Senbonzakura wrote:
Anyone know how I can make my groups in order now? Dx
10 and 11 are supposed to be at the end
You can add a * to the normal numbers
For example,
Keep: *1
Keep: *2
...
Keep: 10
Special characters always come first.
Senbonzakura wrote:
Anyone know how I can make my groups in order now? Dx
10 and 11 are supposed to be at the end
Lacuna wrote:(not a staff opinion disclaimer, just user thoughts)
People are saying the lower rarities are useless, but without them pets that are currently rare would be in the uncommons and relegated to being useless, too. The gap between a very common and a common is likely similar to that between an extremely uncommon and a rare, but people will often swap the first two 1:1 while hesitating about the latter, and I don’t think either of those is a fair approach, rather something in the middle. 2:1 swaps across the rarities make more sense to me if dates matter a lot less (especially uncommon and below).
Shaileya wrote:Lacuna wrote:(not a staff opinion disclaimer, just user thoughts)
People are saying the lower rarities are useless, but without them pets that are currently rare would be in the uncommons and relegated to being useless, too. The gap between a very common and a common is likely similar to that between an extremely uncommon and a rare, but people will often swap the first two 1:1 while hesitating about the latter, and I don’t think either of those is a fair approach, rather something in the middle. 2:1 swaps across the rarities make more sense to me if dates matter a lot less (especially uncommon and below).
Personally, my complaint isn't about my view of the value of the pets. It is that at the end of the day, I still have to deal with the communities perceptions of pet value, and that is what worries me. Being completely frank, I have played on many pet sites over the decades, and on absolutely none of them did I have the unpleasant experience that trading on CS already is. Overpay is so commonly demanded, that I have rarely had these experiences of vc and c being 1:1 traded. I have to overpay to get quite a few trades accepted, particularly during fests because it isn't worth the hassle of trying to find people who will take that trade and not have 10, 20 trades rejected or left ignored, so I often end up overpaying to get (what is to me, the absolute least enjoyable part of the game, having to struggle through trades with an overpay happy community) over with. That is why I find the extra under uncommon category pointlessly complicating things. On some other site, with a community that wasn't so overpay minded? That might make sense. Here? I just expect it to make even more tedious trading difficulties.
Shaileya wrote:Lacuna wrote:(not a staff opinion disclaimer, just user thoughts)
People are saying the lower rarities are useless, but without them pets that are currently rare would be in the uncommons and relegated to being useless, too. The gap between a very common and a common is likely similar to that between an extremely uncommon and a rare, but people will often swap the first two 1:1 while hesitating about the latter, and I don’t think either of those is a fair approach, rather something in the middle. 2:1 swaps across the rarities make more sense to me if dates matter a lot less (especially uncommon and below).
Personally, my complaint isn't about my view of the value of the pets. It is that at the end of the day, I still have to deal with the communities perceptions of pet value, and that is what worries me. Being completely frank, I have played on many pet sites over the decades, and on absolutely none of them did I have the unpleasant experience that trading on CS already is. Overpay is so commonly demanded, that I have rarely had these experiences of vc and c being 1:1 traded. I have to overpay to get quite a few trades accepted, particularly during fests because it isn't worth the hassle of trying to find people who will take that trade and not have 10, 20 trades rejected or left ignored, so I often end up overpaying to get (what is to me, the absolute least enjoyable part of the game, having to struggle through trades with an overpay happy community) over with. That is why I find the extra under uncommon category pointlessly complicating things. On some other site, with a community that wasn't so overpay minded? That might make sense. Here? I just expect it to make even more tedious trading difficulties.
foxcloud19 wrote:
Yeah, I see what you’re saying. I absolutely love this update but have been disappointed by the community’s response to it. People seem to be trying to keep the same trading system in place, and we just can’t do that. Things HAVE to change. If we’re going to have this kind of freedom to set up the entirety of the CS trading economy, then we can’t be selfish in how we do it. I’m trying to do what I can to change the trading system by changing my rules and such. I’m just hoping that people will, overtime, realize we can’t go by the same rules we used to. It’s only been a few days, so let’s give everybody time to settle in to this big change before we start expecting them to completely revamp their trading rules.
Tanybrid wrote:The past few days I actually felt quite comfortable trading on the R/VR/ER tiers. Still feel bad about the OMGSR tier.
We may assume that the pets that just turned OMGSR are worth less than the ones that already were.
But the inactive player status has also been updated and this could also effect the OMGSR pets without us being able to notice it.
All I ask for is that we need to know if the pets in the OMGSR group differ a lot from the less rarest to rarest compared to other groups.
For example:
The rarest pet in the "uncommon group" is 2 times less common than the most common uncommon.
Compared to that - what if in the OMGSR group we have the following:
The rarest pet in the "OMGSR group" is 30 times less common than the most common OMGSR.
For this we woud not even need numbers - staff could just say "compared to each other it's more or less the same".
If it's not I would prefer adding something additionally to clarify the rarity.
I liked infinityfate's idea - it's simple and easy to understand.
Nevertheless I think for the 1:2 rule it would be really helpfull to give us the numbers (1/100 etc) for the 11 groups as it has been asked before and if not please at least why we can't know them.
tiredddd wrote:while I understand this, with the updated rarities they are the same rarity. One isn't 30 times more common than the other because then it would be a different rarity? Two OMGSR should be the same rarity and the rest of the worth is date and demand.
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