wolf.skull wrote:@Spiritstar3, Wyverncult Iβve fixed my last post as well. I know itβs it a lot right now lol weβre just getting past the initial meeting stage but it should level out soon
Cool.
We'll get into a good flow soon, I think. We'll get used to how much writing and reading it is.
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Spiritstar3
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by Kveykva » Thu Jan 18, 2024 7:06 pm
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xxxxxπππ, πππ, πππππxπππππ ππ ππππ ππππ πππππββββββββ πππππ ππππ π
πππ !β πππππ ππ πππ π
ππππ !! ββββββββ
[Racial level] + [Class level]xxxxxxxTotal 100 levelRacial levelxxxxxxxxxxxxxxxxxxxxxClass levelββββββββββββββββββββββββββββββTotal 40 levelxxxxxxxxxxxxxxxxxxTotal 60 level πππππ ππππππππ ππππ
x xππππ ππππ ππππββββββββββββββββname: ainz ooal gown fandom: overlord
gender: male age: unspecified
races: skeleton mage (15); elder lich (10); overlord (5)
classes: necromancer (10); ruler of death (10); eclipse (5)
ββββββββββββββββββββββββpersonality: cautious, calculating, cold; ainz ooal gown considers himself the type to plan ahead and gather enough intelligence so the answer to any question is always within reach. he is exceptionally intelligent, preferring to solve problems via strategy rather than brute force, and his demeanor is painfully dispassionate. emotions are fleeting - anger, joy, and sadness disappear as quickly as they surface, as though they never existed at all, but for an undead, ainz possesses the rare capacity for compassion and courtesy. he's naturally inquisitive, but a cautious soul bordering on paranoid. below a steadfast mask is a lonely individual, twice removed from his own reality, and it makes relating to others impossible. or too intimidating to try.
abilities: as a pure arcane magic caster, ainz ooal gown's primary method of offense lies in his spellcasting. with 718 unique spells at his disposal, he relies on a combination of strategy, preparation, and misdirections to face foes greater in strength - which is most of them. despite how daunting the combination of necromancer and elder lich sounds, ainz's build has severe limitations. his selection of physical weaponry is limited to staves, daggers, and wands, with rare exceptions. there are loopholes to bypass this restriction, such as using magically conjured armor to temporarily become a warrior, but this significantly limits his spellcasting ability. his niche specialization in death magic leaves much to be desired in offensive spells, which consist primarily of common spells such as fireball, lightning, and magic arrow, as well as necromantic magic like ray of negative energy and grasp heart. he tends to lean into his strength as a summoner to prevent his magic pool from draining completely.
// i think i got too ambitious putting this together, so i didn't put a stat sheet on here like i wanted lmao. if there's anything i should add or any clarification needed, let me know!
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Kveykva
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